Wizmark (Allies) vs Dawgoneit (LAxis) BM3

  • '20 '19

    TripleA Move Summary: ANZAC round 7

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 fighter moved from Guam to 35 Sea Zone
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 fighter moved from Guam to 35 Sea Zone
    
        Combat - ANZAC
            Battle in Java
            Battle in 35 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer and 2 transports
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter in 35 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                    2 transports owned by the Japanese lost in 35 Sea Zone
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking Java from Japanese, taking 35 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 22
                Casualties for Japanese: 1 destroyer and 2 transports
    
        Non Combat Move - ANZAC
            1 fighter moved from 35 Sea Zone to Caroline Islands
            1 fighter moved from Sumatra to Burma
            1 infantry moved from Iraq to Northwest Persia
            1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 fighter and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Japanese : -0.33
    

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 54 Sea Zone to 35 Sea Zone
            1 fighter moved from Guam to 35 Sea Zone
    
        Combat - ANZAC
            Battle in Java
            Battle in 35 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer and 2 transports
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 fighter in 35 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer and 2 transports in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 35 Sea Zone
                    2 transports owned by the Japanese lost in 35 Sea Zone
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking Java from Japanese, taking 35 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 22
                Casualties for Japanese: 1 destroyer and 2 transports
    
        Non Combat Move - ANZAC
            1 fighter moved from 35 Sea Zone to Caroline Islands
            1 fighter moved from Sumatra to Burma
            1 infantry moved from Iraq to Northwest Persia
            1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 fighter and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Iraq to Northwest Persia
            2 infantry moved from Algeria to Morocco
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 4 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            1 fighter, 8 mech_infantrys and 3 tactical_bombers moved from Bryansk to Volgograd
            1 mech_infantry moved from Russia to Nenetsia
                  Germans take Nenetsia from Russians
            1 mech_infantry moved from Russia to Urals
                  Germans take Urals from Russians
            1 mech_infantry moved from Russia to Novosibirsk
                  Germans take Novosibirsk from Russians
            3 mech_infantrys moved from Russia to Volgograd
            2 bombers moved from Bryansk to Volgograd
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 2 bombers, 1 fighter, 11 mech_infantrys and 3 tactical_bombers
                British defend with 1 armour, 1 factory_minor and 2 mech_infantrys
                    Germans roll dice for 2 bombers, 1 fighter, 11 mech_infantrys and 3 tactical_bombers in Volgograd, round 2 : 8/17 hits, 5.33 expected hits
                    British roll dice for 1 armour and 2 mech_infantrys in Volgograd, round 2 : 2/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the British, 2 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Volgograd
                Germans win, taking Volgograd from British with 2 bombers, 1 fighter, 9 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 1 armour and 2 mech_infantrys
    
        Non Combat Move - Germans
            2 bombers moved from Volgograd to Novgorod
            1 infantry moved from Karelia to Vyborg
            3 armour, 2 fighters, 2 infantry and 2 tactical_bombers moved from Karelia to Novgorod
            2 artilleries and 5 infantry moved from Eastern Poland to Belarus
            1 armour moved from Poland to Novgorod
            1 infantry moved from Western Germany to Denmark
            2 artilleries and 3 infantry moved from Holland Belgium to France
            2 infantry moved from France to Normandy Bordeaux
            2 infantry moved from Western Germany to France
            1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
            3 tactical_bombers moved from Volgograd to Russia
            16 infantry moved from Germany to Poland
            3 aaGuns moved from Germany to Western Germany
            1 aaGun moved from Western Germany to Denmark
            1 artillery and 4 infantry moved from Poland to Baltic States
            1 fighter moved from Volgograd to Russia
    
        Place Units - Germans
            1 armour, 1 artillery and 1 infantry placed in Russia
            2 artilleries and 1 fighter placed in Novgorod
            1 artillery, 5 infantry and 1 mech_infantry placed in Germany
            Germans undo move 3.
            1 artillery, 6 infantry and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1
            Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.67
    British : 0.83
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Russians
            5 infantry moved from Kazakhstan to Caucasus
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Russians
            5 infantry moved from Kazakhstan to Caucasus
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 5 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 5 infantry in Caucasus, round 2 : 1/5 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 5 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Kazakhstan to Caucasus
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 9 infantry, 1 submarine and 1 transport; Remaining resources: 10 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter moved from Paulau Island to 22 Sea Zone
            1 bomber moved from Kwangtung to 42 Sea Zone
            1 bomber moved from Kwangtung to 43 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Shensi to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Szechwan to Sikang
            1 artillery moved from Sikang to Tsinghai
            1 infantry moved from Tsinghai to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kwangsi to Hunan
            3 infantry moved from Malaya to Shan State
            1 fighter and 3 tactical_bombers moved from Yunnan to Shan State
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 43 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 22 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 22 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Shan State
                Japanese attack with 1 fighter, 3 infantry and 3 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 3 tactical_bombers in Shan State, round 2 : 2/7 hits, 2.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in 35 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from ANZAC with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 bomber moved from 43 Sea Zone to Malaya
            1 bomber moved from 42 Sea Zone to Malaya
            1 artillery and 3 infantry moved from French Indo China to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            1 artillery and 3 infantry moved from Kwangtung to Kwangsi
            2 tactical_bombers moved from Shan State to Yunnan
            1 fighter moved from 22 Sea Zone to 35 Sea Zone
            1 fighter moved from Shan State to 35 Sea Zone
            1 tactical_bomber moved from Shan State to Yunnan
    
