0% for April

L16 G40 AetV(Axis) vs StuckTojo(Allies+21)

  • 19 17 16

    Sorry AeV but the problem is back again.

    I can’t open your file.  You can check your savedgames folder, if you want, to see if your file is still there and try emailing it to me.

    However, I’m not sure how much I’m going to bother with Triple A anymore. This is getting ridiculous.  I just posted two files that I spent over an hour rebuilding to find out they’re corrupted now, too.  This is the sort of sh*t I should be getting paid to do at work, not the way I should be spending my time off.

  • 19 17 16

    Have a good vacation.

  • 22 21 20 19 18 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans

    triplea_38371_Ame7.tsvg

  • 22 21 20 19 18 17 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans

    triplea_38371_Ame7.tsvg

  • 22 21 20 19 18 17 16

    Hmm still not working.
    We need to inform them.
    Let’s leave a note in the Discussion and Software Forums and go from there.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Malaya to Shan State
                1 infantry moved from French Indo China to Shan State
                1 bomber moved from French Indo China to Shan State
                1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                2 fighters moved from Japan to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 54 Sea Zone
                1 armour and 1 mech_infantry moved from Kansu to Kazakhstan
                      Japanese take Tsinghai from Chinese
                2 infantry moved from Anhwe to Hunan
                1 bomber moved from French Indo China to Hunan
                1 mech_infantry moved from Suiyuyan to Hopei
                      Japanese take Hopei from Chinese
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 submarines and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 submarine and 1 transport
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 54 Sea Zone
                    Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters, 4 submarines and 3 tactical_bombers
                    Americans defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport; ANZAC defend with 1 destroyer, 1 submarine and 1 transport
                        Japanese roll dice for 4 submarines in 54 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 2 carriers owned by the Americans
                        Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 :  9/13 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 2 submarines in 54 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 2 :  6/15 hits
                    Units damaged: 2 battleships owned by the Japanese and 1 carrier owned by the Japanese
                        1 submarine owned by the ANZAC, 1 submarine owned by the Americans, 3 carriers owned by the Americans, 3 submarines owned by the Japanese, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Americans lost in 54 Sea Zone
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 :  9/13 hits
                        Americans roll dice for 1 battleship, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 3 :  6/10 hits
                    Units damaged: 1 carrier owned by the Japanese
                        1 battleship owned by the Americans, 1 tactical_bomber owned by the Americans, 1 submarine owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 3 tactical_bombers owned by the Japanese, 5 fighters owned by the Americans and 1 carrier owned by the Japanese lost in 54 Sea Zone
                        1 transport owned by the Americans and 1 transport owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 4 carriers, 1 cruiser, 1 destroyer and 6 fighters remaining. Battle score for attacker is 130
                    Casualties for ANZAC: 1 destroyer, 1 submarine and 1 transport
                    Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    Casualties for Japanese: 1 carrier, 4 submarines and 3 tactical_bombers
                Battle in Hunan
                    Japanese attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Hunan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 bomber and 2 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kazakhstan
                    Japanese attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 2 fighters in 21 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 21 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                1 bomber moved from Shan State to French Indo China
                1 bomber moved from Hunan to French Indo China
                1 aaGun and 2 infantry moved from Jehol to Chahar
                1 mech_infantry moved from Manchuria to Chahar
                2 mech_infantrys moved from Manchuria to Amur
                2 mech_infantrys moved from Amur to Siberia
                2 fighters moved from 21 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kwangtung
                1 fighter and 2 infantry placed in French Indo China
                Japanese undo move 2.
                1 destroyer placed in 36 Sea Zone
                1 fighter and 1 infantry placed in French Indo China
                2 fighters and 2 infantry placed in Japan
                Japanese undo move 4.
                2 fighters placed in Japan
                2 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total

    triplea_38371_Jap7.tsvg

  • 22 21 20 19 18 17 16

    This one worked fine StuckTojo.
    Please try this, Thank you!

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 3 bombers, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 96 Sea Zone to 97 Sea Zone
                1 bomber moved from Northern Territory to 42 Sea Zone
                2 fighters moved from Northern Territory to 42 Sea Zone
                1 bomber moved from Queensland to 42 Sea Zone
                3 infantry moved from Western United States to 10 Sea Zone
                3 infantry and 2 transports moved from 10 Sea Zone to 2 Sea Zone
                1 mech_infantry moved from Alaska to 2 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
                3 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 2 bombers and 2 fighters
                    Japanese defend with 1 destroyer, 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                    Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    Americans attack with 2 submarines
                    Italians defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Italians Submerged
                    Americans win, taking 97 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Soviet Far East

    Non Combat Move - Americans
                1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 aaGuns moved from Central United States to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                2 aaGuns, 1 carrier, 1 fighter and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 aaGuns moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Gibraltar to 91 Sea Zone
                2 bombers and 2 fighters moved from 42 Sea Zone to Sumatra

