@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
                  Chinese take Yunnan from Japanese
            1 infantry moved from Shensi to Kweichow
                  Chinese take Kweichow from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
                  Chinese take Yunnan from Japanese
            1 infantry moved from Shensi to Kweichow
                  Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Shensi
Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
            3 mech_infantrys moved from Iraq to Caucasus
            1 armour moved from Persia to Caucasus
            1 armour and 1 mech_infantry moved from Volgograd to Rostov
            1 fighter moved from Volgograd to Rostov
            1 armour moved from Volgograd to Rostov
            2 armour moved from Volgograd to Novosibirsk
            1 fighter moved from Volgograd to Novosibirsk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
            Americans buy 1 armour, 4 bombers and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
            2 bombers and 1 tactical_bomber moved from India to Yunnan
            4 bombers moved from Malta to Tobruk
            1 bomber moved from Western United States to 1 Sea Zone
            1 bomber moved from 1 Sea Zone to 2 Sea Zone
            2 bombers moved from Western United States to Alaska
Combat - Americans
            Battle in 2 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Tobruk
                Americans attack with 4 bombers
                Italians defend with 1 armour
                    Americans roll dice for 4 bombers in Tobruk, round 2 :  1/4 hits
                    Italians roll dice for 1 armour in Tobruk, round 2 :  0/1 hits
                    1 armour owned by the Italians lost in Tobruk
                Americans win with 4 bombers remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Alaska
                Americans attack with 2 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 2 bombers in Alaska, round 2 :  0/2 hits
                    Japanese roll dice for 1 infantry in Alaska, round 2 :  1/1 hits
                    1 bomber owned by the Americans lost in Alaska
                    Americans roll dice for 1 bomber in Alaska, round 3 :  0/1 hits
                    Japanese roll dice for 1 infantry in Alaska, round 3 :  0/1 hits
                    Americans roll dice for 1 bomber in Alaska, round 4 :  0/1 hits
                    Japanese roll dice for 1 infantry in Alaska, round 4 :  0/1 hits
                    Americans roll dice for 1 bomber in Alaska, round 5 :  1/1 hits
                    Japanese roll dice for 1 infantry in Alaska, round 5 :  0/1 hits
                    1 infantry owned by the Japanese lost in Alaska
                Americans win with 1 bomber remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Americans attack with 2 bombers and 1 tactical_bomber
                Japanese defend with 1 infantry and 2 mech_infantrys
                    Americans roll dice for 2 bombers and 1 tactical_bomber in Yunnan, round 2 :  1/3 hits
                    Japanese roll dice for 1 infantry and 2 mech_infantrys in Yunnan, round 2 :  1/3 hits
                    1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Yunnan
                    Americans roll dice for 2 bombers in Yunnan, round 3 :  2/2 hits
                    Japanese roll dice for 2 mech_infantrys in Yunnan, round 3 :  1/2 hits
                    1 bomber owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Yunnan
                Americans win with 1 bomber remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber and 1 tactical_bomber
                Casualties for Japanese: 1 infantry and 2 mech_infantrys
Non Combat Move - Americans
            1 bomber moved from Yunnan to India
            4 bombers moved from Tobruk to Egypt
            3 mech_infantrys moved from Central America to Mexico
            3 bombers moved from Western United States to Queensland
            1 battleship and 1 carrier moved from 10 Sea Zone to 11 Sea Zone
            1 bomber moved from 2 Sea Zone to Western United States
            1 bomber moved from Alaska to Western United States
            1 carrier, 1 destroyer, 1 fighter and 3 submarines moved from 101 Sea Zone to 11 Sea Zone
            2 aaGuns moved from Central United States to Western United States
            2 aaGuns moved from Eastern United States to Central United States
Place Units - Americans
            1 armour, 4 bombers and 4 mech_infantrys placed in Western United States
Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,3
            Americans collect 47 PUs (1 lost to blockades); end with 47 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
                  Chinese take Yunnan from Japanese
            1 infantry moved from Shensi to Kweichow
                  Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Shensi
Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Purchase Units - British
            British buy 4 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
            3 mech_infantrys moved from Iraq to Caucasus
            1 armour moved from Persia to Caucasus
            1 armour and 1 mech_infantry moved from Volgograd to Rostov
            1 fighter moved from Volgograd to Rostov
            1 armour moved from Volgograd to Rostov
            2 armour moved from Volgograd to Novosibirsk
            1 fighter moved from Volgograd to Novosibirsk
Combat - British
            Battle in Novosibirsk
                British attack with 2 armour and 1 fighter
                Japanese defend with 1 infantry
                    British roll dice for 2 armour and 1 fighter in Novosibirsk, round 2 :  2/3 hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                British win, taking Novosibirsk from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 1 armour and 3 mech_infantrys
                Germans defend with 1 mech_infantry
                    British roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 :  1/4 hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  1/1 hits
                    1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 mech_infantry
            Battle in Rostov
                British attack with 2 armour, 1 fighter and 1 mech_infantry
                Italians defend with 2 mech_infantrys
                    British roll dice for 2 armour, 1 fighter and 1 mech_infantry in Rostov, round 2 :  3/4 hits
                    Italians roll dice for 2 mech_infantrys in Rostov, round 2 :  1/2 hits
                    1 mech_infantry owned by the British and 2 mech_infantrys owned by the Italians lost in Rostov
                British win, taking Rostov from Italians with 2 armour and 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 2 mech_infantrys
Non Combat Move - British
            Turning on Edit Mode
            EDIT: Adding units owned by British to Tobruk: 1 armour
            EDIT: Changing ownership of Tobruk from Italians to British
            EDIT: Removing units owned by British from Tobruk: 1 armour
            EDIT: Removing units owned by British from Egypt: 1 mech_infantry
            EDIT: Adding units owned by British to Tobruk: 1 mech_infantry
            EDIT: Turning off Edit Mode
            4 fighters moved from Volgograd to Bryansk
            1 fighter moved from Rostov to Bryansk
            2 armour moved from Volgograd to Bryansk
            2 mech_infantrys moved from Persia to Northwest Persia
            1 infantry moved from Burma to Shan State
            1 infantry moved from India to Burma
            1 fighter moved from Novosibirsk to Russia
            2 fighters moved from Persia to Russia
Place Units - British
            2 armour and 1 mech_infantry placed in Persia
            2 armour placed in Iraq
            1 infantry placed in Iraq
Turn Complete - British
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,6,2,2,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
            British collect 25 PUs (10 lost to blockades); end with 25 PUs
Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
            UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
I resent players who routinely use the edit mode to rearrange their NCM, but on this turn you rearranged combat movement after combat. I will not allow it. Using the edit mode in this way is unacceptable.
I will be returning your British Mech Inf to Egypt. Please be more careful with your moves.
Ok, np Owen!
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
            Americans buy 1 armour, 4 bombers and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Americans
            2 bombers and 1 tactical_bomber moved from India to Yunnan
            4 bombers moved from Malta to Tobruk
            1 bomber moved from Western United States to 1 Sea Zone
            1 bomber moved from 1 Sea Zone to 2 Sea Zone
            2 bombers moved from Western United States to Alaska
Combat - Americans
            Battle in 2 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Tobruk
                Americans attack with 4 bombers
                Italians defend with 1 armour
                    Americans roll dice for 4 bombers in Tobruk, round 2 :  1/4 hits
                    Italians roll dice for 1 armour in Tobruk, round 2 :  0/1 hits
                    1 armour owned by the Italians lost in Tobruk
                Americans win with 4 bombers remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Alaska
                Americans attack with 2 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 2 bombers in Alaska, round 2 :  0/2 hits
                    Japanese roll dice for 1 infantry in Alaska, round 2 :  1/1 hits
                    1 bomber owned by the Americans lost in Alaska
                    Americans roll dice for 1 bomber in Alaska, round 3 :  0/1 hits
                    Japanese roll dice for 1 infantry in Alaska, round 3 :  0/1 hits
                    Americans roll dice for 1 bomber in Alaska, round 4 :  0/1 hits
                    Japanese roll dice for 1 infantry in Alaska, round 4 :  0/1 hits
                    Americans roll dice for 1 bomber in Alaska, round 5 :  1/1 hits
                    Japanese roll dice for 1 infantry in Alaska, round 5 :  0/1 hits
                    1 infantry owned by the Japanese lost in Alaska
                Americans win with 1 bomber remaining. Battle score for attacker is -9
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Americans attack with 2 bombers and 1 tactical_bomber
                Japanese defend with 1 infantry and 2 mech_infantrys
                    Americans roll dice for 2 bombers and 1 tactical_bomber in Yunnan, round 2 :  1/3 hits
                    Japanese roll dice for 1 infantry and 2 mech_infantrys in Yunnan, round 2 :  1/3 hits
                    1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Yunnan
                    Americans roll dice for 2 bombers in Yunnan, round 3 :  2/2 hits
                    Japanese roll dice for 2 mech_infantrys in Yunnan, round 3 :  1/2 hits
                    1 bomber owned by the Americans and 2 mech_infantrys owned by the Japanese lost in Yunnan
                Americans win with 1 bomber remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber and 1 tactical_bomber
                Casualties for Japanese: 1 infantry and 2 mech_infantrys
Non Combat Move - Americans
            1 bomber moved from Yunnan to India
            4 bombers moved from Tobruk to Egypt
            3 mech_infantrys moved from Central America to Mexico
            3 bombers moved from Western United States to Queensland
            1 battleship and 1 carrier moved from 10 Sea Zone to 11 Sea Zone
            1 bomber moved from 2 Sea Zone to Western United States
            1 bomber moved from Alaska to Western United States
            1 carrier, 1 destroyer, 1 fighter and 3 submarines moved from 101 Sea Zone to 11 Sea Zone
            2 aaGuns moved from Central United States to Western United States
            2 aaGuns moved from Eastern United States to Central United States
Place Units - Americans
            1 armour, 4 bombers and 4 mech_infantrys placed in Western United States
Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,3
            Americans collect 47 PUs (1 lost to blockades); end with 47 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
                  Chinese take Yunnan from Japanese
            1 infantry moved from Shensi to Kweichow
                  Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Shensi
Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Purchase Units - British
            British buy 4 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
            3 mech_infantrys moved from Iraq to Caucasus
            1 armour moved from Persia to Caucasus
            1 armour and 1 mech_infantry moved from Volgograd to Rostov
            1 fighter moved from Volgograd to Rostov
            1 armour moved from Volgograd to Rostov
            2 armour moved from Volgograd to Novosibirsk
            1 fighter moved from Volgograd to Novosibirsk
Combat - British
            Battle in Novosibirsk
                British attack with 2 armour and 1 fighter
                Japanese defend with 1 infantry
                    British roll dice for 2 armour and 1 fighter in Novosibirsk, round 2 :  2/3 hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                British win, taking Novosibirsk from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 1 armour and 3 mech_infantrys
                Germans defend with 1 mech_infantry
                    British roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 :  1/4 hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 :  1/1 hits
                    1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 mech_infantry
            Battle in Rostov
                British attack with 2 armour, 1 fighter and 1 mech_infantry
                Italians defend with 2 mech_infantrys
                    British roll dice for 2 armour, 1 fighter and 1 mech_infantry in Rostov, round 2 :  3/4 hits
                    Italians roll dice for 2 mech_infantrys in Rostov, round 2 :  1/2 hits
                    1 mech_infantry owned by the British and 2 mech_infantrys owned by the Italians lost in Rostov
                British win, taking Rostov from Italians with 2 armour and 1 fighter remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 2 mech_infantrys
Non Combat Move - British
            Turning on Edit Mode
            EDIT: Adding units owned by British to Tobruk: 1 armour
            EDIT: Changing ownership of Tobruk from Italians to British
            EDIT: Removing units owned by British from Tobruk: 1 armour
            EDIT: Removing units owned by British from Egypt: 1 mech_infantry
            EDIT: Adding units owned by British to Tobruk: 1 mech_infantry
            EDIT: Turning off Edit Mode
            4 fighters moved from Volgograd to Bryansk
            1 fighter moved from Rostov to Bryansk
            2 armour moved from Volgograd to Bryansk
            2 mech_infantrys moved from Persia to Northwest Persia
            1 infantry moved from Burma to Shan State
            1 infantry moved from India to Burma
            1 fighter moved from Novosibirsk to Russia
            2 fighters moved from Persia to Russia
Place Units - British
            2 armour and 1 mech_infantry placed in Persia
            2 armour placed in Iraq
            1 infantry placed in Iraq
Turn Complete - British
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,6,2,2,5
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
            British collect 25 PUs (10 lost to blockades); end with 25 PUs
Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
            UK_Pacific collect 6 PUs (2 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Tobruk: 1 mech_infantry
            EDIT: Changing ownership of Tobruk from British to Italians
            EDIT: Adding units owned by British to Egypt: 1 mech_infantry
            EDIT: Turning off Edit Mode
I resent players who routinely use the edit mode to rearrange their NCM, but on this turn you rearranged combat movement after combat. I will not allow it. Using the edit mode in this way is unacceptable.
I will be returning your British Mech Inf to Egypt. Please be more careful with your moves.
I have reedited back Tobruk to Italy + mech to Egypt.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
            Italians buy 1 armour, 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
            1 infantry moved from Ukraine to Western Ukraine
            1 armour moved from Ukraine to Western Ukraine
            1 fighter moved from Ukraine to Western Ukraine
            1 armour moved from Romania to Western Ukraine
            1 mech_infantry moved from Romania to Western Ukraine
Combat - Italians
            Battle in Western Ukraine
                Italians attack with 2 armour, 1 fighter, 1 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Italians roll dice for 2 armour, 1 fighter, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 2 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Russians: 2 infantry
Non Combat Move - Italians
            1 fighter moved from Western Ukraine to Eastern Poland
            3 submarines moved from 95 Sea Zone to 91 Sea Zone
Place Units - Italians
            1 submarine placed in 95 Sea Zone
            1 tactical_bomber placed in Southern Italy
            1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : 1.17
    Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
            ANZAC buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Place Units - ANZAC
            2 infantry and 1 mech_infantry placed in Queensland
            1 infantry placed in New South Wales
Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,2
            ANZAC collect 4 PUs (6 lost to blockades); end with 4 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 1 bomber, 2 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
            3 infantry moved from Ukraine to Rostov
            2 bombers moved from Ukraine to Rostov
            3 fighters moved from Ukraine to Rostov
            1 tactical_bomber moved from Ukraine to Rostov
            1 artillery moved from Archangel to Smolensk
            1 infantry moved from Belarus to Smolensk
            1 fighter moved from Novgorod to Smolensk
            1 artillery moved from Archangel to Smolensk
            4 bombers moved from Western Germany to Smolensk
Combat - Germans
            Battle in Smolensk
                Germans attack with 2 artilleries, 4 bombers, 1 fighter and 1 infantry
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 2 artilleries, 4 bombers, 1 fighter and 1 infantry in Smolensk, round 2 : 5/8 hits, 4.17 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 artilleries, 4 bombers and 1 fighter remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in Rostov
                Germans attack with 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber
                British defend with 2 armour
                    Germans roll dice for 2 bombers, 3 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 5/9 hits, 4.00 expected hits
                    Russians roll dice for 2 armour in Rostov, round 2 : 2/2 hits, 1.00 expected hits
                    2 infantry owned by the Germans and 2 armour owned by the British lost in Rostov
                Germans win, taking Rostov from Russians with 2 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for British: 2 armour
Non Combat Move - Germans
            2 bombers moved from Rostov to Western Ukraine
            3 fighters moved from Rostov to Western Ukraine
            1 tactical_bomber moved from Rostov to Western Ukraine
            4 bombers moved from Smolensk to Western Ukraine
            1 fighter moved from Smolensk to Western Ukraine
            4 aaGuns, 3 armour, 11 artilleries, 30 infantry and 9 mech_infantrys moved from Ukraine to Western Ukraine
            1 mech_infantry moved from Poland to Western Ukraine
            9 artilleries and 21 infantry moved from Poland to Eastern Poland
            2 artilleries moved from Baltic States to Eastern Poland
            1 infantry moved from Novgorod to Belarus
            1 artillery moved from Novgorod to Archangel
            1 armour moved from Germany to Eastern Poland
            5 mech_infantrys moved from Germany to Eastern Poland
            2 fighters moved from Southern Italy to Western Ukraine
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 destroyer moved from 112 Sea Zone to 91 Sea Zone
Place Units - Germans
            1 submarine placed in 112 Sea Zone
            1 bomber placed in Western Germany
            2 armour and 1 mech_infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            7 mech_infantrys placed in Germany
Turn Complete - Germans
            Germans collect 55 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 1.83
    Russians : 0.67
If you choose to attack Western Ukraine, my OOL is: AAA, Inf, Mech inf, Artillery, then Bombers, Tac Bomber, Tanks, Fighters. Take Italian of type before German
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
            Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 artillery and 1 infantry moved from Russia to Smolensk
            1 artillery and 1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Rostov
            1 artillery moved from Bryansk to Rostov
            1 artillery and 1 infantry moved from Bryansk to Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Rostov
            1 artillery and 1 infantry moved from Russia to Smolensk
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
            Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
            1 artillery and 1 infantry moved from Russia to Smolensk
            1 artillery and 1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Rostov
            1 artillery moved from Bryansk to Rostov
            1 artillery and 1 infantry moved from Bryansk to Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Rostov
            1 artillery and 1 infantry moved from Russia to Smolensk
Combat - Russians
            Battle in Smolensk
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 2 artilleries
                    Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 :  3/4 hits
                    Germans roll dice for 2 artilleries in Smolensk, round 2 :  0/2 hits
                    2 artilleries owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 artilleries
            Battle in Ukraine
                Russians attack with 2 artilleries, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                    Russians roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  2/5 hits
                    Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 :  1/3 hits
                    2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Ukraine, round 3 :  2/4 hits
                    Germans roll dice for 1 artillery in Ukraine, round 3 :  0/1 hits
                    1 artillery owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Rostov, round 2 :  1/3 hits
                    Germans roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                    1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
Non Combat Move - Russians
            1 tactical_bomber moved from Ukraine to Bryansk
            1 fighter moved from Rostov to Bryansk
Place Units - Russians
            2 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 fighter, 4 infantry, 5 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
            1 bomber moved from Anhwe to Novosibirsk
            1 bomber moved from Kwangsi to Novosibirsk
            2 mech_infantrys moved from Suiyuyan to Novosibirsk
            1 infantry moved from Anhwe to Kweichow
            1 artillery moved from Anhwe to Kweichow
            1 infantry moved from Kwangsi to Yunnan
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            3 artilleries moved from Dutch New Guinea to 45 Sea Zone
            3 infantry moved from Dutch New Guinea to 45 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 45 Sea Zone to 37 Sea Zone
            1 artillery moved from 37 Sea Zone to Siam
            1 artillery moved from 37 Sea Zone to Shan State
            1 infantry moved from 37 Sea Zone to Siam
            1 infantry moved from 37 Sea Zone to Shan State
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 artillery moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Central Mongolia to Shensi
            2 mech_infantrys moved from Hopei to Shensi
            2 mech_infantrys moved from Shantung to Kweichow
            1 fighter moved from Kwangsi to Yunnan
            1 armour moved from French Indo China to Shan State
Combat - Japanese
            Battle in Siam
            Battle in Shensi
                Japanese attack with 3 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 mech_infantrys in Shensi, round 2 : 2/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Siam from UK_Pacific, taking Shensi from Chinese with 2 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Novosibirsk
                Japanese attack with 2 bombers and 2 mech_infantrys
                British defend with 2 armour
                    Japanese roll dice for 2 bombers and 2 mech_infantrys in Novosibirsk, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 2 armour in Novosibirsk, round 2 : 0/2 hits, 1.00 expected hits
                    1 armour owned by the British lost in Novosibirsk
                    Japanese roll dice for 2 bombers and 2 mech_infantrys in Novosibirsk, round 3 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for British: 2 armour
                Casualties for Japanese: 1 mech_infantry
            Battle in Kweichow
                Japanese attack with 1 artillery, 1 infantry and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Kweichow, round 2 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Kweichow, round 3 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shan State
                Japanese attack with 1 armour, 1 artillery and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Shan State, round 2 : 3/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
Non Combat Move - Japanese
            1 infantry moved from 37 Sea Zone to Malaya
            1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 45 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Kwangsi
            1 artillery moved from Shantung to Anhwe
            2 mech_infantrys moved from Kwangtung to French Indo China
            1 infantry moved from Kwangtung to Kwangsi
            3 fighters moved from 45 Sea Zone to 37 Sea Zone
            3 tactical_bombers moved from 45 Sea Zone to 37 Sea Zone
            1 submarine moved from 8 Sea Zone to 25 Sea Zone
            1 submarine moved from 13 Sea Zone to 31 Sea Zone
            1 submarine moved from 26 Sea Zone to 49 Sea Zone
            1 submarine moved from 14 Sea Zone to 31 Sea Zone
            2 submarines moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from Yunnan to 37 Sea Zone
            1 bomber moved from Novosibirsk to Yenisey
            1 bomber moved from Novosibirsk to Yenisey
Place Units - Japanese
            2 artilleries and 3 infantry placed in Japan
            1 fighter, 1 submarine and 2 transports placed in 6 Sea Zone
            1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            1 mech_infantry placed in Shantung
Turn Complete - Japanese
            Japanese collect 74 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese : -0.33
    UK_Pacific : -0.33
    Russians : -0.50
    Japanese : 0.50
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 2 fighters and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            1 mech_infantry moved from Western United States to Alaska
                  Americans take Alaska from Japanese
            11 bombers moved from Queensland to Shan State
            1 bomber moved from India to Shan State
            3 bombers moved from Western United States to 91 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 2 fighters and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
            1 mech_infantry moved from Western United States to Alaska
                  Americans take Alaska from Japanese
            11 bombers moved from Queensland to Shan State
            1 bomber moved from India to Shan State
            3 bombers moved from Western United States to 91 Sea Zone
Combat - Americans
            Battle in 91 Sea Zone
                Americans attack with 3 bombers
                Germans defend with 1 destroyer and 1 transport; Italians defend with 3 submarines
                3 submarines owned by the Italians Submerged
                    Americans roll dice for 3 bombers in 91 Sea Zone, round 2 :  2/3 hits
                    Italians roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 :  0/1 hits
                    1 transport owned by the Germans and 1 destroyer owned by the Germans lost in 91 Sea Zone
                Americans win with 3 bombers remaining. Battle score for attacker is 15
                Casualties for Germans: 1 destroyer and 1 transport
            Battle in Shan State
                Americans attack with 12 bombers
                Japanese defend with 1 armour, 1 artillery and 2 infantry
                    Americans roll dice for 12 bombers in Shan State, round 2 :  6/12 hits
                    Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Shan State, round 2 :  1/4 hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 bomber owned by the Americans and 1 armour owned by the Japanese lost in Shan State
                Americans win with 11 bombers remaining. Battle score for attacker is 4
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
Non Combat Move - Americans
            11 bombers moved from Shan State to India
            4 bombers moved from Egypt to India
            3 bombers moved from Western United States to Queensland
            1 battleship, 2 carriers, 1 destroyer, 1 fighter and 3 submarines moved from 11 Sea Zone to 26 Sea Zone
            3 bombers moved from 91 Sea Zone to French West Africa
            3 mech_infantrys moved from Mexico to Western United States
            2 mech_infantrys moved from Western United States to British Columbia
Place Units - Americans
            1 artillery placed in Eastern United States
            2 fighters placed in Eastern United States
            3 destroyers and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
                  Chinese take Kansu from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
            1 infantry moved from Tsinghai to Kansu
                  Chinese take Kansu from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
            1 infantry placed in Tsinghai
            1 infantry placed in Sikang
            2 infantry placed in Szechwan
Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs