Forgot the walk in on Guam, so edited it in
16L G40 aequitas et veritas (Allies+21) vs Ktylu Axis
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6 Hits first Round in Bryansk.
What do want to take as casualties?
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The game calculator says you have a 2% chance to win this, hopefully your just trying to weaken what i have there, otherwise i give up on this game. If i tried that attack i would get smoked. lol
6 hits…
2 infantry german
2 AA italy
2 AA germany -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery, 4 fighters and 18 infantry moved from Russia to Bryansk
1 mech_infantry moved from Alexandria to Tobruk
1 armour moved from Russia to VolgogradCombat - Russians
Battle in Tobruk
Russians attack with 1 mech_infantry
Italians defend with 1 artillery
Italians win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 artillery, 4 fighters and 18 infantry
Germans defend with 3 aaGuns, 3 artilleries, 1 bomber, 2 fighters, 2 infantry, 9 mech_infantrys and 1 tactical_bomber; Italians defend with 2 aaGuns and 1 artillery
9 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia
Italians win with 1 aaGun, 4 artilleries, 1 bomber, 2 fighters, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Germans: 2 aaGuns and 2 infantry
Casualties for Italians: 2 aaGuns
Casualties for Russians: 1 fighter and 9 infantry
Battle in Volgograd
Russians attack with 1 armour
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
3 fighters moved from Bryansk to Russia -
I forgot one Combat. Will roll it here on the Forum.
Russia attacks with 3x Inf,1x Ftr and 1x TacB.
Japan Def is: 1x Inf + 1x Art.Attacker roll:
Inf.
Rolls: 3@1; Total Hits: 03@1: (5, 2, 6)Ftr.
Rolls: 1@4; Total Hits: 11@4: (3)TacB.
:1@4:Defender:
Rolls: 2@2; Total Hits: 02@2: (3, 3) -
TacB.
Rolls: 1@4; Total Hits: 11@4: (3) -
I rolled for the battle in Anhwe.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery, 4 fighters and 18 infantry moved from Russia to Bryansk
1 mech_infantry moved from Alexandria to Tobruk
1 armour moved from Russia to VolgogradCombat - Russians
Battle in Tobruk
Russians attack with 1 mech_infantry
Italians defend with 1 artillery
Italians win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 artillery, 4 fighters and 18 infantry
Germans defend with 3 aaGuns, 3 artilleries, 1 bomber, 2 fighters, 2 infantry, 9 mech_infantrys and 1 tactical_bomber; Italians defend with 2 aaGuns and 1 artillery
9 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia
Italians win with 1 aaGun, 4 artilleries, 1 bomber, 2 fighters, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -11
Casualties for Germans: 2 aaGuns and 2 infantry
Casualties for Italians: 2 aaGuns
Casualties for Russians: 1 fighter and 9 infantry
Battle in Volgograd
Russians attack with 1 armour
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 armour remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 artillery and 1 infantry
EDIT: Changing ownership of Anhwe from Japanese to Chinese
EDIT: Adding units owned by Russians to Anhwe: 3 infantry
EDIT: Removing units owned by Russians from Hopei: 3 infantry
EDIT: Adding units owned by Russians to Anhwe: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Russians from Yunnan: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
3 fighters moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
2 aaGuns moved from Hopei to AnhwePlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total -
@ktylu:
The game calculator says you have a 2% chance to win this, hopefully your just trying to weaken what i have there, otherwise i give up on this game. If i tried that attack i would get smoked. lol
6 hits…
2 infantry german
2 AA italy
2 AA germanyIt started with only 6% :-Dbut your AA guns shot one Ftr down.
Sometimes you benefit from a strafe.@aequitas:
I rolled for the battle in Anhwe.
Hope that is ok with you.
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np sir :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 destroyers and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
1 armour moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 fighter and 1 mech_infantry moved from Kiangsu to Kwangtung
1 infantry moved from Siam to Shan State
1 artillery moved from French Indo China to Shan State
1 infantry and 1 mech_infantry moved from French Indo China to Kwangsi
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
2 bombers moved from French Indo China to Hunan
2 tactical_bombers moved from French Indo China to KwangtungCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Hunan
Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
2 bombers moved from Hunan to French Indo China
1 fighter moved from Kwangtung to French Indo China
2 tactical_bombers moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter moved from Japan to 6 Sea ZonePlace Units - Japanese
2 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1
Japanese collect 42 PUs (2 lost to blockades); end with 42 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 5 artilleries, 1 fighter, 5 infantry and 5 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 bomber moved from Yunnan to Kwangtung
1 infantry moved from Malaya to Shan State
4 fighters and 1 tactical_bomber moved from Malaya to Shan State
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Kwangtung
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 harbour and 1 mech_infantry
Americans win, taking Kwangtung from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Shan State
Americans attack with 4 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
4 fighters and 1 tactical_bomber moved from Shan State to Yunnan
1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to 25 Sea Zone
1 carrier and 1 fighter moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
1 bomber moved from Western United States to United Kingdom
3 fighters moved from 112 Sea Zone to Norway
1 carrier moved from 112 Sea Zone to 110 Sea Zone
5 transports moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Kwangtung to YunnanPlace Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries, 1 fighter and 3 infantry placed in Eastern United States
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1
Americans collect 52 PUs (1 lost to blockades); end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to HopeiPlace Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Hopei
1 infantry placed in Hunan
2 artilleries placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair damage of 7x factory_major; Remaining resources: 36 PUs;
British buy 1 factory_minor and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Alexandria to Tobruk
1 armour moved from Egypt to 81 Sea Zone
1 armour and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Greece
1 fighter moved from Egypt to Tobruk
1 battleship and 1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Yunnan to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Shan State to Yunnan
