Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUsVariance vs GARGANTUA
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Morocco to Norway
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
1 destroyer moved from 106 Sea Zone to 119 Sea Zone
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Indo China to Kwangsi
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Szechwan
1 armour moved from Yunnan to Kwangsi
1 armour moved from Yunnan to Hunan
1 fighter moved from Yunnan to Kweichow
2 mech_infantrys moved from Yunnan to Hunan
2 mech_infantrys moved from Yunnan to Kweichow
1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
2 mech_infantrys moved from Yunnan to Szechwan
1 mech_infantry moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to Hunan
1 mech_infantry moved from Yunnan to KweichowCombat - British
Battle in Hunan
British attack with 1 armour, 1 infantry and 3 mech_infantrys
Japanese defend with 1 infantry
British win, taking Hunan from Japanese with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
British attack with 1 fighter, 1 infantry and 3 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking Kweichow from Japanese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Norway
British attack with 1 bomber
Germans defend with 2 bombers and 1 infantry
Germans win with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 bomber
Casualties for British: 1 bomber
Battle in Szechwan
British attack with 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry and 2 mech_infantrys
British win, taking Szechwan from Japanese with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Battle in Kwangsi
British attack with 1 armour, 2 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Kwangsi from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 fighter moved from Szechwan to Yunnan
1 tactical_bomber moved from Szechwan to Yunnan
1 fighter moved from Kweichow to Yunnan
1 armour and 2 mech_infantrys moved from India to Yunnan
1 infantry moved from Siam to French Indo China
2 infantry moved from 119 Sea Zone to Eire
1 armour and 1 artillery moved from 119 Sea Zone to EirePlace Units - UK_Pacific
1 fighter and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Some Units in India change ownership: 1 fighter and 1 tactical_bomber -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to Malta
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Morocco
1 artillery moved from Northern Italy to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Crete to Rostov
1 armour moved from Eastern Poland to Western Ukraine
1 artillery moved from Bessarabia to Western UkraineCombat - Italians
Italians creates battle in territory 125 Sea Zone
Battle in Rostov
Italians attack with 1 bomber
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -9
Casualties for Italians: 1 bomber
Casualties for Russians: 1 infantry
Battle in Malta
Battle in Gibraltar
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 harbour; Americans defend with 2 infantry and 1 tactical_bomber
Italians win, taking Malta from British, taking Gibraltar from British with 1 armour and 1 artillery remaining. Battle score for attacker is 11
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry and 1 tactical_bomber
Battle in Morocco
Battle in Western Ukraine
Italians attack with 1 armour and 1 artillery
Russians defend with 1 artillery
Italians win, taking Morocco from Americans, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery
Casualties for Russians: 1 artilleryNon Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
2 armour moved from Eastern Poland to Ukraine
1 battleship and 1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
3 aaGuns moved from Southern Italy to Northern ItalyPlace Units - Italians
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from 72 Sea Zone to French MadagascarCombat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Battle in French MadagascarNon Combat Move - ANZAC
1 fighter moved from Borneo to Yunnan
1 fighter moved from Yunnan to Eastern Persia
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 fighter moved from Queensland to Java
2 fighters moved from Persia to Egypt
1 infantry moved from Iraq to Northwest Persia
ANZAC take Northwest Persia from Neutral_AlliesPlace Units - ANZAC
1 factory_minor placed in Iraq
1 armour, 1 fighter and 1 infantry placed in PersiaTurn Complete - ANZAC
ANZAC collect 26 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 6
Combat Move - French
1 fighter moved from Egypt to RostovNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Western Germany to Rostov
1 armour moved from Ukraine to Rostov
1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
6 armour, 8 artilleries and 18 infantry moved from Baltic States to NovgorodCombat - Germans
Battle in Vyborg
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vyborg from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 armour and 1 bomber
French defend with 1 fighter
Germans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for French: 1 fighter
Casualties for Germans: 1 armour
Battle in Bryansk
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Russians win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Novgorod
Germans attack with 7 armour, 8 artilleries, 18 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 7 armour, 8 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Rostov to Greece
1 bomber moved from Norway to France
1 infantry moved from Karelia to Finland
1 infantry moved from Norway to Finland
4 transports moved from 115 Sea Zone to 114 Sea Zone
4 artilleries moved from Germany to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
1 aaGun moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Eastern Poland
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 aaGun moved from Eastern Poland to BessarabiaPlace Units - Germans
2 infantry and 1 tactical_bomber placed in United Kingdom
1 artillery and 2 infantry placed in France
5 artilleries and 4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1,3,6,4,5,5,3,1,6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1
Germans collect 50 PUs (5 lost to blockades); end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
You finally caught a break in Bryansk
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 mech_infantrys moved from Russia to Ukraine
1 armour moved from Russia to Western Ukraine
1 mech_infantry moved from Belarus to Western Ukraine
1 infantry moved from Belarus to Archangel
1 artillery and 1 infantry moved from Belarus to Eastern Poland
3 armour moved from Belarus to Western Ukraine
3 armour moved from Belarus to Ukraine
1 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Russia to Baltic States
1 infantry moved from Belarus to Baltic States
1 armour moved from Belarus to UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 4 armour and 4 mech_infantrys
Germans defend with 1 factory_minor; Italians defend with 2 armour
Russians win, taking Ukraine from Germans with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Italians: 2 armour
Battle in Western Ukraine
Russians attack with 4 armour and 1 mech_infantry
Italians defend with 1 armour
Russians win, taking Western Ukraine from Italians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
1 infantry moved from Russia to Bryansk
3 infantry moved from Volgograd to Tambov
1 infantry moved from Sikang to Kazakhstan
2 infantry moved from Novosibirsk to Vologda
1 mech_infantry moved from Belarus to Western Ukraine
10 armour moved from Belarus to Eastern Poland
1 mech_infantry moved from Belarus to Western Ukraine
6 mech_infantrys moved from Belarus to Eastern Poland
1 marine moved from Belarus to Bryansk
1 aaGun moved from Belarus to Eastern Poland
3 aaGuns moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 infantry moved from Belarus to Eastern Poland
5 infantry moved from Belarus to BryanskPlace Units - Russians
1 armour, 4 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 mech_infantrys moved from Russia to Ukraine
1 armour moved from Russia to Western Ukraine
1 mech_infantry moved from Belarus to Western Ukraine
1 infantry moved from Belarus to Archangel
1 artillery and 1 infantry moved from Belarus to Eastern Poland
3 armour moved from Belarus to Western Ukraine
3 armour moved from Belarus to Ukraine
1 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Russia to Baltic States
1 infantry moved from Belarus to Baltic States
1 armour moved from Belarus to UkraineCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Ukraine
Russians attack with 4 armour and 4 mech_infantrys
Germans defend with 1 factory_minor; Italians defend with 2 armour
Russians win, taking Ukraine from Germans with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Italians: 2 armour
Battle in Western Ukraine
Russians attack with 4 armour and 1 mech_infantry
Italians defend with 1 armour
Russians win, taking Western Ukraine from Italians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
1 infantry moved from Russia to Bryansk
3 infantry moved from Volgograd to Tambov
1 infantry moved from Sikang to Kazakhstan
2 infantry moved from Novosibirsk to Vologda
1 mech_infantry moved from Belarus to Western Ukraine
10 armour moved from Belarus to Eastern Poland
1 mech_infantry moved from Belarus to Western Ukraine
6 mech_infantrys moved from Belarus to Eastern Poland
1 marine moved from Belarus to Bryansk
1 aaGun moved from Belarus to Eastern Poland
3 aaGuns moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 infantry moved from Belarus to Eastern Poland
5 infantry moved from Belarus to BryanskPlace Units - Russians
1 armour, 4 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Belarus: 1 infantry
EDIT: Turning off Edit Mode -
sorry for two files - 1 NCM edit was accidentally cancelled. Please use second “fixed” file.
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uh oh. All my dreams and aspirations for this game have come to nothing.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 bombers and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 armour and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 fighter moved from Philippines to 44 Sea Zone
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
2 fighters moved from 17 Sea Zone to 16 Sea Zone
1 fighter moved from Philippines to 21 Sea ZoneCombat - Japanese
Battle in Wake Island
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win, taking Wake Island from Americans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
2 battleships, 6 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 17 Sea Zone to 31 Sea Zone
2 fighters moved from 16 Sea Zone to 31 Sea Zone
1 fighter moved from 21 Sea Zone to 31 Sea Zone
3 fighters moved from Philippines to 31 Sea Zone
6 tactical_bombers moved from Philippines to 31 Sea Zone
1 aaGun moved from Hopei to Anhwe
1 infantry moved from Anhwe to Jehol
1 infantry moved from Hopei to Anhwe
1 infantry moved from Manchuria to Jehol
1 aaGun moved from Anhwe to Jehol
2 destroyers and 4 submarines moved from 6 Sea Zone to 31 Sea Zone
1 submarine moved from 5 Sea Zone to 15 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
4 fighters moved from Philippines to Marshall IslandsPlace Units - Japanese
3 bombers and 1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,5
Japanese collect 33 PUs (1 lost to blockades); end with 35 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 38 PUs -
FYI - Both your infantry and your transport must unload into Wake.
You can confirm by reading the FAQ and on page 16 of 1940 European Second edition rulebook.
Any units that load during the combat move, must unload in the amphibious assault.
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Let me know what you want to do with those units!
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I think I’ve got the rest of the turn marked out; but I suppose it does depend. I leave it with you brother.
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Oh. I guess I don’t really need Wake so just leave them both on the transport.
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I was afraid you would say that :)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 2 fighters, 1 harbour, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Tunisia to Morocco
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Eire to Scotland
Americans take Scotland from Germans
1 infantry moved from Eire to 119 Sea Zone
1 infantry and 1 transport moved from 119 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 artillery and 1 infantry moved from Yunnan to HunanCombat - Americans
Battle in Western Germany
Americans converts factory_major into different units
Battle in Morocco
Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 airfield and 1 marine
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 0/3 hits
Italians roll dice for 1 marine in Morocco, round 2 : 0/1 hits
Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 3 : 0/3 hits
Italians roll dice for 1 marine in Morocco, round 3 : 1/1 hits
1 infantry owned by the Americans lost in Morocco
Americans roll dice for 1 artillery and 1 mech_infantry in Morocco, round 4 : 0/2 hits
Italians roll dice for 1 marine in Morocco, round 4 : 1/1 hits
1 mech_infantry owned by the Americans lost in Morocco
Americans roll dice for 1 artillery in Morocco, round 5 : 0/1 hits
Italians roll dice for 1 marine in Morocco, round 5 : 0/1 hits
Americans roll dice for 1 artillery in Morocco, round 6 : 1/1 hits
Italians roll dice for 1 marine in Morocco, round 6 : 0/1 hits
1 marine owned by the Italians lost in Morocco
Americans win, taking Western Germany from Germans, taking Morocco from Italians with 1 artillery remaining. Battle score for attacker is -2
Casualties for Italians: 1 marine
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Gibraltar
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 armour, 1 artillery and 1 harbour
Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 3/4 hits
Italians roll dice for 1 armour and 1 artillery in Gibraltar, round 2 : 2/2 hits
2 infantry owned by the Americans, 1 armour owned by the Italians and 1 artillery owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Italians: 1 armour and 1 artillery
Casualties for Americans: 2 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Gibraltar: 1 artillery
EDIT: Adding units owned by Americans to Gibraltar: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
2 carriers moved from 119 Sea Zone to 109 Sea Zone
4 fighters moved from 119 Sea Zone to Eire
3 fighters moved from Eire to 109 Sea Zone
1 tactical_bomber moved from Eastern United States to 109 Sea Zone
3 transports moved from 119 Sea Zone to 109 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
3 fighters moved from Hawaiian Islands to 10 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to Western United States
1 fighter moved from 10 Sea Zone to Western United StatesPlace Units - Americans
1 airfield and 1 harbour placed in Eire
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in HopeiCombat - Chinese
Chinese creates battle in territory HopeiNon Combat Move - Chinese
1 artillery, 1 fighter and 4 infantry moved from Shensi to Hopei
1 fighter moved from Hopei to ChaharPlace Units - Chinese
2 artilleries placed in ChaharTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 119 Sea Zone to 91 Sea Zone
1 transport moved from 119 Sea Zone to 106 Sea Zone
1 armour moved from Kwangsi to Kiangsu
Chinese take Kiangsi from Japanese
Chinese take Kiangsu from Japanese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Kwangsi to Anhwe
1 armour, 1 infantry and 3 mech_infantrys moved from Hunan to Anhwe
3 mech_infantrys moved from Kweichow to Chahar
1 armour moved from Yunnan to Anhwe
2 mech_infantrys moved from Szechwan to Kansu
2 infantry moved from Szechwan to Sikang
2 mech_infantrys moved from Yunnan to Sikang
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from India to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters and 1 tactical_bomber moved from Yunnan to Eastern PersiaCombat - British
Battle in Anhwe
British attack with 2 armour, 1 infantry and 4 mech_infantrys
Japanese defend with 1 aaGun and 1 infantry
British roll dice for 2 armour, 1 infantry and 4 mech_infantrys in Anhwe, round 2 : 1/7 hits
Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 2 : 1/1 hits
1 aaGun owned by the Japanese and 1 infantry owned by the British lost in Anhwe
British roll dice for 2 armour and 4 mech_infantrys in Anhwe, round 3 : 2/6 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
British win, taking Anhwe from Japanese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 aaGun and 1 infantryNon Combat Move - British
3 aaGuns moved from Yunnan to BurmaPlace Units - UK_Pacific
2 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 2 fighters -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 7
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 119 Sea Zone to 91 Sea Zone
1 transport moved from 119 Sea Zone to 106 Sea Zone
1 armour moved from Kwangsi to Kiangsu
Chinese take Kiangsi from Japanese
Chinese take Kiangsu from Japanese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Kwangsi to Anhwe
1 armour, 1 infantry and 3 mech_infantrys moved from Hunan to Anhwe
3 mech_infantrys moved from Kweichow to Chahar
1 armour moved from Yunnan to Anhwe
2 mech_infantrys moved from Szechwan to Kansu
2 infantry moved from Szechwan to Sikang
2 mech_infantrys moved from Yunnan to Sikang
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from India to Iraq
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 fighters and 1 tactical_bomber moved from Yunnan to Eastern PersiaCombat - British
Battle in Anhwe
British attack with 2 armour, 1 infantry and 4 mech_infantrys
Japanese defend with 1 aaGun and 1 infantry
British roll dice for 2 armour, 1 infantry and 4 mech_infantrys in Anhwe, round 2 : 1/7 hits
Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 2 : 1/1 hits
1 aaGun owned by the Japanese and 1 infantry owned by the British lost in Anhwe
British roll dice for 2 armour and 4 mech_infantrys in Anhwe, round 3 : 2/6 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
British win, taking Anhwe from Japanese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Japanese: 1 aaGun and 1 infantryNon Combat Move - British
3 aaGuns moved from Yunnan to BurmaPlace Units - UK_Pacific
2 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 2 fighters
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Wake Island: 1 infantry
EDIT: Changing ownership of Wake Island from Japanese to Americans
EDIT: Adding units owned by Japanese to 31 Sea Zone: 1 infantry
EDIT: Turning off Edit Mode





