L16 G40 AetV(Axis) vs StuckTojo(Allies+21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 armour moved from Archangel to Belarus
1 infantry moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Russia to Belarus
4 fighters and 1 tactical_bomber moved from Russia to Belarus
1 armour moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 3 armour, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 2 armour and 5 mech_infantrys
Russians win, taking Belarus from Germans with 2 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 1 aaGun, 2 armour and 5 mech_infantrys
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Vologda to Archangel
1 artillery and 2 infantry moved from Vologda to Russia
1 infantry moved from Vologda to Novosibirsk
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Vologda to Urals
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to TambovPlace Units - Russians
3 infantry placed in Volgograd
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,4
Russians collect 17 PUs (1 lost to blockades); end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 20 PUs -
Hopefully this will work for you.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shan State
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from Japan to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 54 Sea Zone
1 armour and 1 mech_infantry moved from Kansu to Kazakhstan
Japanese take Tsinghai from Chinese
2 infantry moved from Anhwe to Hunan
1 bomber moved from French Indo China to Hunan
1 mech_infantry moved from Suiyuyan to Hopei
Japanese take Hopei from Chinese
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 submarines and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters, 4 submarines and 3 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport; ANZAC defend with 1 destroyer, 1 submarine and 1 transport
Units damaged: 2 carriers owned by the Americans -
Sea battle in sz 54 Ool please.
1st Round 9 hits.
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@aequitas:
Sea battle in sz 54 Ool please.
1st Round 9 hits.
Four keels (looks like you’ve done two already), two subs, two carriers and one US destroyer, please.
After that, just go max defence.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shan State
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from Japan to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 54 Sea Zone
1 armour and 1 mech_infantry moved from Kansu to Kazakhstan
Japanese take Tsinghai from Chinese
2 infantry moved from Anhwe to Hunan
1 bomber moved from French Indo China to Hunan
1 mech_infantry moved from Suiyuyan to Hopei
Japanese take Hopei from Chinese
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 submarines and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters, 4 submarines and 3 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport; ANZAC defend with 1 destroyer, 1 submarine and 1 transport
Units damaged: 2 carriers owned by the Americans
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese and 1 carrier owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 4 carriers, 1 cruiser, 1 destroyer and 6 fighters remaining. Battle score for attacker is 130
Casualties for ANZAC: 1 destroyer, 1 submarine and 1 transport
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Casualties for Japanese: 1 carrier, 4 submarines and 3 tactical_bombers
Battle in Hunan
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
1 bomber moved from Shan State to French Indo China
1 bomber moved from Hunan to French Indo China
1 aaGun and 2 infantry moved from Jehol to Chahar
1 mech_infantry moved from Manchuria to Chahar
2 mech_infantrys moved from Manchuria to Amur
2 mech_infantrys moved from Amur to Siberia
2 fighters moved from 21 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kwangtung
1 fighter and 2 infantry placed in French Indo China
Japanese undo move 2.
1 destroyer placed in 36 Sea Zone
1 fighter and 1 infantry placed in French Indo China
2 fighters and 2 infantry placed in Japan
Japanese undo move 4.
2 fighters placed in Japan
2 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total -
I will be on vacation for one week and not be able to do my turns.
Will be back on Sep. 04th.Thank you.
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Sorry AeV but the problem is back again.
I can’t open your file. You can check your savedgames folder, if you want, to see if your file is still there and try emailing it to me.
However, I’m not sure how much I’m going to bother with Triple A anymore. This is getting ridiculous. I just posted two files that I spent over an hour rebuilding to find out they’re corrupted now, too. This is the sort of sh*t I should be getting paid to do at work, not the way I should be spending my time off.
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Have a good vacation.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
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Hmm still not working.
We need to inform them.
Let’s leave a note in the Discussion and Software Forums and go from there. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 bomber moved from French Indo China to Shan State
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from Japan to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 54 Sea Zone
1 armour and 1 mech_infantry moved from Kansu to Kazakhstan
Japanese take Tsinghai from Chinese
2 infantry moved from Anhwe to Hunan
1 bomber moved from French Indo China to Hunan
1 mech_infantry moved from Suiyuyan to Hopei
Japanese take Hopei from Chinese
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 5 fighters, 4 submarines and 2 tactical_bombers moved from 35 Sea Zone to 54 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters, 4 submarines and 3 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport; ANZAC defend with 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 4 submarines in 54 Sea Zone, round 2 : 2/4 hits
Units damaged: 2 carriers owned by the Americans
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 9/13 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 2 : 6/15 hits
Units damaged: 2 battleships owned by the Japanese and 1 carrier owned by the Japanese
1 submarine owned by the ANZAC, 1 submarine owned by the Americans, 3 carriers owned by the Americans, 3 submarines owned by the Japanese, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 6 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 : 9/13 hits
Americans roll dice for 1 battleship, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 3 : 6/10 hits
Units damaged: 1 carrier owned by the Japanese
1 battleship owned by the Americans, 1 tactical_bomber owned by the Americans, 1 submarine owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Americans, 3 tactical_bombers owned by the Japanese, 5 fighters owned by the Americans and 1 carrier owned by the Japanese lost in 54 Sea Zone
1 transport owned by the Americans and 1 transport owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 2 battleships, 4 carriers, 1 cruiser, 1 destroyer and 6 fighters remaining. Battle score for attacker is 130
Casualties for ANZAC: 1 destroyer, 1 submarine and 1 transport
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
Casualties for Japanese: 1 carrier, 4 submarines and 3 tactical_bombers
Battle in Hunan
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Hunan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Hunan
Japanese win, taking Hunan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 1 bomber and 2 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 21 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Japanese
1 bomber moved from Shan State to French Indo China
1 bomber moved from Hunan to French Indo China
1 aaGun and 2 infantry moved from Jehol to Chahar
1 mech_infantry moved from Manchuria to Chahar
2 mech_infantrys moved from Manchuria to Amur
2 mech_infantrys moved from Amur to Siberia
2 fighters moved from 21 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kwangtung
1 fighter and 2 infantry placed in French Indo China
Japanese undo move 2.
1 destroyer placed in 36 Sea Zone
1 fighter and 1 infantry placed in French Indo China
2 fighters and 2 infantry placed in Japan
Japanese undo move 4.
2 fighters placed in Japan
2 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total -
This one worked fine StuckTojo.
Please try this, Thank you! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 3 bombers, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 bomber moved from Northern Territory to 42 Sea Zone
2 fighters moved from Northern Territory to 42 Sea Zone
1 bomber moved from Queensland to 42 Sea Zone
3 infantry moved from Western United States to 10 Sea Zone
3 infantry and 2 transports moved from 10 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Alaska to 2 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
3 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
3 submarines moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from JapaneseCombat - Americans
Battle in 42 Sea Zone
Americans attack with 2 bombers and 2 fighters
Japanese defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 97 Sea Zone
Americans attack with 2 submarines
Italians defend with 1 destroyer and 1 submarine
1 submarine owned by the Italians Submerged
Americans win, taking 97 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Soviet Far EastNon Combat Move - Americans
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns moved from Central United States to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 aaGuns, 1 carrier, 1 fighter and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns moved from 91 Sea Zone to Gibraltar
1 fighter moved from Gibraltar to 91 Sea Zone
2 bombers and 2 fighters moved from 42 Sea Zone to SumatraPlace Units - Americans
2 transports placed in 10 Sea Zone
1 armour, 2 bombers, 2 infantry and 1 mech_infantry placed in Western United States
Americans undo move 2.
1 armour, 1 bomber, 2 infantry and 1 mech_infantry placed in Western United States
1 destroyer placed in 101 Sea Zone
2 bombers placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,5
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
5 infantry moved from Yunnan to Hunan
1 fighter moved from Burma to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 2 infantry
Chinese win, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
1 infantry placed in Shensi
1 artillery and 2 infantry placed in Hunan
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 1 fighter
EDIT: Adding units owned by Chinese to Burma: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour, 1 artillery and 2 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 armour moved from Persia to CaucasusCombat - British
Battle in 39 Sea Zone
British attack with 2 destroyers and 1 fighter
Japanese defend with 1 submarine
British win, taking 39 Sea Zone from Neutral with 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 armour
Germans defend with 1 mech_infantry
Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 1 armourNon Combat Move - British
2 armour moved from Persia to Iraq
2 transports moved from 72 Sea Zone to 71 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 fighter moved from 39 Sea Zone to Sumatra
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 81 Sea Zone to 80 Sea Zone
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from Shan State to Burma
1 fighter moved from Shan State to IndiaPlace Units - British
3 armour placed in Persia
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,2
British collect 28 PUs (1 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
Welcome home. Hope you had a good vacation.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 factory_minor, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 units repaired.
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Yugoslavia to 97 Sea Zone
1 fighter moved from Egypt to 97 Sea Zone
2 mech_infantrys moved from Ukraine to Volgograd
1 armour moved from Rostov to Caucasus
1 armour moved from Caucasus to Volgograd
1 infantry moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from BritishCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Americans defend with 2 submarines
Italians win, taking 97 Sea Zone from Americans with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Casualties for Americans: 2 submarines
Battle in Volgograd
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
1 mech_infantry owned by the Italians and 1 armour owned by the Italians retreated to Caucasus
Russians win with 2 infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from 97 Sea Zone to Southern Italy
1 fighter moved from 97 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 artillery and 2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 infantry placed in Ukraine
1 submarine and 1 transport placed in 95 Sea Zone
1 factory_minor placed in EgyptTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -





