16L G40 BM2.0 Giallo(axis) vs Hobo(allies)

  • '21 '20 '19 '18 '17 '16

    be aware you cant land in Russian teritory


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber moved from Western United States to 91 Sea Zone
                4 submarines moved from 101 Sea Zone to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone

    triplea_38612_Ame3.tsvg


  • I need ool for z91.  I hit 3 times with my subs so need 3 navy hits, still have my bomber to roll.

  • '21 '20 '19 '18 '17 '16

    sick again pffff max defense loose cr


  • sorry I’m not good with these abbr, cr = carrier? so tip battleship, sink carrier and keep cruiser and destroyer?

  • '21 '20 '19 '18 '17 '16

    Thats beter indeed  tip battle loose carrier


  • ok thanks for the clarification. my bomber also hit so need ool for that. this is one of those rare battles I feel I need to ask after each roll.

  • '21 '20 '19 '18 '17 '16

    loose cruiser


  • ok you got 2 hits, I lost 2 subs

    I hit once with my subs and I assumed you wanted to lose the destroyer at this point. I also hit with my bomber, so you have a tipped battleship and your air, which one will it be?

  • '21 '20 '19 '18 '17 '16

    loose tac


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 bomber moved from Western United States to 91 Sea Zone
                4 submarines moved from 101 Sea Zone to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 91 Sea Zone
                    Americans attack with 1 bomber and 4 submarines
                    Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Units damaged: 1 battleship owned by the Germans
                    Americans win with 1 submarine remaining. Battle score for attacker is 54
                    Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Casualties for Americans: 1 bomber and 3 submarines

    Non Combat Move - Americans
                1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from 54 Sea Zone to Queensland
                1 armour, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 25 Sea Zone to 26 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun, 1 armour and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                2 fighters moved from Midway to 26 Sea Zone
                1 destroyer moved from 30 Sea Zone to 54 Sea Zone
                1 artillery moved from 54 Sea Zone to Queensland
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    triplea_38612_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Suiyuyan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                14 infantry moved from Suiyuyan to Kansu
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

    triplea_38612_Chi3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 carrier and 2 destroyers; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - British
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from United Kingdom to Gibraltar
                1 infantry moved from Trans-Jordan to Syria
                1 armour moved from Ethiopia to Tanganyika Territory
                      British take Kenya from Italians
                1 infantry moved from Belgian Congo to Tanganyika Territory
                1 infantry moved from Belgian Congo to Tanganyika Territory
                2 fighters and 1 tactical_bomber moved from Trans-Jordan to Syria
                1 tactical_bomber moved from Egypt to Syria
                2 fighters moved from 98 Sea Zone to Syria

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Gibraltar
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Germans defend with 1 artillery, 1 harbour and 1 infantry
                    British win, taking 106 Sea Zone from Germans, taking Gibraltar from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in Syria
                    British attack with 4 fighters, 1 infantry and 2 tactical_bombers
                    Neutral_Axis defend with 1 infantry
                    British win, taking Syria from Neutral_Axis with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Tanganyika Territory
                    British attack with 1 armour and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Tanganyika Territory from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber could not land in Gibraltar and was removed
                1 mech_infantry moved from Persia to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                2 fighters moved from Syria to 98 Sea Zone
                1 tactical_bomber moved from Syria to Iraq
                1 fighter moved from Syria to Iraq
                1 fighter moved from Syria to 98 Sea Zone
                1 tactical_bomber moved from Syria to 98 Sea Zone
                1 submarine moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 artillery moved from Iraq to 80 Sea Zone
                1 infantry moved from Persia to Iraq
                1 artillery, 1 battleship, 1 infantry, 1 mech_infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt
                1 mech_infantry moved from 81 Sea Zone to Egypt
                1 artillery moved from 81 Sea Zone to Egypt

    Place Units - British
                1 carrier placed in 98 Sea Zone
                2 destroyers placed in 81 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total

