Sorry for the dice disaster…
17L Variance (Allies) vs simon33 (Axis) BM2.1\. Game II
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 2
Combat Move - Russians
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;Combat - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
1 artillery moved from Western Ukraine to Bryansk
6 infantry moved from Western Ukraine to Bryansk
1 artillery and 1 infantry moved from Bryansk to Belarus
3 infantry moved from Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
2 aaGuns moved from Samara to Novosibirsk
1 submarine moved from 125 Sea Zone to 110 Sea Zone
8 infantry moved from Novgorod to Belarus
1 aaGun moved from Belarus to NovgorodPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 39 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to Kwangtung
1 fighter and 2 infantry moved from Kiangsi to Kwangtung
2 bombers moved from Kwangsi to India
1 artillery and 1 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
3 artilleries and 4 infantry moved from Anhwe to Kweichow
1 armour moved from Kiangsu to Kweichow
2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from Kwangsi to Kwangtung
3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
2 infantry moved from Siam to Shan State
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 21 Sea Zone
1 battleship moved from 36 Sea Zone to 21 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to PhilippinesPurchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat - Japanese
-
Scramble from Guam?
Intercept in Calcutta? -
no scramble, no intercept
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery moved from Kwangsi to Kwangtung
1 fighter and 2 infantry moved from Kiangsi to Kwangtung
2 bombers moved from Kwangsi to India
1 artillery and 1 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
3 artilleries and 4 infantry moved from Anhwe to Kweichow
1 armour moved from Kiangsu to Kweichow
2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from Kwangsi to Kwangtung
3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
2 infantry moved from Siam to Shan State
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 21 Sea Zone
1 battleship moved from 36 Sea Zone to 21 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to PhilippinesPurchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in Borneo
Battle in Philippines
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Borneo from UK_Pacific, taking Philippines from Americans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 fighter
Japanese win, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 bomber moved from India to Kwangsi
3 fighters and 3 tactical_bombers moved from Shan State to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
Japanese take French Indo China from Neutral_Axis
1 fighter moved from 42 Sea Zone to 43 Sea Zone
1 carrier moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Philippines to 43 Sea Zone
1 cruiser, 1 destroyer and 2 submarines moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Jehol to Chahar
1 aaGun, 1 artillery and 5 infantry moved from Jehol to Anhwe
1 transport moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Korea to Manchuria
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
1 battleship, 2 carriers and 3 destroyers moved from 33 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
2 fighters moved from Caroline Islands to JapanPlace Units - Japanese
1 factory_minor placed in Shantung
1 armour, 2 artilleries and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 2
Combat Move - British
1 armour moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
1 armour and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from United Kingdom to 110 Sea Zone
1 fighter moved from Trans-Jordan to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone
1 tactical_bomber moved from Trans-Jordan to 96 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 artillery moved from Iraq to Syria
1 infantry moved from Trans-Jordan to SyriaPurchase Units - British
British buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 6x factory_major; Remaining resources: 13 PUs;
UK_Pacific buy 3 mech_infantrys; Remaining resources: 1 PUs;Combat - British
Battle in 96 Sea Zone
British attack with 1 destroyer, 1 fighter and 2 tactical_bombers
Italians defend with 1 cruiser and 1 destroyer
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 destroyer and 1 tactical_bomber
Casualties for Italians: 1 cruiser and 1 destroyer
Battle in Normandy Bordeaux
British attack with 1 armour and 1 infantry
Italians defend with 1 armour, 1 factory_minor and 1 harbour
British win, taking Normandy Bordeaux from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Syria
British attack with 1 artillery and 1 infantry
Neutral_Axis defend with 1 infantry
British win, taking Syria from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 1 infantry
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 110 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 battleship
British win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 battleship
Casualties for British: 1 destroyerNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Alexandria from Italians to British
EDIT: Adding units owned by British to Alexandria: 1 armour
EDIT: Removing units owned by British from Alexandria: 1 armour
EDIT: Turning off Edit Mode
1 mech_infantry moved from Eire to United Kingdom
1 fighter moved from 99 Sea Zone to Egypt
1 tactical_bomber moved from 96 Sea Zone to Egypt
1 fighter moved from 96 Sea Zone to Egypt
1 mech_infantry moved from Iraq to Persia
British take Persia from Neutral_Allies
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
3 aaGuns, 1 fighter and 13 infantry moved from India to Burma
1 destroyer moved from 57 Sea Zone to 37 Sea Zone
1 battleship moved from 57 Sea Zone to 39 Sea Zone
1 bomber moved from 110 Sea Zone to French Equatorial AfricaPlace Units - British
3 mech_infantrys placed in Union of South Africa
3 infantry placed in Egypt
2 fighters placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
3 mech_infantrys placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 fighter
EDIT: Adding units owned by British to India: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 2
Combat Move - Italians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 armour moved from Greece to Romania
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 2 infantry moved from Ethiopia to KenyaPurchase Units - Italians
Italians buy 1 artillery and 2 submarines; Remaining resources: 1 PUs;Combat - Italians
Battle in GibraltarNon Combat Move - Italians
1 mech_infantry moved from Tobruk to Tunisia
Italians take Tunisia from Neutral_Axis
1 artillery and 1 infantry moved from Libya to Tobruk
1 marine moved from Northern Italy to 97 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 97 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Algeria
Italians take Algeria from Neutral_Axis
1 artillery and 1 infantry moved from Northern Italy to France
1 artillery and 1 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
1 artillery placed in Northern Italy
2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 2
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Non Combat Move - ANZAC
1 destroyer moved from 57 Sea Zone to 39 Sea Zone
3 fighters moved from Java to BurmaPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs -
Nothing for France then I guess.
-
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Germans
1 artillery and 5 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 artilleries and 8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 fighters and 2 tactical_bombers moved from Western Germany to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
3 armour moved from Poland to Novgorod
Germans take Baltic States from Russians
1 bomber moved from Western Germany to Novgorod
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from RussiansPurchase Units - Germans
Germans buy 1 artillery, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
-
Scramble from Leningrad?
-
scramble 3 planes
-
Unexpected. Good thing I didn’t strip down the attack. Couldn’t have gone better for me in Leningrad!
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Germans
1 artillery and 5 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 artilleries and 8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
2 fighters and 2 tactical_bombers moved from Western Germany to 115 Sea Zone
1 destroyer moved from 112 Sea Zone to 115 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
3 armour moved from Poland to Novgorod
Germans take Baltic States from Russians
1 bomber moved from Western Germany to Novgorod
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from RussiansPurchase Units - Germans
Germans buy 1 artillery, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Russians scrambles 3 units out of Novgorod to defend against the attack in 115 Sea Zone
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
Russians defend with 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
Germans win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 10
Casualties for Germans: 1 destroyer, 2 fighters and 1 tactical_bomber
Casualties for Russians: 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber
Battle in Novgorod
Germans attack with 3 armour, 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
3 armour retreated to Baltic States
Germans win, taking Novgorod from Russians with 1 artillery remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 3 infantryNon Combat Move - Germans
1 bomber moved from Novgorod to Poland
3 aaGuns, 5 artilleries and 18 infantry moved from Poland to Baltic States
5 armour and 4 mech_infantrys moved from Germany to Baltic States
1 tactical_bomber moved from 115 Sea Zone to Poland
9 artilleries moved from Germany to Poland
2 artilleries and 2 infantry moved from Western Germany to France
1 marine moved from Western Germany to Northern Italy
2 artilleries and 1 infantry moved from Western Germany to GermanyPlace Units - Germans
1 artillery, 3 infantry and 2 mech_infantrys placed in Western Germany
2 mech_infantrys placed in Western Germany
5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 artillery and 1 infantry moved from Belarus to NovgorodPurchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 artillery and 15 infantry moved from Bryansk to Belarus
2 infantry moved from Kazakhstan to Tsinghai
2 aaGuns moved from Novosibirsk to Tsinghai
2 armour and 2 mech_infantrys moved from Kazakhstan to Tambov
3 infantry moved from Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 110 Sea Zone to 125 Sea ZonePlace Units - Russians
10 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 3
Combat Move - Japanese
1 marine moved from French Indo China to 36 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 5 infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 cruiser and 1 marine moved from 36 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 armour moved from Kiangsu to Hunan
3 fighters and 3 tactical_bombers moved from Kwangsi to YunnanPurchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 1 factory_minor and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Siberia: 1 armour and 1 infantry
EDIT: Changing ownership of Siberia from Russians to Japanese
EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Battle in Java
Japanese attack with 1 artillery, 1 infantry and 1 marine
ANZAC defend with 1 aaGun and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 marine remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGun and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Battle in Celebes
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Hunan
Japanese attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 armour, 1 artillery, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
1 aaGun moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
3 infantry moved from Jehol to Anhwe
1 armour, 3 artilleries and 3 infantry moved from Kweichow to Hunan
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 bomber, 1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Manchuria to Jehol
1 battleship moved from 21 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier placed in 6 Sea Zone
1 factory_minor placed in French Indo China
1 artillery and 1 infantry placed in Japan
2 artilleries and 1 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 3
Combat Move - British
1 armour moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Egypt to Kenya
2 infantry moved from Belgian Congo to Kenya
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
2 fighters moved from Egypt to Kenya
1 tactical_bomber moved from Egypt to Kenya
1 cruiser moved from 81 Sea Zone to 72 Sea Zone
1 bomber moved from French Equatorial Africa to Kenya
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansPurchase Units - British
British buy 1 artillery, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat - British
Battle in Kenya
British attack with 1 armour, 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British win, taking Kenya from Italians with 1 armour, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - British
1 tactical_bomber moved from Kenya to Egypt
1 bomber moved from Kenya to Egypt
2 fighters moved from Kenya to Egypt
5 infantry moved from Egypt to Alexandria
2 artilleries moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 artillery moved from Syria to Trans-Jordan
1 mech_infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
3 aaGuns and 12 infantry moved from Burma to Yunnan
3 mech_infantrys moved from India to Yunnan
1 fighter moved from India to Yunnan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from United Kingdom to Normandy Bordeaux
1 transport moved from 105 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Ontario to Eastern United States
1 bomber moved from Alexandria to EgyptPlace Units - British
1 artillery and 2 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
3 infantry placed in Normandy BordeauxTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 3
Combat Move - Italians
1 marine moved from Algeria to 92 Sea Zone
2 submarines moved from 95 Sea Zone to 91 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 battleship, 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from 98 Sea Zone to Alexandria
1 armour, 2 artilleries and 4 infantry moved from Tobruk to Alexandria
2 fighters moved from Southern Italy to Alexandria
1 armour moved from Romania to Ukraine
Italians take Ukraine from RussiansPurchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 marine
British defend with 1 artillery
British win with 1 artillery remaining. Battle score for attacker is -5
Casualties for Italians: 1 marine
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 2 fighters and 6 infantry
British defend with 2 artilleries and 6 infantry
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 14
Casualties for Italians: 4 infantry
Casualties for British: 2 artilleries and 6 infantry
Battle in 91 Sea Zone
Italians attack with 2 submarines
Americans defend with 1 cruiser
Italians win with 2 submarines remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiserNon Combat Move - Italians
1 infantry moved from Algeria to Morocco
Italians take Morocco from Neutral_Axis
1 mech_infantry moved from Tunisia to Tobruk
2 fighters moved from Alexandria to Tobruk
1 infantry moved from Tunisia to Libya
1 artillery moved from Romania to Bulgaria
1 infantry moved from Romania to Bessarabia
1 artillery moved from Northern Italy to FrancePlace Units - Italians
1 transport placed in 97 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 3
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1
Game History
Round: 4
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
2 artilleries and 8 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from RussiansPurchase Units - Germans
Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 2 PUs;Combat - Germans
Battle in Novgorod
Germans attack with 3 artilleries and 10 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 3 artilleries and 10 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 artillery and 2 infantry moved from Western Germany to France
8 armour and 4 mech_infantrys moved from Baltic States to Novgorod
2 aaGuns moved from Baltic States to Novgorod
9 artilleries moved from Poland to Eastern Poland
1 bomber and 1 tactical_bomber moved from Poland to Eastern Poland
2 infantry moved from Baltic States to Novgorod
1 aaGun, 5 artilleries and 16 infantry moved from Baltic States to Eastern Poland
1 artillery and 4 infantry moved from Bessarabia to Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Germany to Poland
4 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
10 mech_infantrys placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 41 PUs (3 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs