18L BM3 Adam514 (Axis+3) vs oysteilo (Allies) BM


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 1 submarine and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Guam to 54 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 57 Sea Zone to 55 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to Western United States
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Eastern United States to Western United States

    Place Units - Americans
                2 fighters placed in Eastern United States
                1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs

    Combat Hit Differential Summary :

    triplea_41271_Ame2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Burma to Tsinghai
                3 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
                4 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs

    Combat Hit Differential Summary :

    triplea_41271_Chi2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 1 submarine and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Guam to 54 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 57 Sea Zone to 55 Sea Zone
                1 infantry and 1 mech_infantry moved from Central United States to Western United States
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Eastern United States to Western United States

    Place Units - Americans
                2 fighters placed in Eastern United States
                1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Burma to Tsinghai
                3 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
                4 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - British

    Non Combat Move - British
                2 infantry moved from Rhodesia to Belgian Congo
                1 fighter moved from Tanganyika Territory to Egypt
                1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to Egypt
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                2 infantry moved from Persia to 80 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Shan State to French Indo China
                3 aaGuns, 1 artillery, 1 fighter, 8 infantry and 1 tactical_bomber moved from Burma to India
                1 infantry moved from Shan State to Burma
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                1 battleship moved from 80 Sea Zone to 76 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom
                1 transport moved from 88 Sea Zone to 83 Sea Zone

    Place Units - British
                1 factory_minor placed in Persia
                1 armour and 2 mech_infantrys placed in Union of South Africa
                3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 19 PUs
                Some Units in India change ownership: 5 infantry

    Combat Hit Differential Summary :

    triplea_41271_UK_2.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 cruiser moved from 93 Sea Zone to 95 Sea Zone
                1 marine moved from Northern Italy to 95 Sea Zone
                1 cruiser and 1 marine moved from 95 Sea Zone to 92 Sea Zone
                1 marine moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                Battle in Belgian Congo
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 2 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 :  1/3 hits
                        British roll dice for 2 infantry in Belgian Congo, round 2 :  2/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in Belgian Congo
                        Italians roll dice for 1 artillery in Belgian Congo, round 3 :  1/1 hits
                        British roll dice for 1 infantry in Belgian Congo, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Belgian Congo
                    Italians win, taking Gibraltar from British, taking Belgian Congo from British with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 fighter moved from Southern Italy to Alexandria
                1 transport moved from 93 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 armour moved from Yugoslavia to Slovakia Hungary
                1 armour moved from Yugoslavia to Romania
                1 mech_infantry moved from Northern Italy to Romania
                2 infantry moved from Yugoslavia to Romania
                2 aaGuns moved from Yugoslavia to Romania

    Place Units - Italians
                3 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_41271_Ita2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Sumatra to India
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 cruiser and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from New South Wales to Queensland
                2 fighters moved from New Zealand to Queensland

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    triplea_41271_ANZ2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Sumatra to India
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 cruiser and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from New South Wales to Queensland
                2 fighters moved from New Zealand to Queensland

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs

    Combat Move - French
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 80 Sea Zone to 81 Sea Zone
                1 infantry moved from Algeria to Tunisia

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41271_Fre2.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 bombers, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from Alexandria to 81 Sea Zone
                1 bomber moved from Southern Italy to 81 Sea Zone
                1 bomber moved from Western Germany to 81 Sea Zone

    Combat - Germans
                Battle in 81 Sea Zone
                    Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber
                    British defend with 1 cruiser, 1 destroyer and 1 transport; French defend with 1 destroyer
                        Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 81 Sea Zone, round 2 :  3/5 hits
                        British roll dice for 1 cruiser, 2 destroyers and 1 transport in 81 Sea Zone, round 2 :  2/3 hits
                        1 destroyer owned by the French, 1 destroyer owned by the British, 1 cruiser owned by the British and 2 fighters owned by the Germans lost in 81 Sea Zone
                        1 transport owned by the British lost in 81 Sea Zone
                    Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Germans: 2 fighters
                    Casualties for British: 1 cruiser, 1 destroyer and 1 transport
                    Casualties for French: 1 destroyer

    Non Combat Move - Germans
                2 bombers and 1 tactical_bomber moved from 81 Sea Zone to Alexandria
                2 fighters and 1 tactical_bomber moved from Western Germany to Alexandria
                1 marine moved from Holland Belgium to 110 Sea Zone
                1 marine moved from Normandy Bordeaux to 110 Sea Zone
                1 armour moved from Holland Belgium to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern Italy
                1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Yugoslavia to Northern Italy
                1 armour moved from Southern France to Northern Italy
                3 armour moved from Greece to Romania
                1 aaGun moved from Holland Belgium to Western Germany
                5 artilleries and 4 infantry moved from Germany to Poland
                1 submarine moved from 110 Sea Zone to 119 Sea Zone
                1 submarine moved from 103 Sea Zone to 109 Sea Zone
                1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 2 marines and 1 transport moved from 110 Sea Zone to 92 Sea Zone
                1 armour, 1 infantry and 2 marines moved from 92 Sea Zone to Gibraltar
                1 submarine moved from 90 Sea Zone to 92 Sea Zone
                2 infantry moved from Greece to Bulgaria
                1 infantry moved from Greece to 97 Sea Zone
                3 armour and 1 mech_infantry moved from Yugoslavia to Poland
                1 aaGun moved from Slovakia Hungary to Romania
                1 mech_infantry moved from Southern France to Northern Italy

    Place Units - Germans
                1 artillery and 1 infantry placed in Germany
                2 bombers placed in Western Germany
                1 destroyer and 2 transports placed in 93 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Northern Italy: 1 mech_infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 44 PUs; end with 45 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    triplea_41271_Ger3.tsvg


  • coming up tomorrow


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 6 armour; Remaining resources: 2 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                1 artillery moved from Bryansk to Belarus
                1 armour and 1 infantry moved from Bryansk to Belarus
                1 mech_infantry moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Bryansk
                8 infantry moved from Bryansk to Belarus
                2 infantry moved from Bryansk to Belarus
                1 infantry moved from Rostov to Bryansk
                2 infantry moved from Bryansk to Belarus
                2 aaGuns, 3 infantry and 2 mech_infantrys moved from Bryansk to Belarus
                1 armour and 1 mech_infantry moved from Bryansk to Belarus
                1 mech_infantry moved from Bryansk to Belarus
                2 mech_infantrys moved from Ukraine to Belarus
                1 mech_infantry moved from Ukraine to Belarus
                1 mech_infantry moved from Russia to Belarus
                1 submarine moved from 122 Sea Zone to 106 Sea Zone
                1 aaGun and 10 infantry moved from Amur to Buryatia
                6 infantry moved from Yenisey to Timguska
                1 aaGun and 2 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                3 armour placed in Novgorod
                3 armour placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 39 PUs

    Combat Hit Differential Summary :

    triplea_41271_Rus3.tsvg


  • Can you edit for me?

    I want to change my buy slightly.  Remove 2 armor from Moscow and add a fighter and a mech, remove 2 ipc from the bank

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from Japan to 6 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 marine moved from Japan to 6 Sea Zone
                1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
                1 marine moved from 21 Sea Zone to Guam
                1 infantry moved from Siam to Shan State
                1 infantry moved from Kiangsi to Kwangtung
                1 mech_infantry moved from Kiangsu to Kwangtung
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 armour moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Szechwan to Shensi
                1 infantry moved from Kwangsi to French Indo China
                1 artillery moved from Yunnan to Shan State
                1 infantry moved from Yunnan to French Indo China
                1 infantry moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
                1 fighter moved from 34 Sea Zone to 55 Sea Zone
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 fighter moved from 37 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from Siam to Java
                1 fighter and 1 tactical_bomber moved from Siam to Malaya
                1 fighter and 1 tactical_bomber moved from Anhwe to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                2 bombers moved from Anhwe to Kwangtung

    Combat - Japanese
                Battle in Borneo
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Sumatra
                Battle in Guam
                Battle in Burma
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Sumatra from Dutch, taking Guam from Americans, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 :  3/3 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 :  3/4 hits
                        Americans roll dice for 2 infantry in Philippines, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 2 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 :  3/6 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Java
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 :  2/4 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in French Indo China
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 :  2/4 hits
                        French roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from French with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 34 Sea Zone to 46 Sea Zone
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Kiangsu to Kweichow
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Kweichow to Hopei
                3 artilleries and 2 infantry moved from Kweichow to Shensi
                5 infantry moved from Manchuria to Jehol
                1 cruiser and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 battleship and 1 submarine moved from 34 Sea Zone to 44 Sea Zone
                1 carrier moved from 6 Sea Zone to 21 Sea Zone
                1 carrier moved from 34 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 battleship moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Philippines to 21 Sea Zone
                1 tactical_bomber moved from Philippines to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                1 fighter moved from 44 Sea Zone to 37 Sea Zone
                1 fighter moved from Malaya to 37 Sea Zone
                1 tactical_bomber moved from Malaya to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to Kweichow
                1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
                2 bombers moved from Kwangtung to Kweichow

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                1 fighter and 3 infantry placed in Japan
                1 infantry and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_41271_Jap3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                2 bombers moved from Eastern United States to Gibraltar
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 2 cruisers moved from 54 Sea Zone to 48 Sea Zone
                1 battleship and 2 cruisers moved from 48 Sea Zone to 33 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
                1 fighter moved from Hawaiian Islands to 46 Sea Zone

    triplea_41271_Ame3.tsvg


  • i assume max defense at gib

  • '19 '17

    Yeah no reason why it shouldn’t be.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                2 bombers moved from Eastern United States to Gibraltar
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 2 cruisers moved from 54 Sea Zone to 48 Sea Zone
                1 battleship and 2 cruisers moved from 48 Sea Zone to 33 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
                1 fighter moved from Hawaiian Islands to 46 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 artillery, 2 bombers and 1 infantry
                    Germans defend with 1 armour, 1 infantry and 2 marines; Italians defend with 1 harbour and 1 marine
                        Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Gibraltar, round 2 : 2/4 hits, 2,00 expected hits
                        Italians roll dice for 1 armour, 1 infantry and 3 marines in Gibraltar, round 2 : 2/5 hits, 1,83 expected hits
                        1 marine owned by the Italians, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar
                        Americans roll dice for 2 bombers in Gibraltar, round 3 : 2/2 hits, 1,33 expected hits
                        Italians roll dice for 1 armour and 2 marines in Gibraltar, round 3 : 1/3 hits, 1,17 expected hits
                        1 bomber owned by the Americans and 2 marines owned by the Germans lost in Gibraltar
                        Americans roll dice for 1 bomber in Gibraltar, round 4 : 1/1 hits, 0,67 expected hits
                        Italians roll dice for 1 armour in Gibraltar, round 4 : 1/1 hits, 0,50 expected hits
                        1 armour owned by the Germans and 1 bomber owned by the Americans lost in Gibraltar
                    Italians win with no units remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 armour, 1 infantry and 2 marines
                    Casualties for Italians: 1 marine
                    Casualties for Americans: 1 artillery, 2 bombers and 1 infantry
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 0/4 hits, 1,33 expected hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 armour, 1 artillery and 1 infantry in Caroline Islands, round 3 : 2/3 hits, 1,17 expected hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 carrier and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
                2 fighters moved from 55 Sea Zone to 33 Sea Zone
                1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Western United States to 26 Sea Zone
                2 fighters moved from Eastern United States to Iceland
                1 destroyer moved from 101 Sea Zone to 123 Sea Zone
                1 cruiser and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    Combat Hit Differential Summary :

    Italians : 0,50
        Americans : 1,00
        Japanese : -0,67

    triplea_41271_Ame3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                2 bombers moved from Eastern United States to Gibraltar
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 48 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 2 cruisers moved from 54 Sea Zone to 48 Sea Zone
                1 battleship and 2 cruisers moved from 48 Sea Zone to 33 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
                1 fighter moved from Hawaiian Islands to 46 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 artillery, 2 bombers and 1 infantry
                    Germans defend with 1 armour, 1 infantry and 2 marines; Italians defend with 1 harbour and 1 marine
                        Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Gibraltar, round 2 : 2/4 hits, 2,00 expected hits
                        Italians roll dice for 1 armour, 1 infantry and 3 marines in Gibraltar, round 2 : 2/5 hits, 1,83 expected hits
                        1 marine owned by the Italians, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar
                        Americans roll dice for 2 bombers in Gibraltar, round 3 : 2/2 hits, 1,33 expected hits
                        Italians roll dice for 1 armour and 2 marines in Gibraltar, round 3 : 1/3 hits, 1,17 expected hits
                        1 bomber owned by the Americans and 2 marines owned by the Germans lost in Gibraltar
                        Americans roll dice for 1 bomber in Gibraltar, round 4 : 1/1 hits, 0,67 expected hits
                        Italians roll dice for 1 armour in Gibraltar, round 4 : 1/1 hits, 0,50 expected hits
                        1 armour owned by the Germans and 1 bomber owned by the Americans lost in Gibraltar
                    Italians win with no units remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 armour, 1 infantry and 2 marines
                    Casualties for Italians: 1 marine
                    Casualties for Americans: 1 artillery, 2 bombers and 1 infantry
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 0/4 hits, 1,33 expected hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 armour, 1 artillery and 1 infantry in Caroline Islands, round 3 : 2/3 hits, 1,17 expected hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 carrier and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
                2 fighters moved from 55 Sea Zone to 33 Sea Zone
                1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Western United States to 26 Sea Zone
                2 fighters moved from Eastern United States to Iceland
                1 destroyer moved from 101 Sea Zone to 123 Sea Zone
                1 cruiser and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                4 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter and 7 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 armour moved from Anglo Egyptian Sudan to Egypt
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 bomber moved from Egypt to Belgian Congo
                1 fighter moved from Egypt to Belgian Congo
                2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Belgian Congo
                    British attack with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
                    Italians defend with 1 artillery
                        British roll dice for 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys in Belgian Congo, round 2 : 2/5 hits, 2,00 expected hits
                        Italians roll dice for 1 artillery in Belgian Congo, round 2 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Belgian Congo
                    British win, taking Belgian Congo from Italians with 1 armour, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits
                        Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Belgian Congo to Egypt
                1 bomber moved from Belgian Congo to Union of South Africa
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 tactical_bomber moved from Egypt to Persia
                1 transport moved from 83 Sea Zone to 69 Sea Zone
                1 battleship moved from 76 Sea Zone to 72 Sea Zone
                1 destroyer moved from 39 Sea Zone to 72 Sea Zone
                1 infantry moved from Northwest Persia to Persia
                1 mech_infantry moved from India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies

    Place Units - British
                1 artillery, 1 fighter and 1 infantry placed in Persia
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2
                British collect 21 PUs (7 lost to blockades); end with 21 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 24 PUs

    Place Units - UK_Pacific
                6 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 6 infantry

    Combat Hit Differential Summary :

    Italians : 1,17
        British : -0,50
        Americans : 1,00
        Japanese : -1,00

    triplea_41271_UK_3.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Italians
                1 armour moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 armour moved from Bessarabia to Eastern Poland
                1 armour moved from Slovakia Hungary to Eastern Poland
                2 infantry and 1 mech_infantry moved from Romania to Eastern Poland
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry moved from Alexandria to Tobruk
                1 bomber moved from Southern Italy to Eastern Poland

    Combat - Italians
                Battle in Cyprus
                Battle in Tobruk
                    Italians attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Tobruk, round 2 :  1/8 hits
                        French roll dice for 1 infantry in Tobruk, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Tobruk
                    Italians win, taking Cyprus from British, taking Tobruk from French with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Eastern Poland
                    Italians attack with 2 armour, 1 bomber, 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour, 1 bomber, 2 infantry and 1 mech_infantry in Eastern Poland, round 2 :  1/6 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 2 armour, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Eastern Poland to Western Germany
                2 aaGuns moved from Romania to Eastern Poland
                1 fighter moved from Tobruk to Southern Italy
                1 destroyer moved from 93 Sea Zone to 99 Sea Zone
                1 cruiser moved from 92 Sea Zone to 99 Sea Zone
                3 mech_infantrys moved from Northern Italy to Romania

    Place Units - Italians
                1 submarine placed in 95 Sea Zone
                1 fighter placed in Southern Italy
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,4
                Italians collect 12 PUs (2 lost to blockades); end with 13 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_41271_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from India to 41 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 41 Sea Zone to India
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from Queensland to Caroline Islands
                2 aaGuns, 1 artillery and 2 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    triplea_41271_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from India to 41 Sea Zone

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 41 Sea Zone to India
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from Queensland to Caroline Islands
                2 aaGuns, 1 artillery and 2 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 fighter, 1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 fighter moved from United Kingdom to French West Africa

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_41271_Fre3.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter and 11 mech_infantrys; Remaining resources: 1 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from 99 Sea Zone to Crete
                1 battleship moved from 92 Sea Zone to 91 Sea Zone
                1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Syria
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians

    Combat - Germans
                Battle in Crete
                Battle in 91 Sea Zone
                    Germans attack with 1 battleship
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 91 Sea Zone
                    Germans win, taking Crete from Neutral_Allies with 1 battleship remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Syria

    Non Combat Move - Germans
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from Southern France to 93 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 92 Sea Zone to 91 Sea Zone
                2 infantry moved from Bulgaria to Greece
                1 aaGun, 3 armour, 2 artilleries and 8 infantry moved from Romania to Eastern Poland
                3 aaGuns, 3 armour, 8 artilleries, 18 infantry and 1 mech_infantry moved from Poland to Eastern Poland
                1 artillery and 1 infantry moved from Germany to Poland
                1 mech_infantry moved from Western Germany to Poland
                1 infantry moved from Finland to Norway
                1 submarine moved from 119 Sea Zone to 110 Sea Zone
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
                2 fighters and 2 tactical_bombers moved from Alexandria to Southern Italy
                2 bombers moved from Alexandria to Western Germany
                1 destroyer moved from 93 Sea Zone to 91 Sea Zone
                1 armour moved from Northern Italy to Romania

    Place Units - Germans
                10 mech_infantrys placed in Germany
                1 fighter and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs

    triplea_41271_Ger4.tsvg

Suggested Topics

  • 2
  • 21
  • 59
  • 58
  • 27
  • 306
  • 70
  • 125
Axis & Allies Boardgaming Custom Painted Miniatures

44

Online

17.8k

Users

40.5k

Topics

1.8m

Posts