    Place Units - UK_Pacific
                2 artilleries and 1 fighter placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 5 PUs total
                Some Units in India change ownership: 2 artilleries and 1 fighter

    triplea_38612_UK_3.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Italians
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                      Italians take Eastern Poland from Russians
                1 armour moved from Romania to Eastern Poland
                2 artilleries and 2 infantry moved from Greece to 97 Sea Zone
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Normandy Bordeaux to 91 Sea Zone
                1 cruiser moved from 97 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 artillery, 1 harbour and 1 infantry
                    Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 submarine and 1 transport; Americans defend with 1 submarine
                    1 submarine owned by the Americans and 1 submarine owned by the British Submerged
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 bomber moved from 91 Sea Zone to Normandy Bordeaux
                1 armour and 1 mech_infantry moved from Tunisia to Algeria
                      Italians take Algeria from Neutral_Axis
                1 infantry moved from Tunisia to Algeria
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                      Italians take Morocco from Neutral_Axis
                2 artilleries and 3 infantry moved from Tobruk to Alexandria
                3 infantry moved from Greece to Bulgaria

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    triplea_38612_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 marine, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                4 fighters moved from Queensland to 55 Sea Zone
                1 tactical_bomber moved from New South Wales to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 4 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    ANZAC win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 55 Sea Zone to Queensland
                1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from 55 Sea Zone to Queensland
                1 infantry moved from New South Wales to South Australia
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 marine placed in New South Wales
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs

    triplea_38612_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from 98 Sea Zone: 1 destroyer
                EDIT: Adding units owned by French to 81 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_38612_Fre3.tsvg


  • hmm I forgot to land my uk bomber from gibraltar which I meant to land in guiana, is that ok?

  • '21 '20 '19 '18 '17 '16

    ofcourse

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 10 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                2 armour moved from Yugoslavia to Southern Italy
                2 fighters moved from Yugoslavia to 97 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians

    Combat - Germans

    Non Combat Move - Germans
                Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
                Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
                3 aaGuns, 5 armour, 12 artilleries, 13 infantry and 1 mech_infantry moved from Poland to Eastern Poland
                1 armour, 2 artilleries and 8 infantry moved from Slovakia Hungary to Eastern Poland
                4 infantry moved from Romania to Eastern Poland
                1 aaGun moved from Germany to Greater Southern Germany
                2 mech_infantrys moved from Germany to Eastern Poland
                3 mech_infantrys moved from Germany to Yugoslavia
                2 aaGuns, 1 artillery and 1 infantry moved from Western Germany to Northern Italy
                1 armour moved from Germany to Yugoslavia
                1 artillery moved from Normandy Bordeaux to Southern France
                      Germans take Southern France from Neutral_Axis

    Place Units - Germans
                10 infantry placed in Germany
                1 fighter and 1 tactical_bomber placed in Yugoslavia
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern Italy: 2 bombers
                EDIT: Adding units owned by Germans to Germany: 2 bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    triplea_38612_Ger4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by British to British Guiana: 1 bomber
                EDIT: Turning off Edit Mode
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Karelia
                1 tactical_bomber moved from Russia to Baltic States
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Vyborg
                1 fighter moved from Novgorod to Vyborg

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Vyborg
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vyborg from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Baltic States from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Karelia
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    retreated to Karelia
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Baltic States to Belarus
                1 fighter moved from Vyborg to Belarus
                1 fighter moved from Karelia to Belarus
                2 aaGuns, 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Novgorod to Belarus
                7 infantry moved from Bryansk to Belarus
                5 infantry moved from Russia to Bryansk
                3 infantry moved from Ukraine to Bryansk
                2 aaGuns moved from Belarus to Bryansk
                1 artillery moved from Belarus to Bryansk
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska

    Place Units - Russians
                1 infantry placed in Novgorod
                1 infantry placed in Ukraine
                1 artillery and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs

    triplea_38612_Rus4.tsvg

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