I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?L22 BM SC (Allies+18) vs AetV (Axis) game 1
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@aequitas-et-veritas The UK fighter is on a UK AC in sz 91.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 100 Sea Zone 2 armour moved from Bessarabia to Rostov 1 bomber moved from 100 Sea Zone to Rostov Combat - Italians Battle in Rostov Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Rostov, round 2 : 3/3 hits, 1,67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Ukraine 2 transports moved from 98 Sea Zone to 99 Sea Zone 2 artilleries and 2 infantry moved from Greece to 99 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Alexandria 2 artilleries moved from 98 Sea Zone to Alexandria 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Syria Italians take Syria from Neutral_Axis 1 infantry moved from Northern Italy to Southern Italy 1 destroyer moved from 95 Sea Zone to 98 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians regular : 1,33 Russians regular : 0,67 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 41 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Battle in Borneo Battle in 41 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win, taking Celebes from Japanese, taking Borneo from Japanese, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 marine moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 3 fighters moved from Kwangsi to Kiangsi Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 71 Sea Zone to 83 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Western Germany to France 2 mech_infantrys moved from France to Normandy Bordeaux 1 tactical_bomber moved from 110 Sea Zone to 105 Sea Zone 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bryansk 1 bomber moved from Southern Italy to Bryansk 1 armour and 1 mech_infantry moved from Poland to Western Ukraine 2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Southern Italy to Bryansk 1 infantry moved from Ukraine to Bryansk Combat - Germans Battle in 105 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 105 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Normandy Bordeaux Germans attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits, 2,50 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bryansk Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 armour, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns, 14 armour, 5 artilleries, 21 infantry and 5 mech_infantrys moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Bessarabia to Rostov 4 mech_infantrys moved from Eastern Poland to Ukraine 2 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Northern Italy to Southern Italy 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy 1 fighter moved from Normandy Bordeaux to 112 Sea Zone 1 tactical_bomber moved from 105 Sea Zone to 112 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 108 Sea Zone to 123 Sea Zone 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 2 artilleries and 2 infantry moved from 112 Sea Zone to Norway 4 infantry moved from Novgorod to Belarus 2 bombers moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Alexandria to Western Germany 1 tactical_bomber moved from Alexandria to Southern Italy Place Units - Germans 3 infantry placed in France 3 infantry placed in Southern France 3 artilleries placed in Ukraine 4 mech_infantrys placed in Germany 3 infantry placed in Novgorod 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Russians regular : 0,33 Germans regular : 0,83 British regular : -0,33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Tambov to Volgograd 3 fighters moved from Russia to Volgograd 1 mech_infantry moved from Yunnan to Kweichow 2 fighters moved from Yunnan to Kweichow 1 tactical_bomber moved from Yunnan to Kweichow Combat - Russians Battle in Kweichow Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Russians win, taking Kweichow from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 3 fighters and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 3 fighters and 2 infantry in Volgograd, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 3 fighters moved from Volgograd to Samara 1 aaGun moved from Russia to Vologda 1 artillery and 25 infantry moved from Russia to Vologda 2 aaGuns, 7 artilleries and 24 infantry moved from Tambov to Russia 3 fighters moved from Samara to Russia 1 infantry moved from Sikang to Szechwan 2 fighters and 1 tactical_bomber moved from Kweichow to Kiangsi 2 armour and 1 mech_infantry moved from Yunnan to Kiangsi 1 infantry moved from Persia to Eastern Persia Russians take Eastern Persia from Neutral_Allies 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Russians 1 artillery, 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUsCombat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : 0,67 Russians regular : 0,33 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 destroyers, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 armour moved from Urals to Timguska Japanese take Timguska from Russians 1 artillery moved from Dzavhan to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 armour moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Novosibirsk to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Chahar to Anhwe 1 infantry moved from Shantung to Anhwe 1 fighter moved from Kiangsu to Anhwe 2 bombers moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 battleship and 1 cruiser moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone Japanese take 42 Sea Zone from ANZAC 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 2 fighters moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo 3 fighters and 4 tactical_bombers moved from Caroline Islands to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Anhwe 1 submarine moved from 39 Sea Zone to 41 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 2/2 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 46 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 4 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 4 tactical_bombers in 46 Sea Zone, round 2 : 3/8 hits, 4,33 