Alright, good to go. UK lost a couple planes on the offense - rough round. Italy got lucky in 97. Though I guess I can’t complain as luck was with me last round in 110.
Italy’s pretty rich. Haven’t seen an Italy this strong in OOB in a long time. :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Brazil to French Guiana
British take French Guiana from Neutral_Axis
1 infantry moved from Brazil to French Guiana
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 cruiser moved from 76 Sea Zone to 72 Sea Zone
1 cruiser moved from 76 Sea Zone to 71 Sea Zone
1 armour moved from Belgian Congo to Kenya
1 mech_infantry moved from Persia to Syria
British take Syria from Neutral_Axis
3 infantry moved from Iraq to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Kenya to Trans-Jordan
2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
Combat - British
Battle in French Madagascar
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking French Madagascar from Neutral_Axis, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
2 fighters moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Trans-Jordan to Iraq
1 mech_infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 mech_infantry moved from Northwest Persia to Iraq
1 armour moved from Persia to Northwest Persia
1 armour moved from Northwest Persia to Iraq
2 fighters and 1 tactical_bomber moved from Shan State to India
1 aaGun moved from Burma to India
2 artilleries moved from Burma to India
2 infantry moved from Burma to India
1 infantry moved from India to Burma
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
3 fighters moved from United Kingdom to Gibraltar
Place Units - British
1 airfield placed in Gibraltar
2 artilleries and 1 infantry placed in Persia
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,3,2
British collect 33 PUs (2 lost to blockades); end with 34 PUs total
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,5,2,4,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Freaking Carolines!!! :-D That battle always seems to screw me.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
2 infantry moved from Egypt to Trans-Jordan
1 bomber, 1 fighter and 1 tactical_bomber moved from Southern Italy to Trans-Jordan
1 armour moved from Belarus to Western Ukraine
Italians take Western Ukraine from Russians
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Italians win, taking Trans-Jordan from British with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Italians
1 bomber, 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 battleship, 1 destroyer and 3 transports moved from 98 Sea Zone to 95 Sea Zone
1 marine moved from Cyprus to 99 Sea Zone
1 marine moved from Crete to 99 Sea Zone
2 cruisers and 2 marines moved from 99 Sea Zone to 95 Sea Zone
2 marines moved from 95 Sea Zone to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
2 fighters moved from Algeria to Egypt
1 aaGun, 1 artillery and 4 infantry moved from Eastern Poland to Western Ukraine
Place Units - Italians
1 submarine placed in 95 Sea Zone
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 3 infantry, 6 mech_infantrys and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
5 mech_infantrys moved from Eastern Poland to Novgorod
3 infantry moved from Belarus to Bryansk
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 infantry moved from Baltic States to Novgorod
4 infantry moved from Belarus to Novgorod
2 bombers moved from Western Germany to Bryansk
1 tactical_bomber moved from Eastern Poland to Bryansk
1 fighter moved from Eastern Poland to Bryansk
1 infantry moved from Algeria to Morocco
1 fighter and 1 tactical_bomber moved from Algeria to Morocco
1 infantry moved from Egypt to Alexandria
Germans take Alexandria from British
1 tactical_bomber moved from Eastern Poland to Bryansk
1 infantry moved from Belarus to Bryansk
3 armour and 3 mech_infantrys moved from Belarus to Novgorod
3 armour moved from Belarus to Novgorod
2 armour moved from Belarus to Novgorod
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Novgorod
1 armour moved from Belarus to Novgorod
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Morocco
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 marine
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Americans: 1 marine
Battle in Bryansk
Germans attack with 2 bombers, 1 fighter, 5 infantry and 2 tactical_bombers
Russians defend with 4 infantry
Germans win, taking Bryansk from Russians with 2 bombers, 1 fighter, 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Russians: 4 infantry
Battle in Novgorod
Germans attack with 9 armour, 6 infantry and 9 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
Germans win, taking Novgorod from Russians with 9 armour, 2 infantry and 9 mech_infantrys remaining. Battle score for attacker is 21
Casualties for Germans: 4 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 8 infantry
Non Combat Move - Germans
3 infantry moved from Romania to Bessarabia
6 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Western Germany to Northern Italy
1 aaGun and 1 infantry moved from Southern France to France
1 fighter and 1 tactical_bomber moved from Morocco to 95 Sea Zone
2 fighters moved from Western Germany to Egypt
1 submarine moved from 110 Sea Zone to 124 Sea Zone
1 fighter moved from Finland to Belarus
1 tactical_bomber moved from Bryansk to Belarus
2 bombers moved from Bryansk to Belarus
3 armour and 3 mech_infantrys moved from Belarus to Ukraine
1 armour and 1 mech_infantry moved from Belarus to Ukraine
Place Units - Germans
3 infantry placed in France
1 bomber and 2 tactical_bombers placed in Western Germany
3 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 52 PUs (2 lost to blockades); end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
5 infantry moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Bryansk
Russians attack with 1 armour, 2 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 5 infantry
Russians win, taking Bryansk from Germans with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 5 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Russians
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Volgograd to Rostov
11 artilleries and 11 infantry moved from Tambov to Volgograd
2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
1 armour moved from Volgograd to Russia
1 mech_infantry moved from Volgograd to Rostov
1 mech_infantry moved from Russia to Rostov
Place Units - Russians
1 artillery and 9 infantry placed in Russia
Russians undo move 1.
1 fighter and 9 infantry placed in Russia
1 artillery placed in Volgograd
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 factory_minor, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 armour and 1 mech_infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Manchuria to Sakha
Japanese take Sakha from Russians
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 55 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Yunnan to Shan State
1 infantry moved from Yunnan to Burma
1 artillery moved from Malaya to Shan State
1 armour moved from Yunnan to Shan State
1 mech_infantry moved from Yunnan to Shan State
1 bomber moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Shan State
1 bomber moved from Kwangsi to Burma
1 infantry moved from Yunnan to Burma
Combat - Japanese
Battle in Soviet Far East
Battle in Burma
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese win, taking Soviet Far East from Russians, taking Burma from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Siberia
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking Siberia from Russians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 17 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
2 infantry and 1 mech_infantry moved from Manchuria to Amur
1 artillery, 1 infantry and 1 marine moved from Kwangsi to Yunnan
1 aaGun moved from Yunnan to Shan State
2 bombers moved from Burma to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
1 artillery moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Chahar
1 infantry moved from Kweichow to Hopei
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Malaya to Shan State
2 battleships, 1 carrier, 2 destroyers and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
1 armour and 2 mech_infantrys placed in Manchuria
1 carrier and 2 submarines placed in 6 Sea Zone
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
3 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - British
1 bomber moved from United Kingdom to Western Germany
1 mech_infantry moved from Italian Somaliland to British Somaliland
British take British Somaliland from Italians
1 mech_infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Syria to Trans-Jordan
2 fighters moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Iraq to Trans-Jordan
1 armour moved from Iraq to Trans-Jordan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in Anglo Egyptian Sudan
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 2 mech_infantrys
Casualties for Italians: 2 infantry
Non Combat Move - British
1 infantry moved from Persia to Iraq
2 artilleries moved from Persia to Iraq
2 fighters moved from Trans-Jordan to Iraq
1 tactical_bomber moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 marine moved from Union of South Africa to 71 Sea Zone
1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 80 Sea Zone to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 cruiser, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Eastern Persia
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter moved from Eastern United States to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to United Kingdom
2 fighters and 1 tactical_bomber moved from Burma to India
Place Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
1 fighter placed in 110 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 7 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 bomber moved from Egypt to 94 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
3 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 armour, 1 artillery and 4 infantry moved from Western Ukraine to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 armour, 1 artillery and 4 infantry
Russians defend with 1 armour and 2 infantry
Italians win, taking Bryansk from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 armour and 2 infantry
Casualties for Italians: 1 infantry
Battle in Syria
Battle in 94 Sea Zone
Italians attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Italians win, taking Syria from British with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Trans-Jordan
Italians attack with 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 armour
Italians win, taking Trans-Jordan from British with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Italians
3 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 fighter moved from 94 Sea Zone to Egypt
1 bomber moved from 94 Sea Zone to Egypt
2 marines moved from Southern Italy to 95 Sea Zone
1 aaGun moved from Northern Italy to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry, 2 marines and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 aaGun, 1 infantry and 2 marines moved from 98 Sea Zone to Egypt
1 aaGun moved from Western Ukraine to Bryansk
Place Units - Italians
1 submarine placed in 95 Sea Zone
3 infantry placed in Southern Italy
Italians undo move 2.
1 infantry placed in Southern Italy
6 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 3 fighters and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
2 infantry moved from Belarus to Smolensk
1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
2 bombers moved from Belarus to Rostov
1 fighter and 1 tactical_bomber moved from Western Ukraine to Rostov
1 infantry moved from Alexandria to Tobruk
Italians take Tobruk from British
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Western Germany to 93 Sea Zone
2 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 tactical_bomber moved from Western Germany to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 mech_infantry moved from Germany to Holland Belgium
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 93 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Holland Belgium
Germans attack with 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry and 2 mech_infantrys
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry and 2 mech_infantrys
Non Combat Move - Germans
2 aaGuns, 3 armour, 5 artilleries, 3 infantry and 1 mech_infantry moved from Belarus to Bryansk
9 armour and 8 mech_infantrys moved from Novgorod to Bryansk
4 armour and 3 mech_infantrys moved from Ukraine to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
3 infantry moved from Bessarabia to Ukraine
2 infantry moved from Novgorod to Archangel
1 infantry moved from Karelia to Novgorod
2 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from France to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from 93 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Western Germany
1 marine moved from Northern Italy to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 98 Sea Zone to Egypt
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 submarine moved from 124 Sea Zone to 125 Sea Zone
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Karelia
1 fighter moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Egypt to 98 Sea Zone
1 bomber moved from Rostov to Southern Italy
1 bomber moved from Rostov to Southern Italy
1 fighter moved from Rostov to Bryansk
1 tactical_bomber moved from Rostov to Bryansk
1 fighter moved from Smolensk to Novgorod
1 tactical_bomber moved from Smolensk to Novgorod
1 fighter moved from Egypt to Ukraine
1 fighter moved from Egypt to Ukraine
Place Units - Germans
3 artilleries placed in Ukraine
3 armour placed in Novgorod
3 fighters and 2 infantry placed in Western Germany
1 infantry placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 52 PUs (3 lost to blockades); end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
18 infantry moved from Novosibirsk to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
2 infantry moved from Olgiy to Kansu
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Dzavhan to Olgiy
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Russians creates battle in territory 113 Sea Zone
Battle in Chahar
Russians attack with 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 18 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 18 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kansu
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
2 fighters moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to Russia
2 aaGuns moved from Novosibirsk to Vologda
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Rostov
Place Units - Russians
10 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 factory_minor, 4 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry moved from Siberia to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 armour and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Sakha to Yakut S.S.R.
1 mech_infantry moved from Amur to Buryatia
1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 armour moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Buyant-Uhaa to Jehol
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from Shan State to 37 Sea Zone
1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 41 Sea Zone
1 armour, 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
2 mech_infantrys moved from Manchuria to Jehol
1 infantry moved from Anhwe to Jehol
2 bombers moved from Yunnan to 45 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 tactical_bomber moved from Yunnan to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
1 fighter moved from 37 Sea Zone to Java
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 2 bombers and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in 41 Sea Zone
Japanese attack with 1 battleship and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 battleship and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 destroyer; Americans defend with 1 transport
Japanese win with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in 25 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Aleutian Islands
Battle in Yakut S.S.R.
