@Ragnell804 gg, I concede
Adam514 (Axis) vs axis-dominion (Allies) BM2+tests
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TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Ukraine to Russia
3 fighters and 1 tactical_bomber moved from Ukraine to Tambov
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Ukraine to Russia
3 fighters and 1 tactical_bomber moved from Ukraine to Tambov
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Western Germany to 93 Sea ZoneCombat - Italians
Air Battle in Tambov
Italians attacks with 4 units heading to Tambov
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Strategic bombing raid in Tambov
Bombing raid in Tambov rolls: 2 and causes: 2 damage to unit: airfield
Bombing raid in Tambov causes 2 damage total.
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Italians win, taking 93 Sea Zone from British with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Cleaning up after air battlesNon Combat Move - Italians
1 fighter moved from 93 Sea Zone to Western Germany
1 fighter moved from 93 Sea Zone to Southern Italy
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Western Germany to Germany
2 infantry moved from Northern Italy to Western Germany
3 fighters and 1 tactical_bomber moved from Tambov to Ukraine
1 bomber moved from Russia to Ukraine
1 aaGun and 2 infantry moved from Greece to BulgariaPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
EDIT: Adding units owned by Italians to Yugoslavia: 2 infantry
EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
EDIT: Turning off Edit Mode
1 destroyer and 1 submarine placed in 93 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 fighter moved from Bryansk to 126 Sea Zone
3 infantry moved from Tobruk to AlexandriaTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by British from 125 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 126 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 infantry and 4 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Ukraine to Archangel
1 infantry moved from Belarus to Archangel
1 infantry moved from Novgorod to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 bombers moved from Archangel to Yugoslavia
3 fighters moved from Yugoslavia to Western Germany
2 fighters moved from France to Western Germany
1 fighter and 1 tactical_bomber moved from Germany to Western Germany
2 tactical_bombers moved from Southern Italy to Western Germany
1 aaGun, 4 artilleries, 4 infantry and 2 mech_infantrys moved from Karelia to Finland
2 infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Baltic States to Vyborg
1 infantry moved from Eastern Poland to Belarus
5 mech_infantrys moved from Germany to Baltic States
4 infantry moved from Germany to Poland
3 mech_infantrys moved from Western Germany to Poland
6 infantry moved from Western Germany to Denmark
1 artillery moved from Western Germany to Denmark
3 infantry moved from France to Western Germany
2 artilleries and 3 infantry moved from France to Western Germany
2 fighters moved from Ukraine to Finland
1 fighter moved from Western Germany to FinlandPlace Units - Germans
1 bomber and 4 tactical_bombers placed in Western Germany
1 infantry placed in Ukraine
Germans undo move 2.
1 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 26 PUs;
Russians buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 artilleries and 4 infantry moved from Russia to Bryansk
1 armour moved from Vologda to Bryansk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Vologda to Samara
2 mech_infantrys moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
1 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Volgograd to Tambov
1 infantry moved from Bryansk to Smolensk
1 aaGun moved from Vologda to Smolensk
1 artillery and 1 infantry moved from Vologda to Smolensk
1 mech_infantry moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to VolgogradPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
4 artilleries placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 26 PUs;
Russians buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 artilleries and 4 infantry moved from Russia to Bryansk
1 armour moved from Vologda to Bryansk
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Vologda to Samara
2 mech_infantrys moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
1 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Volgograd to Tambov
1 infantry moved from Bryansk to Smolensk
1 aaGun moved from Vologda to Smolensk
1 artillery and 1 infantry moved from Vologda to Smolensk
1 mech_infantry moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to VolgogradPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
4 artilleries placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Rostov: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 6 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 5 Sea Zone
1 submarine moved from 34 Sea Zone to 33 Sea Zone
3 fighters and 3 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
1 destroyer moved from 34 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 21 Sea Zone
1 destroyer moved from 34 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 44 Sea Zone
1 fighter moved from 34 Sea Zone to 44 Sea Zone
1 fighter moved from 34 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from French Indo China to Kweichow
1 bomber moved from French Indo China to Shensi
1 bomber moved from French Indo China to Shensi
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Hopei to Kweichow
1 infantry moved from Hunan to KweichowCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Americans: 1 destroyer and 1 transport
Casualties for Japanese: 1 submarine
Battle in 5 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shensi
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kweichow
Japanese attack with 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from Kweichow to French Indo China
1 armour and 6 mech_infantrys moved from Hunan to French Indo China
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Paulau Island to 34 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 34 Sea Zone to 36 Sea Zone
2 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
2 carriers moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from Paulau Island to 34 Sea Zone
2 battleships, 2 cruisers and 2 marines moved from 34 Sea Zone to 35 Sea Zone
2 marines moved from 35 Sea Zone to Philippines
8 carriers, 2 destroyers and 6 submarines moved from 34 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Shan State to Burma
1 infantry moved from French Indo China to Shan State
2 bombers moved from Shensi to French Indo China
2 fighters and 1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Japan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 5 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to French Indo China
4 mech_infantrys moved from Burma to West India
1 fighter moved from Java to India
2 fighters moved from 36 Sea Zone to India
1 fighter moved from 36 Sea Zone to India
1 fighter moved from 36 Sea Zone to India
2 mech_infantrys moved from Chahar to Kansu
1 mech_infantry moved from Anhwe to Suiyuyan
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Chahar
1 artillery moved from Suiyuyan to Hopei
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 34 Sea Zone to French Indo China
1 tactical_bomber moved from Japan to French Indo China
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 carrier placed in 36 Sea Zone
2 infantry placed in French Indo China
3 infantry placed in India
1 infantry and 2 mech_infantrys placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 mech_infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Volgograd to Tsinghai
1 bomber moved from Szechwan to Tsinghai
1 bomber moved from Amur to Kweichow
1 bomber moved from Szechwan to Kweichow
1 bomber moved from Szechwan to TsinghaiCombat - Americans
Battle in Kweichow
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Americans attack with 2 bombers and 1 fighter
Japanese defend with 1 mech_infantry
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
1 bomber moved from Tsinghai to Volgograd
1 bomber moved from Kweichow to Volgograd
1 bomber moved from Tsinghai to Russia
1 fighter moved from Tsinghai to Volgograd
1 bomber moved from Kweichow to Sikang
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 artillery, 3 infantry and 3 transports moved from 26 Sea Zone to 30 Sea Zone
1 aaGun moved from Johnston Island to 30 Sea Zone
2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 30 Sea Zone to 54 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 artillery, 2 infantry and 1 mech_infantry moved from South Australia to Queensland
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 battleship, 10 carriers, 2 cruisers, 5 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
2 fighters moved from Caroline Islands to 54 Sea Zone
1 bomber moved from Western United States to United Kingdom
1 carrier moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
2 fighters moved from Western United States to Midway
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries, 2 infantry and 2 transports moved from 28 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Southeast Mexico to Central United States
1 transport moved from 64 Sea Zone to 101 Sea Zone
1 submarine moved from 94 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 126 Sea Zone to Russia
1 aaGun, 2 artilleries and 4 infantry moved from Norway to 126 Sea Zone
1 aaGun, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry and 4 transports moved from 126 Sea Zone to 124 Sea Zone
1 fighter moved from Amur to 25 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 aaGun and 1 infantry moved from Iraq to Persia
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 98 Sea Zone to 81 Sea ZonePlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
Americans undo move 1.
1 submarine placed in 101 Sea Zone
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
1 mech_infantry placed in Central United States
1 bomber, 1 fighter and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in TsinghaiCombat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory TsinghaiNon Combat Move - Chinese
7 infantry moved from Yunnan to KweichowPlace Units - Chinese
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - British
British buy 1 airfield, 1 armour, 2 artilleries, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Szechwan to Shensi
2 fighters moved from Volgograd to Shensi
1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Sikang to ShensiCombat - British
Battle in Shensi
British attack with 2 fighters, 3 infantry and 1 mech_infantry
Japanese defend with 2 infantry
British win, taking Shensi from Japanese with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
2 aaGuns, 10 artilleries and 10 infantry moved from Yunnan to Kweichow
1 aaGun and 1 armour moved from Szechwan to Sikang
1 fighter moved from Shensi to Sikang
1 fighter moved from Shensi to Sikang
1 mech_infantry moved from Volgograd to Sikang
1 armour moved from Nenetsia to Evenkiyskiy
4 mech_infantrys moved from Rostov to Bryansk
2 infantry moved from Caucasus to Rostov
3 mech_infantrys moved from Iraq to Eastern Persia
1 artillery moved from Persia to Eastern Persia
3 mech_infantrys moved from Egypt to Iraq
2 fighters moved from 80 Sea Zone to Persia
1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from Bryansk to Egypt
2 fighters moved from Tambov to Volgograd
1 tactical_bomber moved from Bryansk to Tambov
1 fighter moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from 126 Sea Zone to Bryansk
1 mech_infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Tambov to Kazakhstan
1 mech_infantry moved from Northwest Persia to Kazakhstan
1 fighter moved from United Kingdom to 124 Sea Zone
2 aaGuns, 1 artillery, 3 infantry and 1 marine moved from Norway to 126 Sea Zone
2 aaGuns, 1 artillery, 2 carriers, 2 cruisers, 1 fighter, 3 infantry, 1 marine, 1 submarine and 3 transports moved from 126 Sea Zone to 124 Sea Zone
3 fighters moved from Norway to 124 Sea Zone
2 aaGuns and 1 artillery moved from Scotland to United Kingdom
2 infantry moved from Tunisia to Libya
1 mech_infantry moved from Bryansk to Rostov
1 fighter moved from Norway to Smolensk
1 fighter moved from Norway to United Kingdom
1 battleship and 1 destroyer moved from 26 Sea Zone to 54 Sea ZonePlace Units - British
1 airfield and 1 fighter placed in Persia
1 armour and 1 mech_infantry placed in Persia
British undo move 2.
2 artilleries placed in Persia
1 armour and 2 mech_infantrys placed in EgyptTurn Complete - British
British collect 37 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber, 1 fighter and 1 tactical_bomber moved from Ukraine to RussiaCombat - Italians
Air Battle in Russia
Italians attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia rolls: 6 and causes: 4 damage to unit: airfield
Bombing raid in Russia causes 11 damage total. Damaged units is as follows: factory_major = 7, airfield = 4
Cleaning up after air battlesNon Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Western Germany to Novgorod
1 bomber moved from Russia to Ukraine
2 destroyers and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to Yugoslavia
1 infantry moved from Germany to Poland
1 mech_infantry moved from Poland to Bessarabia
2 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Western Germany to GermanyPlace Units - Italians
1 fighter placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 12
Combat Move - French
Non Combat Move - French
3 infantry moved from Alexandria to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Norway
Germans take Norway from Americans
1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Poland to Belarus
1 mech_infantry moved from Baltic States to Archangel
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Belarus
2 fighters moved from Finland to Archangel
1 fighter moved from Finland to Belarus
2 bombers moved from Yugoslavia to Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to BelarusCombat - Germans
Battle in Archangel
Germans attack with 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 3 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win with 3 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 mech_infantrys moved from Poland to Bessarabia
2 infantry moved from Poland to Baltic States
2 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Baltic States to Western Ukraine
1 infantry moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Baltic States to Bessarabia
2 infantry moved from Vyborg to Novgorod
2 fighters moved from Archangel to Novgorod
3 fighters and 2 tactical_bombers moved from Belarus to Novgorod
2 bombers moved from Belarus to Western Germany
1 bomber moved from Belarus to Yugoslavia
1 fighter and 1 tactical_bomber moved from Western Germany to Yugoslavia
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to France
1 tactical_bomber moved from Western Germany to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to Ukraine
3 artilleries and 6 infantry moved from Western Germany to France
1 artillery and 6 infantry moved from Denmark to Western Germany
1 aaGun and 7 infantry moved from Finland to Norway
1 artillery moved from Finland to Norway
2 mech_infantrys moved from Finland to Novgorod
1 mech_infantry moved from Vyborg to Novgorod
2 artilleries moved from Finland to Norway
1 artillery moved from Finland to NorwayPlace Units - Germans
3 artilleries placed in Ukraine
Germans undo move 1.
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 armour and 4 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Russians
Russians repair damage of 4x airfield; Remaining resources: 30 PUs;
Russians buy 1 airfield, 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Samara to Vologda
1 infantry moved from Smolensk to Belarus
1 artillery moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Bryansk
4 artilleries moved from Russia to Bryansk
4 mech_infantrys moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
1 aaGun moved from Smolensk to Russia
1 tactical_bomber moved from Russia to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Caucasus to Rostov
2 infantry moved from Volgograd to Tambov
1 infantry and 1 mech_infantry moved from Tambov to Bryansk
1 artillery moved from Volgograd to Tambov
1 mech_infantry moved from Volgograd to BryanskPlace Units - Russians
1 airfield placed in Caucasus
2 armour and 1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 battleship, 8 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines and 4 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 54 Sea Zone
5 fighters moved from India to 54 Sea Zone
1 infantry moved from Shan State to Yunnan
Japanese take Yunnan from Chinese
2 bombers moved from French Indo China to Shensi
1 mech_infantry moved from Kansu to Shensi
1 artillery moved from Hopei to Shensi
1 mech_infantry moved from Chahar to Shensi
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 battleship, 8 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines and 4 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 54 Sea Zone
5 fighters moved from India to 54 Sea Zone
1 infantry moved from Shan State to Yunnan
Japanese take Yunnan from Chinese
2 bombers moved from French Indo China to Shensi
1 mech_infantry moved from Kansu to Shensi
1 artillery moved from Hopei to Shensi
1 mech_infantry moved from Chahar to Shensi
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New GuineaCombat - Japanese
Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in New Guinea
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese win, taking New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 9 carriers, 2 cruisers, 2 destroyers, 11 fighters, 8 submarines and 6 tactical_bombers
British defend with 1 battleship and 1 destroyer; Americans defend with 1 battleship, 10 carriers, 2 cruisers, 5 destroyers, 3 fighters, 4 submarines and 3 transports; ANZAC defend with 1 cruiser, 3 fighters, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the British, 1 carrier owned by the Americans and 1 battleship owned by the Americans -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 battleship, 8 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines and 4 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 54 Sea Zone
5 fighters moved from India to 54 Sea Zone
1 infantry moved from Shan State to Yunnan
Japanese take Yunnan from Chinese
2 bombers moved from French Indo China to Shensi
1 mech_infantry moved from Kansu to Shensi
1 artillery moved from Hopei to Shensi
1 mech_infantry moved from Chahar to Shensi
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New GuineaCombat - Japanese
Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in New Guinea
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese win, taking New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 9 carriers, 2 cruisers, 2 destroyers, 11 fighters, 8 submarines and 6 tactical_bombers
British defend with 1 battleship and 1 destroyer; Americans defend with 1 battleship, 10 carriers, 2 cruisers, 5 destroyers, 3 fighters, 4 submarines and 3 transports; ANZAC defend with 1 cruiser, 3 fighters, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the British, 1 carrier owned by the Americans and 1 battleship owned by the Americans
Units damaged: 9 carriers owned by the Americans
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 battleship, 8 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines and 4 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 54 Sea Zone
5 fighters moved from India to 54 Sea Zone
1 infantry moved from Shan State to Yunnan
Japanese take Yunnan from Chinese
2 bombers moved from French Indo China to Shensi
1 mech_infantry moved from Kansu to Shensi
1 artillery moved from Hopei to Shensi
1 mech_infantry moved from Chahar to Shensi
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New GuineaCombat - Japanese
Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in New Guinea
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese win, taking New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 9 carriers, 2 cruisers, 2 destroyers, 11 fighters, 8 submarines and 6 tactical_bombers
British defend with 1 battleship and 1 destroyer; Americans defend with 1 battleship, 10 carriers, 2 cruisers, 5 destroyers, 3 fighters, 4 submarines and 3 transports; ANZAC defend with 1 cruiser, 3 fighters, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the British, 1 carrier owned by the Americans and 1 battleship owned by the Americans
Units damaged: 9 carriers owned by the Americans
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 battleship, 8 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines and 4 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 54 Sea Zone
5 fighters moved from India to 54 Sea Zone
1 infantry moved from Shan State to Yunnan
Japanese take Yunnan from Chinese
2 bombers moved from French Indo China to Shensi
1 mech_infantry moved from Kansu to Shensi
1 artillery moved from Hopei to Shensi
1 mech_infantry moved from Chahar to Shensi
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New GuineaCombat - Japanese
Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in New Guinea
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese win, taking New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 9 carriers, 2 cruisers, 2 destroyers, 11 fighters, 8 submarines and 6 tactical_bombers
British defend with 1 battleship and 1 destroyer; Americans defend with 1 battleship, 10 carriers, 2 cruisers, 5 destroyers, 3 fighters, 4 submarines and 3 transports; ANZAC defend with 1 cruiser, 3 fighters, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the British, 1 carrier owned by the Americans and 1 battleship owned by the Americans
Units damaged: 9 carriers owned by the Americans
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 fighter, 7 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 battleship, 8 carriers, 2 cruisers, 2 destroyers, 4 fighters, 6 submarines and 4 tactical_bombers moved from 35 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 54 Sea Zone
5 fighters moved from India to 54 Sea Zone
1 infantry moved from Shan State to Yunnan
Japanese take Yunnan from Chinese
2 bombers moved from French Indo China to Shensi
1 mech_infantry moved from Kansu to Shensi
1 artillery moved from Hopei to Shensi
1 mech_infantry moved from Chahar to Shensi
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New GuineaCombat - Japanese
Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in New Guinea
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese win, taking New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 9 carriers, 2 cruisers, 2 destroyers, 11 fighters, 8 submarines and 6 tactical_bombers
British defend with 1 battleship and 1 destroyer; Americans defend with 1 battleship, 10 carriers, 2 cruisers, 5 destroyers, 3 fighters, 4 submarines and 3 transports; ANZAC defend with 1 cruiser, 3 fighters, 1 submarine and 1 transport
Units damaged: 1 battleship owned by the British, 1 carrier owned by the Americans and 1 battleship owned by the Americans
Units damaged: 9 carriers owned by the Americans
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese