L14 G40 Vold vs Karl7 (Allies+10)

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Queensland to 62 Sea Zone
                1 fighter moved from Eastern Persia to Iraq

    Combat - ANZAC
                Battle in 62 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                1 fighter moved from 62 Sea Zone to Queensland
                1 cruiser moved from 47 Sea Zone to 54 Sea Zone
                1 artillery moved from South Australia to Queensland

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 bombers and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 infantry moved from Volgograd to Kazakhstan
                6 armour and 1 mech_infantry moved from Volgograd to Caucasus
                2 infantry moved from Rostov to Caucasus
                1 infantry moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour and 1 mech_infantry moved from Samara to Timguska
                      Germans take Novosibirsk from Russians
                      Germans take Timguska from Russians

    Combat - Germans
                Battle in Kazakhstan
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Kazakhstan from Russians with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 6 armour, 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Caucasus from Russians with 6 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 armour and 3 mech_infantrys moved from Ukraine to Caucasus
                4 mech_infantrys moved from Bessarabia to Rostov
                4 armour moved from Samara to Caucasus
                3 mech_infantrys moved from Russia to Volgograd
                2 infantry moved from Bryansk to Rostov
                1 carrier, 1 cruiser, 2 destroyers, 3 submarines and 3 transports moved from 91 Sea Zone to 95 Sea Zone
                3 artilleries and 3 infantry moved from Western Germany to Northern Italy
                2 bombers moved from Western Germany to Southern Italy

    Place Units - Germans
                1 mech_infantry placed in Volgograd
                7 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 69 PUs; end with 70 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - Russians
                9 infantry moved from Yenisey to Timguska

    Combat - Russians
                Battle in Timguska
                    Russians attack with 9 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                    Russians win, taking Timguska from Germans with 8 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Yenisey to Timguska
                1 aaGun and 10 infantry moved from Turkmenistan to Eastern Persia

    Turn Complete - Russians

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 7 destroyers and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 armour and 6 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Aleutian Islands
                Battle in 33 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win, taking Aleutian Islands from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 fighter, 1 infantry and 1 tactical_bomber moved from Buryatia to Yakut S.S.R.
                1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 35 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 6 destroyers
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 6 destroyers
                EDIT: Turning off Edit Mode
                7 destroyers placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 41 PUs; end with 41 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 destroyer, 3 fighters, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 2 Sea Zone to 8 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 bomber moved from Western United States to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 carrier, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                9 fighters and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer, 9 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 1 destroyer, 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 33 Sea Zone
                    Americans attack with 1 carrier, 2 fighters and 2 submarines
                    Japanese defend with 1 destroyer
                    Americans win with 1 carrier, 2 fighters and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 2 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 bomber moved from 16 Sea Zone to Midway
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 23 Sea Zone
                1 destroyer moved from 54 Sea Zone to 22 Sea Zone
                1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 6 carriers, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
                6 fighters and 1 tactical_bomber moved from 34 Sea Zone to 33 Sea Zone
                3 fighters moved from 34 Sea Zone to 33 Sea Zone
                2 mech_infantrys moved from Alaska to Western United States
                5 bombers moved from Eastern United States to Hawaiian Islands
                1 infantry moved from Western Australia to South Australia
                1 mech_infantry moved from Ethiopia to Egypt
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 infantry moved from French Central Africa to French Equatorial Africa
                1 transport moved from 65 Sea Zone to 11 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                3 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Jehol to Manchuria
                      Chinese take Manchuria from Japanese
                1 fighter moved from Anhwe to Shensi
                1 infantry moved from Chahar to Suiyuyan
                5 infantry moved from Jehol to Manchuria
                1 infantry moved from Shantung to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 artillery and 5 infantry moved from Kiangsi to Kwangsi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 6 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber moved from Iraq to Volgograd

    Combat - British
                Strategic bombing raid in Volgograd
                    Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 3 damage total.

