The second game of OOB between us. first was an epic battle that went 12 rounds and ended in a VC snipe. The bid goes as follows:
ftrs Malta and Scotland. Subs 106 & 98, DD 91, Mech Burma & Egypt. Art Sudan
L22 BM SC (Allies+18) vs AetV (Axis) game 1
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@aequitas-et-veritas The UK fighter is on a UK AC in sz 91.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to 100 Sea Zone 2 armour moved from Bessarabia to Rostov 1 bomber moved from 100 Sea Zone to Rostov Combat - Italians Battle in Rostov Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Rostov, round 2 : 3/3 hits, 1,67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Ukraine 2 transports moved from 98 Sea Zone to 99 Sea Zone 2 artilleries and 2 infantry moved from Greece to 99 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Alexandria 2 artilleries moved from 98 Sea Zone to Alexandria 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Syria Italians take Syria from Neutral_Axis 1 infantry moved from Northern Italy to Southern Italy 1 destroyer moved from 95 Sea Zone to 98 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians regular : 1,33 Russians regular : 0,67
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 marine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 41 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 infantry moved from Queensland to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Battle in Borneo Battle in 41 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win, taking Celebes from Japanese, taking Borneo from Japanese, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 marine moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 3 fighters moved from Kwangsi to Kiangsi Place Units - ANZAC 2 transports placed in 54 Sea Zone 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 71 Sea Zone to 83 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 destroyer, 9 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Western Germany to France 2 mech_infantrys moved from France to Normandy Bordeaux 1 tactical_bomber moved from 110 Sea Zone to 105 Sea Zone 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 1 infantry moved from Eastern Poland to Western Ukraine 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bryansk 1 bomber moved from Southern Italy to Bryansk 1 armour and 1 mech_infantry moved from Poland to Western Ukraine 2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Southern Italy to Bryansk 1 infantry moved from Ukraine to Bryansk Combat - Germans Battle in 105 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 105 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Normandy Bordeaux Germans attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber British defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits, 2,50 expected hits British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bryansk Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 armour, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns, 14 armour, 5 artilleries, 21 infantry and 5 mech_infantrys moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Bessarabia to Rostov 4 mech_infantrys moved from Eastern Poland to Ukraine 2 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Western Germany to Northern Italy 1 infantry moved from Northern Italy to Southern Italy 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy 1 fighter moved from Normandy Bordeaux to 112 Sea Zone 1 tactical_bomber moved from 105 Sea Zone to 112 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 submarine moved from 108 Sea Zone to 123 Sea Zone 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 2 artilleries and 2 infantry moved from 112 Sea Zone to Norway 4 infantry moved from Novgorod to Belarus 2 bombers moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Alexandria to Western Germany 1 tactical_bomber moved from Alexandria to Southern Italy Place Units - Germans 3 infantry placed in France 3 infantry placed in Southern France 3 artilleries placed in Ukraine 4 mech_infantrys placed in Germany 3 infantry placed in Novgorod 1 destroyer placed in 112 Sea Zone Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0,33 Germans regular : 0,83 British regular : -0,33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Tambov to Volgograd 3 fighters moved from Russia to Volgograd 1 mech_infantry moved from Yunnan to Kweichow 2 fighters moved from Yunnan to Kweichow 1 tactical_bomber moved from Yunnan to Kweichow Combat - Russians Battle in Kweichow Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Russians win, taking Kweichow from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Volgograd Russians attack with 3 fighters and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 3 fighters and 2 infantry in Volgograd, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 3 fighters moved from Volgograd to Samara 1 aaGun moved from Russia to Vologda 1 artillery and 25 infantry moved from Russia to Vologda 2 aaGuns, 7 artilleries and 24 infantry moved from Tambov to Russia 3 fighters moved from Samara to Russia 1 infantry moved from Sikang to Szechwan 2 fighters and 1 tactical_bomber moved from Kweichow to Kiangsi 2 armour and 1 mech_infantry moved from Yunnan to Kiangsi 1 infantry moved from Persia to Eastern Persia Russians take Eastern Persia from Neutral_Allies 1 submarine moved from 91 Sea Zone to 93 Sea Zone Place Units - Russians 1 artillery, 8 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : 0,67 Russians regular : 0,33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 destroyers, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Evenkiyskiy to Urals Japanese take Urals from Russians 1 armour moved from Urals to Timguska Japanese take Timguska from Russians 1 artillery moved from Dzavhan to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 armour moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 armour moved from Novosibirsk to Tsinghai Japanese take Tsinghai from Chinese 1 artillery moved from Chahar to Anhwe 1 infantry moved from Shantung to Anhwe 1 fighter moved from Kiangsu to Anhwe 2 bombers moved from Kiangsu to Anhwe 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 battleship and 1 cruiser moved from 35 Sea Zone to 43 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 44 Sea Zone to 42 Sea Zone Japanese take 42 Sea Zone from ANZAC 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 2 fighters moved from 35 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo 3 fighters and 4 tactical_bombers moved from Caroline Islands to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Anhwe 1 submarine moved from 39 Sea Zone to 41 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Borneo, round 2 : 2/2 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 46 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 4 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 4 tactical_bombers in 46 Sea Zone, round 2 : 3/8 hits, 4,33 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 1 destroyer, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in 55 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 45 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 cruiser Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 cruiser in 45 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 fighter owned by the Japanese and 1 cruiser owned by the Americans lost in 45 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 cruiser Battle in 41 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 41 Sea Zone ANZAC win with no units remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Anhwe Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 2 mech_infantrys Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 4/7 hits, 3,67 expected hits Chinese roll dice for 2 mech_infantrys in Anhwe, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the British lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Anhwe to 19 Sea Zone 2 bombers and 1 fighter moved from Anhwe to Kiangsu 2 infantry moved from Shantung to Kiangsu 3 fighters and 4 tactical_bombers moved from 46 Sea Zone to Caroline Islands 1 fighter moved from 55 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 fighter moved from 44 Sea Zone to 43 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 43 Sea Zone 4 carriers moved from 35 Sea Zone to 43 Sea Zone 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from Siberia to 5 Sea Zone 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun and 3 infantry moved from Japan to 6 Sea Zone 2 aaGuns, 4 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone 2 aaGuns and 4 infantry moved from 19 Sea Zone to Kiangsu 1 carrier moved from 6 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 mech_infantry moved from Evenkiyskiy to Kansu 1 infantry moved from Suiyuyan to Chahar 1 artillery moved from Kansu to Suiyuyan Place Units - Japanese 3 infantry placed in Kiangsu 3 infantry placed in Shantung 1 fighter and 4 infantry placed in Japan 3 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : 0,67 Japanese regular : 1,00 ANZAC regular : 0,67 UK_Pacific regular : -0,33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 1 marine; Remaining resources: 0 PUs; Combat Move - Americans 1 armour moved from Morocco to Tunisia Americans take Algeria from Italians Americans take Tunisia from Italians 1 destroyer moved from 103 Sea Zone to 104 Sea Zone 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 bomber moved from Gibraltar to 104 Sea Zone Combat - Americans Battle in 55 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/6 hits, 3,00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 cruiser and 1 marine moved from 91 Sea Zone to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 marine moved from Central United States to 101 Sea Zone 1 battleship, 1 destroyer and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 2 carriers and 3 transports moved from 91 Sea Zone to 92 Sea Zone 3 fighters and 1 tactical_bomber moved from 104 Sea Zone to 92 Sea Zone 1 bomber moved from 104 Sea Zone to Gibraltar 2 tactical_bombers moved from Western United States to Hawaiian Islands 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 submarine moved from 81 Sea Zone to 98 Sea Zone 1 marine moved from 92 Sea Zone to Morocco 1 aaGun moved from Western United States to British Columbia Place Units - Americans 1 battleship and 1 destroyer placed in 101 Sea Zone 1 marine placed in Central United States 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 3 infantry moved from Kiangsi to Anhwe 1 fighter moved from Burma to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery, 1 fighter and 3 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 2 : 0/5 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 1 fighter in Anhwe, round 4 : 2/2 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -2 Casualties for Chinese: 3 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kiangsi Place Units - Chinese 3 artilleries placed in Kiangsi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 2 artilleries and 2 infantry moved from Persia to Iraq 1 mech_infantry moved from Egypt to Syria 1 bomber and 1 fighter moved from Egypt to Syria 2 fighters moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 infantry moved from Anglo Egyptian Sudan to Kenya British take Kenya from Italians 4 mech_infantrys moved from Kiangsi to Shantung 2 fighters and 1 tactical_bomber moved from Kiangsi to Shantung Combat - British Battle in Shantung British attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber Japanese defend with 1 factory_minor and 3 infantry British roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Shantung, round 2 : 1/7 hits, 2,33 expected hits Japanese roll dice for 3 infantry in Shantung, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Japanese lost in Shantung British roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Shantung, round 3 : 3/7 hits, 2,33 expected hits Japanese roll dice for 2 infantry in Shantung, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Shantung British win, taking Shantung from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 3 infantry Casualties for British: 2 mech_infantrys Battle in Iraq British attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 1/7 hits, 3,00 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Iraq, round 3 : 5/5 hits, 2,33 expected hits Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Neutral_Axis and 1 artillery owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 artillery and 2 infantry Casualties for Neutral_Axis: 3 infantry Battle in Syria British attack with 1 bomber, 1 fighter and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Syria, round 2 : 2/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Trigger Chinese Destroy Factories Shantung British: has removed 1 factory_minor owned by Chinese in Shantung Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Iraq to Egypt 1 bomber and 1 fighter moved from Syria to Egypt 1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 1 battleship, 1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 battleship and 1 cruiser moved from 83 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Yunnan to Kiangsi 2 fighters and 1 tactical_bomber moved from Shantung to Kiangsi 1 aaGun, 1 armour and 1 mech_infantry moved from Burma to Yunnan 1 armour and 4 mech_infantrys moved from India to Yunnan 1 fighter moved from Gibraltar to Egypt 1 fighter moved from 92 Sea Zone to Gibraltar 1 armour and 1 infantry moved from British Columbia to Alberta Saskatchewan Manitoba 1 armour moved from Alberta Saskatchewan Manitoba to Central United States Place Units - British 1 fighter placed in United Kingdom 1 artillery and 2 infantry placed in Egypt 1 artillery and 2 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,3,5,1 British collect 31 PUs (4 lost to blockades); end with 31 PUs Place Units - UK_Pacific 5 mech_infantrys placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2 UK_Pacific collect 13 PUs (3 lost to blockades); end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 5 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : -1,17 Italians regular : -0,33 Japanese regular : 1,33 Germans regular : -0,33 Neutral_Axis regular : 1,33 British regular : 0,67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from Greece to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 armour moved from Rostov to Northwest Persia Italians take Northwest Persia from British 2 fighters moved from Alexandria to 96 Sea Zone 1 bomber moved from Ukraine to 96 Sea Zone 1 battleship, 2 cruisers and 2 transports moved from 98 Sea Zone to 97 Sea Zone Combat - Italians Italians creates battle in territory 98 Sea Zone Battle in Crete Battle in 96 Sea Zone Germans loiter and taunt; Italians attack with 1 bomber, 1 destroyer and 2 fighters Americans defend with 1 destroyer Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 96 Sea Zone, round 2 : 4/4 hits, 2,00 expected hits Americans roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 bomber owned by the Italians lost in 96 Sea Zone Italians win, taking Crete from Neutral_Allies with 1 destroyer and 2 fighters remaining. Battle score for attacker is -4 Casualties for Italians: 1 bomber Casualties for Americans: 1 destroyer Non Combat Move - Italians 2 fighters moved from 96 Sea Zone to Alexandria 1 destroyer moved from 98 Sea Zone to 94 Sea Zone 1 aaGun and 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer placed in 95 Sea Zone 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 15 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Italians regular : 2,00
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 cruiser, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 cruiser moved from 54 Sea Zone to 45 Sea Zone 1 marine moved from Dutch New Guinea to 45 Sea Zone 1 cruiser and 1 marine moved from 45 Sea Zone to 42 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 marine moved from 42 Sea Zone to Java 1 infantry and 1 marine moved from Queensland to 54 Sea Zone 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry and 1 marine moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 2 infantry and 2 marines Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0,50 expected hits ANZAC roll dice for 2 infantry and 2 marines in Java, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java ANZAC win, taking Java from Japanese with 1 infantry and 2 marines remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 cruiser and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French 1 fighter moved from United Kingdom to Gibraltar Non Combat Move - French 1 destroyer moved from 83 Sea Zone to 91 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : -0,17
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 1 artillery and 2 infantry moved from Rostov to Volgograd 1 armour moved from Rostov to Samara Germans take Samara from Russians 1 mech_infantry moved from Rostov to Kazakhstan Germans take Kazakhstan from Russians 1 armour and 1 mech_infantry moved from Rostov to Volgograd Combat - Germans Battle in Volgograd Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Volgograd, round 2 : 3/5 hits, 1,50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns, 4 artilleries and 19 infantry moved from Rostov to Bryansk 1 armour, 1 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk 2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk 3 artilleries moved from Ukraine to Bryansk 2 mech_infantrys moved from Ukraine to Bryansk 1 armour moved from Rostov to Northwest Persia 1 mech_infantry moved from Caucasus to Northwest Persia 1 armour moved from Rostov to Northwest Persia 7 armour moved from Rostov to Bryansk 1 mech_infantry moved from Rostov to Northwest Persia 4 armour and 3 mech_infantrys moved from Rostov to Northwest Persia 2 mech_infantrys moved from Ukraine to Bryansk 4 infantry moved from Belarus to Bryansk 3 infantry moved from Novgorod to Belarus 4 infantry moved from Finland to Karelia 2 artilleries and 2 infantry moved from Norway to 112 Sea Zone 2 artilleries and 2 infantry moved from 112 Sea Zone to Western Germany 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy 3 infantry moved from Southern France to Northern Italy 2 mech_infantrys moved from Germany to Romania 1 aaGun moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone 2 bombers moved from Ukraine to Southern Italy 1 tactical_bomber moved from Southern Italy to Alexandria 1 submarine moved from 96 Sea Zone to 93 Sea Zone Place Units - Germans 1 carrier placed in 112 Sea Zone 1 destroyer placed in 93 Sea Zone 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 1 armour and 2 fighters placed in Western Germany 2 infantry placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1 Germans collect 63 PUs (1 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 1,50
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Kweichow to Hopei 2 fighters and 1 tactical_bomber moved from Kiangsi to Hopei 2 infantry moved from Russia to Samara 3 fighters moved from Russia to Samara 1 infantry moved from Vologda to Urals Russians take Urals from Japanese 1 infantry moved from Vologda to Novosibirsk Russians take Novosibirsk from Japanese 1 submarine moved from 93 Sea Zone to 91 Sea Zone Combat - Russians Battle in Hopei Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 3/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Russians win, taking Hopei from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Samara Russians attack with 3 fighters and 2 infantry Germans defend with 1 armour Russians roll dice for 3 fighters and 2 infantry in Samara, round 2 : 1/5 hits, 1,83 expected hits Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Samara Russians win, taking Samara from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 3 fighters moved from Samara to Russia 1 aaGun, 1 artillery and 23 infantry moved from Vologda to Russia 1 infantry moved from Eastern Persia to Persia 2 fighters and 1 tactical_bomber moved from Hopei to Kiangsi Place Units - Russians 6 infantry placed in Russia Turn Complete - Russians Russians collect 7 PUs; end with 7 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 10 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : -0,50 Russians regular : 0,33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from Kiangsu to Anhwe 1 tactical_bomber moved from 19 Sea Zone to Anhwe 1 fighter moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Shantung 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Shantung 1 bomber moved from Kiangsu to Shantung 1 bomber moved from Kiangsu to Anhwe 1 mech_infantry moved from Kansu to Novosibirsk 1 armour moved from Timguska to Novosibirsk 1 destroyer moved from 46 Sea Zone to 42 Sea Zone 3 fighters and 2 tactical_bombers moved from 43 Sea Zone to 42 Sea Zone 1 artillery moved from Borneo to 43 Sea Zone 1 artillery and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes Combat - Japanese Battle in Celebes Battle in 41 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win, taking Celebes from ANZAC, taking 41 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shantung Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 mech_infantrys Japanese roll dice for 1 battleship and 1 cruiser in Shantung, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 2/5 hits, 2,17 expected hits Chinese roll dice for 2 mech_infantrys in Shantung, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the British lost in Shantung Japanese win, taking Shantung from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Battle in Novosibirsk Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Anhwe Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/4 hits, 2,00 expected hits Chinese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery Battle in 42 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers ANZAC defend with 1 cruiser and 2 transports Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/6 hits, 3,17 expected hits ANZAC roll dice for 1 cruiser and 2 transports in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the ANZAC lost in 42 Sea Zone 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26 Casualties for ANZAC: 1 cruiser and 2 transports Non Combat Move - Japanese 3 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 battleship, 4 carriers and 1 cruiser moved from 43 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Shantung to 19 Sea Zone 1 bomber moved from Shantung to Japan 1 bomber moved from Anhwe to Japan 1 artillery moved from Tsagaan Olom to Kansu 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 aaGun and 3 infantry moved from Japan to 6 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 