• Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Morocco to Norway
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
                1 destroyer moved from 106 Sea Zone to 119 Sea Zone
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Indo China to Kwangsi
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Kweichow
                2 infantry moved from Yunnan to Szechwan
                1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Kwangsi
                1 infantry moved from Yunnan to Szechwan
                1 armour moved from Yunnan to Kwangsi
                1 armour moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Kweichow
                2 mech_infantrys moved from Yunnan to Hunan
                2 mech_infantrys moved from Yunnan to Kweichow
                1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                2 mech_infantrys moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to Kwangsi
                1 mech_infantry moved from Yunnan to Hunan
                1 mech_infantry moved from Yunnan to Kweichow

    Combat - British
                Battle in Hunan
                    British attack with 1 armour, 1 infantry and 3 mech_infantrys
                    Japanese defend with 1 infantry
                    British win, taking Hunan from Japanese with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    British attack with 1 fighter, 1 infantry and 3 mech_infantrys
                    Japanese defend with 1 mech_infantry
                    British win, taking Kweichow from Japanese with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Norway
                    British attack with 1 bomber
                    Germans defend with 2 bombers and 1 infantry
                    Germans win with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 bomber
                Battle in Szechwan
                    British attack with 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry and 2 mech_infantrys
                    British win, taking Szechwan from Japanese with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry and 2 mech_infantrys
                Battle in Kwangsi
                    British attack with 1 armour, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Kwangsi from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                1 fighter moved from Szechwan to Yunnan
                1 tactical_bomber moved from Szechwan to Yunnan
                1 fighter moved from Kweichow to Yunnan
                1 armour and 2 mech_infantrys moved from India to Yunnan
                1 infantry moved from Siam to French Indo China
                2 infantry moved from 119 Sea Zone to Eire
                1 armour and 1 artillery moved from 119 Sea Zone to Eire

    Place Units - UK_Pacific
                1 fighter and 1 tactical_bomber placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
                Some Units in India change ownership: 1 fighter and 1 tactical_bomber

    triplea_40237_UK_6.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 marine moved from Southern Italy to 97 Sea Zone
                1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
                1 marine moved from 96 Sea Zone to Malta
                1 marine moved from Southern Italy to 97 Sea Zone
                1 cruiser and 1 marine moved from 97 Sea Zone to 92 Sea Zone
                1 marine moved from 92 Sea Zone to Morocco
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 armour moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Crete to Rostov
                1 armour moved from Eastern Poland to Western Ukraine
                1 artillery moved from Bessarabia to Western Ukraine

    Combat - Italians
                Italians creates battle in territory 125 Sea Zone
                Battle in Rostov
                    Italians attack with 1 bomber
                    Russians defend with 1 infantry
                    Russians win with no units remaining. Battle score for attacker is -9
                    Casualties for Italians: 1 bomber
                    Casualties for Russians: 1 infantry
                Battle in Malta
                Battle in Gibraltar
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    British defend with 1 harbour; Americans defend with 2 infantry and 1 tactical_bomber
                    Italians win, taking Malta from British, taking Gibraltar from British with 1 armour and 1 artillery remaining. Battle score for attacker is 11
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 2 infantry and 1 tactical_bomber
                Battle in Morocco
                Battle in Western Ukraine
                    Italians attack with 1 armour and 1 artillery
                    Russians defend with 1 artillery
                    Italians win, taking Morocco from Americans, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 artillery
                    Casualties for Russians: 1 artillery

    Non Combat Move - Italians
                Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
                Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
                Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
                Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
                2 armour moved from Eastern Poland to Ukraine
                1 battleship and 1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from Neutral_Axis
                3 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                6 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs

    triplea_40237_Ita6.tsvg

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from 72 Sea Zone to French Madagascar

    Combat - ANZAC
                ANZAC creates battle in territory 35 Sea Zone
                Battle in French Madagascar

    Non Combat Move - ANZAC
                1 fighter moved from Borneo to Yunnan
                1 fighter moved from Yunnan to Eastern Persia
                2 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 fighter moved from Queensland to Java
                2 fighters moved from Persia to Egypt
                1 infantry moved from Iraq to Northwest Persia
                      ANZAC take Northwest Persia from Neutral_Allies

    Place Units - ANZAC
                1 factory_minor placed in Iraq
                1 armour, 1 fighter and 1 infantry placed in Persia

    Turn Complete - ANZAC
                ANZAC collect 26 PUs; end with 26 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs

    triplea_40237_ANZ6.tsvg

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Combat Move - French
                1 fighter moved from Egypt to Rostov

    Non Combat Move - French

    Turn Complete - French

    triplea_40237_Fre6.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to Rostov
                1 armour moved from Ukraine to Rostov
                1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
                1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg
                6 armour, 8 artilleries and 18 infantry moved from Baltic States to Novgorod

    Combat - Germans
                Battle in Vyborg
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vyborg from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 armour and 1 bomber
                    French defend with 1 fighter
                    Germans win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for French: 1 fighter
                    Casualties for Germans: 1 armour
                Battle in Bryansk
                    Germans attack with 1 armour and 1 mech_infantry
                    Russians defend with 1 mech_infantry
                    Russians win with no units remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Novgorod
                    Germans attack with 7 armour, 8 artilleries, 18 infantry and 1 mech_infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 7 armour, 8 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Rostov to Greece
                1 bomber moved from Norway to France
                1 infantry moved from Karelia to Finland
                1 infantry moved from Norway to Finland
                4 transports moved from 115 Sea Zone to 114 Sea Zone
                4 artilleries moved from Germany to 114 Sea Zone
                4 infantry moved from Germany to 114 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 114 Sea Zone to 115 Sea Zone
                4 artilleries and 4 infantry moved from 115 Sea Zone to Novgorod
                1 aaGun moved from Baltic States to Novgorod
                1 infantry moved from Baltic States to Eastern Poland
                1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 aaGun moved from Eastern Poland to Bessarabia

    Place Units - Germans
                2 infantry and 1 tactical_bomber placed in United Kingdom
                1 artillery and 2 infantry placed in France
                5 artilleries and 4 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1,3,6,4,5,5,3,1,6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1
                Germans collect 50 PUs (5 lost to blockades); end with 50 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_40237_Ger7.tsvg

  • '17 '16 '15 '14 '12

    You finally caught a break in Bryansk

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 mech_infantrys moved from Russia to Ukraine
                1 armour moved from Russia to Western Ukraine
                1 mech_infantry moved from Belarus to Western Ukraine
                1 infantry moved from Belarus to Archangel
                1 artillery and 1 infantry moved from Belarus to Eastern Poland
                3 armour moved from Belarus to Western Ukraine
                3 armour moved from Belarus to Ukraine
                1 infantry moved from Belarus to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Russia to Baltic States
                1 infantry moved from Belarus to Baltic States
                1 armour moved from Belarus to Ukraine

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Ukraine
                    Russians attack with 4 armour and 4 mech_infantrys
                    Germans defend with 1 factory_minor; Italians defend with 2 armour
                    Russians win, taking Ukraine from Germans with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Italians: 2 armour
                Battle in Western Ukraine
                    Russians attack with 4 armour and 1 mech_infantry
                    Italians defend with 1 armour
                    Russians win, taking Western Ukraine from Italians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Baltic States
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Eastern Poland from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
                1 infantry moved from Russia to Bryansk
                3 infantry moved from Volgograd to Tambov
                1 infantry moved from Sikang to Kazakhstan
                2 infantry moved from Novosibirsk to Vologda
                1 mech_infantry moved from Belarus to Western Ukraine
                10 armour moved from Belarus to Eastern Poland
                1 mech_infantry moved from Belarus to Western Ukraine
                6 mech_infantrys moved from Belarus to Eastern Poland
                1 marine moved from Belarus to Bryansk
                1 aaGun moved from Belarus to Eastern Poland
                3 aaGuns moved from Belarus to Bryansk
                1 artillery moved from Belarus to Bryansk
                1 infantry moved from Belarus to Eastern Poland
                5 infantry moved from Belarus to Bryansk

    Place Units - Russians
                1 armour, 4 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs

    triplea_40237_Rus7.tsvg

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 mech_infantrys moved from Russia to Ukraine
                1 armour moved from Russia to Western Ukraine
                1 mech_infantry moved from Belarus to Western Ukraine
                1 infantry moved from Belarus to Archangel
                1 artillery and 1 infantry moved from Belarus to Eastern Poland
                3 armour moved from Belarus to Western Ukraine
                3 armour moved from Belarus to Ukraine
                1 infantry moved from Belarus to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Russia to Baltic States
                1 infantry moved from Belarus to Baltic States
                1 armour moved from Belarus to Ukraine

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Ukraine
                    Russians attack with 4 armour and 4 mech_infantrys
                    Germans defend with 1 factory_minor; Italians defend with 2 armour
                    Russians win, taking Ukraine from Germans with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Italians: 2 armour
                Battle in Western Ukraine
                    Russians attack with 4 armour and 1 mech_infantry
                    Italians defend with 1 armour
                    Russians win, taking Western Ukraine from Italians with 4 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Baltic States
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Eastern Poland from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Baltic States to Bryansk
                1 infantry moved from Russia to Bryansk
                3 infantry moved from Volgograd to Tambov
                1 infantry moved from Sikang to Kazakhstan
                2 infantry moved from Novosibirsk to Vologda
                1 mech_infantry moved from Belarus to Western Ukraine
                10 armour moved from Belarus to Eastern Poland
                1 mech_infantry moved from Belarus to Western Ukraine
                6 mech_infantrys moved from Belarus to Eastern Poland
                1 marine moved from Belarus to Bryansk
                1 aaGun moved from Belarus to Eastern Poland
                3 aaGuns moved from Belarus to Bryansk
                1 artillery moved from Belarus to Bryansk
                1 infantry moved from Belarus to Eastern Poland
                5 infantry moved from Belarus to Bryansk

    Place Units - Russians
                1 armour, 4 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 1 infantry
                EDIT: Adding units owned by Russians to Belarus: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_40237_Rus7.tsvg

  • Liaison TripleA '11 '10

    sorry for two files - 1 NCM edit was accidentally cancelled.  Please use second “fixed” file.

  • '17 '16 '15 '14 '12

    uh oh.  All my dreams and aspirations for this game have come to nothing.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 bombers and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 armour and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
                1 infantry moved from 31 Sea Zone to Wake Island
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Manchuria to Buryatia
                      Japanese take Buryatia from Russians
                1 fighter moved from Philippines to 44 Sea Zone
                1 destroyer moved from 17 Sea Zone to 16 Sea Zone
                2 fighters moved from 17 Sea Zone to 16 Sea Zone
                1 fighter moved from Philippines to 21 Sea Zone

    Combat - Japanese
                Battle in Wake Island
                Battle in 21 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                    Japanese win, taking Wake Island from Americans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                2 battleships, 6 carriers, 2 cruisers, 3 destroyers and 2 submarines moved from 17 Sea Zone to 31 Sea Zone
                2 fighters moved from 16 Sea Zone to 31 Sea Zone
                1 fighter moved from 21 Sea Zone to 31 Sea Zone
                3 fighters moved from Philippines to 31 Sea Zone
                6 tactical_bombers moved from Philippines to 31 Sea Zone
                1 aaGun moved from Hopei to Anhwe
                1 infantry moved from Anhwe to Jehol
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Manchuria to Jehol
                1 aaGun moved from Anhwe to Jehol
                2 destroyers and 4 submarines moved from 6 Sea Zone to 31 Sea Zone
                1 submarine moved from 5 Sea Zone to 15 Sea Zone
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                4 fighters moved from Philippines to Marshall Islands

    Place Units - Japanese
                3 bombers and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,5
                Japanese collect 33 PUs (1 lost to blockades); end with 35 PUs total
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 38 PUs

    triplea_40237_Jap7.tsvg

  • Liaison TripleA '11 '10

    FYI - Both your infantry and your transport must unload into Wake.

    You can confirm by reading the FAQ and on page 16 of 1940 European Second edition rulebook.

    Any units that load during the combat move, must unload in the amphibious assault.

  • Liaison TripleA '11 '10

    Let me know what you want to do with those units!

  • Liaison TripleA '11 '10

    I think I’ve got the rest of the turn marked out; but I suppose it does depend.  I leave it with you brother.

  • '17 '16 '15 '14 '12

    Oh. I guess I don’t really need Wake so just leave them both on the transport.

  • Liaison TripleA '11 '10

    I was afraid you would say that :)

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 airfield, 1 destroyer, 2 fighters, 1 harbour, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Tunisia to Morocco
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Eire to Scotland
                      Americans take Scotland from Germans
                1 infantry moved from Eire to 119 Sea Zone
                1 infantry and 1 transport moved from 119 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Western Germany
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 artillery and 1 infantry moved from Yunnan to Hunan

    Combat - Americans
                Battle in Western Germany
                    Americans converts factory_major into different units
                Battle in Morocco
                    Americans attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Italians defend with 1 airfield and 1 marine
                        Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 :  0/3 hits
                        Italians roll dice for 1 marine in Morocco, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 3 :  0/3 hits
                        Italians roll dice for 1 marine in Morocco, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Morocco
                        Americans roll dice for 1 artillery and 1 mech_infantry in Morocco, round 4 :  0/2 hits
                        Italians roll dice for 1 marine in Morocco, round 4 :  1/1 hits
                        1 mech_infantry owned by the Americans lost in Morocco
                        Americans roll dice for 1 artillery in Morocco, round 5 :  0/1 hits
                        Italians roll dice for 1 marine in Morocco, round 5 :  0/1 hits
                        Americans roll dice for 1 artillery in Morocco, round 6 :  1/1 hits
                        Italians roll dice for 1 marine in Morocco, round 6 :  0/1 hits
                        1 marine owned by the Italians lost in Morocco
                    Americans win, taking Western Germany from Germans, taking Morocco from Italians with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 marine
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Gibraltar
                    Americans attack with 2 artilleries and 2 infantry
                    Italians defend with 1 armour, 1 artillery and 1 harbour
                        Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 :  3/4 hits
                        Italians roll dice for 1 armour and 1 artillery in Gibraltar, round 2 :  2/2 hits
                        2 infantry owned by the Americans, 1 armour owned by the Italians and 1 artillery owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 2 artilleries remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 armour and 1 artillery
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Gibraltar: 1 artillery
                EDIT: Adding units owned by Americans to Gibraltar: 1 infantry
                EDIT: Turning off Edit Mode
                1 destroyer moved from 119 Sea Zone to 109 Sea Zone
                2 carriers moved from 119 Sea Zone to 109 Sea Zone
                4 fighters moved from 119 Sea Zone to Eire
                3 fighters moved from Eire to 109 Sea Zone
                1 tactical_bomber moved from Eastern United States to 109 Sea Zone
                3 transports moved from 119 Sea Zone to 109 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 10 Sea Zone
                3 fighters moved from Hawaiian Islands to 10 Sea Zone
                1 tactical_bomber moved from 10 Sea Zone to Western United States
                1 fighter moved from 10 Sea Zone to Western United States

    Place Units - Americans
                1 airfield and 1 harbour placed in Eire
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    triplea_40237_Ame7.tsvg

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei

    Combat - Chinese
                Chinese creates battle in territory Hopei

    Non Combat Move - Chinese
                1 artillery, 1 fighter and 4 infantry moved from Shensi to Hopei
                1 fighter moved from Hopei to Chahar

    Place Units - Chinese
                2 artilleries placed in Chahar

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs

    triplea_40237_Chi7.tsvg

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 119 Sea Zone to 91 Sea Zone
                1 transport moved from 119 Sea Zone to 106 Sea Zone
                1 armour moved from Kwangsi to Kiangsu
                      Chinese take Kiangsi from Japanese
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 mech_infantry moved from Kwangsi to Anhwe
                1 armour, 1 infantry and 3 mech_infantrys moved from Hunan to Anhwe
                3 mech_infantrys moved from Kweichow to Chahar
                1 armour moved from Yunnan to Anhwe
                2 mech_infantrys moved from Szechwan to Kansu
                2 infantry moved from Szechwan to Sikang
                2 mech_infantrys moved from Yunnan to Sikang
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from India to Iraq
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 fighters and 1 tactical_bomber moved from Yunnan to Eastern Persia

    Combat - British
                Battle in Anhwe
                    British attack with 2 armour, 1 infantry and 4 mech_infantrys
                    Japanese defend with 1 aaGun and 1 infantry
                        British roll dice for 2 armour, 1 infantry and 4 mech_infantrys in Anhwe, round 2 :  1/7 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 aaGun owned by the Japanese and 1 infantry owned by the British lost in Anhwe
                        British roll dice for 2 armour and 4 mech_infantrys in Anhwe, round 3 :  2/6 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
                    British win, taking Anhwe from Japanese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 aaGun and 1 infantry

    Non Combat Move - British
                3 aaGuns moved from Yunnan to Burma

    Place Units - UK_Pacific
                2 fighters placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
                Some Units in India change ownership: 2 fighters

    triplea_40237_UK_7.tsvg

  • Liaison TripleA '11 '10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 119 Sea Zone to 91 Sea Zone
                1 transport moved from 119 Sea Zone to 106 Sea Zone
                1 armour moved from Kwangsi to Kiangsu
                      Chinese take Kiangsi from Japanese
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 mech_infantry moved from Kwangsi to Anhwe
                1 armour, 1 infantry and 3 mech_infantrys moved from Hunan to Anhwe
                3 mech_infantrys moved from Kweichow to Chahar
                1 armour moved from Yunnan to Anhwe
                2 mech_infantrys moved from Szechwan to Kansu
                2 infantry moved from Szechwan to Sikang
                2 mech_infantrys moved from Yunnan to Sikang
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from India to Iraq
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 fighters and 1 tactical_bomber moved from Yunnan to Eastern Persia

    Combat - British
                Battle in Anhwe
                    British attack with 2 armour, 1 infantry and 4 mech_infantrys
                    Japanese defend with 1 aaGun and 1 infantry
                        British roll dice for 2 armour, 1 infantry and 4 mech_infantrys in Anhwe, round 2 :  1/7 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 aaGun owned by the Japanese and 1 infantry owned by the British lost in Anhwe
                        British roll dice for 2 armour and 4 mech_infantrys in Anhwe, round 3 :  2/6 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Anhwe
                    British win, taking Anhwe from Japanese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 aaGun and 1 infantry

    Non Combat Move - British
                3 aaGuns moved from Yunnan to Burma

    Place Units - UK_Pacific
                2 fighters placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
                Some Units in India change ownership: 2 fighters
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Wake Island: 1 infantry
                EDIT: Changing ownership of Wake Island from Japanese to Americans
                EDIT: Adding units owned by Japanese to 31 Sea Zone: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_40237_UK_7.tsvg

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