Whackamatt (Axis) vs Shin Ji (Allies +10)

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 bomber and 3 tactical_bombers; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Shan State to French Indo China
                1 infantry moved from Chahar to Buyant-Uhaa
                2 infantry moved from Amur to Buyant-Uhaa
                1 fighter moved from Japan to Buyant-Uhaa
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 armour and 1 infantry moved from Celebes to 44 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 44 Sea Zone to 20 Sea Zone
                2 infantry moved from Shantung to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 destroyers and 1 submarine moved from 44 Sea Zone to 35 Sea Zone
                1 transport moved from 40 Sea Zone to 38 Sea Zone

    Combat - Japanese
                Battle in Buyant-Uhaa
                    Japanese attack with 1 fighter and 3 infantry
                    Russians defend with 2 infantry
                    Japanese win, taking Buyant-Uhaa from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Philippines
                    Japanese attack with 1 armour and 3 infantry
                    ANZAC defend with 1 infantry and 1 mech_infantry; Americans defend with 1 airfield and 1 harbour
                    Japanese win, taking Philippines from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter moved from Buyant-Uhaa to Jehol

    Place Units - Japanese
                2 armour and 1 artillery placed in French Indo China
                3 tactical_bombers placed in Shantung
                1 bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 7 armour, 2 fighters, 1 harbour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Southern Italy to Northern Italy
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                4 fighters and 2 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Northern Italy
                    Americans attack with 1 infantry
                    Italians defend with 1 aaGun and 1 factory_major
                    Americans converts factory_major into different units
                    Americans win, taking Northern Italy from Italians with 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun
                Battle in 16 Sea Zone
                    Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                    Americans win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 fighters and 2 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway
                1 artillery moved from 25 Sea Zone to Midway
                2 carriers, 1 destroyer and 2 submarines moved from 101 Sea Zone to 64 Sea Zone
                6 transports moved from 91 Sea Zone to 64 Sea Zone
                2 aaGuns moved from Eastern United States to Central United States
                5 artilleries moved from Southern France to Northern Italy
                3 artilleries and 5 infantry moved from Southern Italy to Northern Italy
                1 mech_infantry moved from Spain to Northern Italy
                1 armour moved from Spain to Northern Italy
                2 artilleries and 8 infantry moved from Spain to Southern France
                3 fighters moved from Queensland to 25 Sea Zone
                1 fighter moved from 25 Sea Zone to Midway

    Place Units - Americans
                1 armour and 2 mech_infantrys placed in Spain
                3 armour placed in Southern Italy
                3 armour placed in Southern France
                2 fighters placed in Western United States
                1 harbour placed in Midway

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 artillery and 1 infantry moved from Suiyuyan to Hopei

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British repair 0 damage on 1 factory_minor; Remaining resources: 35 PUs;
                British buy 2 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
                1 armour moved from Egypt to Syria
                1 fighter moved from Syria to West India
                3 artilleries and 5 infantry moved from Normandy Bordeaux to Holland Belgium

    Non Combat Move - British
                2 aaGuns, 2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 2 artilleries and 4 infantry moved from 110 Sea Zone to Holland Belgium
                4 artilleries and 1 infantry moved from Southern France to Northern Italy

    Place Units - British
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 artillery and 5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - Italians

    Turn Complete - Italians

  • '15

    I think we can comfortably call the game at this point, unless you still think Japan can win by itself?

  • '15

    ALready posted France.  Italy is no more.

  • '20 '18 '17 '15

    I don’t really think the game is over.  Not looking good for Germany, true, but they collected 103 ICs last round, and collectively, even without Italy, the Axis out-produced the Allies.

    Unless you’re saying YOU are going to concede, I am still playing.  :-P

  • '20 '18 '17 '15

    Also, don’t forget ANZAC.

  • '15

    I didn’t, on either count.  Like I said before, I already posted France.

    Unless you mean that you plan to invade Anzac?  I’ll admit that’s a possibility.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Turn Complete - French

  • '20 '18 '17 '15

    ah, I get you now.  You skipped Italy and France.

  • '15

    Yea, like I said, there wasn’t an Italy to move, so i just skipped it.  I didn’t post the ANZAC turn because I didn’t do anything of note, and posting takes forever with my internet.

  • '15

    Anyway, game on!  Let’s see what you can do with all those IPCs.

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 aaGun, 6 armour, 3 fighters and 10 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 artillery and 4 infantry moved from Novgorod to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Novosibirsk to Timguska
                      Germans take Timguska from Russians
                1 infantry moved from Tsinghai to Kansu
                      Germans take Kansu from Chinese
                1 armour moved from Iraq to Egypt
                      Germans take Trans-Jordan from British
                      Germans take Egypt from British
                2 artilleries and 2 infantry moved from Turkey to Syria
                3 infantry moved from France to Western Germany
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                2 infantry moved from Sweden to Norway
                1 infantry moved from Sweden to Finland
                      Germans take Finland from Russians
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Norway
                2 fighters and 1 tactical_bomber moved from Western Germany to Norway
                1 infantry moved from Samara to Novosibirsk
                1 infantry moved from Samara to Vologda
                2 artilleries moved from Turkey to Syria
                1 armour moved from Archangel to Eastern Poland
                1 armour moved from Russia to Western Ukraine
                1 infantry moved from Romania to Yugoslavia
                1 artillery and 1 infantry moved from Greece to Bulgaria
                1 infantry moved from Caucasus to Northwest Persia

    Combat - Germans
                Battle in Norway
                    Germans attack with 3 fighters, 4 infantry and 2 tactical_bombers
                    Russians defend with 2 armour and 3 mech_infantrys
                    Germans win, taking Norway from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 fighter and 3 infantry
                    Casualties for Russians: 2 armour and 3 mech_infantrys
                Battle in Syria
                    Germans attack with 4 artilleries and 2 infantry
                    French defend with 1 infantry; British defend with 1 armour; Russians defend with 1 fighter
                    Germans win, taking Syria from Russians with 3 artilleries remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for French: 1 infantry
                    Casualties for Russians: 1 fighter
                    Casualties for British: 1 armour

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Norway to Western Germany
                1 artillery and 1 infantry moved from Volgograd to Caucasus
                1 artillery moved from Iraq to Trans-Jordan

    Place Units - Germans
                1 aaGun, 6 armour and 3 fighters placed in Western Germany
                2 infantry placed in Romania
                8 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 81 PUs; end with 83 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 99 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 119 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - Russians
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 armour moved from Yunnan to Shan State
                2 infantry moved from Yunnan to Shan State

    Combat - Russians
                Battle in Shan State
                    Russians attack with 1 armour and 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Shan State from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 infantry moved from Dzavhan to Olgiy
                      Russians take Olgiy from Mongolians

    Turn Complete - Russians

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 battleships, 2 destroyers and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                3 armour, 1 artillery, 11 fighters, 4 infantry and 2 tactical_bombers moved from French Indo China to Yunnan
                1 transport moved from 38 Sea Zone to 36 Sea Zone
                3 tactical_bombers moved from Shantung to Yunnan
                1 fighter moved from Jehol to Yunnan
                1 bomber moved from Japan to Yunnan
                3 destroyers moved from 6 Sea Zone to 16 Sea Zone
                1 bomber moved from Java to Yunnan
                1 armour and 2 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kiangsi
                1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
                3 infantry moved from Buyant-Uhaa to Chahar

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 3 destroyers
                    Americans defend with 1 submarine
                    Japanese win with 3 destroyers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kiangsi
                Battle in Yunnan
                    Japanese attack with 3 armour, 1 artillery, 2 bombers, 12 fighters, 4 infantry and 5 tactical_bombers
                    Russians defend with 2 aaGuns, 4 infantry and 10 mech_infantrys; Chinese defend with 1 airfield, 1 artillery and 8 infantry
                    Japanese win, taking Kiangsi from Chinese, taking Yunnan from Chinese with 1 armour, 2 bombers, 10 fighters and 5 tactical_bombers remaining. Battle score for attacker is 42
                    Casualties for Japanese: 2 armour, 1 artillery, 2 fighters and 4 infantry
                    Casualties for Russians: 2 aaGuns, 4 infantry and 10 mech_infantrys
                    Casualties for Chinese: 1 artillery and 8 infantry
                Battle in Kiangsu
                    Japanese attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Kiangsu from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Chahar
                    Japanese attack with 3 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Shantung to Kiangsu
                4 carriers and 4 destroyers moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from Yunnan to Java
                2 destroyers and 2 submarines moved from 35 Sea Zone to 19 Sea Zone
                2 bombers moved from Yunnan to French Indo China
                1 fighter moved from Yunnan to French Indo China
                4 fighters and 2 tactical_bombers moved from Yunnan to 19 Sea Zone
                1 fighter moved from Yunnan to French Indo China
                2 tactical_bombers moved from Yunnan to French Indo China
                2 fighters moved from Yunnan to 19 Sea Zone
                1 tactical_bomber moved from Yunnan to French Indo China
                1 destroyer moved from 22 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 artillery and 1 infantry placed in French Indo China
                1 destroyer placed in 36 Sea Zone
                2 battleships and 1 destroyer placed in 19 Sea Zone

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 3 armour, 10 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 infantry moved from Midway to 25 Sea Zone
                4 artilleries moved from Midway to 25 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 25 Sea Zone to 17 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 17 Sea Zone to 6 Sea Zone
                4 artilleries moved from 6 Sea Zone to Japan
                4 infantry moved from 6 Sea Zone to Japan
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                6 fighters and 2 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                1 armour, 8 artilleries, 6 infantry and 1 mech_infantry moved from Northern Italy to Western Germany
                3 armour moved from Southern France to Western Germany
                3 fighters moved from 110 Sea Zone to Western Germany
                3 armour moved from Southern Italy to Western Germany

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 3 armour, 10 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 infantry moved from Midway to 25 Sea Zone
                4 artilleries moved from Midway to 25 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 25 Sea Zone to 17 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 17 Sea Zone to 6 Sea Zone
                4 artilleries moved from 6 Sea Zone to Japan
                4 infantry moved from 6 Sea Zone to Japan
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                6 fighters and 2 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone
                1 fighter moved from Midway to 16 Sea Zone
                1 armour, 8 artilleries, 6 infantry and 1 mech_infantry moved from Northern Italy to Western Germany
                3 armour moved from Southern France to Western Germany
                3 fighters moved from 110 Sea Zone to Western Germany
                3 armour moved from Southern Italy to Western Germany

    Combat - Americans
                Battle in Japan
                    Americans attack with 4 artilleries and 4 infantry
                    Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
                    Americans captures 65PUs while taking Japanese capital
                    Americans converts factory_major into different units
                    Americans win, taking Japan from Japanese with 4 artilleries and 2 infantry remaining. Battle score for attacker is 15
                    Casualties for Americans: 2 infantry
                    Casualties for Japanese: 3 aaGuns and 2 infantry
                Battle in 16 Sea Zone
                    Americans attack with 7 fighters, 3 submarines and 2 tactical_bombers
                    Japanese defend with 3 destroyers
                    Americans win with 7 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 3 destroyers
                Battle in Western Germany
                    Americans attack with 7 armour, 8 artilleries, 3 fighters, 6 infantry and 1 mech_infantry
                    Germans defend with 1 aaGun, 1 airfield, 6 armour, 1 artillery, 1 factory_major, 5 fighters, 1 harbour, 7 infantry and 2 tactical_bombers
                    retreated to Western Germany
                    Germans win with 5 fighters remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 aaGun, 6 armour, 1 artillery, 7 infantry and 2 tactical_bombers
                    Casualties for Americans: 7 armour, 8 artilleries, 6 infantry and 1 mech_infantry

    Non Combat Move - Americans
                3 fighters moved from Western Germany to 110 Sea Zone
                2 artilleries and 8 infantry moved from Southern France to Northern Italy
                1 armour and 2 mech_infantrys moved from Spain to Northern Italy
                6 transports moved from 64 Sea Zone to 10 Sea Zone
                2 carriers, 1 destroyer and 2 submarines moved from 64 Sea Zone to 26 Sea Zone
                4 carriers, 1 cruiser, 4 destroyers and 6 submarines moved from 25 Sea Zone to 6 Sea Zone
                6 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 16 Sea Zone to Midway
                2 fighters moved from Western United States to Midway
                2 aaGuns moved from Central United States to Western United States

    Place Units - Americans
                10 infantry placed in Western United States
                3 armour placed in Northern Italy
                3 mech_infantrys placed in Southern Italy
                3 mech_infantrys placed in Southern France
                3 mech_infantrys placed in Spain

    Turn Complete - Americans
                Americans collect 72 PUs; end with 137 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 142 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 147 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 157 PUs

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