destroyer 106
destroyer 91
artillery szechwan
Soulblighter (Axis) VS axis-dominion (Allies +6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 airfield, 3 armour and 8 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 artilleries and 4 infantry moved from Hainan to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to Ceylon
1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 41 Sea Zone to 39 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 39 Sea Zone
2 submarines moved from 37 Sea Zone to 39 Sea Zone
2 submarines moved from 42 Sea Zone to 39 Sea Zone
1 transport moved from 41 Sea Zone to 39 Sea ZoneCombat - Japanese
Battle in CeylonNon Combat Move - Japanese
4 fighters and 2 tactical_bombers moved from 41 Sea Zone to Persia
1 armour, 6 artilleries, 5 infantry and 1 mech_infantry moved from Iraq to Persia
2 bombers moved from Dzavhan to Persia
1 aaGun, 2 artilleries and 6 infantry moved from Dzavhan to Yenisey
3 artilleries and 11 infantry moved from Evenkiyskiy to Yenisey
1 infantry moved from Amur to Ulaanbaatar
3 armour moved from Korea to Ulaanbaatar
3 artilleries and 2 infantry moved from British Guiana to 88 Sea Zone
1 artillery and 1 infantry moved from Suriname to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
4 artilleries, 5 carriers, 2 destroyers, 5 fighters, 5 infantry, 6 submarines, 5 tactical_bombers and 5 transports moved from 88 Sea Zone to 91 Sea ZonePlace Units - Japanese
1 airfield placed in Persia
3 armour placed in Persia
8 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 38 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Korea : 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 8 infantry
Hainan : 1 harbour
Ceylon : 1 flag, 2 infantry
New Zealand : 1 flag, 1 airfield and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Johnston Island : 1 flag
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 aaGun, 5 artilleries and 17 infantry
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Celebes : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag
Dzavhan : 1 flag
39 Sea Zone : 2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 infantry, 5 submarines, 2 tactical_bombers and 4 transports
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag, 3 armour and 1 infantry
62 Sea Zone : 1 flag
Central America : 1 flag
British Guiana : 1 flag
French Guiana : 1 flag
101 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
Persia : 1 flag, 1 airfield, 4 armour, 6 artilleries, 2 bombers, 1 factory_minor, 4 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
91 Sea Zone : 4 artilleries, 5 carriers, 2 destroyers, 5 fighters, 5 infantry, 6 submarines, 5 tactical_bombers and 5 transports
Suriname : 1 flagProduction/PUs Summary :
Germans : 39 / 41
Russians : 42 / 57
Japanese : 33 / 43
Americans : 47 / 35
Chinese : 23 / 29
British : 9 / 0
UK_Pacific : 28 / 24
Italians : 35 / 51
ANZAC : 8 / 19
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Combat - British
Non Combat Move - British
1 mech_infantry moved from Shan State to India
1 aaGun and 3 infantry moved from Yunnan to Shan State
2 armour and 4 mech_infantrys moved from Eastern Persia to India
3 artilleries and 2 infantry moved from Eastern Persia to West India
1 fighter moved from 72 Sea Zone to India
1 armour, 1 artillery and 2 infantry moved from Kenya to 72 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry and 2 transports moved from 72 Sea Zone to 70 Sea ZonePlace Units - UK_Pacific
2 fighters and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,2,2,4,3,4,5,5,3,3,2,4,6,1,6,1,4,1,4,2,6,5,2,2
UK_Pacific collect 25 PUs (3 lost to blockades); end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 2 fighters and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians repair 2 damage on 1 factory_minor; Remaining resources: 49 PUs;
Italians buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from French Equatorial Africa to Kenya
Italians take Kenya from British
1 infantry moved from Rhodesia to South West Africa
Italians take South West Africa from British
1 mech_infantry moved from Rhodesia to Kenya
1 artillery and 5 infantry moved from Albania to Yugoslavia
1 infantry moved from Slovakia Hungary to Romania
Germans take Romania from Russians
7 infantry moved from Slovakia Hungary to Yugoslavia
3 artilleries and 7 infantry moved from Northern Italy to Yugoslavia
2 artilleries and 3 infantry moved from Greater Southern Germany to Yugoslavia -
I can´t post as it says the file is to big.
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What the heck?? That’s strange!
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you’ve been unusually silent this morning, are you just thinking things over? don’t worry, i’m not up to anything :evil:
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Did you happen to play your jap turn, because I haven’t gotten any email today.
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I am thinking it over. Upcoming turns will be crucial.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 3 artilleries, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Allies To War With TrueNeutrals
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Russians
2 infantry moved from Greece to Bulgaria
5 mech_infantrys moved from Greece to Albania
5 armour moved from Greece to Albania
1 infantry moved from Greece to Albania
1 tactical_bomber moved from Northwest Persia to Bulgaria
2 infantry moved from Northwest Persia to Persia
1 fighter and 1 tactical_bomber moved from Northwest Persia to Persia
1 infantry moved from Northwest Persia to Persia
3 infantry moved from Northwest Persia to Turkey
5 mech_infantrys moved from Greece to Turkey
5 armour moved from Greece to Turkey
5 armour moved from Caucasus to Turkey
3 mech_infantrys moved from Caucasus to Turkey
3 armour moved from Caucasus to Turkey
1 armour and 1 mech_infantry moved from Caucasus to Turkey
2 infantry moved from Northwest Persia to Turkey
11 armour, 2 artilleries, 6 infantry and 6 mech_infantrys moved from Northwest Persia to IraqCombat - Russians
Battle in Turkey
Russians attack with 14 armour, 5 infantry and 9 mech_infantrys
Neutral_True defend with 8 infantry
Russians win, taking Turkey from Neutral_True with 14 armour, 3 infantry and 9 mech_infantrys remaining. Battle score for attacker is 18
Casualties for Russians: 2 infantry
Casualties for Neutral_True: 8 infantry
Battle in Persia
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield and 1 factory_minor; Italians defend with 3 infantry
Russians win, taking Persia from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 infantry
Casualties for Italians: 3 infantry
Battle in Albania
Russians attack with 5 armour, 1 infantry and 5 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Albania from Italians with 5 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bulgaria
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bulgaria from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Russians attack with 11 armour, 2 artilleries, 6 infantry and 6 mech_infantrys
Japanese defend with 1 factory_minor and 2 infantry
Russians win, taking Iraq from Japanese with 11 armour, 2 artilleries, 6 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Russians
1 tactical_bomber moved from Bulgaria to Greece
1 fighter moved from Western Ukraine to Novgorod
3 infantry moved from Belarus to Novgorod
7 infantry moved from Finland to Norway
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 aaGun and 7 infantry moved from Western Ukraine to Bryansk
1 aaGun, 4 artilleries and 8 infantry moved from Ukraine to Bryansk
1 aaGun and 16 infantry moved from Novosibirsk to Kazakhstan
7 infantry moved from Russia to Samara
1 aaGun moved from Northwest Persia to Iraq
1 fighter and 1 tactical_bomber moved from Persia to Greece
4 armour and 2 mech_infantrys moved from Caucasus to Iraq
1 aaGun moved from Greece to Albania
5 armour moved from Rostov to Smolensk
1 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Smolensk
3 infantry moved from Volgograd to SamaraPlace Units - Russians
3 artilleries placed in Norway
3 infantry placed in Novgorod
10 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,3,5,2,1,2,5,3,6,5,4,3,1,2,2,1,4,6,4,2,3,5,2,3,4,1,6,4,1,3,2
Russians collect 38 PUs (4 lost to blockades); end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 58 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 36 PUs; 6 SuicideAttackTokens;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
5 artilleries and 17 infantry moved from Timguska to Urals
Japanese take Urals from Russians
3 armour moved from Olgiy to Urals
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Eastern Persia to West India
1 artillery moved from Eastern Persia to West India
4 fighters and 4 tactical_bombers moved from 80 Sea Zone to West India
3 artilleries, 5 infantry and 4 transports moved from 112 Sea Zone to 127 Sea Zone
3 artilleries and 5 infantry moved from 127 Sea Zone to Nenetsia
1 carrier moved from 112 Sea Zone to 127 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 127 Sea Zone
1 destroyer moved from 112 Sea Zone to 127 Sea Zone -
Did you play this out?
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 36 PUs; 6 SuicideAttackTokens;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
2 artilleries and 1 infantry moved from Eastern Persia to West India
2 bombers moved from Trans-Jordan to West India
4 fighters and 4 tactical_bombers moved from 80 Sea Zone to West India
5 artilleries and 17 infantry moved from Timguska to Urals
Japanese take Urals from Russians
3 armour moved from Olgiy to Urals -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 36 PUs; 6 SuicideAttackTokens;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
2 artilleries and 1 infantry moved from Eastern Persia to West India
2 bombers moved from Trans-Jordan to West India
4 fighters and 4 tactical_bombers moved from 80 Sea Zone to West India
5 artilleries and 17 infantry moved from Timguska to Urals
Japanese take Urals from Russians
3 armour moved from Olgiy to UralsCombat - Japanese
Battle in West India
Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 4 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers in West India, round 2 : 7/13 hits
UK_Pacific roll dice for 4 infantry in West India, round 2 : 2/4 hits
4 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in West India
Japanese win, taking West India from UK_Pacific with 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 4 infantryNon Combat Move - Japanese
2 bombers, 4 fighters and 4 tactical_bombers moved from West India to Eastern Persia
4 artilleries and 4 infantry moved from Eastern Persia to 80 Sea Zone
4 artilleries, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 infantry, 5 submarines and 4 transports moved from 80 Sea Zone to 81 Sea Zone
4 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
3 fighters moved from Trans-Jordan to Eastern Persia
4 artilleries and 4 infantry moved from 81 Sea Zone to Egypt
1 destroyer and 1 submarine moved from 109 Sea Zone to 88 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 101 Sea Zone to 88 Sea Zone
1 aaGun moved from Timguska to Urals
1 infantry moved from Dzavhan to Yenisey
4 fighters and 5 tactical_bombers moved from 112 Sea Zone to Southern Italy
1 fighter moved from 112 Sea Zone to 88 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,5,4,1,6,6,1,5,6,3,2
Japanese collect 19 PUs (8 lost to blockades); end with 55 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 17 infantry
Hainan : 1 harbour
Ceylon : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Celebes : 1 flag
42 Sea Zone : 1 flag
Olgiy : 1 flag
37 Sea Zone : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
West India : 1 flag, 1 artillery
Egypt : 4 armour, 4 artilleries, 4 infantry and 1 mech_infantry
British Guiana : 1 flag
French Guiana : 1 flag
Southern Italy : 4 fighters and 5 tactical_bombers
Urals : 1 flag, 1 aaGun, 3 armour, 5 artilleries and 17 infantry
112 Sea Zone : 4 artilleries, 5 carriers, 1 destroyer, 5 infantry, 5 submarines and 5 transports
89 Sea Zone : 1 destroyer
109 Sea Zone : 1 flag
Eastern Persia : 1 flag, 2 bombers, 7 fighters and 4 tactical_bombers
81 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 5 submarines and 4 transports
Suriname : 1 flag
88 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombersProduction/PUs Summary :
Germans : 44 / 50
Russians : 41 / 58
Japanese : 27 / 55
Americans : 52 / 38
Chinese : 23 / 29
British : 7 / 0
UK_Pacific : 26 / 33
Italians : 34 / 51
ANZAC : 12 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 16 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3,414
Median : 3,000
Variance : 0,750
Standard Deviation : 0,866
Total rolls : 29Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,667
Median : 3,500
Variance : 0,182
Standard Deviation : 0,426
Total rolls : 12Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,385
Median : 3,000
Variance : 0,417
Standard Deviation : 0,645
Total rolls : 13UK_Pacific Combat
1 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2,750
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 36 PUs; 6 SuicideAttackTokens;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
2 artilleries and 1 infantry moved from Eastern Persia to West India
2 bombers moved from Trans-Jordan to West India
4 fighters and 4 tactical_bombers moved from 80 Sea Zone to West India
5 artilleries and 17 infantry moved from Timguska to Urals
Japanese take Urals from Russians
3 armour moved from Olgiy to UralsCombat - Japanese
Battle in West India
Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers
British defend with 4 infantry
Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers in West India, round 2 : 7/13 hits
UK_Pacific roll dice for 4 infantry in West India, round 2 : 2/4 hits
4 infantry owned by the British, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in West India
Japanese win, taking West India from UK_Pacific with 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 4 infantryNon Combat Move - Japanese
2 bombers, 4 fighters and 4 tactical_bombers moved from West India to Eastern Persia
4 artilleries and 4 infantry moved from Eastern Persia to 80 Sea Zone
4 artilleries, 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 infantry, 5 submarines and 4 transports moved from 80 Sea Zone to 81 Sea Zone
4 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
3 fighters moved from Trans-Jordan to Eastern Persia
4 artilleries and 4 infantry moved from 81 Sea Zone to Egypt