    Non Combat Move - British
                1 bomber moved from Volgograd to Iraq
                1 infantry moved from Northwest Persia to Iraq
                3 infantry moved from Persia to Iraq
                1 armour, 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Iraq to Egypt
                2 fighters moved from India to Iraq
                1 artillery moved from Alexandria to Egypt
                1 infantry moved from Libya to Tobruk
                1 destroyer moved from 89 Sea Zone to 101 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 artillery and 5 infantry moved from West India to Eastern Persia
                1 fighter and 1 tactical_bomber moved from Yunnan to Eastern Persia
                2 infantry moved from Kwangsi to Yunnan
                1 infantry moved from India to West India
                1 aaGun moved from India to West India
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone

    Place Units - British
                2 artilleries and 1 infantry placed in Iraq
                1 armour and 2 infantry placed in Egypt
                2 armour placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total

    Place Units - UK_Pacific
                1 armour, 1 fighter and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in India change ownership: 1 armour, 1 fighter and 1 mech_infantry

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 1 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 artilleries moved from Northern Italy to 97 Sea Zone
                4 infantry moved from Southern Italy to 97 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                4 destroyers moved from 97 Sea Zone to 98 Sea Zone
                      Italians take 98 Sea Zone from British
                1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                      Italians take Libya from British
                1 bomber moved from Southern Italy to Tobruk
                1 bomber moved from Ukraine to Tobruk
                2 artilleries and 2 infantry moved from 98 Sea Zone to Alexandria
                2 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in Alexandria
                Battle in Tobruk
                    Italians attack with 1 armour, 2 bombers and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Alexandria from British, taking Tobruk from British with 1 armour and 2 bombers remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Trans-Jordan

    Non Combat Move - Italians
                1 bomber moved from Tobruk to Southern Italy
                1 bomber moved from Tobruk to Tunisia

    Place Units - Italians
                1 artillery and 1 infantry placed in Southern Italy
                3 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 55 Sea Zone
                      ANZAC take 62 Sea Zone from Japanese
                1 fighter moved from Queensland to 55 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 55 Sea Zone to Caroline Islands
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 artillery and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                1 fighter moved from United Kingdom to French West Africa

    Non Combat Move - French

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 92 PUs;
                Germans buy 1 artillery, 4 bombers, 1 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 6 PUs;

    Combat Move - Germans
                3 artilleries moved from Northern Italy to 95 Sea Zone
                3 artilleries moved from Northern Italy to 97 Sea Zone
                3 infantry moved from Northern Italy to 95 Sea Zone
                3 infantry moved from Northern Italy to 97 Sea Zone
                3 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 3 submarines and 3 transports moved from 95 Sea Zone to 98 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                6 artilleries and 6 infantry moved from 98 Sea Zone to Egypt
                3 bombers moved from Southern Italy to Egypt
                7 bombers moved from Western Germany to Egypt
                11 armour, 1 infantry and 4 mech_infantrys moved from Caucasus to Northwest Persia
                4 mech_infantrys moved from Volgograd to Northwest Persia
                4 mech_infantrys moved from Rostov to Northwest Persia

    Combat - Germans
                Battle in Northwest Persia
                    Germans attack with 11 armour, 1 infantry and 12 mech_infantrys
                    British defend with 1 infantry
                    Germans win, taking Northwest Persia from British with 11 armour, 1 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Egypt
                    Germans attack with 6 artilleries, 10 bombers and 6 infantry
                    ANZAC defend with 2 infantry; French defend with 2 infantry; Russians defend with 1 mech_infantry; British defend with 2 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 5 infantry and 1 mech_infantry; Americans defend with 1 mech_infantry
                    Germans win, taking Egypt from British with 5 artilleries and 3 bombers remaining. Battle score for attacker is -21
                    Casualties for ANZAC: 2 infantry
                    Casualties for Germans: 1 artillery, 7 bombers and 6 infantry
                    Casualties for French: 2 infantry
                    Casualties for Russians: 1 mech_infantry
                    Casualties for British: 2 armour, 1 artillery, 3 fighters, 5 infantry and 1 mech_infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Germans
                3 bombers moved from Egypt to Alexandria
                3 infantry moved from Kazakhstan to Novosibirsk
                2 infantry moved from Rostov to Volgograd

    Place Units - Germans
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine
                4 bombers placed in Western Germany
                1 transport placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Yugoslavia

    Turn Complete - Germans
                Germans collect 70 PUs; end with 76 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 88 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Well done sir.  Good game.  I might be able to take back Egypt though extreme measures but best to surrender with grace.

    I’ll post.

  • '13

    I’d love to see those extreme measures - I’m sure there’s an educational moment in there for me.  But alas it seems you are going to hold that one close to your chest  :-(

    Thank you for the game Karl.

    Rematch?  Flip sides, same bid?

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Vold:

    I’d love to see those extreme measures - I’m sure there’s an educational moment in there for me.  But alas it seems you are going to hold that one close to your chest  :-(

    Thank you for the game Karl.

    Rematch?  Flip sides, same bid?

    flip sides?

    sure

    what is you email?

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