@ArtofWar1947 You really surprised me with the Russians, I’ve never seen anyone play them as well as you did. To think they started marching on the Reich
AndrewAAGamer (Allies+60) vs Simon33 (X) OOB Game II
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@andrewaagamer said in AndrewAAGamer (Allies+60) vs Simon33 (X) OOB Game II:
@simon33
Sigh - That was supposed to be a +100 TUV battle. Instead it went -15. You certainly lucked out there.Still uphill from here. I think the game would have been over if that battle had gone average.
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@simon33 said in AndrewAAGamer (Allies+60) vs Simon33 (X) OOB Game II:
I think the game would have been over if that battle had gone average.
I agree with that statement.
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TripleA Manual Gamesave Post: ANZAC round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 13 Combat Move - ANZAC 1 cruiser, 3 destroyers and 4 submarines moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from Hawaiian Islands to 6 Sea Zone 2 fighters moved from Manchuria to 6 Sea Zone Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat - ANZAC
Combat Hit Differential Summary :
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Scramble SZ6?
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No scramble.
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 13 Combat Move - ANZAC 1 cruiser, 3 destroyers and 4 submarines moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from Hawaiian Islands to 6 Sea Zone 2 fighters moved from Manchuria to 6 Sea Zone Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 0 PUs; Combat - ANZAC Battle in 6 Sea Zone ANZAC attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 4 fighters in 6 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 6 Sea Zone 1 destroyer owned by the Japanese lost in 6 Sea Zone ANZAC win with 4 fighters remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 4 fighters moved from 6 Sea Zone to Korea 1 fighter moved from Kweichow to Korea 1 transport moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New South Wales to Queensland 2 fighters moved from Queensland to Philippines 1 mech_infantry moved from New South Wales to Queensland 2 infantry moved from Iraq to Trans-Jordan Place Units - ANZAC 1 carrier placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Iraq to Egypt 1 infantry moved from Iraq to Trans-Jordan 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : 0.67
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 14 Research Technology - Germans Combat Move - Germans 1 bomber moved from Bryansk to Volgograd 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Bryansk 2 fighters, 1 infantry and 1 tactical_bomber moved from Bryansk to Rostov 1 infantry moved from Northwest Persia to Persia Germans take Persia from British 27 artilleries and 23 infantry moved from Northwest Persia to Iraq Germans take Iraq from Russians 2 bombers moved from Bryansk to Rostov Purchase Units - Germans Germans buy 6 artilleries, 14 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Germans Germans creates battle in territory 125 Sea Zone Strategic bombing raid in Volgograd Russians roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Rostov Germans attack with 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 3/6 hits, 3.17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov 1 infantry owned by the Russians lost in Rostov Germans win, taking 125 Sea Zone from Russians with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Rostov to Western Germany 2 fighters and 1 tactical_bomber moved from Rostov to Novgorod 1 bomber moved from Volgograd to Novgorod 3 armour and 1 mech_infantry moved from Bryansk to Archangel 2 mech_infantrys moved from Belarus to Archangel 4 artilleries and 9 infantry moved from Belarus to Bryansk 1 armour moved from Eastern Poland to Bryansk 3 artilleries moved from Ukraine to Bryansk 6 artilleries and 3 infantry moved from Novgorod to Belarus 3 transports moved from 115 Sea Zone to 114 Sea Zone 6 infantry moved from Germany to 114 Sea Zone 6 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone 6 infantry moved from 115 Sea Zone to Novgorod 2 aaGuns moved from Northwest Persia to Iraq 3 infantry moved from Poland to Eastern Poland 1 submarine moved from 125 Sea Zone to 113 Sea Zone Place Units - Germans 10 infantry placed in Germany 3 artilleries placed in Novgorod 3 artilleries, 4 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : -0.17 Russians AA : -0.17
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 14 Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Italians 1 armour moved from Smolensk to Russia 1 armour moved from Volgograd to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia 1 mech_infantry moved from Volgograd to Ukraine Russians take Ukraine from Germans 1 infantry moved from Buryatia to Sakha Russians take Sakha from Japanese 60 infantry moved from Caucasus to Northwest Persia Russians take Northwest Persia from Germans Purchase Units - Russians Russians repair damage of 13x factory_major; Remaining resources: 35 PUs; Russians buy 10 infantry; Remaining resources: 5 PUs; Combat - Russians Non Combat Move - Russians 1 armour and 3 mech_infantrys moved from Volgograd to Novosibirsk 1 aaGun and 3 infantry moved from Volgograd to Samara 5 artilleries moved from Volgograd to Caucasus 1 aaGun and 6 infantry moved from Caucasus to Volgograd 2 armour and 4 mech_infantrys moved from Trans-Jordan to Egypt 1 aaGun moved from Buryatia to Sakha Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 31 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
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OOL?