Japanese attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Aleutian Islands from Americans, taking Yakut S.S.R. from Russians with 2 armour remaining. Battle score for attacker is -5
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 artillery
Japanese win, taking Java from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Sumatra
Japanese attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Sumatra from ANZAC with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Jehol
Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from Java to 41 Sea Zone
1 battleship, 2 carriers, 1 cruiser and 3 destroyers moved from 37 Sea Zone to 41 Sea Zone
2 bombers and 1 tactical_bomber moved from 45 Sea Zone to Philippines
1 infantry moved from Siberia to 5 Sea Zone
1 infantry moved from Amur to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 8 Sea Zone
3 carriers moved from 6 Sea Zone to 8 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 8 Sea Zone
2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Hunan
1 marine moved from Yunnan to French Indo China
1 aaGun moved from Shan State to French Indo China
4 artilleries moved from Yunnan to Szechwan
Place Units - Japanese
1 factory_minor placed in French Indo China
3 infantry placed in Malaya
3 mech_infantrys placed in Manchuria
4 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3
Japanese collect 60 PUs (6 lost to blockades); end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 bombers, 6 destroyers, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
Americans take 43 Sea Zone from Japanese
5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Northern Territory to 42 Sea Zone
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - Americans
1 bomber moved from 42 Sea Zone to India
1 battleship, 3 carriers and 2 cruisers moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 destroyer moved from 26 Sea Zone to 9 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 4 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
3 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
3 infantry moved from French Guiana to 88 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 3 infantry, 3 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 transports moved from 110 Sea Zone to 107 Sea Zone
1 bomber moved from United Kingdom to Gibraltar
Place Units - Americans
4 mech_infantrys placed in Western United States
6 destroyers placed in 10 Sea Zone
2 bombers placed in Central United States
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Sikang to Shensi
1 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 armour, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
1 artillery and 1 infantry moved from Iraq to Syria
2 fighters and 1 tactical_bomber moved from Iraq to Syria
1 artillery moved from Iraq to Trans-Jordan
1 artillery, 1 infantry and 1 marine moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Eastern Persia to Persia
1 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
Combat - British
Battle in Trans-Jordan
British attack with 2 artilleries, 1 infantry and 1 marine
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 2 artilleries remaining. Battle score for attacker is -2
Casualties for British: 1 infantry and 1 marine
Casualties for Italians: 2 infantry
Battle in Syria
British attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British win, taking Syria from Italians with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Yunnan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 125 Sea Zone
British attack with 1 bomber and 1 destroyer; Russians loiter and taunt
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 bomber moved from 125 Sea Zone to United Kingdom
1 tactical_bomber moved from Syria to Persia
2 fighters moved from Syria to Persia
2 fighters and 1 tactical_bomber moved from Yunnan to India
Place Units - British
2 armour and 1 tactical_bomber placed in Persia
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,6,5,6,5,6,3,3,2
British collect 33 PUs (2 lost to blockades); end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber, 4 fighters, 2 marines and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 armour, 1 artillery and 3 infantry moved from Bryansk to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 armour, 1 artillery and 3 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 bomber, 4 fighters, 1 infantry, 2 marines and 1 tactical_bomber
British defend with 2 armour, 1 infantry and 2 mech_infantrys
Italians win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 armour, 1 infantry and 2 mech_infantrys
Casualties for Italians: 1 artillery, 1 infantry and 2 marines
Non Combat Move - Italians
1 bomber, 4 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 battleship, 2 cruisers, 1 destroyer and 3 transports moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 94 Sea Zone to 95 Sea Zone
1 aaGun moved from Bryansk to Rostov
Place Units - Italians
1 factory_minor placed in Egypt
2 artilleries and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
I hear the drums of war beating louder and louder!! Falling further behind each turn. Alot of studying to do after this one! :-D