3 infantry moved from 19 Sea Zone to Kiangsu 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier and 2 submarines placed in 6 Sea Zone 3 artilleries placed in Kiangsu 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : -3,17 ANZAC regular : -0,50 Russians regular : -0,33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 carriers, 4 fighters and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 55 Sea Zone to 42 Sea Zone 1 submarine moved from 98 Sea Zone to 96 Sea Zone 2 fighters and 1 tactical_bomber moved from 92 Sea Zone to 96 Sea Zone 1 fighter moved from 92 Sea Zone to 94 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 bomber moved from Gibraltar to 94 Sea Zone 1 armour moved from Tunisia to Libya Americans take Libya from Italians 1 armour moved from Libya to Tunisia Combat - Americans Battle in 96 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 94 Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Italians defend with 1 destroyer Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 bomber and 1 fighter moved from 94 Sea Zone to 98 Sea Zone 1 fighter moved from 98 Sea Zone to Egypt 1 bomber moved from 98 Sea Zone to Persia 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Algeria 1 artillery, 3 infantry, 3 marines and 2 mech_infantrys moved from Morocco to Algeria 1 battleship moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 104 Sea Zone to 92 Sea Zone 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 3 infantry moved from 42 Sea Zone to Java 4 fighters and 1 tactical_bomber moved from 42 Sea Zone to Java 1 battleship, 3 carriers and 1 cruiser moved from 54 Sea Zone to 63 Sea Zone 2 tactical_bombers moved from Hawaiian Islands to New Zealand 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 63 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 1 carrier and 1 submarine placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 carrier and 1 submarine placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Kiangsi to Anhwe 1 fighter moved from Kiangsi to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Anhwe, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Kiangsi Place Units - Chinese 2 artilleries and 1 infantry placed in Kiangsi Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 3 fighters; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 3 mech_infantrys moved from Kiangsi to Shantung 2 fighters and 1 tactical_bomber moved from Kiangsi to Shantung 1 infantry moved from Ethiopia to British Somaliland British take British Somaliland from Italians 1 infantry moved from French Equatorial Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 bomber moved from Egypt to 99 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Shantung British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Shantung, round 2 : 2/6 hits, 2,17 expected hits Japanese roll dice for 2 infantry in Shantung, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Shantung British win, taking Shantung from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for British: 2 mech_infantrys Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shantung to Kiangsi 2 armour and 5 mech_infantrys moved from Yunnan to Kiangsi 1 aaGun moved from Yunnan to Shan State 5 mech_infantrys moved from India to Eastern Persia 1 artillery moved from Iraq to Persia 1 mech_infantry moved from Syria to Persia 4 fighters and 1 tactical_bomber moved from Egypt to Persia 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 bomber moved from 99 Sea Zone to Persia 1 infantry moved from Morocco to Algeria 1 battleship and 1 cruiser moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia Place Units - British 3 fighters placed in Persia Turn Complete - British British collect 36 PUs; end with 37 PUs Place Units - UK_Pacific 5 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Some Units in India change ownership: 5 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : 0,17 Japanese regular : 2,67 Italians regular : -0,67 British regular : -0,17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 94 Sea Zone 1 fighter moved from Southern Italy to 94 Sea Zone 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus Combat - Italians Battle in Cyprus Battle in 94 Sea Zone Italians attack with 1 destroyer and 1 fighter Americans defend with 1 destroyer Italians roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Americans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 destroyer in 94 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 94 Sea Zone Italians win, taking Cyprus from British with 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 destroyer Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 fighter moved from 94 Sea Zone to Alexandria 1 cruiser moved from 97 Sea Zone to 94 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Alexandria Place Units - Italians 3 infantry placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Italians to Caucasus: 1 armour EDIT: Removing units owned by Italians from Northwest Persia: 1 armour EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Americans regular : 0,33 Italians regular : -0,67
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 3 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 54 Sea Zone to 63 Sea Zone Place Units - ANZAC 3 fighters placed in Queensland Turn Complete - ANZAC Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5 ANZAC collect 15 PUs (3 lost to blockades); end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 destroyer moved from 104 Sea Zone to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 destroyer, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Volgograd to Samara 2 bombers moved from Southern Italy to Samara 1 mech_infantry moved from Northwest Persia to Iraq Germans take Iraq from British 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians Combat - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 destroyer, 2 fighters, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Volgograd to Samara 2 bombers moved from Southern Italy to Samara 1 mech_infantry moved from Northwest Persia to Iraq Germans take Iraq from British 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians Combat - Germans Battle in 110 Sea Zone Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers French defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits French roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 110 Sea Zone Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Samara Germans attack with 1 artillery, 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Samara, round 2 : 3/5 hits, 2,17 expected hits Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 armour and 1 mech_infantry moved from Volgograd to Bryansk 1 aaGun and 3 artilleries moved from Ukraine to Bryansk 2 mech_infantrys moved from Romania to Ukraine 1 mech_infantry moved from Kazakhstan to Rostov 6 armour and 4 mech_infantrys moved from Northwest Persia to Rostov 3 mech_infantrys moved from Novgorod to Bryansk 3 infantry moved from Belarus to Bryansk 2 bombers moved from Samara to Volgograd 2 fighters and 2 tactical_bombers moved from Alexandria to Ukraine 1 aaGun and 5 infantry moved from France to Normandy Bordeaux 2 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone Place Units - Germans 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 2 fighters placed in Novgorod 3 infantry placed in Normandy Bordeaux 2 bombers placed in Western Germany 1 destroyer placed in 93 Sea Zone Turn Complete - Germans Germans collect 67 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
French regular : -0,33 Russians regular : 0,33 Germans regular : 1,50
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I assumed no scramble. I think this is ok?
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Russians Russians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Samara 3 fighters moved from Russia to Samara 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 mech_infantry moved from Hopei to Chahar 2 fighters and 1 tactical_bomber moved from Kiangsi to Chahar 1 infantry moved from Persia to Northwest Persia Russians take Northwest Persia from Italians Combat - Russians Battle in Chahar Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Chahar, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Chahar Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 infantry Battle in Samara Russians attack with 3 fighters and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 3 fighters and 2 infantry in Samara, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 3 fighters moved from Samara to Russia 2 fighters and 1 tactical_bomber moved from Chahar to Kiangsi 1 infantry moved from Szechwan to Yunnan 1 submarine moved from 91 Sea Zone to 92 Sea Zone Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 6 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67 Germans regular : 0,33 Russians regular : 0,33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 bomber, 7 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Shantung 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Shensi to Hopei Japanese take Hopei from Chinese 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone 2 bombers moved from Japan to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Anhwe 1 fighter moved from 19 Sea Zone to Shantung 1 tactical_bomber moved from 6 Sea Zone to Shantung Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 2 transports; ANZAC defend with 1 transport 1 transport owned by the ANZAC and 2 transports owned by the Americans lost in 42 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 21 Casualties for Americans: 2 transports Casualties for ANZAC: 1 transport Battle in Shantung Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 battleship and 1 cruiser in Shantung, round 2 : 0/2 hits, 1,17 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shantung, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Shantung Japanese win, taking Shantung from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Anhwe Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 artillery in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 44 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 destroyer Battle in 25 Sea Zone Japanese attack with 2 bombers and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 2 bombers moved from 25 Sea Zone to Japan 2 transports moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 fighter and 1 tactical_bomber moved from Shantung to 19 Sea Zone 1 fighter and 1 tactical_bomber moved from Anhwe to 19 Sea Zone 1 artillery moved from Suiyuyan to Chahar 1 mech_infantry moved from Novosibirsk to Shensi 1 armour moved from Novosibirsk to Suiyuyan 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 3 fighters and 2 tactical_bombers moved from 44 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Borneo 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 6 Sea Zone to 33 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Kiangsu 1 carrier moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from Japan to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone Place Units - Japanese 3 submarines placed in 6 Sea Zone 1 bomber placed in Japan 3 infantry placed in Kiangsu 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33 Americans regular : -0,33 Japanese regular : -0,50 ANZAC regular : 0,67