scramble orders
16L G40 BM2.0 Giallo(axis) vs Simon33(allies)
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Yenisey to Novosibirsk
1 infantry moved from Urals to Vologda
Japanese take Vologda from Russians
1 mech_infantry moved from Novosibirsk to Caucasus
1 armour moved from Tsinghai to Caucasus
1 bomber moved from Persia to Volgograd
1 tactical_bomber moved from Northwest Persia to Caucasus
1 infantry moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Turkmenistan
1 bomber moved from India to 80 Sea Zone
1 marine moved from Java to 42 Sea Zone
3 battleships, 1 carrier and 1 marine moved from 42 Sea Zone to 36 Sea Zone
Japanese take 43 Sea Zone from ANZAC
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea ZoneCombat - Japanese
Battle in 80 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Caucasus
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 artilleries
Japanese win, taking Caucasus from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 artilleries
Casualties for Japanese: 1 mech_infantry
Battle in Volgograd
Japanese attack with 1 bomber
Russians defend with 1 factory_minor and 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Caucasus to Northwest Persia
1 bomber moved from 80 Sea Zone to PersiaPlace Units - Japanese
1 carrier, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone
2 destroyers placed in 36 Sea Zone
3 submarines placed in 6 Sea Zone
1 bomber placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
Japanese collect 77 PUs (4 lost to blockades); end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 5 artilleries, 4 fighters and 7 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Norway to 113 Sea Zone
2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from 113 Sea Zone to Western Germany
2 bombers and 1 fighter moved from Norway to Western Germany
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
1 artillery moved from Denmark to Western Germany
6 fighters moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 6 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Western Germany
Americans attack with 4 artilleries, 2 bombers, 3 fighters and 3 infantry
Germans defend with 1 aaGun, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 16 mech_infantrys
Germans win with 2 armour and 8 mech_infantrys remaining. Battle score for attacker is -18
Casualties for Germans: 1 aaGun and 8 mech_infantrys
Casualties for Americans: 4 artilleries, 3 fighters and 3 infantry
2 bombers owned by the Americans retreatedNon Combat Move - Americans
2 bombers moved from Western Germany to Norway
2 carriers and 2 destroyers moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 26 Sea Zone to 9 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 8 carriers, 4 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
2 fighters moved from Hawaiian Islands to 31 Sea Zone
6 fighters moved from 16 Sea Zone to 31 Sea Zone
1 transport moved from 9 Sea Zone to 10 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
2 fighters moved from Western United States to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
4 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 123 Sea Zone
3 artilleries and 3 infantry moved from 123 Sea Zone to Iceland
2 artilleries and 2 transports moved from 101 Sea Zone to 89 Sea Zone
2 infantry moved from Central America to 89 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 89 Sea Zone to 11 Sea ZonePlace Units - Americans
3 artilleries, 4 fighters and 3 infantry placed in Western United States
2 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 19
Purchase Units - British
British buy 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - British
1 artillery and 1 infantry moved from France to Northern ItalyCombat - British
Battle in Northern Italy
British attack with 1 artillery and 1 infantry
Italians defend with 1 factory_minor and 1 infantry
Italians win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of French West Africa from Italians to French
EDIT: Changing ownership of Anglo Egyptian Sudan from Italians to British
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 artillery and 1 infantry
EDIT: Adding units owned by Americans to Norway: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
2 artilleries moved from France to Holland Belgium
1 battleship, 2 carriers, 2 destroyers and 3 transports moved from 113 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Holland Belgium
1 mech_infantry moved from Nigeria to French West Africa
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
7 artilleries and 1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 artilleries, 4 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
3 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 31 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 19
Purchase Units - Italians
Italians buy 3 armour, 1 artillery and 7 infantry; Remaining resources: 10 PUs;Combat Move - Italians
1 armour moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Southern France
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
2 armour, 7 artilleries and 7 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Iraq to Caucasus
1 armour moved from Belarus to Rostov
Italians take Bryansk from Russians
Italians take Rostov from RussiansCombat - Italians
Battle in Greece
Battle in Anglo Egyptian Sudan
Italians attack with 2 armour, 7 artilleries and 8 infantry
British defend with 9 artilleries, 4 infantry and 4 mech_infantrys
2 armour owned by the Italians and 4 artilleries owned by the Italians retreated to Egypt
British win, taking Greece from Russians with 9 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -16
Casualties for Italians: 3 artilleries and 8 infantry
Casualties for British: 4 infantry and 2 mech_infantrys
Battle in Southern France
Italians attack with 1 armour and 1 fighter
French defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Southern France from French with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for French: 1 artilleryNon Combat Move - Italians
1 fighter moved from Southern France to Southern Italy
2 armour moved from Iraq to Egypt
2 artilleries moved from Southern Italy to 95 Sea Zone
2 artilleries and 2 transports moved from 95 Sea Zone to 98 Sea Zone
2 artilleries moved from 98 Sea Zone to Egypt
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 98 Sea ZonePlace Units - Italians
3 armour placed in Iraq
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 battleship and 1 cruiser
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 battleship and 1 cruiser
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 31 PUs; end with 41 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 54 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 59 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery, 2 bombers and 2 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
1 aaGun moved from New South Wales to Queensland
1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 41 Sea Zone to 78 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 19
Purchase Units - French
French buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - French
1 fighter moved from France to Normandy BordeauxNon Combat Move - French
Place Units - French
1 armour and 2 infantry placed in Normandy BordeauxTurn Complete - French
French collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 19
Purchase Units - French
French buy 1 armour and 2 infantry; Remaining resources: 0 PUs;Combat Move - French
1 fighter moved from France to Normandy BordeauxNon Combat Move - French
Place Units - French
1 armour and 2 infantry placed in Normandy BordeauxTurn Complete - French
French collect 10 PUs; end with 10 PUs total
Turning on Edit Mode
EDIT: Removing units owned by French from Normandy Bordeaux: 1 fighter
EDIT: Adding units owned by French to Holland Belgium: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 armour moved from Belarus to Baltic States
Germans take Baltic States from Russians
1 armour moved from Baltic States to Novgorod
1 mech_infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Belarus to Ukraine
4 armour and 11 mech_infantrys moved from Belarus to Novgorod
2 mech_infantrys moved from Western Germany to France
1 fighter moved from Germany to France
1 bomber moved from Germany to France
2 bombers moved from Germany to Novgorod
2 artilleries and 1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
31 artilleries and 35 infantry moved from Germany to Greater Southern Germany
2 armour and 2 mech_infantrys moved from Western Germany to Greater Southern Germany
1 armour moved from Tsinghai to Volgograd
1 mech_infantry moved from Western Germany to Denmark
Germans take Denmark from Americans
3 mech_infantrys moved from Western Germany to GermanyCombat - Germans
Battle in Novgorod
Germans attack with 6 armour, 2 bombers and 11 mech_infantrys
Russians defend with 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour and 9 infantry
Germans win, taking Novgorod from Russians with 6 armour, 2 bombers and 6 mech_infantrys remaining. Battle score for attacker is 23
Casualties for Germans: 5 mech_infantrys
Casualties for Russians: 4 artilleries and 9 infantry
Battle in Ukraine
Germans attack with 1 armour
Russians defend with 1 factory_minor and 1 mech_infantry
Russians win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Volgograd
Germans attack with 1 armour
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 2 artilleries and 4 infantry
Russians defend with 2 artilleries and 2 infantry
Germans win, taking Slovakia Hungary from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 3 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in France
Germans attack with 1 bomber, 1 fighter and 2 mech_infantrys
French defend with 1 airfield and 1 factory_minor; British defend with 1 artillery and 1 infantry
Germans destroys 10PUs while taking French capital
Germans win, taking France from French with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Germans
1 bomber and 1 fighter moved from France to Germany
2 bombers moved from Novgorod to GermanyPlace Units - Germans
1 armour and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 34 PUs; end with 34 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 41 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 20
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Tambov to Rostov
1 artillery moved from Tambov to Volgograd
1 mech_infantry moved from Russia to Rostov
1 mech_infantry moved from Russia to Volgograd
1 armour moved from Russia to Western Ukraine
Russians take Bryansk from Italians
Russians take Western Ukraine from Italians
1 artillery and 1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Vologda
1 armour moved from Russia to Volgograd
1 armour moved from Russia to Volgograd
1 armour moved from Russia to Novosibirsk
1 fighter moved from Russia to Novosibirsk
1 artillery and 2 infantry moved from Bulgaria to Greece
2 infantry moved from Yugoslavia to Albania
1 artillery moved from Bulgaria to Albania
1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
1 infantry moved from Yugoslavia to Slovakia Hungary
2 artilleries and 1 infantry moved from Eastern Poland to Slovakia Hungary
1 fighter moved from Russia to Rostov
1 mech_infantry moved from Russia to NovosibirskCombat - Russians
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Vologda from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Greece
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
Russians win, taking Greece from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Northern Italy
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 factory_minor and 2 infantry
Russians win, taking Northern Italy from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 mech_infantry
Russians win, taking Novosibirsk from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Volgograd
Russians attack with 2 armour, 1 artillery and 1 mech_infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Albania
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Albania from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 artilleries and 1 infantry
Russians win, taking Slovakia Hungary from Germans with 2 artilleries remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter and 1 mech_infantry
Italians defend with 1 armour
Russians win, taking Rostov from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
1 fighter moved from Rostov to Russia
1 fighter moved from Novosibirsk to Russia
2 aaGuns, 1 armour, 26 artilleries and 36 infantry moved from Yugoslavia to RomaniaPlace Units - Russians
3 infantry placed in Ukraine
2 armour, 2 artilleries, 1 fighter and 5 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3
Russians collect 32 PUs (5 lost to blockades); end with 32 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 4 fighters and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 marine moved from French Indo China to 36 Sea Zone
1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from French Indo China to Celebes
1 armour moved from Caucasus to Novosibirsk
1 mech_infantry moved from Evenkiyskiy to Novosibirsk
1 tactical_bomber moved from Northwest Persia to Novosibirsk
1 bomber moved from Persia to Novosibirsk
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 44 Sea Zone to Celebes
1 battleship moved from 36 Sea Zone to 6 Sea Zone
2 fighters moved from 36 Sea Zone to Celebes
1 battleship, 1 carrier and 2 destroyers moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from Soviet Far East to Siberia
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Szechwan
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan StateCombat - Japanese
Battle in Novosibirsk
Japanese attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour and 1 mech_infantry
Japanese win, taking Novosibirsk from Russians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Celebes
Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 1 marine
ANZAC defend with 3 fighters and 2 infantry
Japanese win, taking Celebes from ANZAC with 1 bomber, 2 fighters and 1 marine remaining. Battle score for attacker is 22
Casualties for ANZAC: 3 fighters and 2 infantry
Casualties for Japanese: 2 artilleries and 2 infantryNon Combat Move - Japanese
1 bomber moved from Celebes to Philippines
2 fighters moved from Celebes to 44 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 bomber moved from Novosibirsk to Kweichow
1 tactical_bomber moved from Novosibirsk to KansuPlace Units - Japanese
1 carrier and 4 fighters placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 83 PUs; end with 84 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 20
Purchase Units - Americans
Americans buy 6 fighters and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to DenmarkCombat - Americans
Battle in Guam
Battle in Denmark
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Americans win, taking Guam from Japanese, taking Denmark from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 artilleries and 3 infantry moved from Iceland to 123 Sea Zone
1 battleship, 8 carriers, 4 destroyers and 10 fighters moved from 31 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from Western United States to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 11 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 16 Sea Zone to 26 Sea Zone
2 transports moved from 112 Sea Zone to 109 Sea Zone
1 carrier moved from 112 Sea Zone to 109 Sea Zone
1 carrier moved from 112 Sea Zone to 109 Sea Zone
2 destroyers moved from 112 Sea Zone to 109 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 123 Sea Zone to 109 Sea Zone
3 artilleries and 3 infantry moved from 109 Sea Zone to United KingdomPlace Units - Americans
2 transports placed in 10 Sea Zone
4 fighters placed in Eastern United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 20
Purchase Units - British
British buy 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
1 mech_infantry moved from French West Africa to Gold Coast
British take Gold Coast from Italians
1 infantry moved from Holland Belgium to Western Germany
British take Western Germany from Germans
5 artilleries and 2 infantry moved from Holland Belgium to FranceCombat - British
Battle in France
British attack with 5 artilleries and 2 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 mech_infantry
British win, taking France from Germans with 5 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Rhodesia to Belgian CongoPlace Units - British
2 fighters and 1 infantry placed in United Kingdom
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 20
Purchase Units - Italians
Italians buy 3 bombers, 1 fighter and 5 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Southern France to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 fighter moved from Germany to Northern Italy
4 armour, 6 artilleries and 3 infantry moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Northern Italy
Italians attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Russians with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 4 armour, 6 artilleries and 3 infantry
British defend with 9 artilleries and 2 mech_infantrys
4 armour owned by the Italians and 5 artilleries owned by the Italians retreated to Egypt
British win with 2 artilleries remaining. Battle score for attacker is 23
Casualties for Italians: 1 artillery and 3 infantry
Casualties for British: 7 artilleries and 2 mech_infantrysNon Combat Move - Italians
3 armour moved from Iraq to Egypt
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 carrier and 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Northern Italy to GermanyPlace Units - Italians
3 bombers placed in Iraq
1 fighter and 2 infantry placed in Southern Italy
3 infantry placed in EgyptTurn Complete - Italians
Italians collect 21 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
1 aaGun and 1 artillery moved from Queensland to New South Wales
1 fighter moved from New South Wales to Queensland
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 78 Sea Zone to 39 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 20
Combat Move - French
1 infantry moved from Normandy Bordeaux to Southern France
French take Southern France from Italians
1 armour and 1 infantry moved from Normandy Bordeaux to FranceCombat - French
Non Combat Move - French
1 fighter moved from Holland Belgium to FranceTurn Complete - French
French collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 21
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Greater Southern Germany to Yugoslavia
Germans take Yugoslavia from Russians
2 infantry moved from Greater Southern Germany to Western Germany
1 armour and 1 mech_infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour and 1 mech_infantry moved from Vyborg to Finland
Germans take Finland from Russians
5 armour and 5 mech_infantrys moved from Novgorod to Finland
Germans take Karelia from Russians
1 mech_infantry moved from Germany to Eastern Poland
Germans take Eastern Poland from Russians
2 infantry moved from Greater Southern Germany to Slovakia Hungary
1 mech_infantry moved from Greater Southern Germany to Southern France
1 bomber moved from Germany to Southern France
1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 fighter moved from Germany to 112 Sea Zone
1 bomber moved from Germany to Slovakia Hungary
1 bomber moved from Germany to Western Germany
1 infantry moved from Greater Southern Germany to Slovakia HungaryCombat - Germans
Battle in Western Germany
Germans attack with 1 bomber and 2 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Western Germany from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 bomber and 4 infantry
Russians defend with 2 artilleries
Germans win, taking Slovakia Hungary from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries
Battle in Southern France
Germans attack with 1 bomber and 1 mech_infantry
French defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from French with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 112 Sea Zone
Germans attack with 1 fighter
Russians defend with 1 submarine; Americans defend with 1 transport
1 submarine owned by the Russians Submerged
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Germans
1 fighter moved from 112 Sea Zone to Germany
1 bomber moved from Western Germany to Germany
1 bomber moved from Southern France to Germany
1 bomber moved from Slovakia Hungary to Germany
2 armour and 1 mech_infantry moved from Greater Southern Germany to Germany
3 infantry moved from Greater Southern Germany to Germany
3 infantry moved from Greater Southern Germany to Germany
1 infantry moved from Greater Southern Germany to GermanyPlace Units - Germans
3 armour and 7 mech_infantrys placed in Germany
3 infantry placed in NovgorodTurn Complete - Germans
Germans collect 34 PUs; end with 35 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 42 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 21
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Russia to Turkmenistan
1 armour and 1 mech_infantry moved from Volgograd to Turkmenistan
Russians take Kazakhstan from Japanese
1 artillery moved from Rostov to Caucasus
1 armour and 1 artillery moved from Volgograd to Caucasus
1 armour and 2 fighters moved from Russia to Novosibirsk
1 artillery moved from Vologda to Archangel
Russians take Archangel from Germans
1 artillery moved from Smolensk to Archangel
1 artillery and 1 infantry moved from Romania to Yugoslavia
2 artilleries and 2 infantry moved from Romania to Slovakia Hungary
1 armour, 5 artilleries and 5 infantry moved from Romania to Eastern Poland
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Russia to Urals
Russians take Urals from JapaneseCombat - Russians
Battle in Caucasus
Russians attack with 1 armour and 2 artilleries
Italians defend with 1 armour
Russians win, taking Caucasus from Japanese with 1 armour and 2 artilleries remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Slovakia Hungary
Russians attack with 2 artilleries and 2 infantry
Germans defend with 3 infantry
Russians win, taking Slovakia Hungary from Germans with 2 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Yugoslavia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Yugoslavia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 1 armour and 2 fighters
Japanese defend with 1 armour
retreated to Novosibirsk
Japanese win with 1 armour remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour
Battle in Turkmenistan
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 infantry
Russians win, taking Turkmenistan from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 2 armour, 5 artilleries and 5 infantry
Germans defend with 1 mech_infantry
Russians win, taking Eastern Poland from Germans with 2 armour, 5 artilleries and 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 artillery and 1 infantry moved from Albania to Bulgaria
1 artillery and 2 infantry moved from Greece to Bulgaria
3 infantry moved from Ukraine to Western Ukraine
2 aaGuns, 13 artilleries and 23 infantry moved from Romania to Eastern Poland
3 artilleries and 3 infantry moved from Russia to Smolensk
3 artilleries and 3 infantry moved from Russia to Vologda
3 infantry moved from Russia to Samara
2 fighters moved from Novosibirsk to Russia
3 infantry moved from Russia to Samara
1 fighter moved from Turkmenistan to VolgogradPlace Units - Russians
1 infantry placed in Volgograd
2 armour and 2 mech_infantrys placed in Russia
1 fighter placed in Russia
1 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 artillery placed in Volgograd
1 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,6
Russians collect 33 PUs (1 lost to blockades); end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shan State to Malaya
2 mech_infantrys moved from French Indo China to Malaya
1 bomber moved from Kweichow to Malaya
1 bomber moved from Philippines to Malaya
1 marine moved from Celebes to 44 Sea Zone
1 battleship and 1 marine moved from 44 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
2 fighters moved from 44 Sea Zone to Guam
1 carrier moved from 44 Sea Zone to 21 Sea Zone
1 battleship and 2 destroyers moved from 44 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to Guam
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
1 fighter moved from Philippines to 37 Sea Zone
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Chahar
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Kansu to Novosibirsk
1 tactical_bomber moved from Kansu to Urals
1 armour moved from Novosibirsk to Urals
1 infantry moved from Persia to Northwest PersiaCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Urals
Japanese attack with 1 armour and 1 tactical_bomber
Russians defend with 1 armour
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 armour
Casualties for Japanese: 1 armour
Battle in 21 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 destroyers and 1 transport
Americans defend with 1 transport
Japanese win with 2 battleships, 1 carrier, 2 destroyers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Guam
Japanese attack with 2 fighters, 1 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery and 1 infantry
Japanese win, taking Guam from Americans with 2 fighters, 1 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Malaya
Japanese attack with 2 bombers, 1 infantry and 2 mech_infantrys
ANZAC defend with 1 harbour and 2 infantry
Japanese win, taking Malaya from ANZAC with 2 bombers, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
1 bomber moved from Malaya to French Indo China
1 bomber moved from Malaya to India
1 fighter moved from 37 Sea Zone to French Indo China
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
2 transports moved from 44 Sea Zone to 21 Sea Zone
1 carrier moved from 6 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from Guam to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 artillery moved from Siberia to Amur
1 armour moved from French Indo China to Szechwan
1 tactical_bomber moved from Urals to KansuPlace Units - Japanese
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
2 artilleries and 1 infantry placed in Japan
1 fighter placed in Japan
2 fighters placed in 6 Sea Zone
1 destroyer and 1 submarine placed in 36 Sea Zone
1 armour and 1 mech_infantry placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2
Japanese collect 78 PUs (2 lost to blockades); end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 21
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 4 infantry, 3 submarines and 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 14 fighters moved from 26 Sea Zone to 16 Sea Zone
1 artillery moved from Denmark to Western Germany
2 bombers moved from Norway to Western GermanyCombat - Americans
Battle in Western Germany
Americans attack with 1 artillery and 2 bombers
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Americans win with 1 bomber remaining. Battle score for attacker is -10
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 bomber
Battle in 16 Sea Zone
Americans attack with 1 destroyer and 14 fighters
Japanese defend with 1 destroyer
Americans win with 14 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
14 fighters moved from 16 Sea Zone to 31 Sea Zone
4 artilleries and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Western United States to 31 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 31 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
2 artilleries, 1 battleship, 8 carriers, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 31 Sea Zone
4 artilleries and 4 infantry moved from 31 Sea Zone to Wake Island
4 fighters moved from Eastern United States to 109 Sea Zone
3 artilleries and 3 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 bomber moved from Western Germany to Norway
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
2 destroyers moved from 109 Sea Zone to 110 Sea Zone
2 transports moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to QuebecPlace Units - Americans
3 infantry placed in Norway
1 destroyer and 3 submarines placed in 10 Sea Zone
3 tactical_bombers placed in Western United States
1 bomber and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 21
Purchase Units - British
British buy 1 artillery, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Holland Belgium to Western Germany
British take Western Germany from Germans
2 artilleries and 2 infantry moved from Normandy Bordeaux to Southern France
5 artilleries and 1 infantry moved from France to Northern ItalyCombat - British
Battle in Northern Italy
British attack with 5 artilleries and 1 infantry
Italians defend with 1 armour, 1 artillery, 1 factory_minor and 2 infantry
British win, taking Northern Italy from Italians with 5 artilleries remaining. Battle score for attacker is 13
Casualties for British: 1 infantry
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Battle in Southern France
British attack with 2 artilleries and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
British win, taking Southern France from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 artillery moved from Holland Belgium to France
2 artilleries, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 mech_infantry moved from 125 Sea Zone to Norway
2 artilleries moved from Anglo Egyptian Sudan to Belgian Congo
1 mech_infantry moved from Ethiopia to Belgian Congo
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Gold Coast to Nigeria
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
2 artilleries and 2 infantry moved from 125 Sea Zone to Norway
1 battleship, 2 carriers and 2 destroyers moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea ZonePlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 fighter and 5 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,6
British collect 38 PUs (2 lost to blockades); end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUsTurn Complete - UK_Pacific