        Place Units - Japanese
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 infantry placed in Malaya
            3 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    UK_Pacific : 0.33
    Japanese : -1.50
    

    Savegame

  • '20 '19

    TripleA Move Summary: Americans round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            2 mech_infantrys moved from Finland to Karelia
            1 infantry moved from Finland to Vyborg
            1 fighter moved from Norway to Vyborg
            1 fighter moved from Finland to Vyborg
            2 fighters moved from Finland to Karelia
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            3 bombers moved from Sumatra to Shan State
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            2 mech_infantrys moved from Finland to Karelia
            1 infantry moved from Finland to Vyborg
            1 fighter moved from Norway to Vyborg
            1 fighter moved from Finland to Vyborg
            2 fighters moved from Finland to Karelia
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            3 bombers moved from Sumatra to Shan State
    
        Combat - Americans
            Battle in Karelia
                Americans attack with 2 fighters and 2 mech_infantrys
                Germans defend with 1 infantry
                    Americans roll dice for 2 fighters and 2 mech_infantrys in Karelia, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Americans win, taking Karelia from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Shan State
                Americans attack with 3 bombers
                Japanese defend with 2 infantry
                    Americans roll dice for 3 bombers in Shan State, round 2 : 0/3 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 3 bombers in Shan State, round 3 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shan State
                Americans win with 2 bombers remaining. Battle score for attacker is -6
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 2 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in Vyborg
                Americans attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Vyborg, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vyborg
                Americans win, taking Vyborg from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            2 fighters moved from Vyborg to 112 Sea Zone
            2 fighters moved from Karelia to Norway
            1 armour and 1 mech_infantry moved from Norway to Finland
            1 infantry moved from Algeria to Morocco
            2 transports moved from 107 Sea Zone to 101 Sea Zone
            1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 16 Sea Zone to 26 Sea Zone
            2 bombers moved from Western United States to Queensland
            2 bombers moved from Queensland to India
            2 bombers moved from Shan State to India
    
        Place Units - Americans
            2 artilleries and 1 infantry placed in Eastern United States
            1 armour, 1 fighter and 1 infantry placed in Norway
            1 armour, 1 fighter and 1 infantry placed in Finland
            2 submarines placed in 10 Sea Zone
            1 bomber and 1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Americans : 0.67
    Japanese : 0.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: Chinese round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Hopei to Chahar
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Hopei to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Chahar, round 2 : 2/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.17
    Japanese : -0.33
    

    Savegame

  • '20 '19

    TripleA Move Summary: British round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Combat Move - British
            2 destroyers moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            2 mech_infantrys moved from Northwest Persia to Rostov
            1 bomber moved from Northwest Persia to Volgograd
            2 fighters moved from Northwest Persia to Rostov
            1 fighter moved from Burma to French Indo China
            2 armour and 2 mech_infantrys moved from Burma to French Indo China
                  UK_Pacific take Shan State from Japanese
    

    Savegame

  • '20 '19

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            2 mech_infantrys moved from Finland to Karelia
            1 infantry moved from Finland to Vyborg
            1 fighter moved from Norway to Vyborg
            1 fighter moved from Finland to Vyborg
            2 fighters moved from Finland to Karelia
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 fighter moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            3 bombers moved from Sumatra to Shan State
    
        Combat - Americans
            Battle in Karelia
                Americans attack with 2 fighters and 2 mech_infantrys
                Germans defend with 1 infantry
                    Americans roll dice for 2 fighters and 2 mech_infantrys in Karelia, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                Americans win, taking Karelia from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Shan State
                Americans attack with 3 bombers
                Japanese defend with 2 infantry
                    Americans roll dice for 3 bombers in Shan State, round 2 : 0/3 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 3 bombers in Shan State, round 3 : 3/3 hits, 2.00 expected hits
                    Japanese roll dice for 2 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shan State
                Americans win with 2 bombers remaining. Battle score for attacker is -6
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 2 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in Vyborg
                Americans attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 infantry in Vyborg, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vyborg
                Americans win, taking Vyborg from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from 112 Sea Zone to Norway
            1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer moved from 91 Sea Zone to 112 Sea Zone
            2 fighters moved from Vyborg to 112 Sea Zone
            2 fighters moved from Karelia to Norway
            1 armour and 1 mech_infantry moved from Norway to Finland
            1 infantry moved from Algeria to Morocco
            2 transports moved from 107 Sea Zone to 101 Sea Zone
            1 carrier and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 16 Sea Zone to 26 Sea Zone
            2 bombers moved from Western United States to Queensland
            2 bombers moved from Queensland to India
            2 bombers moved from Shan State to India
    
        Place Units - Americans
            2 artilleries and 1 infantry placed in Eastern United States
            1 armour, 1 fighter and 1 infantry placed in Norway
            1 armour, 1 fighter and 1 infantry placed in Finland
            2 submarines placed in 10 Sea Zone
            1 bomber and 1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Hopei to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Chahar, round 2 : 2/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 4x factory_major; Remaining resources: 14 PUs; 
            UK_Pacific buy 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 destroyers moved from 95 Sea Zone to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            2 mech_infantrys moved from Northwest Persia to Rostov
            1 bomber moved from Northwest Persia to Volgograd
            2 fighters moved from Northwest Persia to Rostov
            1 fighter moved from Burma to French Indo China
            2 armour and 2 mech_infantrys moved from Burma to French Indo China
                  UK_Pacific take Shan State from Japanese
    
        Combat - British
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0.17 expected hits
                Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in Rostov
                British attack with 2 fighters and 2 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 2 fighters and 2 mech_infantrys in Rostov, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Rostov
                British win, taking Rostov from Italians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in French Indo China
                British attack with 2 armour, 1 fighter and 2 mech_infantrys
                Japanese defend with 1 factory_minor and 3 infantry
                    British roll dice for 2 armour, 1 fighter and 2 mech_infantrys in French Indo China, round 2 : 3/5 hits, 1.83 expected hits
                    Japanese roll dice for 3 infantry in French Indo China, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - British
            1 fighter moved from French Indo China to Burma
            4 infantry moved from India to Burma
            1 cruiser and 1 destroyer moved from 39 Sea Zone to 79 Sea Zone
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun moved from United Kingdom to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 aaGun moved from 112 Sea Zone to Norway
            1 mech_infantry moved from 112 Sea Zone to Norway
            2 fighters moved from Finland to 112 Sea Zone
            2 mech_infantrys moved from Libya to Alexandria
            1 artillery moved from Libya to Tobruk
            1 fighter and 1 tactical_bomber moved from Algeria to Egypt
            1 bomber moved from Volgograd to Persia
            2 fighters moved from Rostov to Northwest Persia
            1 mech_infantry moved from Iraq to Northwest Persia
            2 infantry moved from Persia to Northwest Persia
            1 mech_infantry moved from Persia to Northwest Persia
            2 mech_infantrys moved from Egypt to Iraq
    
        Place Units - British
            3 infantry placed in Persia
            3 mech_infantrys placed in Iraq
            2 fighters and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
    
        Place Units - UK_Pacific
            1 artillery, 2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Some Units in India change ownership: 1 artillery, 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 1.83
    Italians : -0.33
    AA fire in Volgograd : : -0.17
    Americans : 0.67
    Chinese : 1.17
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Samara to Kazakhstan
                  Italians take Kazakhstan from Russians
            1 artillery moved from Ukraine to Rostov
            1 infantry moved from Tambov to Rostov
            1 fighter moved from Ukraine to Rostov
            1 armour moved from Ukraine to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                British defend with 2 mech_infantrys
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 : 0/4 hits, 1.67 expected hits
                    British roll dice for 2 mech_infantrys in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Rostov, round 3 : 1/4 hits, 1.67 expected hits
                    British roll dice for 2 mech_infantrys in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Rostov
                    Italians roll dice for 1 armour, 1 artillery and 1 fighter in Rostov, round 4 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Rostov
                Italians win, taking Rostov from British with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 5
                Casualties for Italians: 1 infantry
                Casualties for British: 2 mech_infantrys
    
        Non Combat Move - Italians
            1 fighter moved from Rostov to Volgograd
            2 armour moved from Ukraine to Volgograd
            1 bomber moved from Ukraine to Volgograd
            1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Ukraine
            1 aaGun and 1 infantry moved from Yugoslavia to Romania
            1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 armour, 1 artillery and 1 infantry placed in Ukraine
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,6,3,1,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
            Italians collect 17 PUs (7 lost to blockades); end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.67
    British : -0.67
    

    Savegame

  • '20 '19

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Burma to India
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from Hawaiian Islands to 54 Sea Zone
            1 fighter moved from Burma to India
    
        Place Units - ANZAC
            1 carrier and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Northwest Persia to Caucasus
            1 destroyer moved from 39 Sea Zone to 79 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 65 PUs; 
            Germans buy 2 armour, 3 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Nenetsia to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 mech_infantry moved from Urals to Timguska
                  Germans take Timguska from Russians
            1 mech_infantry moved from Novosibirsk to Caucasus
            9 mech_infantrys moved from Volgograd to Caucasus
            1 fighter and 3 tactical_bombers moved from Russia to Caucasus
            2 bombers moved from Novgorod to Caucasus
            1 artillery and 4 infantry moved from Baltic States to Novgorod
            2 artilleries and 5 infantry moved from Belarus to Novgorod
            16 infantry moved from Poland to Baltic States
            1 mech_infantry moved from Germany to Baltic States
            1 artillery moved from Germany to Poland
            1 infantry moved from France to Western Germany
            2 infantry moved from Western Germany to Denmark
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 2 bombers, 1 fighter, 10 mech_infantrys and 3 tactical_bombers
                French defend with 2 infantry; Russians defend with 1 aaGun and 5 infantry
                    AA fire in Caucasus : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 2 bombers, 1 fighter, 10 mech_infantrys and 3 tactical_bombers in Caucasus, round 2 : 7/16 hits, 5.17 expected hits
                    Russians roll dice for 1 aaGun and 7 infantry in Caucasus, round 2 : 1/7 hits, 2.33 expected hits
                    5 infantry owned by the Russians, 1 aaGun owned by the Russians, 1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Caucasus
                    Germans roll dice for 2 bombers, 1 fighter, 9 mech_infantrys and 3 tactical_bombers in Caucasus, round 3 : 4/15 hits, 5.00 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 bombers, 1 fighter, 8 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Germans: 2 mech_infantrys
                Casualties for French: 2 infantry
                Casualties for Russians: 1 aaGun and 5 infantry
    
        Non Combat Move - Germans
            1 fighter and 3 tactical_bombers moved from Caucasus to Volgograd
            2 bombers moved from Caucasus to Russia
            1 infantry moved from France to Western Germany
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 aaGun moved from Western Germany to Denmark
            1 infantry moved from Germany to Western Germany
            1 infantry moved from Germany to Western Germany
            1 infantry moved from Western Germany to Denmark
            2 infantry moved from Germany to Poland
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Russia
            2 armour and 1 artillery placed in Novgorod
            1 bomber, 1 fighter, 1 infantry and 1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,1,4,5,3
            Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    Russians : -0.67
    AA fire in Caucasus : : -0.50
    

    Savegame

  • '20 '19

    TripleA Move Summary: Russians round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            5 infantry moved from Amur to Manchuria
    

    Savegame

  • '20 '19

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Japanese
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            5 infantry moved from Amur to Manchuria
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 5 infantry
                Japanese defend with 4 infantry
                    Russians roll dice for 5 infantry in Manchuria, round 2 : 0/5 hits, 0.83 expected hits
                    Japanese roll dice for 4 infantry in Manchuria, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 4 infantry in Manchuria, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 4 infantry in Manchuria, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                3 infantry owned by the Russians retreated to Amur
                Japanese win with 4 infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Russians : -1.50
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 carrier, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 3 infantry moved from Kwangsi to French Indo China
            1 infantry moved from Malaya to Shan State
                  Japanese take Shan State from UK_Pacific
            2 bombers moved from Malaya to French Indo China
            3 tactical_bombers moved from Yunnan to French Indo China
            3 infantry moved from Kwangtung to Kwangsi
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Korea
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Korea
                Japanese win, taking Korea from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in French Indo China
                Japanese attack with 1 artillery, 2 bombers, 3 infantry and 3 tactical_bombers
                British defend with 2 armour and 2 mech_infantrys; UK_Pacific defend with 1 factory_minor
                    Japanese roll dice for 1 artillery, 2 bombers, 3 infantry and 3 tactical_bombers in French Indo China, round 2 : 4/9 hits, 3.83 expected hits
                    UK_Pacific roll dice for 2 armour and 2 mech_infantrys in French Indo China, round 2 : 2/4 hits, 1.67 expected hits
                    2 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 2 armour owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 2 bombers, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 armour and 2 mech_infantrys
    
        Non Combat Move - Japanese
            3 tactical_bombers moved from French Indo China to Yunnan
            2 bombers moved from French Indo China to Malaya
            1 fighter and 1 tactical_bomber moved from Philippines to Yunnan
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            2 fighters placed in 6 Sea Zone
            3 infantry placed in Malaya
            1 armour, 1 artillery and 1 infantry placed in Kwangtung
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 47 PUs; end with 47 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    UK_Pacific : 0.33
    Russians : -0.33
    Japanese : 0.50
    

    Savegame

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