Rgp44 (Allied +12) v. Entek (Axis) G40 Rnd 2

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
                2 fighters moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 artillery, 2 fighters and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 5 infantry
                        Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 2 :  2/5 hits
                        British roll dice for 5 infantry in Normandy Bordeaux, round 2 :  0/5 hits
                        2 infantry owned by the British lost in Normandy Bordeaux
                        Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Normandy Bordeaux, round 3 :  2/5 hits
                        British roll dice for 3 infantry in Normandy Bordeaux, round 3 :  2/3 hits
                        2 infantry owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
                        Italians roll dice for 1 artillery and 2 fighters in Normandy Bordeaux, round 4 :  2/3 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 4 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Italians lost in Normandy Bordeaux
                    Italians win with 2 fighters remaining. Battle score for attacker is 5
                    Casualties for British: 5 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Normandy Bordeaux to Northern Italy

    Place Units - Italians
                1 artillery and 1 mech_infantry placed in Southern France

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,6,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,5,3,1,1,6
                Italians collect 0 PUs (11 lost to blockades); end with 0 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry
        Northern Italy : 1 aaGun, 1 factory_major, 2 fighters and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 32 / 38
        Japanese : 18 / 30
        Americans : 68 / 93
        Chinese : 20 / 25
        British : 42 / 47
        UK_Pacific : 20 / 24
        Italians : 11 / 0
        ANZAC : 14 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 3.533
            Median : 3.500
            Variance : 0.345
            Standard Deviation : 0.587
            Total rolls : 30

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.444
            Median : 4.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    Italians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.692
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 battleship; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                2 submarines moved from 54 Sea Zone to 44 Sea Zone
                1 fighter moved from Celebes to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 fighter and 2 submarines
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  2/2 hits
                        1 infantry owned by the ANZAC, 1 infantry owned by the Japanese, 1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in Sumatra
                    Japanese win with no units remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery and 1 infantry moved from Okinawa to 19 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from Kiangsu to 35 Sea Zone
                2 fighters moved from 35 Sea Zone to Philippines
                1 bomber moved from Midway to Philippines
                1 fighter moved from 44 Sea Zone to Philippines

    Place Units - ANZAC
                1 battleship placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Okinawa : 1 flag
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Philippines : 2 artilleries, 1 bomber, 3 fighters and 2 infantry
        Celebes : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 flag, 2 submarines
        35 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 transports
        54 Sea Zone : 1 battleship

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 32 / 38
        Japanese : 18 / 30
        Americans : 68 / 93
        Chinese : 20 / 25
        British : 42 / 47
        UK_Pacific : 20 / 24
        Italians : 11 / 0
        ANZAC : 14 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 1 infantry
        110 Sea Zone : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 32 / 38
        Japanese : 18 / 30
        Americans : 68 / 93
        Chinese : 20 / 25
        British : 42 / 47
        UK_Pacific : 20 / 24
        Italians : 11 / 0
        ANZAC : 14 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from France to Holland Belgium
                2 artilleries and 2 infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from British
                1 bomber moved from Western Germany to Holland Belgium
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                    1 submarine owned by the British Submerged

    Non Combat Move - Germans
                1 bomber moved from Holland Belgium to Western Germany
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 fighters moved from Novgorod to Western Germany
                1 armour, 4 artilleries, 5 infantry and 1 mech_infantry moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Bulgaria to Romania
                7 artilleries and 2 infantry moved from Eastern Poland to Romania
                1 artillery moved from Bessarabia to Romania

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                1 fighter placed in Western Germany
                1 armour and 1 mech_infantry placed in Western Germany
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Romania
                1 armour and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1,5,3,2,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,2,3,2,5,4,5
                Germans collect 48 PUs (7 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
        Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 1 mech_infantry
        Romania : 9 artilleries, 1 factory_minor and 6 infantry
        Germany : 1 armour, 1 factory_major and 1 mech_infantry
        Denmark : 2 infantry
        Holland Belgium : 1 artillery and 1 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Archangel : 1 flag, 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 artillery
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 artillery, 3 bombers, 1 factory_minor, 1 harbour, 2 infantry and 4 tactical_bombers
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 transport
        Bulgaria : 1 flag
        Greece : 1 flag
        Sweden : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 5 infantry

    Production/PUs Summary :

    Germans : 55 / 58
        Russians : 30 / 38
        Japanese : 18 / 30
        Americans : 68 / 93
        Chinese : 20 / 25
        British : 37 / 47
        UK_Pacific : 20 / 24
        Italians : 11 / 0
        ANZAC : 14 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Bryansk to Bessarabia
                1 tactical_bomber moved from Bryansk to Western Ukraine
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                2 armour, 8 artilleries, 20 infantry and 2 mech_infantrys moved from Bryansk to Belarus
                2 mech_infantrys moved from Russia to Belarus
                1 armour moved from Kweichow to Suiyuyan
                1 infantry moved from Siberia to Soviet Far East
                      Russians take Soviet Far East from Japanese

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 armour, 8 artilleries, 20 infantry and 4 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour, 8 artilleries, 20 infantry and 4 mech_infantrys in Belarus, round 2 :  10/34 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 armour, 8 artilleries, 20 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Suiyuyan
                    Russians attack with 1 armour
                    Japanese defend with 1 aaGun
                        1 aaGun owned by the Japanese lost in Suiyuyan
                    Russians win, taking Suiyuyan from Japanese with 1 armour remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery in Bessarabia, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                1 fighter moved from Bessarabia to Ukraine
                1 tactical_bomber moved from Western Ukraine to Ukraine
                1 aaGun and 4 infantry moved from Vologda to Russia
                4 infantry moved from Kweichow to Shensi
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Korea to Manchuria
                1 fighter moved from Manchuria to Kweichow

    Place Units - Russians
                8 infantry placed in Russia
                1 artillery and 2 infantry placed in Ukraine
                Russians undo move 2.
                2 artilleries and 1 infantry placed in Ukraine
                1 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,5,1,1,2,4,5
                Russians collect 31 PUs (3 lost to blockades); end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs

    Territory Summary for Russians :

    Korea : 1 flag
        Manchuria : 1 aaGun and 1 infantry
        Shensi : 4 infantry
        Suiyuyan : 1 armour
        Kweichow : 1 fighter
        Soviet Far East : 1 infantry
        Egypt : 1 infantry
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        Belarus : 2 armour, 8 artilleries, 20 infantry and 4 mech_infantrys
        Bessarabia : 2 infantry
        Russia : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major and 17 infantry
        Ukraine : 1 armour, 4 artilleries, 1 factory_minor, 1 fighter, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
        Western Ukraine : 1 artillery and 1 infantry
        Volgograd : 1 factory_minor
        Iraq : 2 mech_infantrys
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 52 / 58
        Russians : 34 / 37
        Japanese : 16 / 30
        Americans : 68 / 93
        Chinese : 21 / 25
        British : 37 / 47
        UK_Pacific : 20 / 24
        Italians : 11 / 0
        ANZAC : 14 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 destroyers and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 battleships, 2 carriers and 4 fighters moved from 20 Sea Zone to 6 Sea Zone
                      Japanese take 19 Sea Zone from Americans

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 4 fighters and 4 submarines
                    Americans defend with 1 submarine
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 :  1/4 hits

    Non Combat Move - Japanese

    Place Units - Japanese
                3 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
                Japanese collect 16 PUs; end with 16 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 4 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 2 tactical_bombers
        Jehol : 1 flag
        Hainan : 1 harbour
        Kansu : 1 flag, 6 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        6 Sea Zone : 2 battleships, 2 carriers, 3 destroyers, 4 fighters and 5 submarines

    Production/PUs Summary :

    Germans : 52 / 58
        Russians : 34 / 37
        Japanese : 16 / 16
        Americans : 68 / 93
        Chinese : 21 / 25
        British : 37 / 47
        UK_Pacific : 20 / 24
        Italians : 11 / 0
        ANZAC : 14 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 3 battleships, 1 bomber, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 unit repaired.
                2 artilleries and 2 infantry moved from Spain to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Denmark
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from 91 Sea Zone to 112 Sea Zone
                2 fighters moved from 112 Sea Zone to Denmark
                1 bomber moved from United Kingdom to 112 Sea Zone
                1 mech_infantry moved from Shantung to Jehol
                      Chinese take Jehol from Japanese
                1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
                1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands

  • '15

    112 scramble?

  • '20 '19 '18 '17 '16

    No Scramble

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 3 battleships, 1 bomber, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 unit repaired.
                2 artilleries and 2 infantry moved from Spain to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Denmark
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                2 fighters moved from 91 Sea Zone to 112 Sea Zone
                2 fighters moved from 112 Sea Zone to Denmark
                1 bomber moved from United Kingdom to 112 Sea Zone
                1 mech_infantry moved from Shantung to Jehol
                      Chinese take Jehol from Japanese
                1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
                1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands

    Combat - Americans
                Americans creates battle in territory 35 Sea Zone
                Americans creates battle in territory 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 2 battleships, 2 carriers, 3 destroyers, 4 fighters and 5 submarines
                        Japanese roll dice for 5 submarines in 6 Sea Zone, round 2 :  0/5 hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 2 battleships, 2 carriers, 3 destroyers and 4 fighters in 6 Sea Zone, round 2 :  7/11 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking 35 Sea Zone from Japanese with 2 battleships, 2 carriers, 3 destroyers, 4 fighters and 5 submarines remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in Sumatra
                Battle in Denmark
                    Americans attack with 2 artilleries, 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 1 cruiser in Denmark, round 2 :  1/1 hits
                        Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Denmark, round 2 :  3/6 hits
                        Germans roll dice for 2 infantry in Denmark, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Denmark
                    Americans win, taking Sumatra from Japanese, taking Denmark from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Marshall Islands
                    2 fighters owned by the Japanese forced to land in Japan

    Non Combat Move - Americans
                1 bomber moved from 112 Sea Zone to United Kingdom
                1 carrier moved from 91 Sea Zone to 112 Sea Zone
                2 fighters moved from Denmark to 112 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 fighter moved from Spain to Gibraltar
                1 armour, 2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                6 infantry moved from 91 Sea Zone to Spain
                3 artilleries moved from 91 Sea Zone to Spain
                1 armour moved from 91 Sea Zone to Spain
                1 infantry moved from Colombia to Venezuela
                2 submarines moved from 104 Sea Zone to 112 Sea Zone
                1 carrier moved from 54 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kweichow to 35 Sea Zone
                2 fighters moved from 35 Sea Zone to Philippines
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                6 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters and 1 tactical_bomber moved from Midway to Hawaiian Islands
                1 mech_infantry moved from Jehol to Anhwe
                1 artillery moved from Shantung to Anhwe

    Place Units - Americans
                1 armour and 2 mech_infantrys placed in Spain
                1 bomber placed in Western United States
                3 battleships and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 74 PUs; end with 75 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs

    Territory Summary for Americans :

    Marshall Islands : 1 flag, 1 artillery and 1 infantry
        Anhwe : 1 artillery and 1 mech_infantry
        Philippines : 1 airfield, 2 bombers, 3 fighters and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Midway : 1 airfield
        Java : 1 flag
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 transport
        32 Sea Zone : 1 transport
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 tactical_bombers and 2 transports
        26 Sea Zone : 6 submarines
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 3 battleships and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 2 fighters
        United Kingdom : 1 bomber
        Tunisia : 1 flag
        Denmark : 1 flag, 2 artilleries and 2 infantry
        Libya : 1 flag
        112 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 2 transports
        Chile : 1 flag
        93 Sea Zone : 1 flag, 2 submarines
        Argentina : 1 flag
        97 Sea Zone : 2 submarines
        101 Sea Zone : 1 transport
        Brazil : 1 flag
        Venezuela : 1 flag, 1 infantry
        Spain : 1 flag, 2 armour, 4 artilleries, 1 factory_minor, 8 infantry and 2 mech_infantrys
        Colombia : 1 flag
        Bolivia : 1 flag, 1 infantry
        Peru : 1 flag, 1 artillery
        91 Sea Zone : 1 destroyer and 4 transports

    Production/PUs Summary :

    Germans : 50 / 58
        Russians : 34 / 37
        Japanese : 11 / 16
        Americans : 74 / 100
        Chinese : 22 / 25
        British : 37 / 47
        UK_Pacific : 20 / 24
        Italians : 11 / 0
        ANZAC : 14 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Kweichow to Kansu
                4 artilleries and 7 infantry moved from Shensi to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 4 artilleries, 1 fighter and 7 infantry
                    Japanese defend with 6 infantry
                        Chinese roll dice for 4 artilleries, 1 fighter and 7 infantry in Kansu, round 2 :  2/12 hits
                        Japanese roll dice for 6 infantry in Kansu, round 2 :  1/6 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                        Chinese roll dice for 4 artilleries, 1 fighter and 6 infantry in Kansu, round 3 :  2/11 hits
                        Japanese roll dice for 4 infantry in Kansu, round 3 :  1/4 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                        Chinese roll dice for 4 artilleries, 1 fighter and 5 infantry in Kansu, round 4 :  3/10 hits
                        Japanese roll dice for 2 infantry in Kansu, round 4 :  0/2 hits
                        2 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 4 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 12
                    Casualties for Japanese: 6 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 artillery and 4 infantry moved from Hunan to Anhwe
                1 infantry moved from Kiangsi to Anhwe
                1 infantry moved from Hopei to Anhwe
                3 infantry moved from Kweichow to Anhwe
                1 fighter moved from Kansu to Kweichow

    Place Units - Chinese
                4 artilleries and 3 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 airfield and 1 infantry
        Manchuria : 4 artilleries and 3 infantry
        Kweichow : 1 fighter
        Kansu : 4 artilleries and 5 infantry
        Anhwe : 1 artillery and 9 infantry

    Production/PUs Summary :

    Germans : 50 / 58
        Russians : 34 / 37
        Japanese : 10 / 16
        Americans : 74 / 100
        Chinese : 23 / 29
        British : 37 / 47
        UK_Pacific : 20 / 24
        Italians : 11 / 0
        ANZAC : 14 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 4 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 2 armour, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 bombers; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                3 artilleries, 2 infantry and 1 mech_infantry moved from Iraq to Turkey
                2 armour moved from Syria to Turkey
                2 fighters moved from 99 Sea Zone to Turkey
                1 mech_infantry moved from Syria to 99 Sea Zone
                1 mech_infantry moved from 99 Sea Zone to Turkey
                1 mech_infantry moved from Syria to Turkey
                1 artillery and 2 mech_infantrys moved from Union of South Africa to Mozambique
                1 bomber moved from India to Mozambique
                1 fighter moved from 110 Sea Zone to Germany
                6 infantry moved from United Kingdom to 110 Sea Zone
                6 infantry and 3 transports moved from 110 Sea Zone to 114 Sea Zone
                6 infantry moved from 114 Sea Zone to Germany
                1 battleship and 1 carrier moved from 110 Sea Zone to 114 Sea Zone
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 110 Sea Zone to 113 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
                1 infantry moved from 114 Sea Zone to Sweden

    Combat - British
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in Turkey
                    British attack with 2 armour, 3 artilleries, 2 fighters, 2 infantry and 3 mech_infantrys
                    Neutral_True defend with 8 infantry
                        British roll dice for 1 cruiser in Turkey, round 2 :  1/1 hits
                        British roll dice for 2 armour, 3 artilleries, 2 fighters, 2 infantry and 3 mech_infantrys in Turkey, round 2 :  7/12 hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 :  1/8 hits
                        1 infantry owned by the British and 8 infantry owned by the Neutral_True lost in Turkey
                    British win, taking Turkey from Neutral_True with 2 armour, 3 artilleries, 2 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 21
                    Casualties for British: 1 infantry
                    Casualties for Neutral_True: 8 infantry
                Battle in 113 Sea Zone
                    British attack with 1 submarine
                    Germans defend with 3 fighters and 1 transport
                        British roll dice for 1 submarine in 113 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Germans lost in 113 Sea Zone
                    1 submarine owned by the British Submerged
                    Germans win with 3 fighters remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Germany
                    British attack with 1 fighter and 6 infantry
                    Germans defend with 1 armour, 1 factory_major and 1 mech_infantry
                        British roll dice for 1 battleship in Germany, round 2 :  1/1 hits
                        British roll dice for 1 fighter and 6 infantry in Germany, round 2 :  2/7 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Germany, round 2 :  1/2 hits
                        1 infantry owned by the British, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Germany
                    British captures 58PUs while taking Germans capital
                    British converts factory_major into different units
                    British win, taking Germany from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Mozambique
                    British attack with 1 artillery, 1 bomber and 2 mech_infantrys
                    Neutral_True defend with 2 infantry
                        British roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Mozambique, round 2 :  1/4 hits
                        Neutral_True roll dice for 2 infantry in Mozambique, round 2 :  0/2 hits
                        1 infantry owned by the Neutral_True lost in Mozambique
                        British roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Mozambique, round 3 :  3/4 hits
                        Neutral_True roll dice for 1 infantry in Mozambique, round 3 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Neutral_True lost in Mozambique
                    British win, taking Mozambique from Neutral_True with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Neutral_True: 2 infantry
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                        British roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the British lost in 125 Sea Zone
                        British roll dice for 1 destroyer in 125 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 submarine
                Battle in Sweden
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - British
                1 fighter moved from Germany to 114 Sea Zone
                1 destroyer moved from 110 Sea Zone to 114 Sea Zone
                2 fighters moved from Turkey to 99 Sea Zone
                1 bomber moved from Mozambique to Union of South Africa

    Place Units - British
                2 fighters placed in United Kingdom
                2 armour and 1 mech_infantry placed in Union of South Africa
                1 infantry and 2 mech_infantrys placed in Iraq

    Turn Complete - British
                British collect 48 PUs; end with 106 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 111 PUs

    Place Units - UK_Pacific
                2 bombers placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 2 bombers

    Territory Summary for British and UK_Pacific :

    Siam : 1 flag, 1 mech_infantry
        Shensi : 2 infantry
        Yunnan : 2 armour
        Kweichow : 3 aaGuns
        Chahar : 1 infantry
        Shan State : 1 infantry and 1 tactical_bomber
        Burma : 1 infantry
        India : 1 airfield, 2 bombers, 1 factory_major and 1 harbour
        Malaya : 1 harbour
        Kwangtung : 1 harbour and 1 mech_infantry
        French Indo China : 1 flag, 1 armour, 1 factory_minor and 8 infantry
        35 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
        39 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 2 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 15 infantry
        Syria : 1 flag
        Germany : 1 flag, 1 factory_minor and 5 infantry
        Ethiopia : 1 flag
        Portugal : 1 flag
        125 Sea Zone : 1 flag, 1 destroyer
        113 Sea Zone : 1 submarine
        Turkey : 1 flag, 2 armour, 3 artilleries, 1 infantry and 3 mech_infantrys
        Mozambique : 1 flag, 1 artillery and 1 mech_infantry
        Saudi Arabia : 1 flag
        106 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        99 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        97 Sea Zone : 2 submarines
        Iraq : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Eastern Persia : 1 flag
        114 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 4 transports
        Persia : 1 flag
        Sweden : 1 flag, 1 infantry
        98 Sea Zone : 1 flag
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 42 / 0
        Russians : 34 / 37
        Japanese : 10 / 16
        Americans : 74 / 100
        Chinese : 23 / 29
        British : 48 / 111
        UK_Pacific : 20 / 25
        Italians : 11 / 0
        ANZAC : 14 / 29
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 1 / 0

  • '20 '19 '18 '17 '16

    Well I’m ready to call this one!

  • '15

    ok, good game

  • '20 '19 '18 '17 '16

    Agreed!  Once you took Spain there wasn’t much hope

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