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16L G40 Ktylu (Allies+21) vs AetV (Axis) Game III

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 3 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 transports moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                1 armour moved from Northern Italy to 97 Sea Zone
                3 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 5 infantry and 3 transports moved from 97 Sea Zone to 99 Sea Zone
                1 armour and 5 infantry moved from 99 Sea Zone to Syria
                1 mech_infantry moved from Samara to Tsinghai
                      Italians take Tsinghai from Chinese
                3 infantry moved from Caucasus to Northwest Persia
                      Italians take Northwest Persia from British
                1 armour and 1 mech_infantry moved from Caucasus to Persia
                      Italians take Persia from British

    Combat - Italians
                Battle in Syria

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Ukraine to Egypt
                1 bomber moved from Greece to Egypt
                1 carrier and 2 fighters moved from 95 Sea Zone to 98 Sea Zone

    Place Units - Italians
                3 armour placed in Northern Italy
                1 fighter placed in Southern Italy
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 29 PUs; end with 29 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 34 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 48 PUs

    triplea_38696_Ita9.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 destroyer moved from 42 Sea Zone to 43 Sea Zone
                1 destroyer moved from 44 Sea Zone to 36 Sea Zone
                1 cruiser moved from 44 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                1 tactical_bomber moved from Queensland to Java

    Combat - ANZAC

    triplea_38696_ANZ9.tsvg


  • Doubt this even makes a diff, however scramble orders in Philippines.

    I know you have your objectives, i just cant remember if you have to go one full turn form time you take them or if it is G1 and you have them and thats it. Its has been a long time since i seen a game played to the very end, usually a surrender occurs. However, i am to stubborn, and I am trying  :-( If the US gets to go one time more i got a shot to get back into this, but if not its over.

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    @ktylu:

    Doubt this even makes a diff, however scramble orders in Philippines.

    I know you have your objectives, i just cant remember if you have to go one full turn form time you take them or if it is G1 and you have them and thats it. Its has been a long time since i seen a game played to the very end, usually a surrender occurs. However, i am to stubborn, and I am trying  :-( If the US gets to go one time more i got a shot to get back into this, but if not its over.

    In our game it doesn’t make any diffrence.
    Axis holds nine VC’s at the moment, in order to extend the game for another round you would need to liberate two VC’s.

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    Bump #1


  • Sorry about the delay, truly i was doomed from the time you pulled off the sea lion, and then took egypt…hehe. I wanted to try though. Care for another game? We can play the same bid, placements everything, i just can not leave the UK so vulnerable… :-D PM with the details.

    Posting Your VIC

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