Wizmark (X) vs Odonis (L) G2

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Vologda
            1 tactical_bomber moved from Russia to Vologda
            1 fighter moved from Russia to Smolensk
            2 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Volgograd
            1 armour moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 4 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Volgograd
                Russians attack with 1 armour and 1 fighter
                Germans defend with 1 armour and 1 factory_minor
                    Russians roll dice for 1 armour and 1 fighter in Volgograd, round 2 : 2/2 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Vologda
                Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry and 1 mech_infantry
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Vologda, round 3 : 3/3 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            1 fighter moved from Tambov to Russia
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Volgograd to Russia
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.17
    Russians : 1.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 submarine moved from 44 Sea Zone to 42 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Libya to Tobruk
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 destroyer, 1 factory_minor, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from French Indo China to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
            2 armour moved from Shensi to Tsinghai
            1 mech_infantry moved from Hopei to Tsinghai
            1 tactical_bomber moved from Yunnan to Tsinghai
            1 submarine moved from 6 Sea Zone to 3 Sea Zone
            1 artillery and 1 infantry moved from Shan State to Burma
            1 infantry moved from Szechwan to Sikang
            1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            1 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Chahar to Shensi
            1 mech_infantry moved from Shantung to Hopei
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 bomber moved from French Indo China to Kansu
            1 artillery moved from Suiyuyan to Kansu
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 bomber moved from French Indo China to 42 Sea Zone
            1 tactical_bomber moved from French Indo China to Borneo
            1 fighter moved from 36 Sea Zone to Borneo
            3 fighters and 1 tactical_bomber moved from French Indo China to Burma
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 destroyer, 1 factory_minor, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from French Indo China to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
            2 armour moved from Shensi to Tsinghai
            1 mech_infantry moved from Hopei to Tsinghai
            1 tactical_bomber moved from Yunnan to Tsinghai
            1 submarine moved from 6 Sea Zone to 3 Sea Zone
            1 artillery and 1 infantry moved from Shan State to Burma
            1 infantry moved from Szechwan to Sikang
            1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            1 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Chahar to Shensi
            1 mech_infantry moved from Shantung to Hopei
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 bomber moved from French Indo China to Kansu
            1 artillery moved from Suiyuyan to Kansu
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 bomber moved from French Indo China to 42 Sea Zone
            1 tactical_bomber moved from French Indo China to Borneo
            1 fighter moved from 36 Sea Zone to Borneo
            3 fighters and 1 tactical_bomber moved from French Indo China to Burma
    
        Combat - Japanese
            Battle in 3 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 3 Sea Zone
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Borneo
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 : 3/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Kansu
                Japanese attack with 1 artillery and 1 bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 bomber in Kansu, round 2 : 0/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 bomber in Kansu, round 3 : 0/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 bomber in Kansu, round 4 : 1/2 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 2 armour, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 fighter and 2 infantry
                    Japanese roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 0/3 hits, 1.33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 3 : 4/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 3 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 2 armour and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Chinese: 1 fighter and 2 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Sikang
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 0/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 3 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers
                British defend with 1 artillery
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 4/8 hits, 4.00 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Sikang to Hopei
            1 bomber moved from Kansu to Hopei
            1 tactical_bomber moved from Tsinghai to Shensi
            1 fighter moved from 36 Sea Zone to French Indo China
            2 fighters and 2 tactical_bombers moved from Borneo to 36 Sea Zone
            1 bomber moved from 42 Sea Zone to French Indo China
            4 fighters and 2 tactical_bombers moved from Burma to French Indo China
            1 marine moved from Korea to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Japan
            2 artilleries moved from Korea to Amur
    
        Place Units - Japanese
            1 factory_minor placed in Kwangtung
            2 armour and 1 infantry placed in Shantung
            2 infantry placed in French Indo China
            1 destroyer placed in 36 Sea Zone
            2 transports placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
            EDIT: Adding units owned by Japanese to Japan: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Chinese : -2.00
    UK_Pacific : -1.00
    Japanese : -1.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 3 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Soviet Far East to Amur
            2 fighters moved from Sakha to Amur
            2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
            1 bomber moved from Hawaiian Islands to Amur
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 armour and 1 marine moved from Morocco to 91 Sea Zone
            3 artilleries, 5 infantry and 2 mech_infantrys moved from Morocco to 92 Sea Zone
            1 armour, 1 marine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
            3 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 92 Sea Zone to 110 Sea Zone
            3 artilleries, 5 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 92 Sea Zone to 105 Sea Zone
            2 fighters moved from Gibraltar to 105 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in 105 Sea Zone
                Americans attack with 4 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 4 fighters in 105 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 105 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans with 3 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 destroyer
            Battle in Amur
                Americans attack with 1 bomber, 2 fighters and 1 mech_infantry
                Japanese defend with 2 artilleries
                    Americans roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Amur, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 2 artilleries in Amur, round 2 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese and 1 fighter owned by the Americans lost in Amur
                Americans win, taking Amur from Japanese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 2 artilleries
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
            1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 infantry moved from Soviet Far East to Siberia
            1 infantry moved from Central United States to Eastern United States
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 carrier moved from 92 Sea Zone to 110 Sea Zone
            3 fighters moved from 105 Sea Zone to 110 Sea Zone
            1 destroyer moved from 93 Sea Zone to 91 Sea Zone
            1 bomber and 1 fighter moved from Amur to Sakha
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 bomber and 2 fighters placed in Eastern United States
            1 transport placed in 101 Sea Zone
            1 artillery placed in Eastern United States
            1 carrier and 2 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Americans : 1.50
    Japanese : 0.00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 3 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Soviet Far East to Amur
            2 fighters moved from Sakha to Amur
            2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
            1 bomber moved from Hawaiian Islands to Amur
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 armour and 1 marine moved from Morocco to 91 Sea Zone
            3 artilleries, 5 infantry and 2 mech_infantrys moved from Morocco to 92 Sea Zone
            1 armour, 1 marine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour and 1 marine moved from 110 Sea Zone to Normandy Bordeaux
            3 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 92 Sea Zone to 110 Sea Zone
            3 artilleries, 5 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 92 Sea Zone to 105 Sea Zone
            2 fighters moved from Gibraltar to 105 Sea Zone
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in 105 Sea Zone
                Americans attack with 4 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 4 fighters in 105 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 105 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans with 3 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Germans: 1 destroyer
            Battle in Amur
                Americans attack with 1 bomber, 2 fighters and 1 mech_infantry
                Japanese defend with 2 artilleries
                    Americans roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Amur, round 2 : 3/4 hits, 1.83 expected hits
                    Japanese roll dice for 2 artilleries in Amur, round 2 : 1/2 hits, 0.67 expected hits
                    2 artilleries owned by the Japanese and 1 fighter owned by the Americans lost in Amur
                Americans win, taking Amur from Japanese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 2 artilleries
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
            1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 armour and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 infantry moved from Soviet Far East to Siberia
            1 infantry moved from Central United States to Eastern United States
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 carrier moved from 92 Sea Zone to 110 Sea Zone
            3 fighters moved from 105 Sea Zone to 110 Sea Zone
            1 destroyer moved from 93 Sea Zone to 91 Sea Zone
            1 bomber and 1 fighter moved from Amur to Sakha
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 bomber and 2 fighters placed in Eastern United States
            1 transport placed in 101 Sea Zone
            1 artillery placed in Eastern United States
            1 carrier and 2 submarines placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 2 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from India to Burma
            1 bomber moved from India to 43 Sea Zone
            2 fighters moved from India to Burma
            1 infantry moved from India to Burma
    
        Combat - British
            Battle in 43 Sea Zone
                British attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Burma
                British attack with 1 artillery, 2 fighters and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 2 fighters and 2 infantry in Burma, round 2 : 1/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British roll dice for 1 artillery, 2 fighters and 1 infantry in Burma, round 3 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Burma to India
            1 infantry moved from Caucasus to Kazakhstan
            2 armour moved from Eastern Persia to Northwest Persia
            2 mech_infantrys moved from Persia to Northwest Persia
            2 armour, 1 artillery and 2 infantry moved from Iraq to Northwest Persia
            1 artillery moved from Caucasus to Northwest Persia
            1 fighter moved from Persia to Russia
            2 infantry moved from Alexandria to 98 Sea Zone
            1 infantry moved from Egypt to 98 Sea Zone
            2 artilleries and 1 infantry moved from Egypt to 98 Sea Zone
            2 artilleries, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 3 transports moved from 98 Sea Zone to 92 Sea Zone
            2 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar
            2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 110 Sea Zone
            2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 96 Sea Zone to 92 Sea Zone
            1 bomber moved from 43 Sea Zone to Northern Territory
    
        Place Units - British
            1 transport placed in 81 Sea Zone
            1 destroyer placed in 110 Sea Zone
            3 mech_infantrys placed in Iraq
            3 mech_infantrys placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5
            British collect 36 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.67
    British : -1.50
    Americans : 1.50
    Japanese : 0.00
    

    Savegame

  • '20 '19

    TripleA Move Summary: Italians round 6

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Western Ukraine to Tambov
            1 bomber moved from Bryansk to Tambov
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Western Ukraine to Tambov
            1 bomber moved from Bryansk to Tambov
    
        Combat - Italians
            Battle in Tambov
                Italians attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 mech_infantrys in Tambov, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Tambov
                    Italians roll dice for 1 bomber and 1 mech_infantry in Tambov, round 3 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            2 armour moved from Rostov to Belarus
            1 bomber moved from Tambov to Novgorod
            1 artillery and 3 infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Southern Italy to Western Germany
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 infantry placed in Southern Italy
            1 factory_minor placed in Rostov
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    Russians : 0.33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in Malaya
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 fighter moved from Queensland to Sumatra
            1 fighter moved from India to Persia
            1 mech_infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 artilleries placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in Malaya
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
            1 fighter moved from Queensland to Sumatra
            1 fighter moved from India to Persia
            1 mech_infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            2 artilleries placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Tobruk to Alexandria
            1 infantry moved from Libya to Tobruk
            1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Move Summary: Germans round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 2 fighters, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Bryansk to Samara
                  Germans take Samara from Russians
            1 infantry and 1 mech_infantry moved from Archangel to Vologda
            1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
            2 infantry moved from Rostov to Caucasus
            1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
            1 infantry moved from Rostov to Volgograd
            1 mech_infantry moved from Ukraine to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            1 mech_infantry moved from Bryansk to Volgograd
            1 submarine moved from 119 Sea Zone to 110 Sea Zone
            1 submarine moved from 124 Sea Zone to 110 Sea Zone
            1 cruiser moved from 113 Sea Zone to 110 Sea Zone
            2 fighters moved from Southern Italy to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            3 bombers moved from Western Germany to 110 Sea Zone
            1 bomber moved from Novgorod to 110 Sea Zone
            1 bomber moved from Bryansk to Caucasus
    

    Savegame

  • '20 '19

    @Odonis scramble sz 110…the channel?

  • '20 '19 '18 '15 '13

    @wizmark
    Full scramble - max defence

  • '20 '19

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 artilleries, 2 fighters, 4 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Bryansk to Samara
                  Germans take Samara from Russians
            1 infantry and 1 mech_infantry moved from Archangel to Vologda
            1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
            2 infantry moved from Rostov to Caucasus
            1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
            1 infantry moved from Rostov to Volgograd
            1 mech_infantry moved from Ukraine to Volgograd
            1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
            1 mech_infantry moved from Bryansk to Volgograd
            1 submarine moved from 119 Sea Zone to 110 Sea Zone
            1 submarine moved from 124 Sea Zone to 110 Sea Zone
            1 cruiser moved from 113 Sea Zone to 110 Sea Zone
            2 fighters moved from Southern Italy to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            3 bombers moved from Western Germany to 110 Sea Zone
            1 bomber moved from Novgorod to 110 Sea Zone
            1 bomber moved from Bryansk to Caucasus
    
        Combat - Germans
            Americans scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in Caucasus
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 artillery
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in 110 Sea Zone
                Germans attack with 4 bombers, 1 cruiser, 3 fighters and 2 submarines
                British defend with 2 destroyers and 2 transports; Americans defend with 1 carrier, 3 fighters and 6 transports
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 4 bombers, 1 cruiser and 3 fighters in 110 Sea Zone, round 2 : 5/8 hits, 4.67 expected hits
                    Americans roll dice for 1 carrier, 2 destroyers, 3 fighters and 8 transports in 110 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                    2 destroyers owned by the British, 2 submarines owned by the Germans, 1 fighter owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                    Germans roll dice for 4 bombers and 2 fighters in 110 Sea Zone, round 3 : 3/6 hits, 3.67 expected hits
                    Americans roll dice for 2 fighters and 8 transports in 110 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Germans, 2 fighters owned by the Americans and 1 transport owned by the Americans lost in 110 Sea Zone
                    2 transports owned by the British and 5 transports owned by the Americans lost in 110 Sea Zone
                Germans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 74
                Casualties for Germans: 1 cruiser, 2 fighters and 2 submarines
                Casualties for Americans: 1 carrier, 3 fighters and 6 transports
                Casualties for British: 2 destroyers and 2 transports
            Battle in Volgograd
                Germans attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 armour and 1 factory_minor
                    Germans roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 armour in Volgograd, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 armour
            Battle in Vologda
                Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 artillery
                    Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            1 fighter moved from 110 Sea Zone to Western Germany
            4 bombers moved from 110 Sea Zone to Western Germany
            1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
            1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
            1 aaGun moved from Rostov to Bryansk
            3 mech_infantrys moved from Eastern Poland to Bryansk
            1 infantry moved from Bryansk to Smolensk
            2 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Novgorod to Bryansk
            1 infantry moved from Western Germany to Holland Belgium
            2 mech_infantrys moved from Southern Italy to Western Germany
            3 mech_infantrys moved from Germany to Western Germany
            1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
            1 bomber moved from Caucasus to Germany
            2 infantry moved from Western Germany to France
    
        Place Units - Germans
            1 submarine placed in 112 Sea Zone
            2 fighters placed in Western Germany
            3 infantry placed in France
            2 artilleries and 1 infantry placed in Western Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            1 armour and 2 mech_infantrys placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : 0.67
    Russians : -0.17
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters moved from Russia to Caucasus
            1 tactical_bomber moved from Russia to Caucasus
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Samara
            2 infantry moved from Russia to Samara
            2 infantry moved from Russia to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Tambov, round 5 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 mech_infantry in Tambov, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Russians roll dice for 1 fighter in Tambov, round 6 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 mech_infantry in Tambov, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter in Tambov, round 7 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 mech_infantry in Tambov, round 7 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Tambov
                Russians win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 mech_infantry
            Battle in Samara
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Caucasus
                Russians attack with 2 fighters and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits
                    2 fighters owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                    Russians roll dice for 1 tactical_bomber in Caucasus, round 3 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                Russians win with 1 tactical_bomber remaining. Battle score for attacker is -14
                Casualties for Russians: 2 fighters
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Caucasus to Persia
            1 fighter moved from Tambov to Russia
            1 fighter moved from Samara to Russia
    
        Place Units - Russians
            1 artillery, 5 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Italians : 0.00
    Russians : -2.83
    

    Savegame

  • '20 '19

    TripleA Move Summary: Japanese round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 armour moved from Shantung to 19 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 armour moved from Shantung to 19 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 5 Sea Zone
            1 marine moved from 5 Sea Zone to Soviet Far East
            1 armour moved from 5 Sea Zone to Siberia
            1 armour moved from 5 Sea Zone to Amur
            1 infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from 5 Sea Zone to Amur
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia
            2 fighters moved from 6 Sea Zone to Amur
            1 armour moved from Tsinghai to Kazakhstan
            1 mech_infantry moved from Shensi to Kazakhstan
            1 infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Hopei to Tsinghai
            1 artillery moved from Kweichow to Shensi
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Shantung to Anhwe
            1 artillery moved from Yunnan to Szechwan
            1 tactical_bomber moved from Shensi to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Hopei to Sikang
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 bomber moved from French Indo China to 37 Sea Zone
            1 fighter moved from French Indo China to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from French Indo China to 43 Sea Zone
            1 fighter moved from French Indo China to 37 Sea Zone
            1 bomber moved from Hopei to Kazakhstan
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 armour moved from Shantung to 19 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 armour moved from Shantung to 19 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 5 Sea Zone
            1 marine moved from 5 Sea Zone to Soviet Far East
            1 armour moved from 5 Sea Zone to Siberia
            1 armour moved from 5 Sea Zone to Amur
            1 infantry moved from 5 Sea Zone to Siberia
            1 infantry moved from 5 Sea Zone to Amur
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Siberia
            2 fighters moved from 6 Sea Zone to Amur
            1 armour moved from Tsinghai to Kazakhstan
            1 mech_infantry moved from Shensi to Kazakhstan
            1 infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Hopei to Tsinghai
            1 artillery moved from Kweichow to Shensi
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Shantung to Anhwe
            1 artillery moved from Yunnan to Szechwan
            1 tactical_bomber moved from Shensi to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Hopei to Sikang
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 bomber moved from French Indo China to 37 Sea Zone
            1 fighter moved from French Indo China to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from French Indo China to 43 Sea Zone
            1 fighter moved from French Indo China to 37 Sea Zone
            1 bomber moved from Hopei to Kazakhstan
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in 43 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking Soviet Far East from Russians with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
            Battle in 37 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 2 fighters
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 2 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 42 Sea Zone
                Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 tactical_bomber
                Casualties for Americans: 1 destroyer
            Battle in Amur
                Japanese attack with 1 armour, 2 fighters and 1 infantry
                Americans defend with 1 mech_infantry
                    Japanese roll dice for 1 cruiser in Amur, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 mech_infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Amur
                Japanese win, taking Amur from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in Siberia
                Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Siberia, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Siberia
                Japanese win, taking Siberia from Russians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Sikang
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
            2 fighters moved from 37 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to French Indo China
            1 bomber moved from 37 Sea Zone to French Indo China
            1 infantry moved from French Indo China to Yunnan
            1 fighter and 1 tactical_bomber moved from Sikang to Kweichow
            1 bomber moved from Kazakhstan to Kweichow
            1 tactical_bomber moved from Kazakhstan to Shensi
            1 armour moved from Tsinghai to Caucasus
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 3 Sea Zone to 5 Sea Zone
            1 carrier moved from 6 Sea Zone to 5 Sea Zone
            1 fighter and 1 tactical_bomber moved from Siberia to 5 Sea Zone
            2 fighters moved from Amur to 6 Sea Zone
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            1 armour, 1 infantry and 1 mech_infantry placed in Shantung
            2 destroyers placed in 6 Sea Zone
            1 fighter placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 tactical_bomber
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
            EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 fighter
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 1.33
    Americans : 0.67
    Chinese : 0.67
    Russians : -1.00
    Japanese : 0.67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 3 armour, 3 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Germans
            1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
            1 bomber and 1 fighter moved from Sakha to Amur
    
        Combat - Americans
            Battle in Philippines
                Americans attack with 1 infantry and 1 mech_infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
                Americans win, taking Philippines from Japanese with 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Amur
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 armour and 1 infantry
                    Americans roll dice for 1 bomber and 1 fighter in Amur, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Amur, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Amur
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 armour and 1 infantry
    
        Non Combat Move - Americans
            1 bomber and 1 fighter moved from Amur to Yakut S.S.R.
            1 bomber and 1 fighter moved from Yakut S.S.R. to Yenisey
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 armour and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 armour and 1 infantry moved from 54 Sea Zone to Queensland
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to Queensland
            1 carrier and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
            1 fighter moved from Western United States to 30 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            2 fighters moved from Eastern United States to 110 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
            1 fighter and 1 tactical_bomber moved from Gibraltar to Normandy Bordeaux
            1 carrier and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            3 armour placed in Normandy Bordeaux
            2 fighters placed in Eastern United States
            2 destroyers placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.17
    Japanese : -0.50
    

    Savegame

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