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BB Tip, 4 SS, 3 DD
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 14 Combat Move - Japanese 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 1 destroyer moved from 44 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Kiangsi to 36 Sea Zone 2 bombers, 1 fighter and 5 tactical_bombers moved from Japan to 36 Sea Zone 1 armour, 6 artilleries and 15 infantry moved from Kiangsi to Kiangsu 2 infantry moved from Burma to Yunnan 2 artilleries moved from French Indo China to Yunnan Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in Kiangsu Japanese attack with 1 armour, 6 artilleries and 15 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 6 artilleries and 15 infantry in Kiangsu, round 2 : 6/22 hits, 6.00 expected hits Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 armour, 6 artilleries and 15 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries and 2 infantry Chinese defend with 3 infantry Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Yunnan 1 infantry owned by the Chinese lost in Yunnan 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese retreated to French Indo China Chinese win with 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 36 Sea Zone Japanese attack with 2 bombers, 2 destroyers, 3 fighters and 7 tactical_bombers British defend with 1 battleship; Americans defend with 1 battleship, 2 carriers and 3 cruisers; ANZAC defend with 1 cruiser, 3 destroyers and 4 submarines Japanese roll dice for 2 bombers, 2 destroyers, 3 fighters and 7 tactical_bombers in 36 Sea Zone, round 2 : 8/14 hits, 7.50 expected hits Units damaged: 1 battleship owned by the British ANZAC roll dice for 4 submarines in 36 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits ANZAC roll dice for 2 battleships, 2 carriers, 4 cruisers and 3 destroyers in 36 Sea Zone, round 2 : 5/11 hits, 5.00 expected hits 4 tactical_bombers owned by the Japanese and 2 destroyers owned by the Japanese lost in 36 Sea Zone 3 destroyers owned by the ANZAC and 4 submarines owned by the ANZAC lost in 36 Sea Zone Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 36 Sea Zone, round 3 : 6/8 hits, 4.83 expected hits ANZAC roll dice for 2 battleships, 2 carriers and 4 cruisers in 36 Sea Zone, round 3 : 7/8 hits, 4.00 expected hits 3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese and 1 bomber owned by the Japanese lost in 36 Sea Zone 3 cruisers owned by the Americans, 1 cruiser owned by the ANZAC and 2 carriers owned by the Americans lost in 36 Sea Zone 1 bomber owned by the Japanese retreated ANZAC win with 2 battleships remaining. Battle score for attacker is -7 Casualties for Japanese: 1 bomber, 2 destroyers, 3 fighters and 7 tactical_bombers Casualties for ANZAC: 1 cruiser, 3 destroyers and 4 submarines Casualties for Americans: 2 carriers and 3 cruisers Non Combat Move - Japanese 1 bomber moved from 36 Sea Zone to French Indo China 3 infantry moved from India to Burma Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 39 Sea Zone 2 fighters and 1 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,5 Japanese collect 46 PUs (1 lost to blockades); end with 47 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 1.33 ANZAC regular : 3.33
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Some pretty crazy dice this game.