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 1 destroyer, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in 55 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 cruiser in 45 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Japanese and 1 cruiser owned by the Americans lost in 45 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 cruiser Battle in 41 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 41 Sea Zone ANZAC win with no units remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Anhwe Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 2 mech_infantrys Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 4/7 hits, 3,67 expected hits Chinese roll dice for 2 mech_infantrys in Anhwe, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Anhwe to 19 Sea Zone 2 bombers and 1 fighter moved from Anhwe to Kiangsu 2 infantry moved from Shantung to Kiangsu 3 fighters and 4 tactical_bombers moved from 46 Sea Zone to Caroline Islands 1 fighter moved from 55 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 fighter moved from 44 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 43 Sea Zone 4 carriers moved from 35 Sea Zone to 43 Sea Zone 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Siberia to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 3 infantry moved from Japan to 6 Sea Zone 2 aaGuns, 4 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone 2 aaGuns and 4 infantry moved from 19 Sea Zone to Kiangsu 1 carrier moved from 6 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 mech_infantry moved from Evenkiyskiy to Kansu 1 infantry moved from Suiyuyan to Chahar 1 artillery moved from Kansu to Suiyuyan Place Units - Japanese 3 infantry placed in Kiangsu 3 infantry placed in Shantung 1 fighter and 4 infantry placed in Japan 3 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUsCombat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : 0,67 Japanese regular : 1,00 ANZAC regular : 0,67 UK_Pacific regular : -0,33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 marine; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 1 destroyer moved from 103 Sea Zone to 104 Sea Zone 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 bomber moved from Gibraltar to 104 Sea Zone Combat - Americans Battle in 55 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 marine moved from Central United States to 101 Sea Zone 1 battleship, 1 destroyer and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 2 carriers and 3 transports moved from 91 Sea Zone to 92 Sea Zone 3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone 1 bomber moved from 104 Sea Zone to Gibraltar 2 tactical_bombers moved from Western United States to Hawaiian Islands 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 submarine moved from 81 Sea Zone to 98 Sea Zone 1 marine moved from 92 Sea Zone to Morocco 1 aaGun moved from Western United States to British Columbia Place Units - Americans 1 battleship and 1 destroyer placed in 101 Sea Zone 1 marine placed in Central United States 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 3 infantry moved from Kiangsi to Anhwe 1 fighter moved from Burma to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 2 : 0/5 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 1 fighter in Anhwe, round 4 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kiangsi Place Units - Chinese 3 artilleries placed in Kiangsi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 2 artilleries and 2 infantry moved from Persia to Iraq 1 mech_infantry moved from Egypt to Syria 1 bomber and 1 fighter moved from Egypt to Syria 2 fighters moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 4 mech_infantrys moved from Kiangsi to Shantung 2 fighters and 1 tactical_bomber moved from Kiangsi to Shantung Combat - British Battle in Shantung British attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber Japanese defend with 1 factory_minor and 3 infantry British roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Shantung, round 2 : 1/7 hits, 2,33 expected hits Japanese roll dice for 3 infantry in Shantung, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Shantung British roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Shantung, round 3 : 3/7 hits, 2,33 expected hits Japanese roll dice for 2 infantry in Shantung, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Shantung British win, taking Shantung from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 3 infantry Casualties for British: 2 mech_infantrys Battle in Iraq British attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 1/7 hits, 3,00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Iraq, round 3 : 5/5 hits, 2,33 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_Axis and 1 artillery owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 artillery and 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Syria British attack with 1 bomber, 1 fighter and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Syria, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Trigger Chinese Destroy Factories Shantung British: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Iraq to Egypt 1 bomber and 1 fighter moved from Syria to Egypt 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 battleship, 1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 battleship and 1 cruiser moved from 83 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Yunnan to Kiangsi 2 fighters and 1 tactical_bomber moved from Shantung to Kiangsi 1 aaGun, 1 armour and 1 mech_infantry moved from Burma to Yunnan 1 armour and 4 mech_infantrys moved from India to Yunnan 1 fighter moved from Gibraltar to Egypt 1 fighter moved from 92 Sea Zone to Gibraltar 1 armour and 1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba 1 armour moved from Alberta Saskatchewan Manitoba to Central United States Place Units - British 1 fighter placed in United Kingdom 1 artillery and 2 infantry placed in Egypt 1 artillery and 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,3,5,1 British collect 31 PUs (4 lost to blockades); end with 31 PUs Place Units - UK_Pacific 5 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2 UK_Pacific collect 13 PUs (3 lost to blockades); end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 5 mech_infantrysCombat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : -1,17 Italians regular : -0,33 Japanese regular : 1,33 Germans regular : -0,33 Neutral_Axis regular : 1,33 British regular : 0,67 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 armour moved from Rostov to Northwest Persia Italians take Northwest Persia from British 2 fighters moved from Alexandria to 96 Sea Zone 1 bomber moved from Ukraine to 96 Sea Zone 1 battleship, 2 cruisers and 2 transports moved from 98 Sea Zone to 97 Sea Zone Combat - Italians Italians creates battle in territory 98 Sea Zone Battle in Crete Battle in 96 Sea Zone Germans loiter and taunt; Italians attack with 1 bomber, 1 destroyer and 2 fighters Americans defend with 1 destroyer Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 bomber owned by the Italians lost in 96 Sea Zone Italians win, taking Crete from Neutral_Allies with 1 destroyer and 2 fighters remaining. Battle score for attacker is -4 Casualties for Italians: 1 bomber Casualties for Americans: 1 destroyer Non Combat Move - Italians 2 fighters moved from 96 Sea Zone to Alexandria 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 1 aaGun and 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer placed in 95 Sea Zone 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 15 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUsCombat Hit Differential Summary :
Americans regular : 0,67 Italians regular : 2,00 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 cruiser moved from 54 Sea Zone to 45 Sea Zone 1 marine moved from Dutch New Guinea to 45 Sea Zone 1 cruiser and 1 marine moved from 45 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 marine moved from 42 Sea Zone to Java 1 infantry and 1 marine moved from Queensland to 54 Sea Zone 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry and 1 marine moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 2 infantry and 2 marines Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 2 infantry and 2 marines in Java, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 infantry and 2 marines remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 cruiser and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French 1 destroyer moved from 83 Sea Zone to 91 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : -0,17 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 1 artillery and 2 infantry moved from Rostov to Volgograd 1 armour moved from Rostov to Samara Germans take Samara from Russians 1 mech_infantry moved from Rostov to Kazakhstan Germans take Kazakhstan from Russians 1 armour and 1 mech_infantry moved from Rostov to Volgograd Combat - Germans Battle in Volgograd Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Volgograd, round 2 : 3/5 hits, 1,50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns, 4 artilleries and 19 infantry moved from Rostov to Bryansk 1 armour, 1 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk 2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk 3 artilleries moved from Ukraine to Bryansk 2 mech_infantrys moved from Ukraine to Bryansk 1 armour moved from Rostov to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 1 armour moved from Rostov to Northwest Persia 7 armour moved from Rostov to Bryansk 1 mech_infantry moved from Rostov to Northwest Persia 4 armour and 3 mech_infantrys moved from Rostov to Northwest Persia 2 mech_infantrys moved from Ukraine to Bryansk 4 infantry moved from Belarus to Bryansk 3 infantry moved from Novgorod to Belarus 4 infantry moved from Finland to Karelia 2 artilleries and 2 infantry moved from Norway to 112 Sea Zone 2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy 3 infantry moved from Southern France to Northern Italy 2 mech_infantrys moved from Germany to Romania 1 aaGun moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 2 bombers moved from Ukraine to Southern Italy 1 tactical_bomber moved from Southern Italy to Alexandria 1 submarine moved from 96 Sea Zone to 93 Sea Zone Place Units - Germans 1 carrier placed in 112 Sea Zone 1 destroyer placed in 93 Sea Zone 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 1 armour and 2 fighters placed in Western Germany 2 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1 Germans collect 63 PUs (1 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUsCombat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 1,50 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Kweichow to Hopei 2 fighters and 1 tactical_bomber moved from Kiangsi to Hopei 2 infantry moved from Russia to Samara 3 fighters moved from Russia to Samara 1 infantry moved from Vologda to Urals Russians take Urals from Japanese 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Japanese 1 submarine moved from 93 Sea Zone to 91 Sea Zone Combat - Russians Battle in Hopei Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 3/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Russians win, taking Hopei from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Samara Russians attack with 3 fighters and 2 infantry Germans defend with 1 armour Russians roll dice for 3 fighters and 2 infantry in Samara, round 2 : 1/5 hits, 1,83 expected hits Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Samara Russians win, taking Samara from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 3 fighters moved from Samara to Russia 1 aaGun, 1 artillery and 23 infantry moved from Vologda to Russia 1 infantry moved from Eastern Persia to Persia 2 fighters and 1 tactical_bomber moved from Hopei to Kiangsi Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUsCombat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : -0,50 Russians regular : 0,33 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from 19 Sea Zone to Anhwe 1 fighter moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Shantung 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Shantung 1 bomber moved from Kiangsu to Shantung 1 bomber moved from Kiangsu to Anhwe 1 mech_infantry moved from Kansu to Novosibirsk 1 armour moved from Timguska to Novosibirsk 1 destroyer moved from 46 Sea Zone to 42 Sea Zone 3 fighters and 2 tactical_bombers moved from 43 Sea Zone to 42 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes Combat - Japanese Battle in Celebes Battle in 41 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Celebes from ANZAC, taking 41 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shantung Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 mech_infantrys Japanese roll dice for 1 battleship and 1 cruiser in Shantung, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 2/5 hits, 2,17 expected hits Chinese roll dice for 2 mech_infantrys in Shantung, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the British lost in Shantung Japanese win, taking Shantung from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Battle in Novosibirsk Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Anhwe Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 2,00 expected hits Chinese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in 42 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers ANZAC defend with 1 cruiser and 2 transports Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/6 hits, 3,17 expected hits ANZAC roll dice for 1 cruiser and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC lost in 42 Sea Zone 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26 Casualties for ANZAC: 1 cruiser and 2 transports Non Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 battleship, 4 carriers and 1 cruiser moved from 43 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Shantung to 19 Sea Zone 1 bomber moved from Shantung to Japan 1 bomber moved from Anhwe to Japan 1 artillery moved from Tsagaan Olom to Kansu 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 aaGun and 3 infantry moved from Japan to 6 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 3 infantry moved from 19 Sea Zone to Kiangsu 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier and 2 submarines placed in 6 Sea Zone 3 artilleries placed in Kiangsu 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUsCombat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : -3,17 ANZAC regular : -0,50 Russians regular : -0,33 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 4 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 1 submarine moved from 98 Sea Zone to 96 Sea Zone 2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone 1 fighter moved from 92 Sea Zone to 94 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 bomber moved from Gibraltar to 94 Sea Zone 1 armour moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Libya to Tunisia Combat - Americans Battle in 96 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 94 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Italians defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 bomber and 1 fighter moved from 94 Sea Zone to 98 Sea Zone 1 fighter moved from 98 Sea Zone to Egypt 1 bomber moved from 98 Sea Zone to Persia 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 artillery, 3 infantry, 3 marines and 2 mech_infantrys moved from Morocco to Algeria 1 battleship moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 104 Sea Zone to 92 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java 4 fighters and 1 tactical_bomber moved from 42 Sea Zone to Java 1 battleship, 3 carriers and 1 cruiser moved from 54 Sea Zone to 63 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to New Zealand 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 63 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 carrier and 1 submarine placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 carrier and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Kiangsi to Anhwe 1 fighter moved from Kiangsi to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kiangsi Place Units - Chinese 2 artilleries and 1 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 3 fighters; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 3 mech_infantrys moved from Kiangsi to Shantung 2 fighters and 1 tactical_bomber moved from Kiangsi to Shantung 1 infantry moved from Ethiopia to British Somaliland British take British Somaliland from Italians 1 infantry moved from French Equatorial Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 bomber moved from Egypt to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Shantung British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Shantung, round 2 : 2/6 hits, 2,17 expected hits Japanese roll dice for 2 infantry in Shantung, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Shantung British win, taking Shantung from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for British: 2 mech_infantrys Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shantung to Kiangsi 2 armour and 5 mech_infantrys moved from Yunnan to Kiangsi 1 aaGun moved from Yunnan to Shan State 5 mech_infantrys moved from India to Eastern Persia 1 artillery moved from Iraq to Persia 1 mech_infantry moved from Syria to Persia 4 fighters and 1 tactical_bomber moved from Egypt to Persia 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 bomber moved from 99 Sea Zone to Persia 1 infantry moved from Morocco to Algeria 1 battleship and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia Place Units - British 3 fighters placed in Persia Turn Complete - British British collect 36 PUs; end with 37 PUs Place Units - UK_Pacific 5 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Some Units in India change ownership: 5 mech_infantrysCombat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : 0,17 Japanese regular : 2,67 Italians regular : -0,67 British regular : -0,17 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus Combat - Italians Battle in Cyprus Battle in 94 Sea Zone Italians attack with 1 destroyer and 1 fighter Americans defend with 1 destroyer Italians roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 destroyer in 94 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 94 Sea Zone Italians win, taking Cyprus from British with 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 destroyer Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 fighter moved from 94 Sea Zone to Alexandria 1 cruiser moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Alexandria Place Units - Italians 3 infantry placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Italians to Caucasus: 1 armour EDIT: Removing units owned by Italians from Northwest Persia: 1 armour EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUsCombat Hit Differential Summary :
Americans regular : 0,33 Italians regular : -0,67 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 54 Sea Zone to 63 Sea Zone Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5 ANZAC collect 15 PUs (3 lost to blockades); end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 destroyer, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Volgograd to Samara 2 bombers moved from Southern Italy to Samara 1 mech_infantry moved from Northwest Persia to Iraq Germans take Iraq from British 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians Combat - GermansCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 destroyer, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Volgograd to Samara 2 bombers moved from Southern Italy to Samara 1 mech_infantry moved from Northwest Persia to Iraq Germans take Iraq from British 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians Combat - Germans Battle in 110 Sea Zone Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers French defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits French roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 110 Sea Zone Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Samara Germans attack with 1 artillery, 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Samara, round 2 : 3/5 hits, 2,17 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 aaGun and 3 artilleries moved from Ukraine to Bryansk 2 mech_infantrys moved from Romania to Ukraine 1 mech_infantry moved from Kazakhstan to Rostov 6 armour and 4 mech_infantrys moved from Northwest Persia to Rostov 3 mech_infantrys moved from Novgorod to Bryansk 3 infantry moved from Belarus to Bryansk 2 bombers moved from Samara to Volgograd 2 fighters and 2 tactical_bombers moved from Alexandria to Ukraine 1 aaGun and 5 infantry moved from France to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone Place Units - Germans 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 2 fighters placed in Novgorod 3 infantry placed in Normandy Bordeaux 2 bombers placed in Western Germany 1 destroyer placed in 93 Sea Zone Turn Complete - Germans Germans collect 67 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUsCombat Hit Differential Summary :
French regular : -0,33 Russians regular : 0,33 Germans regular : 1,50 -
I assumed no scramble. I think this is ok?
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Samara 3 fighters moved from Russia to Samara 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 mech_infantry moved from Hopei to Chahar 2 fighters and 1 tactical_bomber moved from Kiangsi to Chahar 1 infantry moved from Persia to Northwest Persia Russians take Northwest Persia from Italians Combat - Russians Battle in Chahar Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Chahar Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Samara Russians attack with 3 fighters and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 3 fighters and 2 infantry in Samara, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 3 fighters moved from Samara to Russia 2 fighters and 1 tactical_bomber moved from Chahar to Kiangsi 1 infantry moved from Szechwan to Yunnan 1 submarine moved from 91 Sea Zone to 92 Sea Zone Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 6 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUsCombat Hit Differential Summary :
Japanese regular : 0,67 Germans regular : 0,33 Russians regular : 0,33 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 bomber, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Shantung 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shensi to Hopei Japanese take Hopei from Chinese 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 2 bombers moved from Japan to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Anhwe 1 fighter moved from 19 Sea Zone to Shantung 1 tactical_bomber moved from 6 Sea Zone to Shantung Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 2 transports; ANZAC defend with 1 transport 1 transport owned by the ANZAC and 2 transports owned by the Americans lost in 42 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Americans: 2 transports Casualties for ANZAC: 1 transport Battle in Shantung Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 battleship and 1 cruiser in Shantung, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Anhwe Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 44 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in 25 Sea Zone Japanese attack with 2 bombers and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 bombers moved from 25 Sea Zone to Japan 2 transports moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 fighter and 1 tactical_bomber moved from Shantung to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to 19 Sea Zone 1 artillery moved from Suiyuyan to Chahar 1 mech_infantry moved from Novosibirsk to Shensi 1 armour moved from Novosibirsk to Suiyuyan 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 3 fighters and 2 tactical_bombers moved from 44 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Borneo 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 carrier moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from Japan to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone Place Units - Japanese 3 submarines placed in 6 Sea Zone 1 bomber placed in Japan 3 infantry placed in Kiangsu 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUsCombat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -0,33 Japanese regular : -0,50 ANZAC regular : 0,67





