Guess yjay would be ok.
Rgp44 (Allied +12) v. Entek (Axis) G40 Rnd 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 destroyers and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 2 carriers and 4 fighters moved from 20 Sea Zone to 6 Sea Zone
Japanese take 19 Sea Zone from AmericansCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 4 fighters and 4 submarines
Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hitsNon Combat Move - Japanese
Place Units - Japanese
3 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
Japanese collect 16 PUs; end with 16 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 4 artilleries, 2 bombers, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 2 tactical_bombers
Jehol : 1 flag
Hainan : 1 harbour
Kansu : 1 flag, 6 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
6 Sea Zone : 2 battleships, 2 carriers, 3 destroyers, 4 fighters and 5 submarinesProduction/PUs Summary :
Germans : 52 / 58
Russians : 34 / 37
Japanese : 16 / 16
Americans : 68 / 93
Chinese : 21 / 25
British : 37 / 47
UK_Pacific : 20 / 24
Italians : 11 / 0
ANZAC : 14 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 3 battleships, 1 bomber, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
2 artilleries and 2 infantry moved from Spain to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Denmark
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from 112 Sea Zone to Denmark
1 bomber moved from United Kingdom to 112 Sea Zone
1 mech_infantry moved from Shantung to Jehol
Chinese take Jehol from Japanese
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands -
112 scramble?
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No Scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 armour, 3 battleships, 1 bomber, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 unit repaired.
2 artilleries and 2 infantry moved from Spain to 91 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 2 infantry moved from 112 Sea Zone to Denmark
1 carrier moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from 112 Sea Zone to Denmark
1 bomber moved from United Kingdom to 112 Sea Zone
1 mech_infantry moved from Shantung to Jehol
Chinese take Jehol from Japanese
1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall IslandsCombat - Americans
Americans creates battle in territory 35 Sea Zone
Americans creates battle in territory 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 battleships, 2 carriers, 3 destroyers, 4 fighters and 5 submarines
Japanese roll dice for 5 submarines in 6 Sea Zone, round 2 : 0/5 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 battleships, 2 carriers, 3 destroyers and 4 fighters in 6 Sea Zone, round 2 : 7/11 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 35 Sea Zone from Japanese with 2 battleships, 2 carriers, 3 destroyers, 4 fighters and 5 submarines remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Sumatra
Battle in Denmark
Americans attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Denmark, round 2 : 1/1 hits
Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Denmark, round 2 : 3/6 hits
Germans roll dice for 2 infantry in Denmark, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Denmark
Americans win, taking Sumatra from Japanese, taking Denmark from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Marshall Islands
2 fighters owned by the Japanese forced to land in JapanNon Combat Move - Americans
1 bomber moved from 112 Sea Zone to United Kingdom
1 carrier moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Denmark to 112 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Spain to Gibraltar
1 armour, 2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Spain
3 artilleries moved from 91 Sea Zone to Spain
1 armour moved from 91 Sea Zone to Spain
1 infantry moved from Colombia to Venezuela
2 submarines moved from 104 Sea Zone to 112 Sea Zone
1 carrier moved from 54 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Kweichow to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
6 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Midway to Hawaiian Islands
1 mech_infantry moved from Jehol to Anhwe
1 artillery moved from Shantung to AnhwePlace Units - Americans
1 armour and 2 mech_infantrys placed in Spain
1 bomber placed in Western United States
3 battleships and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 74 PUs; end with 75 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUsTerritory Summary for Americans :
Marshall Islands : 1 flag, 1 artillery and 1 infantry
Anhwe : 1 artillery and 1 mech_infantry
Philippines : 1 airfield, 2 bombers, 3 fighters and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Midway : 1 airfield
Java : 1 flag
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 transport
32 Sea Zone : 1 transport
37 Sea Zone : 1 flag
35 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 tactical_bombers and 2 transports
26 Sea Zone : 6 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 3 battleships and 1 submarine
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 2 fighters
United Kingdom : 1 bomber
Tunisia : 1 flag
Denmark : 1 flag, 2 artilleries and 2 infantry
Libya : 1 flag
112 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 2 transports
Chile : 1 flag
93 Sea Zone : 1 flag, 2 submarines
Argentina : 1 flag
97 Sea Zone : 2 submarines
101 Sea Zone : 1 transport
Brazil : 1 flag
Venezuela : 1 flag, 1 infantry
Spain : 1 flag, 2 armour, 4 artilleries, 1 factory_minor, 8 infantry and 2 mech_infantrys
Colombia : 1 flag
Bolivia : 1 flag, 1 infantry
Peru : 1 flag, 1 artillery
91 Sea Zone : 1 destroyer and 4 transportsProduction/PUs Summary :
Germans : 50 / 58
Russians : 34 / 37
Japanese : 11 / 16
Americans : 74 / 100
Chinese : 22 / 25
British : 37 / 47
UK_Pacific : 20 / 24
Italians : 11 / 0
ANZAC : 14 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Kweichow to Kansu
4 artilleries and 7 infantry moved from Shensi to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 4 artilleries, 1 fighter and 7 infantry
Japanese defend with 6 infantry
Chinese roll dice for 4 artilleries, 1 fighter and 7 infantry in Kansu, round 2 : 2/12 hits
Japanese roll dice for 6 infantry in Kansu, round 2 : 1/6 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 4 artilleries, 1 fighter and 6 infantry in Kansu, round 3 : 2/11 hits
Japanese roll dice for 4 infantry in Kansu, round 3 : 1/4 hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese roll dice for 4 artilleries, 1 fighter and 5 infantry in Kansu, round 4 : 3/10 hits
Japanese roll dice for 2 infantry in Kansu, round 4 : 0/2 hits
2 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 4 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 6 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 artillery and 4 infantry moved from Hunan to Anhwe
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Hopei to Anhwe
3 infantry moved from Kweichow to Anhwe
1 fighter moved from Kansu to KweichowPlace Units - Chinese
4 artilleries and 3 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Kwangsi : 1 airfield and 1 infantry
Manchuria : 4 artilleries and 3 infantry
Kweichow : 1 fighter
Kansu : 4 artilleries and 5 infantry
Anhwe : 1 artillery and 9 infantryProduction/PUs Summary :
Germans : 50 / 58
Russians : 34 / 37
Japanese : 10 / 16
Americans : 74 / 100
Chinese : 23 / 29
British : 37 / 47
UK_Pacific : 20 / 24
Italians : 11 / 0
ANZAC : 14 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 4 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 armour, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 bombers; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
3 artilleries, 2 infantry and 1 mech_infantry moved from Iraq to Turkey
2 armour moved from Syria to Turkey
2 fighters moved from 99 Sea Zone to Turkey
1 mech_infantry moved from Syria to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Turkey
1 mech_infantry moved from Syria to Turkey
1 artillery and 2 mech_infantrys moved from Union of South Africa to Mozambique
1 bomber moved from India to Mozambique
1 fighter moved from 110 Sea Zone to Germany
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 114 Sea Zone
6 infantry moved from 114 Sea Zone to Germany
1 battleship and 1 carrier moved from 110 Sea Zone to 114 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 113 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to SwedenCombat - British
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Turkey
British attack with 2 armour, 3 artilleries, 2 fighters, 2 infantry and 3 mech_infantrys
Neutral_True defend with 8 infantry
British roll dice for 1 cruiser in Turkey, round 2 : 1/1 hits
British roll dice for 2 armour, 3 artilleries, 2 fighters, 2 infantry and 3 mech_infantrys in Turkey, round 2 : 7/12 hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 1/8 hits
1 infantry owned by the British and 8 infantry owned by the Neutral_True lost in Turkey
British win, taking Turkey from Neutral_True with 2 armour, 3 artilleries, 2 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 21
Casualties for British: 1 infantry
Casualties for Neutral_True: 8 infantry
Battle in 113 Sea Zone
British attack with 1 submarine
Germans defend with 3 fighters and 1 transport
British roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Germans lost in 113 Sea Zone
1 submarine owned by the British Submerged
Germans win with 3 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Germany
British attack with 1 fighter and 6 infantry
Germans defend with 1 armour, 1 factory_major and 1 mech_infantry
British roll dice for 1 battleship in Germany, round 2 : 1/1 hits
British roll dice for 1 fighter and 6 infantry in Germany, round 2 : 2/7 hits
Germans roll dice for 1 armour and 1 mech_infantry in Germany, round 2 : 1/2 hits
1 infantry owned by the British, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Germany
British captures 58PUs while taking Germans capital
British converts factory_major into different units
British win, taking Germany from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Mozambique
British attack with 1 artillery, 1 bomber and 2 mech_infantrys
Neutral_True defend with 2 infantry
British roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Mozambique, round 2 : 1/4 hits
Neutral_True roll dice for 2 infantry in Mozambique, round 2 : 0/2 hits
1 infantry owned by the Neutral_True lost in Mozambique
British roll dice for 1 artillery, 1 bomber and 2 mech_infantrys in Mozambique, round 3 : 3/4 hits
Neutral_True roll dice for 1 infantry in Mozambique, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Neutral_True lost in Mozambique
British win, taking Mozambique from Neutral_True with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Neutral_True: 2 infantry
Battle in 125 Sea Zone
British attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the British lost in 125 Sea Zone
British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for British: 1 submarine
Battle in Sweden
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - British
1 fighter moved from Germany to 114 Sea Zone
1 destroyer moved from 110 Sea Zone to 114 Sea Zone
2 fighters moved from Turkey to 99 Sea Zone
1 bomber moved from Mozambique to Union of South AfricaPlace Units - British
2 fighters placed in United Kingdom
2 armour and 1 mech_infantry placed in Union of South Africa
1 infantry and 2 mech_infantrys placed in IraqTurn Complete - British
British collect 48 PUs; end with 106 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 111 PUsPlace Units - UK_Pacific
2 bombers placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 2 bombersTerritory Summary for British and UK_Pacific :
Siam : 1 flag, 1 mech_infantry
Shensi : 2 infantry
Yunnan : 2 armour
Kweichow : 3 aaGuns
Chahar : 1 infantry
Shan State : 1 infantry and 1 tactical_bomber
Burma : 1 infantry
India : 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Malaya : 1 harbour
Kwangtung : 1 harbour and 1 mech_infantry
French Indo China : 1 flag, 1 armour, 1 factory_minor and 8 infantry
35 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
39 Sea Zone : 1 flag
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 2 armour, 1 bomber, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 15 infantry
Syria : 1 flag
Germany : 1 flag, 1 factory_minor and 5 infantry
Ethiopia : 1 flag
Portugal : 1 flag
125 Sea Zone : 1 flag, 1 destroyer
113 Sea Zone : 1 submarine
Turkey : 1 flag, 2 armour, 3 artilleries, 1 infantry and 3 mech_infantrys
Mozambique : 1 flag, 1 artillery and 1 mech_infantry
Saudi Arabia : 1 flag
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag
99 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
97 Sea Zone : 2 submarines
Iraq : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Eastern Persia : 1 flag
114 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 4 transports
Persia : 1 flag
Sweden : 1 flag, 1 infantry
98 Sea Zone : 1 flag
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 42 / 0
Russians : 34 / 37
Japanese : 10 / 16
Americans : 74 / 100
Chinese : 23 / 29
British : 48 / 111
UK_Pacific : 20 / 25
Italians : 11 / 0
ANZAC : 14 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 1 / 0 -
Well I’m ready to call this one!
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ok, good game
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Agreed! Once you took Spain there wasn’t much hope