No scramble.
Regularkid (Axis) vs. Gamerman (Allies) - G40 Balance Mod (No Bid) - REMATCH
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 9 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Burma to 39 Sea Zone
1 fighter moved from Iraq to West India
1 infantry moved from Eastern Persia to West India
1 infantry moved from Eastern Persia to West India
1 fighter moved from 72 Sea Zone to 39 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
3 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
2 fighters moved from United Kingdom to NorwayCombat - British
Battle in Denmark
Battle in Norway
British attack with 1 armour, 3 artilleries, 2 fighters and 3 infantry
Germans defend with 1 aaGun and 5 infantry
British win, taking Denmark from Germans, taking Norway from Germans with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 aaGun and 5 infantry
Casualties for British: 2 fighters and 2 infantry
Battle in 39 Sea Zone
British attack with 2 fighters
Japanese defend with 1 destroyer
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in West India
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking West India from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from West India to Eastern Persia
2 fighters moved from 39 Sea Zone to 79 Sea Zone
1 carrier moved from 72 Sea Zone to 79 Sea Zone
1 destroyer moved from 72 Sea Zone to 79 Sea Zone
2 transports moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 71 Sea Zone to 58 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 carrier and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to United Kingdom
1 artillery, 3 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Holland Belgium to Normandy Bordeaux
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern FrancePlace Units - British
1 armour and 2 infantry placed in Union of South Africa
1 transport placed in 110 Sea Zone
7 infantry placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 42 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 45 PUsTurn Complete - UK_Pacific
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Oops, could have saved a US transport and a delay if I’d seen the UK mech in Normandy
I guess it preserves my UK mech, though. OK, I feel better :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Rostov to Volgograd
2 fighters moved from Bryansk to Volgograd
1 fighter moved from Southern Italy to 95 Sea Zone
1 fighter moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Northern ItalyCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Volgograd
Italians attack with 2 fighters and 1 infantry
Russians defend with 1 factory_minor and 2 mech_infantrys
Italians win, taking Volgograd from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Battle in 95 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northern Italy
Italians attack with 1 armour and 1 infantry
Americans defend with 1 factory_minor and 1 mech_infantry
Italians win, taking Northern Italy from Americans with 1 armour remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
2 fighters moved from Volgograd to Bryansk
2 armour moved from Rostov to Bryansk
1 artillery and 1 infantry moved from Western Ukraine to Bryansk
1 fighter moved from 95 Sea Zone to Southern Italy
1 fighter moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
1 armour, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 34 Sea ZoneCombat - ANZAC
Battle in 34 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to Caroline Islands
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 armour moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 fighter moved from Queensland to Caroline Islands
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to Norway
1 infantry moved from Normandy Bordeaux to Southern FranceTurn Complete - French
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Did you forget your Italians in East Africa? If you want to grab some IPC’s, go ahead and edit
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 8 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
2 bombers moved from Bryansk to Russia
2 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
2 fighters moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 artillery and 1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark -
Intercept SBR in Russia?
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No intercepting
See my invitation for Italians in Africa below - we posted at the same time so you might not have seen it -
Thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 factory_minor, 8 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Ethiopia from British to Italians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Italians from 17 to 18
EDIT: Removing units owned by Italians from British Somaliland: 1 artillery and 3 infantry
EDIT: Adding units owned by Italians to Ethiopia: 1 artillery and 3 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Bryansk to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
2 bombers moved from Bryansk to Russia
2 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
2 fighters moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 artillery and 1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to DenmarkCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Battle in Archangel
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 1 artillery and 2 infantry
British defend with 2 infantry
British win with 2 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Smolensk
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 aaGun and 2 infantry
Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,7 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Cleaning up after air battlesNon Combat Move - Germans
2 bombers and 3 fighters moved from Russia to Bryansk
2 fighters and 2 tactical_bombers moved from Smolensk to Bryansk
2 tactical_bombers moved from Archangel to Bryansk
1 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Caucasus to Bryansk
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 fighters moved from Germany to Bryansk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Finland to KareliaPlace Units - Germans
3 mech_infantrys placed in Novgorod
5 mech_infantrys placed in Germany
8 infantry placed in Western Germany
1 factory_minor placed in Western UkraineTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
Please remember correct order of combat - SBR first…. :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 26 PUs;
Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 mech_infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Samara
1 armour moved from Russia to Novosibirsk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to SamaraCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter moved from Smolensk to Russia
1 fighter moved from Tambov to Russia
1 tactical_bomber moved from Samara to Russia
1 aaGun and 3 infantry moved from Suiyuyan to Kansu
1 aaGun and 1 infantry moved from Kweichow to Yunnan
6 infantry moved from Chahar to Suiyuyan
1 cruiser and 1 submarine moved from 113 Sea Zone to 110 Sea ZonePlace Units - Russians
6 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 bomber moved from French Indo China to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from French Indo China to Paulau Island
1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 4 transports moved from 36 Sea Zone to 34 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 battleship, 2 cruisers and 2 destroyers moved from 36 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to West India
1 infantry moved from India to West India
1 infantry moved from India to West India -
Scramble in sz 33?
Also, i’d like not to include the destroyers in the attack on the transport if thats ok. Need em for blockin
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Sure, I’ll consider the destroyers as still in 36 after the combat move.
Keep working on those bad habits! :wink:
Don’t scramble anything, thanks -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 bomber moved from French Indo China to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from French Indo China to Paulau Island
1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 4 transports moved from 36 Sea Zone to 34 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 battleship, 2 cruisers and 2 destroyers moved from 36 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to West India
1 infantry moved from India to West India
1 infantry moved from India to West IndiaCombat - Japanese
Battle in West India
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking West India from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 34 Sea Zone
Japanese attack with 1 battleship, 2 cruisers, 2 destroyers and 5 transports
Americans defend with 1 transport
Japanese win with 1 battleship, 2 cruisers, 2 destroyers and 5 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 33 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer, 1 submarine and 1 transport
Japanese win with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
Battle in Paulau Island
Japanese attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Paulau Island from Americans with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 destroyer moved from 34 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from 33 Sea Zone to Philippines
2 carriers moved from 36 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from Paulau Island to 34 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
EDIT: 2 fighters moved from Japan to Philippines
1 fighter and 1 tactical_bomber moved from West India to India
1 tactical_bomber moved from French Indo China to PhilippinesPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
1 armour, 1 artillery and 1 infantry placed in India
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 49 PUs -
34 and Paulau should have been rolled first
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 bombers, 1 destroyer, 7 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 submarine moved from 31 Sea Zone to 22 Sea Zone
1 fighter moved from 31 Sea Zone to 22 Sea Zone
1 fighter moved from 31 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone
1 bomber moved from Caroline Islands to 36 Sea Zone
1 fighter moved from Caroline Islands to 36 Sea Zone
1 fighter moved from Caroline Islands to 36 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 bomber moved from Western United States to 33 Sea Zone
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 92 Sea Zone to Northern Italy
1 mech_infantry moved from Southern France to Northern Italy
1 bomber moved from Normandy Bordeaux to Northern Italy
1 infantry moved from Normandy Bordeaux to Holland Belgium -
Scramble from FIC? Thanks





