18L MrRoboto (Axis+3) vs Karl7 (Allies) BM3 Game 3

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 fighter, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser moved from 30 Sea Zone to 26 Sea Zone
                1 destroyer moved from 30 Sea Zone to 26 Sea Zone
                1 battleship, 1 carrier and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
                2 fighters moved from Eastern United States to 102 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 102 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Suiyuyan
                2 infantry moved from Shensi to Hopei
                1 fighter moved from Shensi to Hopei
                2 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 2 infantry in Szechwan, round 5 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 2 infantry in Szechwan, round 6 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 6 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                        Chinese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 7 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 8 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 8 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 9 : 1/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 9 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 1/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Shensi
                1 fighter moved from Shensi to Tsinghai
                3 infantry moved from Shensi to Kansu
                1 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs

    Purchase Units - British
                British buy 1 armour, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Neutral_Axis
                1 infantry moved from Eastern Persia to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                2 infantry moved from Persia to Iraq
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 cruiser moved from 76 Sea Zone to 80 Sea Zone
                1 battleship moved from 79 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
                1 artillery and 1 infantry moved from 119 Sea Zone to Eire
                1 fighter moved from United Kingdom to Eire

    Combat - British
                Battle in Eire
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 2 infantry
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Eire, round 2 : 1/3 hits, 1.17 expected hits
                        Germans roll dice for 2 infantry in Eire, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Eire
                        British roll dice for 1 artillery and 1 fighter in Eire, round 3 : 1/2 hits, 0.83 expected hits
                        Germans roll dice for 1 infantry in Eire, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Eire
                    British win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Germans: 2 infantry
                Battle in Iraq
                    British attack with 1 armour, 4 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits
                        British roll dice for 1 armour, 4 infantry and 1 mech_infantry in Iraq, round 2 : 2/6 hits, 1.33 expected hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                        3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - British
                1 transport moved from 41 Sea Zone to 79 Sea Zone
                1 infantry moved from India to West India
                1 fighter moved from Eire to United Kingdom
                1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Gibraltar

    Place Units - British
                3 submarines placed in 106 Sea Zone
                1 armour and 2 infantry placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,4,5,2,6,1
                British collect 25 PUs (6 lost to blockades); end with 25 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs

    Place Units - UK_Pacific
                1 artillery and 6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 23 PUs; end with 23 PUs
                Some Units in India change ownership: 1 artillery and 6 infantry

    Combat Hit Differential Summary :

    Germans : 1.00
        British : 0.50
        Chinese : -2.17
        Neutral_Axis : 0.00
        Japanese : -2.00

    triplea_42405_UK_2.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 transport; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 artillery and 3 infantry moved from Kenya to Belgian Congo
                      Italians take Belgian Congo from British
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Crete

    Combat - Italians
                Battle in Crete

    Non Combat Move - Italians
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                      Italians take Tunisia from Neutral_Axis
                1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                2 aaGuns moved from Yugoslavia to Northern Italy
                2 artilleries and 4 infantry moved from Yugoslavia to Romania
                2 armour moved from Slovakia Hungary to Poland

    Place Units - Italians
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 13 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Combat Hit Differential Summary :

    triplea_42405_Ita2.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone

    Non Combat Move - ANZAC
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs

    Combat Move - French
                1 destroyer moved from 58 Sea Zone to 75 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42405_Fre2.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    gone until wednesday… so hold tight till then!

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from 109 Sea Zone to 119 Sea Zone

    Combat - Germans
                Battle in 119 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 119 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Germans
                1 destroyer moved from 109 Sea Zone to 108 Sea Zone
                1 fighter moved from 119 Sea Zone to 110 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                3 submarines moved from 110 Sea Zone to 109 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Holland Belgium to Western Germany
                1 aaGun moved from Holland Belgium to Western Germany
                1 bomber and 1 tactical_bomber moved from Holland Belgium to Western Germany
                15 armour and 2 mech_infantrys moved from Germany to Poland
                3 armour and 4 infantry moved from Greece to Bulgaria
                3 armour moved from Bulgaria to Romania
                1 fighter moved from Western Germany to Southern Italy
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                7 armour placed in Germany
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Combat Hit Differential Summary :

    triplea_42405_Ger3.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
                1 artillery and 2 infantry moved from Novgorod to Belarus
                1 infantry moved from Belarus to Baltic States
                3 infantry moved from Bryansk to Belarus
                6 infantry moved from Russia to Bryansk
                3 infantry moved from Ukraine to Bryansk
                3 infantry moved from Western Ukraine to Bryansk

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 fighter and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    triplea_42405_Rus3.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Siam to French Indo China
                1 infantry moved from Kwangsi to French Indo China
                2 artilleries and 1 infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Yunnan to Szechwan
                2 infantry moved from Anhwe to Hopei
                1 infantry moved from Kweichow to Shensi
                      Japanese take Shensi from Chinese
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone
                1 destroyer moved from 45 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 fighter moved from 33 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 transport moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 marines moved from Japan to 6 Sea Zone
                1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
                1 marine moved from 21 Sea Zone to Guam
                1 cruiser and 1 marine moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                1 marine moved from 35 Sea Zone to Philippines
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 tactical_bomber moved from 33 Sea Zone to Philippines
                1 fighter moved from 36 Sea Zone to Philippines
                1 bomber moved from Kwangsi to Malaya
                2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
                1 bomber moved from Kwangsi to Hopei
                1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 battleship moved from 33 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Borneo
                Battle in Celebes
                Battle in Guam
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0,67 expected hits
                        ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/6 hits, 2,67 expected hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Philippines
                    Japanese attack with 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1,17 expected hits
                        Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers in Philippines, round 2 : 3/6 hits, 2,33 expected hits
                        Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 1,50 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 2 : 1/3 hits, 1,00 expected hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in French Indo China
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1,50 expected hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 : 1/3 hits, 1,33 expected hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter could not land in 35 Sea Zone and was removed
                1 artillery moved from Anhwe to Kweichow
                2 artilleries moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                2 fighters moved from Manchuria to Japan
                1 carrier and 1 submarine moved from 33 Sea Zone to 42 Sea Zone
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Manchuria to Jehol
                1 bomber moved from Malaya to Kwangsi
                1 destroyer moved from 42 Sea Zone to 37 Sea Zone
                3 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter moved from Philippines to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
                1 fighter moved from 45 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
                1 fighter and 1 tactical_bomber moved from Szechwan to Kwangsi
                2 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsi
                1 bomber moved from Hopei to Kiangsi
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Kwangsi to 37 Sea Zone

    Place Units - Japanese
                1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                1 artillery and 2 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 57 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs

    Combat Hit Differential Summary :

    ANZAC : 0,33
        Americans : -0,67
        Chinese : 0,33
        UK_Pacific : -1,33
        Japanese : 1,33

    triplea_42405_Jap3.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                2 fighters moved from 102 Sea Zone to Morocco
                1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 carrier, 1 cruiser and 1 destroyer moved from 102 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in Morocco
                    Americans attack with 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                        Americans roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Morocco, round 2 : 2/8 hits, 2.67 expected hits
                        Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Morocco
                    Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Neutral_Axis: 1 infantry
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 destroyer in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 55 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Eastern United States to 10 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                2 fighters moved from Morocco to 91 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 52 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi
                2 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Chahar
                    1 infantry owned by the Chinese retreated to Suiyuyan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 0/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 5 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Suiyuyan to Kansu
                1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Kansu to Tsinghai
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 airfield, 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 106 Sea Zone to 108 Sea Zone
                2 fighters moved from United Kingdom to 108 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar
                1 infantry moved from India to Burma
                2 fighters and 1 tactical_bomber moved from India to Burma
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Germans
                2 infantry moved from Iraq to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to Kenya
                1 armour moved from Egypt to Ethiopia
                      British take Ethiopia from Italians
                1 bomber moved from Gibraltar to Syria
                1 infantry and 1 mech_infantry moved from Iraq to Syria

    Combat - British
                Battle in French Madagascar
                Battle in Kenya
                Battle in Burma
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.83 expected hits
                        Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking French Madagascar from Neutral_Axis, taking Kenya from Italians with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Syria
                    British attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Neutral_Axis defend with 1 infantry
                        British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Syria, round 2 : 1/3 hits, 1.00 expected hits
                        Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Neutral_Axis lost in Syria
                    British win, taking Syria from Neutral_Axis with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in 108 Sea Zone
                    British attack with 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        British roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 2 fighters in 108 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                        Germans roll dice for 1 destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans lost in 108 Sea Zone
                    British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - British
                2 fighters moved from 108 Sea Zone to United Kingdom
                1 destroyer and 2 submarines moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
                1 battleship and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                1 bomber moved from Syria to Iraq
                1 armour moved from Iraq to Egypt
                2 fighters and 1 tactical_bomber moved from Burma to India
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                2 infantry moved from Rhodesia to Tanganyika Territory

    Place Units - British
                1 airfield placed in Gibraltar
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,4,4,1,6
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2
                British collect 31 PUs (3 lost to blockades); end with 31 PUs

    Place Units - UK_Pacific
                2 artilleries and 5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
                Some Units in India change ownership: 2 artilleries and 5 infantry

    Combat Hit Differential Summary :

    Germans : -0.33
        British : 0.83
        Americans : 0.50
        Chinese : -2.67
        Neutral_Axis : 0.33
        Japanese : 1.33

    triplea_42405_UK_3.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Italians
                2 artilleries and 4 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                2 armour moved from Poland to Eastern Poland
                      Italians take Eastern Poland from Russians
                2 armour moved from Eastern Poland to Baltic States
                1 bomber moved from Southern Italy to Baltic States
                1 artillery and 3 infantry moved from Belgian Congo to Rhodesia
                      Italians take Rhodesia from British

    Combat - Italians
                Battle in Baltic States
                    Italians attack with 2 armour and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 1 bomber in Baltic States, round 2 : 1/3 hits, 1,67 expected hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Baltic States
                    Italians win, taking Baltic States from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Baltic States to Germany
                2 artilleries and 4 infantry moved from Tobruk to Libya
                1 armour, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
                      Italians take Algeria from Neutral_Axis
                1 destroyer moved from 99 Sea Zone to 94 Sea Zone
                1 cruiser and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                4 aaGuns and 5 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 carrier and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    Italians : -0,67
        Russians : -0,33

    triplea_42405_Ita3.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 46 Sea Zone
                3 fighters moved from Queensland to 46 Sea Zone

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the ANZAC lost in 46 Sea Zone
                        ANZAC roll dice for 3 fighters in 46 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                3 fighters moved from 46 Sea Zone to Queensland
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 75 Sea Zone to 77 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : -2.33
        Japanese : 0.33

    triplea_42405_Fre3.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 carrier, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 armour and 2 mech_infantrys moved from Poland to Novgorod
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                6 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                2 bombers moved from Western Germany to Novgorod
                3 submarines moved from 109 Sea Zone to 110 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to Novgorod

    Combat - Germans
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 3 tactical_bombers and 1 transport
                    Russians defend with 1 submarine
                        Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                        1 submarine owned by the Russians lost in 110 Sea Zone
                    Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 submarines, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                    Turning on Edit Mode
                    EDIT: Removing units owned by Germans from 110 Sea Zone: 1 cruiser
                    EDIT: Adding units owned by Germans to 125 Sea Zone: 1 cruiser
                    EDIT: Turning off Edit Mode
                Battle in Novgorod
                    Germans attack with 1 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 1 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/6 hits, 2,83 expected hits
                        Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                        Germans roll dice for 1 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 4/5 hits, 2,67 expected hits
                        Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 aaGun moved from Poland to Eastern Poland
                7 armour and 1 infantry moved from Germany to Poland
                2 aaGuns, 21 armour, 3 artilleries and 14 infantry moved from Poland to Baltic States
                2 bombers moved from Novgorod to Germany
                1 tactical_bomber moved from Novgorod to Baltic States
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                4 infantry moved from Bulgaria to Romania
                3 armour moved from Romania to Baltic States
                2 artilleries and 6 infantry moved from Romania to Bessarabia
                1 tactical_bomber moved from Southern Italy to 97 Sea Zone

    Place Units - Germans
                1 carrier and 1 destroyer placed in 110 Sea Zone
                4 armour, 1 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Combat Hit Differential Summary :

    Germans : 0,50
        Russians : -0,33

    triplea_42405_Ger4.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Belarus to Eastern Poland
                3 infantry moved from Belarus to Novgorod
                2 fighters and 1 tactical_bomber moved from Belarus to Novgorod
                1 fighter moved from Russia to Novgorod

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 infantry
                    Germans defend with 1 aaGun
                        1 aaGun owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Italians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Novgorod
                    Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 4/7 hits, 2.67 expected hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0.83 expected hits
                        1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 armour and 1 mech_infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Novgorod to Belarus
                12 infantry moved from Bryansk to Belarus
                3 infantry moved from Russia to Bryansk
                3 infantry moved from Ukraine to Bryansk

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 18 infantry
                EDIT: Adding units owned by Russians to Buryatia: 2 aaGuns and 18 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 0.17
        Russians : 1.33

    triplea_42405_Rus4.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 3 factory_minors, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
                1 submarine moved from 42 Sea Zone to 55 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Szechwan to Shensi
                1 artillery moved from Kweichow to Shensi
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Kiangsi to Suiyuyan
                1 bomber and 1 fighter moved from Kiangsi to Shensi
                1 bomber moved from Kwangsi to Suiyuyan
                1 fighter moved from Kwangsi to Shensi

    Combat - Japanese
                Battle in 55 Sea Zone
                    Japanese attack with 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 2 tactical_bombers in 55 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Shensi, round 2 : 3/5 hits, 2,33 expected hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Suiyuyan
                    Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/5 hits, 2,17 expected hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Sumatra, round 2 : 2/6 hits, 3,00 expected hits
                        UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Sumatra to 37 Sea Zone
                1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 battleship and 1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 infantry moved from Shan State to Yunnan
                2 infantry moved from French Indo China to Yunnan
                2 infantry and 1 marine moved from Philippines to 35 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 infantry, 1 marine, 3 submarines and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
                4 infantry and 1 marine moved from 37 Sea Zone to Shan State
                2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
                1 marine moved from Guam to 21 Sea Zone
                1 cruiser and 1 marine moved from 21 Sea Zone to 20 Sea Zone
                1 cruiser and 1 marine moved from 20 Sea Zone to 36 Sea Zone
                2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
                2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 artillery, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 marine moved from 36 Sea Zone to French Indo China
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hopei
                2 aaGuns, 1 armour, 4 artilleries and 10 infantry moved from Manchuria to Jehol
                1 armour moved from Jehol to Anhwe
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Yunnan to Hunan
                1 mech_infantry moved from Yunnan to Szechwan
                1 bomber and 2 fighters moved from Shensi to Kweichow
                1 bomber moved from Kweichow to Kwangsi
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Hopei
                1 bomber moved from Suiyuyan to Anhwe
                2 fighters moved from Japan to Kwangtung

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                1 factory_minor placed in French Indo China
                1 factory_minor placed in Malaya
                1 artillery and 2 infantry placed in Manchuria
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    Combat Hit Differential Summary :

    ANZAC : -0,33
        Chinese : 0,00
        UK_Pacific : 0,33
        Japanese : -0,83

    triplea_42405_Jap4.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Algeria
                1 infantry moved from 92 Sea Zone to Algeria
                1 armour and 1 infantry moved from Morocco to Algeria
                2 fighters moved from 91 Sea Zone to Algeria
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                3 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in Guam
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 bomber and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Guam from Japanese with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                        Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 3/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 55 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Algeria
                    Americans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                    Italians defend with 1 armour, 2 infantry and 1 mech_infantry
                        Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0.50 expected hits
                        Americans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Algeria, round 2 : 3/6 hits, 2.33 expected hits
                        Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Algeria, round 2 : 2/4 hits, 1.50 expected hits
                        1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Algeria
                    Americans win, taking Algeria from Italians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 10
                    Casualties for Americans: 2 infantry
                    Casualties for Italians: 1 armour, 2 infantry and 1 mech_infantry

    Non Combat Move - Americans
                2 fighters moved from Algeria to 92 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry and 2 transports moved from 91 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 carrier and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
                2 carriers, 1 destroyer, 1 fighter and 2 submarines moved from 54 Sea Zone to 33 Sea Zone
                3 fighters moved from 55 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Central United States to Western United States

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 bomber and 1 infantry placed in Eastern United States
                Americans undo move 4.
                1 infantry placed in Western United States
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                4 infantry moved from Tsinghai to Sikang
                2 infantry moved from Kansu to Shensi
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Sikang, round 2 : 0/4 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Sikang
                        Chinese roll dice for 3 infantry in Sikang, round 3 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 3 infantry in Sikang, round 4 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 3 infantry in Sikang, round 5 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 5 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Sikang
                        Chinese roll dice for 2 infantry in Sikang, round 6 : 2/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 6 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai
                2 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    Purchase Units - British
                British buy 1 artillery, 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Eire to United Kingdom
                1 bomber moved from Iraq to 94 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 tactical_bomber moved from India to 41 Sea Zone
                3 fighters and 1 tactical_bomber moved from Gibraltar to 94 Sea Zone
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      British take Belgian Congo from Italians
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 tactical_bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 94 Sea Zone
                    British attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer
                        British roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Italians lost in 94 Sea Zone
                    British win with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 infantry moved from Kenya to Belgian Congo
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 infantry moved from French Madagascar to 72 Sea Zone
                3 infantry and 2 transports moved from 72 Sea Zone to 71 Sea Zone
                3 infantry moved from 71 Sea Zone to Union of South Africa
                1 armour moved from Ethiopia to Belgian Congo
                1 mech_infantry moved from Syria to Persia
                1 tactical_bomber moved from 41 Sea Zone to India
                2 fighters moved from 94 Sea Zone to 98 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from 94 Sea Zone to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar
                1 fighter moved from United Kingdom to 104 Sea Zone
                1 fighter moved from 104 Sea Zone to Gibraltar
                1 submarine moved from 108 Sea Zone to 106 Sea Zone
                1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Egypt to French Equatorial Africa
                1 armour moved from Egypt to French Equatorial Africa
                1 infantry moved from Syria to Iraq
                1 infantry moved from Alexandria to Egypt

    Place Units - British
                1 carrier placed in 98 Sea Zone
                1 destroyer placed in 106 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs

    Place Units - UK_Pacific
                4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 4 infantry

    Combat Hit Differential Summary :

    Italians : 0.17
        British : 0.67
        Americans : 1.17
        Chinese : -0.33
        Japanese : 0.83

    triplea_42405_UK_4.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser and 1 submarine moved from 97 Sea Zone to 94 Sea Zone
                1 fighter moved from 97 Sea Zone to Algeria
                2 transports moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 3 infantry moved from Libya to 96 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
                1 artillery and 3 infantry moved from 94 Sea Zone to Algeria
                1 carrier and 1 tactical_bomber moved from 97 Sea Zone to 94 Sea Zone
                1 infantry moved from Bessarabia to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 infantry moved from Bessarabia to Ukraine
                      Italians take Ukraine from Russians
                2 artilleries and 2 infantry moved from Bessarabia to Eastern Poland
                2 armour moved from Baltic States to Eastern Poland

    Combat - Italians
                Battle in 94 Sea Zone
                    Germans loiter and taunt; Italians attack with 1 carrier, 1 cruiser, 1 submarine and 2 transports
                    British defend with 1 submarine
                    1 submarine owned by the British Submerged
                        Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Battle in Algeria
                    Italians attack with 1 artillery, 1 fighter and 3 infantry
                    Americans defend with 1 armour and 1 artillery
                        Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Algeria, round 2 : 2/5 hits, 1,50 expected hits
                        Americans roll dice for 1 armour and 1 artillery in Algeria, round 2 : 2/2 hits, 0,83 expected hits
                        1 armour owned by the Americans, 1 artillery owned by the Americans and 2 infantry owned by the Italians lost in Algeria
                    Italians winItalians win with 1 carrier, 1 cruiser, 1 submarine and 2 transports remaining, taking Algeria from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 armour and 1 artillery
                Battle in Eastern Poland
                    Italians attack with 2 armour, 2 artilleries and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour, 2 artilleries and 2 infantry in Eastern Poland, round 2 : 3/6 hits, 2,33 expected hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Germany to Southern Italy
                1 fighter moved from Algeria to 94 Sea Zone

    Place Units - Italians
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    Italians : 1,83
        Americans : 1,17
        Russians : 0,67

    triplea_42405_Ita4.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                Battle in Celebes

    Non Combat Move - ANZAC
                3 fighters moved from Queensland to Caroline Islands
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Move - French
                1 fighter moved from United Kingdom to Gibraltar

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42405_Fre4.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Germany to United Kingdom
                1 artillery and 1 infantry moved from Holland Belgium to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Eire
                2 infantry moved from Karelia to Novgorod
                1 tactical_bomber moved from Baltic States to Novgorod
                1 infantry moved from Baltic States to Novgorod

    Combat - Germans
                Germans creates battle in territory 94 Sea Zone
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom : 0/2 hits, 0,33 expected hits
                    Bombing raid in United Kingdom rolls: 8,8 and causes: 16 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 16 damage total.
                Battle in Eire
                Battle in Novgorod
                    Germans attack with 3 infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 3 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1,00 expected hits
                        Russians roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Eire from British, taking Novgorod from Russians with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 aaGun, 24 armour, 3 artilleries and 13 infantry moved from Baltic States to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                4 armour, 1 infantry and 1 mech_infantry moved from Germany to Poland
                4 armour and 1 mech_infantry moved from Poland to Eastern Poland
                1 tactical_bomber moved from Novgorod to Germany
                2 artilleries moved from Bessarabia to Eastern Poland
                4 infantry moved from Romania to Bessarabia
                2 infantry moved from Bessarabia to Eastern Poland
                1 tactical_bomber moved from 94 Sea Zone to Normandy Bordeaux
                2 bombers moved from United Kingdom to Normandy Bordeaux
                1 cruiser moved from 125 Sea Zone to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 fighter moved from Southern Italy to 109 Sea Zone
                1 battleship, 2 carriers, 2 destroyers, 1 fighter, 2 submarines and 2 tactical_bombers moved from 110 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 fighter moved from Southern Italy to Normandy Bordeaux

    Place Units - Germans
                2 infantry placed in Normandy Bordeaux
                6 armour and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Combat Hit Differential Summary :

    Germans : 1,00
        Russians : -0,67
        AA fire in United Kingdom : : -0,33

    triplea_42405_Ger5.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Hey forgot to drag tacb into Leningrad… I will roll it here if ok.

    R1
    DiceRolls: 1@3; Total Hits: 11@3: (2)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Ukraine
                1 fighter moved from Belarus to Ukraine
                1 fighter moved from Belarus to Western Ukraine
                1 infantry moved from Belarus to Baltic States
                3 infantry moved from Belarus to Novgorod
                1 fighter moved from Belarus to Novgorod

    Combat - Russians
                Battle in Baltic States
                    Russians attack with 1 infantry
                    Germans defend with 1 aaGun
                        1 aaGun owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Italians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                        Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Western Ukraine
                    Russians win, taking Western Ukraine from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                        Italians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 1/3 hits, 0.83 expected hits
                        Italians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Ukraine
                    Russians win, taking Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Novgorod
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 2 : 1/4 hits, 1.00 expected hits
                        Germans roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                        Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 3 : 1/3 hits, 0.83 expected hits
                        Germans roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                        Russians roll dice for 1 fighter and 1 infantry in Novgorod, round 4 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Novgorod, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Novgorod
                    retreated to Novgorod
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 3 infantry
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from Novgorod to Belarus
                1 fighter moved from Western Ukraine to Belarus
                1 fighter moved from Ukraine to Belarus
                3 infantry moved from Bryansk to Belarus
                1 artillery and 9 infantry moved from Russia to Smolensk
                2 infantry moved from Volgograd to Rostov
                2 aaGuns and 18 infantry moved from Buryatia to Amur

    Place Units - Russians
                10 infantry placed in Russia
                1 armour and 2 infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 1 infantry
                EDIT: Changing ownership of Novgorod from Germans to Russians
                EDIT: Adding units owned by Russians to Novgorod: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs

    Combat Hit Differential Summary :

    Germans : 1.00
        Italians : -1.00
        Russians : -0.83

    triplea_42405_Rus5.tsvg

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 fighters, 11 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Suiyuyan to Shensi
                1 mech_infantry moved from Szechwan to Sikang
                1 bomber moved from Anhwe to Sikang
                1 fighter moved from Kweichow to Sikang
                1 fighter moved from Kweichow to Shensi
                1 tactical_bomber moved from Hopei to Shensi
                1 bomber moved from Kwangsi to Burma
                1 infantry moved from Shan State to Burma
                1 infantry moved from Yunnan to Burma
                1 infantry moved from Shan State to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 37 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to Celebes
                1 marine moved from Shan State to 37 Sea Zone
                1 marine moved from French Indo China to 36 Sea Zone
                1 cruiser, 1 marine and 2 submarines moved from 36 Sea Zone to 44 Sea Zone
                2 battleships, 3 carriers, 1 cruiser, 1 destroyer, 1 marine, 3 submarines and 2 transports moved from 37 Sea Zone to 44 Sea Zone
                2 marines moved from 44 Sea Zone to Celebes
                1 fighter moved from Kwangtung to 21 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 submarines and 3 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 5 submarines in 44 Sea Zone, round 2 : 2/5 hits, 1,67 expected hits
                    Japanese win, taking 44 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 submarines and 3 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 55 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 55 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                        1 submarine owned by the Japanese lost in 16 Sea Zone
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/4 hits, 1,83 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Guam
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield and 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits
                        Americans roll dice for 1 infantry in Guam, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Guam, round 3 : 0/2 hits, 0,67 expected hits
                        Americans roll dice for 1 infantry in Guam, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Guam
                        Japanese roll dice for 1 artillery in Guam, round 4 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 infantry in Guam, round 4 : 1/1 hits, 0,33 expected hits
                        1 artillery owned by the Japanese lost in Guam
                    Americans win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 infantry, 2 marines and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 infantry, 2 marines and 1 tactical_bomber in Celebes, round 2 : 2/5 hits, 1,83 expected hits
                        ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Burma
                    Japanese attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Burma, round 2 : 1/3 hits, 1,00 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Sikang, round 2 : 2/3 hits, 1,33 expected hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 0/4 hits, 1,50 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 3 : 1/4 hits, 1,50 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Hunan to Kweichow
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Shan State to Yunnan
                2 aaGuns, 4 artilleries and 8 infantry moved from Jehol to Manchuria
                1 armour moved from Anhwe to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 bomber moved from Sikang to Anhwe
                1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
                1 fighter moved from Hopei to Manchuria
                1 fighter moved from 21 Sea Zone to Manchuria
                1 bomber moved from Burma to Kwangtung
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from Celebes to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to Manchuria
                2 fighters and 1 tactical_bomber moved from Kwangtung to Japan
                1 fighter moved from Sikang to Yunnan

    Place Units - Japanese
                1 submarine placed in 6 Sea Zone
                2 fighters placed in Japan
                1 artillery and 2 infantry placed in Manchuria
                Japanese undo move 3.
                1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
                1 artillery and 2 infantry placed in Kwangtung
                3 infantry placed in French Indo China
                3 infantry placed in Malaya
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    Combat Hit Differential Summary :

    Americans : 2,33
        ANZAC : -0,33
        Chinese : 0,00
        UK_Pacific : -0,33
        Japanese : -1,83

    triplea_42405_Jap5.tsvg

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