@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
16L G40 BM2.0 Giallo(axis) vs Simon33(allies)
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 armour, 11 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour, 1 artillery and 1 infantry moved from Karelia to Novgorod
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from ItaliansCombat - Russians
Battle in Novgorod
Russians attack with 1 armour, 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Russians win, taking Novgorod from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
6 artilleries and 2 infantry moved from Bryansk to Russia
1 aaGun, 15 artilleries and 45 infantry moved from Western Ukraine to Bryansk
1 aaGun and 3 infantry moved from Ukraine to Bryansk
1 artillery and 2 infantry moved from Volgograd to Samara
1 aaGun, 4 artilleries and 4 infantry moved from Caucasus to Northwest Persia
3 infantry moved from Korea to ManchuriaPlace Units - Russians
1 armour, 1 artillery and 1 infantry placed in Ukraine
10 artilleries placed in RussiaTurn Complete - Russians
Russians collect 41 PUs; end with 41 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs -
Looks like a boo boo. One mech appears to have become a tank in the edits.
Yes because of his courageous battles it got upgraded :evil: Sorry….
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
2 carriers and 4 fighters moved from 23 Sea Zone to 6 Sea Zone
3 battleships, 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Philippines to 44 Sea Zone
3 mech_infantrys moved from Shantung to Manchuria
2 artilleries and 5 mech_infantrys moved from Jehol to Manchuria
2 fighters and 2 tactical_bombers moved from French Indo China to Manchuria
1 artillery and 1 mech_infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from Hunan to Yunnan
1 bomber moved from Philippines to Yunnan
1 bomber moved from Philippines to Manchuria
1 bomber moved from Japan to ManchuriaCombat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 2 artilleries, 2 bombers, 2 fighters, 8 mech_infantrys and 2 tactical_bombers
Russians defend with 1 aaGun and 11 infantry; Chinese defend with 4 infantry
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 aaGun and 11 infantry
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 artilleries, 1 fighter and 8 mech_infantrysNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Manchuria to Jehol
2 bombers moved from Manchuria to Jehol
1 mech_infantry moved from Kiangsu to Jehol
1 mech_infantry moved from Kiangsu to Hunan
1 bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from 44 Sea Zone to French Indo ChinaPlace Units - Japanese
3 mech_infantrys placed in Shantung
3 infantry placed in French Indo China
1 artillery and 1 infantry placed in Japan
1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 3 destroyers, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to France
3 bombers moved from United Kingdom to Germany
1 fighter moved from India to SzechwanCombat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany rolls: 7,7,4 and causes: 18 damage to unit: factory_major
Bombing raid in Germany causes 18 damage total.
Strategic bombing raid in France
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Szechwan
Americans attack with 1 fighter
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 carrier, 2 destroyers and 8 submarines moved from 10 Sea Zone to 15 Sea Zone
2 fighters moved from Western United States to 15 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 bomber moved from France to United Kingdom
4 artilleries and 6 infantry moved from Southeast Mexico to Central America
3 bombers moved from Germany to Norway
2 fighters moved from United Kingdom to Norway
2 fighters moved from 110 Sea Zone to Norway
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
3 artilleries and 3 infantry moved from 123 Sea Zone to Iceland
1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Norway
2 fighters moved from New Guinea to JavaPlace Units - Americans
1 carrier and 3 destroyers placed in 10 Sea Zone
2 fighters placed in Western United States
1 artillery placed in Eastern United States
1 artillery and 4 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in SzechwanCombat - Chinese
Chinese creates battle in territory SzechwanNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 5 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - British
British buy 1 artillery, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 2 artilleries and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
2 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters moved from Scotland to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State
1 fighter moved from 39 Sea Zone to Persia
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 bomber moved from Union of South Africa to Persia
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 mech_infantry moved from India to Eastern Persia
British take Eastern Persia from Germans
1 artillery moved from Burma to Shan StateCombat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
British win, taking Normandy Bordeaux from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 infantry
Battle in Holland Belgium
Battle in Persia
British attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 armour, 1 factory_minor, 2 infantry and 2 mech_infantrys
British win, taking Holland Belgium from Germans, taking Persia from Germans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 2 infantry and 2 mech_infantrys
Casualties for British: 1 artillery and 2 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to Norway: 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Shan State to India
1 bomber moved from Persia to Northwest Persia
1 fighter moved from Persia to Northwest Persia
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 aaGun moved from 126 Sea Zone to Norway
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to United KingdomPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 infantry
EDIT: Turning off Edit Mode
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
2 fighters and 1 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
1 armour, 2 artilleries and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 16 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Some Units in India change ownership: 1 armour, 2 artilleries and 1 mech_infantry -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries, 4 infantry, 2 marines and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
4 fighters moved from Egypt to Tobruk
1 battleship and 1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 carrier moved from 98 Sea Zone to 96 Sea Zone
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Archangel
1 armour and 1 infantry moved from Iraq to Persia
1 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy BordeauxCombat - Italians
Battle in Tobruk
Italians attack with 1 artillery, 4 fighters and 1 infantry
Americans defend with 1 artillery and 1 mech_infantry
Italians win with 4 fighters remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery and 1 mech_infantry
Battle in Persia
Italians attack with 1 armour and 1 infantry
British defend with 1 artillery and 1 factory_minor
Italians win, taking Persia from British with 1 armour remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 1 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Normandy Bordeaux from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artilleryNon Combat Move - Italians
1 fighter moved from Normandy Bordeaux to Western Germany
3 fighters moved from Tobruk to Egypt
1 fighter moved from Tobruk to 96 Sea ZonePlace Units - Italians
2 marines placed in Southern Italy
3 infantry placed in Iraq
1 transport placed in 98 Sea Zone
2 artilleries placed in Egypt
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone
1 fighter moved from New South Wales to Queensland
2 fighters moved from Hawaiian Islands to Korea
1 fighter moved from Queensland to Hawaiian Islands
1 destroyer moved from 54 Sea Zone to 57 Sea ZonePlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 9
Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy BordeauxCombat - French
Battle in Normandy Bordeaux
French attack with 1 fighter and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
French win, taking Normandy Bordeaux from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - French
1 fighter moved from Normandy Bordeaux to United KingdomTurn Complete - French
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 52 PUs;
Germans buy 1 armour, 3 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Archangel to Urals
Germans take Vologda from Russians
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Archangel to Urals
2 infantry moved from Belarus to Novgorod
11 mech_infantrys moved from Baltic States to Novgorod
2 armour moved from Archangel to Novgorod
1 armour moved from Archangel to Novgorod
2 infantry moved from France to Holland Belgium
5 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 bomber moved from Iraq to 80 Sea Zone
1 bomber moved from Germany to 126 Sea ZoneCombat - Germans
Battle in 80 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Novgorod
Germans attack with 3 armour, 2 infantry and 11 mech_infantrys
Russians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 3 armour, 1 infantry and 11 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 artillery
Battle in 126 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Germans attack with 5 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 aaGun moved from Baltic States to Novgorod
1 aaGun, 22 artilleries and 13 infantry moved from Belarus to Eastern Poland
1 armour and 2 mech_infantrys moved from Germany to Romania
9 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Poland to Eastern Poland
9 infantry moved from Poland to Eastern Poland
3 bombers moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
5 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 bomber moved from 80 Sea Zone to Southern Italy
1 bomber moved from 126 Sea Zone to Western GermanyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Yugoslavia
3 fighters and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 armour, 5 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Vologda
Russians take Vologda from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Italians
1 armour moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 armour moved from Bessarabia to UkraineCombat - Russians
Non Combat Move - Russians
1 armour, 2 artilleries and 2 mech_infantrys moved from Karelia to FinlandPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
2 armour, 4 artilleries, 2 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,4,2,5,6,2,1,3
Russians collect 35 PUs (3 lost to blockades); end with 35 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Kweichow to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
1 artillery and 1 infantry moved from French Indo China to Shan State
1 bomber moved from French Indo China to 57 Sea Zone
1 mech_infantry moved from Hunan to Yunnan
1 artillery moved from Kweichow to Yunnan
1 tactical_bomber moved from French Indo China to Szechwan
2 bombers moved from Jehol to Shan State
1 marine moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
3 battleships and 1 marine moved from 33 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Guam
2 fighters moved from 6 Sea Zone to Guam
1 mech_infantry moved from Shantung to Kweichow
1 mech_infantry moved from Kweichow to SzechwanCombat - Japanese
Battle in 57 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 destroyer, 2 infantry and 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 21
Casualties for ANZAC: 1 destroyer, 2 infantry and 1 transport
Battle in Szechwan
Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Guam
Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese win, taking Guam from Americans with 1 artillery, 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Shan State to French Indo China
1 bomber moved from 57 Sea Zone to Malaya
1 aaGun moved from Hunan to Yunnan
1 fighter moved from Jehol to French Indo China
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 carrier and 2 fighters moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 21 Sea Zone
3 fighters and 1 tactical_bomber moved from Guam to 21 Sea Zone
1 carrier and 1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Szechwan to Malaya
2 tactical_bombers moved from Jehol to KiangsuPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 artillery and 2 infantry
EDIT: Adding units owned by Japanese to Yunnan: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
3 mech_infantrys placed in French Indo China
2 infantry and 1 mech_infantry placed in Shantung
2 fighters placed in KiangsuTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUs total -
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 4 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
3 bombers and 6 fighters moved from Norway to Western Germany -
Intercept in W Germany?
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yes all
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 4 fighters, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Western Germany
3 bombers and 6 fighters moved from Norway to Western GermanyCombat - Americans
Air Battle in Western Germany
Americans attacks with 10 units heading to Western Germany
Germans launches 9 interceptors out of Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
2 bombers killed by AA
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Cleaning up after air battlesNon Combat Move - Americans
3 fighters moved from Western Germany to 125 Sea Zone
1 fighter moved from Western Germany to Norway
1 bomber moved from Western Germany to United Kingdom
2 carriers and 1 fighter moved from 110 Sea Zone to 125 Sea Zone
3 artilleries and 3 infantry moved from Iceland to 123 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 123 Sea Zone to 125 Sea Zone
3 artilleries and 3 infantry moved from 125 Sea Zone to Norway
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 102 Sea Zone to 89 Sea Zone
1 armour and 1 infantry moved from Central America to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from 88 Sea Zone to British Guiana
1 artillery and 1 infantry moved from Eastern United States to Quebec
1 infantry moved from Libya to Tobruk
1 carrier and 3 destroyers moved from 10 Sea Zone to 31 Sea Zone
1 carrier, 1 destroyer and 8 submarines moved from 15 Sea Zone to 31 Sea Zone
1 fighter moved from Hawaiian Islands to Korea
1 destroyer moved from 15 Sea Zone to 31 Sea Zone
2 fighters moved from 15 Sea Zone to 31 Sea Zone
2 fighters moved from Western United States to 31 Sea Zone
1 artillery and 4 infantry moved from Central United States to Southeast MexicoPlace Units - Americans
1 artillery, 2 bombers, 4 fighters and 1 infantry placed in Eastern United States
Americans undo move 1.
2 bombers and 4 fighters placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - British
British buy 4 artilleries, 1 fighter and 3 infantry; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Eastern Persia to Persia
1 bomber and 1 fighter moved from Northwest Persia to Persia
1 fighter moved from India to Shan State
1 infantry moved from Burma to Shan State
EDIT: 2 fighters moved from Java to Burma
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 1 artillery, 5 fighters and 1 infantry
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 1 artillery and 5 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in French Madagascar
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 artillery
British win, taking French Madagascar from Neutral_Axis with 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Persia
British attack with 1 bomber, 1 fighter and 1 mech_infantry
Italians defend with 1 armour and 1 factory_minor
British win, taking Persia from Italians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - British
1 bomber and 1 fighter moved from Persia to India
1 fighter moved from Shan State to Burma
1 armour, 2 artilleries and 1 mech_infantry moved from India to Burma
1 carrier moved from 39 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 battleship, 1 carrier and 1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 125 Sea Zone to Norway
2 fighters moved from Holland Belgium to 125 Sea Zone
3 fighters moved from Holland Belgium to United KingdomPlace Units - British
2 artilleries and 1 infantry placed in Union of South Africa
2 artilleries, 1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 41 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 16 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
forgot persia will do it here
Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (5) -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 4 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 battleship and 1 cruiser moved from 96 Sea Zone to 95 Sea Zone
2 marines moved from Southern Italy to 95 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 95 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Algeria
1 marine moved from 94 Sea Zone to Tunisia
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
1 destroyer moved from 96 Sea Zone to 94 Sea Zone
1 carrier and 1 fighter moved from 96 Sea Zone to 94 Sea Zone
3 fighters moved from Egypt to Tobruk
1 infantry moved from Northern Italy to France
1 armour moved from Archangel to Karelia
Italians take Karelia from RussiansCombat - Italians
Battle in Tobruk
Italians attack with 1 artillery, 3 fighters and 1 infantry
Americans defend with 1 infantry
Italians win, taking Tobruk from Americans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Algeria
Battle in Tunisia
Battle in LibyaNon Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Iraq: 1 armour and 1 infantry
EDIT: Changing ownership of Persia from British to Italians
EDIT: Removing units owned by British from Persia: 1 mech_infantry
EDIT: Adding units owned by Italians to Persia: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
3 fighters moved from Tobruk to EgyptPlace Units - Italians
1 artillery and 2 infantry placed in Egypt
3 artilleries placed in Iraq
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 39 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 43 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern France: 1 aaGun
EDIT: Adding units owned by Italians to France: 1 aaGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to Java
2 fighters moved from New South Wales to Queensland
1 artillery moved from Queensland to New South Wales
1 fighter moved from Hawaiian Islands to KoreaPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
ANZAC collect 14 PUs (3 lost to blockades); end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs