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                1 armour, 2 bombers, 2 infantry and 1 mech_infantry placed in Western United States
                Americans undo move 2.
                1 armour, 1 bomber, 2 infantry and 1 mech_infantry placed in Western United States
                1 destroyer placed in 101 Sea Zone
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    triplea_38371_Ame7.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Shensi to Tsinghai
                      Chinese take Tsinghai from Japanese
                5 infantry moved from Yunnan to Hunan
                1 fighter moved from Burma to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Yunnan

    Place Units - Chinese
                1 infantry placed in Shensi
                1 artillery and 2 infantry placed in Hunan
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Yunnan: 1 fighter
                EDIT: Adding units owned by Chinese to Burma: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    triplea_38371_Chi7.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 3 armour, 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 fighter moved from India to 39 Sea Zone
                2 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from Burma to Shan State
                1 armour moved from Persia to Caucasus

    Combat - British
                Battle in 39 Sea Zone
                    British attack with 2 destroyers and 1 fighter
                    Japanese defend with 1 submarine
                    British win, taking 39 Sea Zone from Neutral with 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Shan State
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Caucasus
                    British attack with 1 armour
                    Germans defend with 1 mech_infantry
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour

    Non Combat Move - British
                2 armour moved from Persia to Iraq
                2 transports moved from 72 Sea Zone to 71 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar
                1 armour and 1 mech_infantry moved from India to Eastern Persia
                1 fighter moved from 39 Sea Zone to Sumatra
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 81 Sea Zone to 80 Sea Zone
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 tactical_bomber moved from Shan State to Burma
                1 fighter moved from Shan State to India

    Place Units - British
                3 armour placed in Persia
                1 artillery and 2 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,2
                British collect 28 PUs (1 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 infantry

    triplea_38371_UK_7.tsvg

  • 19 17 16

    Welcome home. Hope you had a good vacation.

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 units repaired.
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 bomber moved from Yugoslavia to 97 Sea Zone
                1 fighter moved from Egypt to 97 Sea Zone
                2 mech_infantrys moved from Ukraine to Volgograd
                1 armour moved from Rostov to Caucasus
                1 armour moved from Caucasus to Volgograd
                1 infantry moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 2 submarines
                    Italians win, taking 97 Sea Zone from Americans with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 2 submarines
                Battle in Volgograd
                    Italians attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 3 infantry
                    1 mech_infantry owned by the Italians and 1 armour owned by the Italians retreated to Caucasus
                    Russians win with 2 infantry remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from 97 Sea Zone to Southern Italy
                1 fighter moved from 97 Sea Zone to 95 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 98 Sea Zone to 95 Sea Zone
                1 artillery and 2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 infantry placed in Ukraine
                1 submarine and 1 transport placed in 95 Sea Zone
                1 factory_minor placed in Egypt

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_38371_Ita7.tsvg

  • 22 21 20 19 18 17 16

    @StuckTojo:

    Welcome home. Hope you had a good vacation.

    Thank you.

    I had a bit of a time to relax.

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 9 PUs;

    Combat Move - ANZAC
                2 fighters moved from 80 Sea Zone to Trans-Jordan

    Combat - ANZAC
                Battle in Trans-Jordan
                    ANZAC attack with 2 fighters
                    Italians defend with 1 infantry
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Trans-Jordan to 80 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone
                1 bomber moved from New South Wales to Brazil
                1 artillery and 1 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,4,1,2,5,3,3,4,5,4,4,6,6,6,6,1
                ANZAC collect 8 PUs (2 lost to blockades); end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_38371_ANZ7.tsvg

  • 19 17 16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    triplea_38371_Fre7.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

    triplea_38371_Fre7.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 fighters, 2 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novgorod to Archangel
                1 armour moved from Novgorod to Archangel
                1 infantry moved from Eastern Poland to Belarus
                2 armour moved from Romania to Belarus
                1 fighter moved from Novgorod to Archangel
                1 armour moved from Novgorod to Belarus
                1 submarine moved from 112 Sea Zone to 114 Sea Zone
                1 mech_infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from Russians
                1 bomber and 2 fighters moved from Egypt to Iraq
                1 bomber moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                8 armour and 2 mech_infantrys moved from Rostov to Volgograd
                2 infantry moved from Rostov to Volgograd
                1 infantry moved from Rostov to Tambov

    Combat - Germans
                Germans creates battle in territory Anglo Egyptian Sudan
                Battle in 114 Sea Zone
                    Germans attack with 1 submarine
                    Russians defend with 1 cruiser
                    Germans win with 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Tambov
                    Germans attack with 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Tambov from Russians with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 8 armour, 2 infantry and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Volgograd from Russians with 8 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 2 armour and 1 fighter
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 3 armour and 1 infantry
                    Russians defend with 2 armour
                    Germans win, taking Belarus from Russians with 3 armour remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 armour
                Battle in Iraq
                    Germans attack with 1 bomber and 2 fighters
                    British defend with 2 armour
                    retreated to Iraq
                    Russians win with 1 armour remaining. Battle score for attacker is -14
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 armour

    Non Combat Move - Germans
                1 bomber moved from Iraq to Egypt
                1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Archangel to Rostov
                1 carrier moved from 98 Sea Zone to 95 Sea Zone
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                2 fighters moved from 112 Sea Zone to 95 Sea Zone
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 aaGun and 6 infantry moved from France to Normandy Bordeaux
                1 aaGun moved from Yugoslavia to Northern Italy
                1 aaGun moved from Northern Italy to Western Germany
                1 armour moved from Romania to Bulgaria
                2 infantry moved from Western Germany to Northern Italy

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                2 armour and 1 mech_infantry placed in Romania
                2 fighters placed in Western Germany
                2 infantry placed in Normandy Bordeaux
                2 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs

    triplea_38371_Ger8.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Timguska
                      Russians take Timguska from Japanese
                1 infantry moved from Novosibirsk to Kazakhstan
                4 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                3 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Kazakhstan
                    Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 mech_infantry
                    Russians win, taking Kazakhstan from Japanese with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                Battle in Tambov
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Samara
                4 fighters and 1 tactical_bomber moved from Kazakhstan to Russia

    Place Units - Russians
                2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 21 PUs

    triplea_38371_Rus8.tsvg

  • 22 21 20 19 18 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Chahar to Hunan
                1 mech_infantry moved from Hopei to Anhwe
                1 mech_infantry moved from Anhwe to Hunan
                3 mech_infantrys moved from Kwangtung to Hunan
                2 bombers moved from French Indo China to Hunan
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                2 fighters moved from 36 Sea Zone to Yunnan
                2 infantry moved from French Indo China to Shan State
                1 fighter moved from French Indo China to Shan State

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 2 bombers and 5 mech_infantrys
                    Chinese defend with 1 artillery and 5 infantry
                    1 mech_infantry owned by the Japanese retreated to Anhwe
                    Chinese win with 1 artillery and 4 infantry remaining. Battle score for attacker is -13
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 4 mech_infantrys
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 2 infantry; Russians defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter and 2 infantry
                    British defend with 2 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 fighter and 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Yunnan to French Indo China
                2 bombers moved from Hunan to French Indo China
                1 aaGun and 2 infantry moved from Chahar to Suiyuyan
                2 infantry moved from Manchuria to Amur
                2 mech_infantrys moved from Siberia to Amur
                1 carrier, 1 destroyer and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 battleships, 4 carriers, 1 cruiser, 1 destroyer and 6 fighters moved from 54 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                2 infantry placed in Kwangtung
                1 armour and 1 mech_infantry placed in Manchuria
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 fighter placed in Japan
                2 artilleries and 1 infantry placed in French Indo China
                1 mech_infantry placed in Manchuria
                1 fighter placed in Kwangtung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,1,3,6,5
                Japanese collect 52 PUs (8 lost to blockades); end with 52 PUs total

    triplea_38371_Jap8.tsvg

  • 19 17 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 bomber moved from Sumatra to Yunnan
                1 bomber moved from Sumatra to Yunnan
                2 fighters moved from Sumatra to Shan State
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 bombers moved from Eastern United States to 104 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Germans defend with 1 destroyer
                    Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Yunnan
                    Americans attack with 2 bombers
                    Japanese defend with 1 artillery
                    Americans win with 1 bomber remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 bomber
                Battle in Shan State
                    Americans attack with 2 fighters
                    Japanese defend with 1 infantry
                    Americans win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Shan State to Burma
                1 bomber moved from Yunnan to India
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                2 transports moved from 3 Sea Zone to 2 Sea Zone
                2 aaGuns moved from Alaska to 2 Sea Zone
                2 aaGuns and 2 transports moved from 2 Sea Zone to 3 Sea Zone
                2 aaGuns moved from 3 Sea Zone to Soviet Far East
                1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
                1 bomber moved from Western United States to Soviet Far East
                1 submarine moved from 26 Sea Zone to 22 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 8 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
                2 transports moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Gibraltar to Tobruk
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 bombers moved from 104 Sea Zone to Gibraltar
                1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
                1 artillery and 2 infantry moved from 96 Sea Zone to Tobruk

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry placed in Western United States
                1 carrier, 1 destroyer and 2 submarines placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1
                Americans collect 52 PUs (4 lost to blockades); end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_38371_Ame8.tsvg

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