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 fighter moved from 112 Sea Zone to DenmarkCombat - British
Battle in Greece
British attack with 1 armour and 1 infantry
Germans defend with 1 infantry
British win, taking Greece from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Denmark
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 3 armour
Germans win with 2 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour
Casualties for British: 1 artillery and 1 infantry
1 fighter owned by the British retreated
Battle in Tobruk
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery
British win, taking Tobruk from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artilleryNon Combat Move - British
1 fighter moved from Tobruk to Egypt
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 aaGun moved from 99 Sea Zone to Greece
1 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters and 1 tactical_bomber moved from Caucasus to Russia
2 armour and 1 mech_infantry moved from Caucasus to Kazakhstan
1 fighter moved from Persia to Russia
1 armour and 1 infantry moved from Persia to Northwest Persia
1 armour and 1 mech_infantry moved from India to Yunnan
1 aaGun and 1 infantry moved from India to Burma
1 mech_infantry moved from Malaya to Yunnan
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
1 fighter moved from Denmark to 112 Sea Zone
1 fighter moved from Yunnan to IndiaPlace Units - British
1 factory_minor placed in Norway
3 mech_infantrys placed in Persia
3 mech_infantrys placed in IraqTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsPlace Units - UK_Pacific
1 fighter and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Some Units in India change ownership: 1 fighter and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
5 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Rostov to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Samara
Italians take Samara from Russians
1 artillery moved from Bryansk to Tambov
1 armour moved from Ukraine to Volgograd
3 armour moved from Ukraine to Caucasus
1 fighter moved from Ukraine to Volgograd
1 artillery and 1 infantry moved from Western Germany to Greater Southern GermanyCombat - Italians
Battle in Volgograd
Italians attack with 1 armour and 1 fighter
Russians defend with 1 armour and 1 factory_minor
Italians win, taking Volgograd from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Caucasus
Italians attack with 3 armour
British defend with 1 infantry
Italians win, taking Caucasus from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Volgograd to UkrainePlace Units - Italians
1 armour placed in Northern Italy
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
Italians collect 23 PUs (1 lost to blockades); end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 2 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC
Battle in Philippines
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
ANZAC win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from New South Wales to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea ZonePlace Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Russia to VologdaCombat - French
Battle in Vologda
French attack with 1 fighter
Germans defend with 1 mech_infantry
Germans win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 fighterNon Combat Move - French
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 98 Sea Zone to 99 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Rostov to Volgograd
3 infantry moved from Ukraine to Rostov
3 infantry moved from Ukraine to Bryansk
1 bomber and 1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Ukraine to Bryansk
4 armour moved from Eastern Poland to Bryansk
1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 armour moved from Denmark to Western Germany
3 armour moved from Novgorod to FinlandCombat - Germans
Air Battle in Russia
Germans attacks with 2 units heading to Russia
Russians launches 6 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 bomber moved from Russia to Novgorod
1 fighter moved from Bryansk to Novgorod
2 fighters moved from Bryansk to NovgorodPlace Units - Germans
1 fighter placed in Western Germany
3 armour placed in Ukraine
3 armour placed in Novgorod
2 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Germans collect 48 PUs; end with 48 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
2 fighters moved from Russia to Samara
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
3 infantry moved from Anhwe to Kiangsu
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Russians
Battle in Kiangsu
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 armour, 1 factory_minor and 2 mech_infantrys
Japanese win with 1 armour remaining. Battle score for attacker is -17
Casualties for Russians: 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for Japanese: 1 aaGun and 2 mech_infantrys
Battle in Samara
Russians attack with 2 fighters and 1 infantry
Italians defend with 1 armour
Russians win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Samara to Russia
1 aaGun moved from Anhwe to Hunan
1 aaGun moved from Anhwe to HopeiPlace Units - Russians
4 artilleries placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 aaGun, 2 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from French Indo China to 33 Sea Zone
1 armour moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 armour moved from Anhwe to Kiangsi
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 mech_infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter and 1 transport moved from 36 Sea Zone to 33 Sea Zone
2 carriers, 2 destroyers, 3 fighters, 2 submarines and 2 transports moved from 6 Sea Zone to 33 Sea Zone
2 bombers moved from French Indo China to Kiangsi
3 fighters and 3 tactical_bombers moved from French Indo China to 37 Sea ZoneCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 2 destroyers
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 destroyers
Casualties for Japanese: 1 fighter
Battle in 35 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Battle in Kiangsi
Japanese attack with 1 armour and 2 bombers
Russians defend with 1 mech_infantry
Japanese win, taking Sumatra from ANZAC with 2 bombers remaining. Battle score for attacker is -2
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 armourNon Combat Move - Japanese
2 bombers moved from Kiangsi to French Indo China
2 fighters and 3 tactical_bombers moved from 37 Sea Zone to French Indo ChinaPlace Units - Japanese
1 aaGun and 2 armour placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 46 PUs; end with 48 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 carriers, 1 destroyer, 2 fighters, 5 submarines and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Hawaiian Islands to 33 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
3 fighters moved from Norway to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 bomber moved from Yunnan to Malaya
4 fighters and 1 tactical_bomber moved from Yunnan to Malaya
1 submarine moved from 16 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese





