L17 BM2 Variance vs Simon33(allies)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 4

    Politics - Americans
                Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War

    Combat Move - Americans
                2 units repaired.
                1 armour, 1 artillery and 2 infantry moved from Norway to Sweden
                3 fighters moved from Norway to Archangel
                2 bombers moved from United Kingdom to Archangel
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 mech_infantry moved from Southeast Mexico to Colombia
                      Americans take Colombia from Neutral_True
                1 cruiser moved from 109 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Portugal

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 bomber, 1 destroyer, 1 fighter, 3 infantry and 3 transports; Remaining resources: 4 PUs;

    Combat - Americans
                Battle in Sweden
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Neutral_True defend with 3 infantry
                    Americans win, taking Sweden from Neutral_True with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_True: 3 infantry
                Battle in Archangel
                    Americans attack with 2 bombers and 3 fighters
                    Germans defend with 2 aaGuns, 1 bomber, 4 fighters and 4 tactical_bombers
                    Germans win with 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -44
                    Casualties for Germans: 2 aaGuns
                    Casualties for Americans: 2 bombers and 3 fighters
                Battle in Portugal
                    Americans attack with 2 artilleries and 2 infantry
                    Neutral_True defend with 2 infantry
                    Americans win, taking Portugal from Neutral_True with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Americans: 2 infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                2 fighters moved from Western United States to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 carrier and 2 destroyers moved from 109 Sea Zone to 91 Sea Zone
                1 artillery, 4 infantry and 2 mech_infantrys moved from Southeast Mexico to Central America
                1 mech_infantry moved from Tunisia to Tobruk
                1 infantry moved from Algeria to Tunisia
                1 fighter moved from Shan State to India

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                Americans undo move 1.
                1 destroyer placed in 10 Sea Zone
                1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                2 artilleries and 2 infantry placed in Central United States
                2 transports placed in 101 Sea Zone
                1 bomber and 1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 58 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    triplea_39039_Ame4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 4

    Combat Move - Chinese

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 7 PUs;

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 10 PUs total

    triplea_39039_Chi4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 4

    Combat Move - British
                2 fighters moved from United Kingdom to Western Germany
                2 fighters moved from Norway to Western Germany
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
                1 artillery and 1 infantry moved from Iraq to Saudi Arabia
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                2 fighters moved from India to Yunnan
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Saudi Arabia
                1 battleship and 1 transport moved from 80 Sea Zone to 39 Sea Zone

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat - British
                Battle in Western Germany
                    British attack with 1 artillery, 4 fighters and 1 infantry
                    Germans defend with 2 aaGuns, 1 airfield, 4 bombers, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
                    Germans win with 4 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -31
                    Casualties for Germans: 2 aaGuns and 2 infantry
                    Casualties for British: 1 artillery, 4 fighters and 1 infantry
                Battle in Saudi Arabia
                    British attack with 2 artilleries and 2 infantry
                    Neutral_True defend with 2 infantry
                    British win, taking Saudi Arabia from Neutral_True with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in Borneo
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    British win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Yunnan
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Yunnan from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters moved from Yunnan to India
                1 infantry moved from India to Burma
                2 artilleries and 1 infantry moved from Burma to Shan State
                1 destroyer moved from 45 Sea Zone to 37 Sea Zone
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone

    Place Units - British
                1 armour, 1 artillery and 1 infantry placed in Union of South Africa
                1 artillery and 2 fighters placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
                Some Units in India change ownership: 1 armour, 1 artillery and 4 infantry

    triplea_39039_UK_4.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 4

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Italians
                1 bomber moved from Egypt to 80 Sea Zone

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in 80 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                2 fighters moved from Egypt to Southern Italy
                1 infantry moved from France to Switzerland
                      Italians take Switzerland from Neutral_True
                3 aaGuns moved from Northern Italy to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from France to Northern Italy
                1 artillery moved from France to Northern Italy
                1 infantry moved from France to Northern Italy
                3 armour moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from 80 Sea Zone to Egypt

    Place Units - Italians
                1 artillery and 1 infantry placed in Southern Italy
                2 infantry placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5
                Italians collect 13 PUs; end with 13 PUs total

    triplea_39039_Ita4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 4

    Combat Move - ANZAC
                2 infantry moved from New South Wales to Queensland
                2 destroyers and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Non Combat Move - ANZAC
                1 aaGun moved from New South Wales to Queensland

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_39039_ANZ4.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Libya to Tobruk

    Turn Complete - French

    triplea_39039_Fre4.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod with Combat Move First, version: 2.1

    Game History

    Round: 5

    Research Technology - Germans

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Germans
                1 armour moved from Bryansk to Rostov
                      Germans take Rostov from Russians
                1 armour moved from Rostov to Volgograd
                      Germans take Volgograd from Russians
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Russia
                1 mech_infantry moved from Ukraine to Russia
                1 bomber, 4 fighters and 4 tactical_bombers moved from Archangel to Russia
                4 bombers moved from Western Germany to Russia
                1 infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 submarine moved from 114 Sea Zone to 112 Sea Zone
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                1 mech_infantry moved from Novgorod to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                9 armour, 5 artilleries, 3 infantry and 2 mech_infantrys moved from Bryansk to Russia

    Purchase Units - Germans
                Germans buy 3 armour and 3 tactical_bombers; Remaining resources: 1 PUs;

    Combat - Germans
                Germans creates battle in territory 115 Sea Zone
                Battle in 115 Sea Zone
                    Germans attack with 1 battleship, 2 carriers, 1 cruiser and 2 transports
                    Russians defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                Battle in 112 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                    Germans winGermans win with 1 battleship, 2 carriers, 1 cruiser and 2 transports remaining with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Russia
                    Germans attack with 10 armour, 5 artilleries, 5 bombers, 4 fighters, 3 infantry, 3 mech_infantrys and 4 tactical_bombers
                    Russians defend with 1 airfield, 7 armour, 1 artillery, 1 factory_major, 3 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans captures 51PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 5 armour, 5 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 56
                    Casualties for Germans: 5 armour, 5 artilleries, 3 infantry and 3 mech_infantrys
                    Casualties for Russians: 7 armour, 1 artillery, 3 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                1 aaGun moved from Bryansk to Russia
                2 armour moved from Eastern Poland to Bryansk
                2 mech_infantrys moved from Novgorod to Bryansk
                7 infantry moved from Belarus to Novgorod
                1 infantry moved from Western Germany to Germany
                6 artilleries moved from Belarus to Novgorod
                1 artillery moved from Belarus to Novgorod
                4 fighters moved from Russia to Bryansk
                5 bombers moved from Russia to Bryansk
                4 tactical_bombers moved from Russia to Bryansk

    Place Units - Germans
                3 tactical_bombers placed in Novgorod
                3 armour placed in Ukraine
                Germans undo move 2.
                3 armour placed in Germany
                Germans undo move 1.
                3 tactical_bombers placed in Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 113 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 128 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 133 PUs

    triplea_39039_Ger5.tsvg

  • '17 '16 '15 '14 '12

    Looks like the axis got that one.  Care to switch sides and try again?

  • '19 '17 '16

    @variance:

    Looks like the axis got that one.  Care to switch sides and try again?

    Yeah, I think so. Somewhat embarrassing really - setting a record perhaps.

    New game thread here: http://www.axisandallies.org/forums/index.php?topic=39055.0

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