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 14 Combat Move - Americans 1 infantry moved from Siberia to Soviet Far East Russians take Soviet Far East from Japanese 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung Purchase Units - Americans Americans buy 1 armour, 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat - Americans Battle in Kwangtung Non Combat Move - Americans 6 bombers moved from Western United States to Queensland 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Hunan to Philippines 4 fighters moved from Hunan to 6 Sea Zone 2 fighters moved from Hunan to Novosibirsk 2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone 2 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from Siberia to Amur Place Units - Americans 2 carriers and 1 destroyer placed in 6 Sea Zone 1 armour, 3 fighters and 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs Combat Move - Chinese 1 infantry moved from Kwangsi to Kiangsi Chinese take Kiangsi from Japanese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 8 infantry; Remaining resources: 0 PUs; Combat - Chinese Non Combat Move - Chinese 1 infantry moved from Jehol to Shantung 1 infantry moved from Jehol to Anhwe 2 infantry moved from Hunan to Kwangsi 2 infantry moved from Yunnan to Kwangsi 2 artilleries, 1 fighter and 36 infantry moved from Hunan to Anhwe Place Units - Chinese 8 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Combat Move - British 7 fighters moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Normandy Bordeaux to Southern France British take Southern France from Italians Purchase Units - British British repair damage of 2x airfield; Remaining resources: 38 PUs; British buy 1 artillery, 3 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat - British Battle in Holland Belgium British attack with 9 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 9 fighters and 1 infantry in Holland Belgium, round 2 : 7/10 hits, 4.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium 1 infantry owned by the Italians lost in Holland Belgium British win with 9 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from Holland Belgium to 110 Sea Zone 1 aaGun, 8 infantry and 4 mech_infantrys moved from Trans-Jordan to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Union of South Africa to Rhodesia 1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux 4 fighters moved from Holland Belgium to Normandy Bordeaux 3 fighters moved from Holland Belgium to United Kingdom 2 mech_infantrys moved from Russia to Novosibirsk 1 battleship moved from 36 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from Caucasus to Russia 2 fighters moved from Caucasus to Novosibirsk 2 fighters moved from Caucasus to Russia 1 fighter moved from Caucasus to Novosibirsk 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone Place Units - British 3 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 artillery placed in United Kingdom 1 submarine and 1 transport placed in 110 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans regular : 0.67 British regular : 2.33
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 14 Combat Move - Italians 1 bomber moved from Western Germany to Southern France 1 infantry moved from Northern Italy to Southern France 1 fighter moved from Southern Italy to Southern France Purchase Units - Italians Italians buy 1 destroyer and 1 fighter; Remaining resources: 2 PUs; Combat - Italians Battle in Southern France Italians attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Southern France, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Southern France Italians win, taking Southern France from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Southern France to Southern Italy 1 bomber moved from Southern Italy to Western Germany 4 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Western Germany to France 3 infantry moved from Northern Italy to France Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,1,2 Italians collect 7 PUs (9 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians regular : 0.67 British regular : -0.33
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 14 Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 fighters moved from Philippines to Celebes Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 1 PUs; Combat - ANZAC Battle in Celebes ANZAC attack with 2 fighters and 2 infantry Japanese defend with 1 artillery ANZAC roll dice for 2 fighters and 2 infantry in Celebes, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 2 fighters and 1 infantry in Celebes, round 3 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 2 fighters moved from Celebes to 45 Sea Zone 1 carrier moved from 62 Sea Zone to 45 Sea Zone 2 fighters moved from Queensland to Philippines 5 fighters moved from Korea to Suiyuyan 2 infantry moved from Queensland to South Australia 1 artillery moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia 2 infantry moved from Trans-Jordan to Egypt Place Units - ANZAC 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : -0.50
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 15 Research Technology - Germans Combat Move - Germans 1 armour moved from Archangel to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Archangel 1 armour moved from Archangel to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Archangel 1 armour moved from Bryansk to Rostov Germans take Tambov from Russians Germans take Rostov from Russians 27 artilleries and 23 infantry moved from Iraq to Trans-Jordan Germans take Trans-Jordan from British 1 bomber moved from Novgorod to Ukraine 1 armour moved from Bryansk to Ukraine 1 artillery and 1 infantry moved from Bryansk to Ukraine Purchase Units - Germans Germans buy 5 artilleries, 1 fighter and 13 infantry; Remaining resources: 0 PUs; Combat - Germans Battle in Ukraine Germans attack with 1 armour, 1 artillery, 1 bomber and 1 infantry Russians defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Ukraine, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 1 aaGun moved from Bryansk to Ukraine 1 bomber moved from Ukraine to Southern Italy 2 bombers moved from Western Germany to Southern Italy 2 fighters and 2 tactical_bombers moved from Western Germany to Southern Italy 1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany 1 artillery and 2 infantry moved from Belarus to Archangel 3 artilleries and 6 infantry moved from Novgorod to Belarus 2 aaGuns moved from Iraq to Trans-Jordan 1 infantry moved from Persia to Eastern Persia 2 artilleries and 1 infantry moved from Bryansk to Ukraine 19 artilleries and 16 infantry moved from Bryansk to Rostov 3 infantry moved from Eastern Poland to Bessarabia 4 infantry moved from Germany to Poland 1 infantry moved from Germany to Poland 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Germany to 113 Sea Zone 1 aaGun moved from Western Germany to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Norway 1 fighter moved from Novgorod to Western Germany 2 transports moved from 115 Sea Zone to 114 Sea Zone 4 infantry moved from Germany to 114 Sea Zone 1 artillery and 1 infantry moved from Belarus to Archangel 4 artilleries and 1 infantry moved from Western Germany to France 1 carrier and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone 4 infantry and 2 transports moved from 114 Sea Zone to 113 Sea Zone 4 infantry moved from 113 Sea Zone to Denmark 3 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Denmark 1 aaGun moved from Western Germany to Denmark 2 infantry moved from Western Germany to France Place Units - Germans 1 artillery and 2 infantry placed in France 3 infantry placed in Norway 1 fighter placed in 113 Sea Zone 1 artillery and 2 infantry placed in Novgorod 3 artilleries and 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.17
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 15 Combat Move - Russians 1 armour moved from Novosibirsk to Vologda Russians take Vologda from Germans 1 armour moved from Vologda to Russia 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Bryansk to Russia 1 infantry moved from Samara to Tambov Russians take Tambov from Germans 1 infantry moved from Northwest Persia to Persia Russians take Persia from Germans 59 infantry moved from Northwest Persia to Iraq Russians take Iraq from Germans Purchase Units - Russians Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Russians Non Combat Move - Russians 2 aaGuns and 5 artilleries moved from Russia to Tambov 1 aaGun moved from Samara to Novosibirsk 3 mech_infantrys moved from Novosibirsk to Russia 34 infantry moved from Russia to Tambov 2 infantry moved from Samara to Tambov 1 aaGun and 6 infantry moved from Volgograd to Tambov 5 artilleries and 3 infantry moved from Caucasus to Northwest Persia Place Units - Russians 1 armour, 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Russians round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First
Game History
Round: 15 Combat Move - Russians 1 armour moved from Novosibirsk to Vologda Russians take Vologda from Germans 1 armour moved from Vologda to Russia 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 armour moved from Russia to Bryansk Russians take Bryansk from Italians 1 armour moved from Bryansk to Russia 1 infantry moved from Samara to Tambov Russians take Tambov from Germans 1 infantry moved from Northwest Persia to Persia Russians take Persia from Germans 59 infantry moved from Northwest Persia to Iraq Russians take Iraq from Germans Purchase Units - Russians Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Russians Non Combat Move - Russians 2 aaGuns and 5 artilleries moved from Russia to Tambov 1 aaGun moved from Samara to Novosibirsk 3 mech_infantrys moved from Novosibirsk to Russia 34 infantry moved from Russia to Tambov 2 infantry moved from Samara to Tambov 1 aaGun and 6 infantry moved from Volgograd to Tambov 5 artilleries and 3 infantry moved from Caucasus to Northwest Persia Place Units - Russians 1 armour, 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Sakha: 1 aaGun and 1 infantry EDIT: Adding units owned by Russians to Buryatia: 1 aaGun and 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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Forget to move the eastern Russian troops during NCM.