1 destroyer and 1 submarine moved from 109 Sea Zone to 88 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 101 Sea Zone to 88 Sea Zone
1 aaGun moved from Timguska to Urals
1 infantry moved from Dzavhan to Yenisey
4 fighters and 5 tactical_bombers moved from 112 Sea Zone to Southern Italy
1 fighter moved from 112 Sea Zone to 88 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,5,4,1,6,6,1,5,6,3,2
Japanese collect 19 PUs (8 lost to blockades); end with 55 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 17 infantry
Hainan : 1 harbour
Ceylon : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 1 infantry
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Celebes : 1 flag
42 Sea Zone : 1 flag
Olgiy : 1 flag
37 Sea Zone : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
West India : 1 flag, 1 artillery
Egypt : 4 armour, 4 artilleries, 4 infantry and 1 mech_infantry
British Guiana : 1 flag
French Guiana : 1 flag
Southern Italy : 4 fighters and 5 tactical_bombers
Urals : 1 flag, 1 aaGun, 3 armour, 5 artilleries and 17 infantry
112 Sea Zone : 4 artilleries, 5 carriers, 1 destroyer, 5 infantry, 4 submarines and 5 transports
125 Sea Zone : 1 submarine
89 Sea Zone : 1 destroyer
109 Sea Zone : 1 flag
Eastern Persia : 1 flag, 2 bombers, 7 fighters and 4 tactical_bombers
81 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 5 submarines and 4 transports
Suriname : 1 flag
88 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombersProduction/PUs Summary :
Germans : 44 / 50
Russians : 41 / 58
Japanese : 27 / 55
Americans : 52 / 38
Chinese : 23 / 29
British : 7 / 0
UK_Pacific : 26 / 33
Italians : 34 / 51
ANZAC : 12 / 24
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 16 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3,414
Median : 3,000
Variance : 0,750
Standard Deviation : 0,866
Total rolls : 29Null / Other
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3,667
Median : 3,500
Variance : 0,182
Standard Deviation : 0,426
Total rolls : 12Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3,385
Median : 3,000
Variance : 0,417
Standard Deviation : 0,645
Total rolls : 13UK_Pacific Combat
1 was rolled 2 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 2,750
Median : 2,000
Variance : 2,000
Standard Deviation : 1,414
Total rolls : 4 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 armour, 1 carrier and 1 fighter; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to WarCombat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
1 submarine moved from 64 Sea Zone to 89 Sea Zone
7 fighters moved from 64 Sea Zone to 89 Sea Zone
3 fighters moved from 64 Sea Zone to 89 Sea Zone
1 bomber moved from Norway to Western Germany
1 bomber moved from Greece to Western GermanyCombat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 3,8 and causes: 11 damage to unit: factory_major
Bombing raid in Western Germany causes 11 damage total.
Battle in Philippines
Battle in Formosa
Battle in 89 Sea Zone
Americans attack with 10 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Philippines from Japanese, taking Formosa from Japanese, taking 89 Sea Zone from Neutral with 10 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 armour, 2 artilleries and 5 infantry moved from Central America to 64 Sea Zone
3 armour, 2 artilleries, 1 battleship, 6 carriers, 3 cruisers, 4 destroyers, 5 infantry, 8 submarines and 5 transports moved from 64 Sea Zone to 91 Sea Zone
10 fighters moved from 89 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 destroyer and 1 submarine moved from 83 Sea Zone to 91 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 bomber moved from Western Germany to Novgorod
1 bomber moved from Western Germany to Norway
1 tactical_bomber moved from Western United States to Eastern United StatesPlace Units - Americans
1 carrier placed in 6 Sea Zone
2 armour placed in Korea
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
5 artilleries and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Novgorod: 1 bomber
EDIT: Adding units owned by Americans to Norway: 1 bomber
EDIT: Turning off Edit Mode
UK_Pacific buy 3 tactical_bombers; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from India to West India
2 tactical_bombers moved from India to West India
2 fighters moved from India to West India
6 fighters moved from India to West India
1 armour, 1 artillery, 2 infantry and 2 transports moved from 83 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to GibraltarCombat - British
Battle in West India
British attack with 8 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 1 artillery
British win, taking West India from Japanese with 8 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in GibraltarNon Combat Move - British
1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 fighter moved from 83 Sea Zone to 91 Sea Zone
8 fighters and 2 tactical_bombers moved from West India to Iraq
2 armour and 8 mech_infantrys moved from Yunnan to Sikang
1 armour and 1 mech_infantry moved from India to Yunnan
3 infantry moved from Burma to India
2 artilleries moved from Burma to India
1 aaGun moved from Burma to India
3 infantry moved from Burma to India
1 aaGun moved from Burma to IndiaPlace Units - UK_Pacific
3 tactical_bombers placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in India change ownership: 3 tactical_bombers