G40L UnknownSoldier(Axis) vs. dawgoneit(Allies+12), no tech


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Kansu to Suiyuyan
                3 infantry moved from Kansu to Shensi
                1 infantry moved from Kansu to Tsinghai
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Suiyuyan, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 4 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 4 infantry in Shensi, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Shensi : 5 infantry
        Suiyuyan : 5 infantry
        Tsinghai : 1 infantry

    Production/PUs Summary :

    Germans : 53 / 91
        Russians : 36 / 44
        Japanese : 46 / 48
        Americans : 51 / 71
        Chinese : 4 / 4
        British : 25 / 0
        UK_Pacific : 9 / 17
        Italians : 11 / 27
        ANZAC : 21 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 2 times
                3 was rolled 8 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.464
            Median : 3.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 28

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.769
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 13

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.250
            Median : 2.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Americans Combat
                1 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.143
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Combat Move - British
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                2 armour moved from Union of South Africa to Belgian Congo
                3 artilleries moved from India to Burma
                3 infantry moved from India to Burma
                3 mech_infantrys moved from India to Burma
                3 armour moved from India to Burma
                3 infantry moved from India to Burma
                1 tactical_bomber moved from India to Burma
                2 fighters moved from India to Burma


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                2 armour moved from Union of South Africa to Belgian Congo
                3 artilleries moved from India to Burma
                3 infantry moved from India to Burma
                3 mech_infantrys moved from India to Burma
                3 armour moved from India to Burma
                3 infantry moved from India to Burma
                1 tactical_bomber moved from India to Burma
                2 fighters moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 3 armour, 3 artilleries, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 3 infantry
                        British roll dice for 3 armour, 3 artilleries, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 :  6/18 hits
                        Japanese roll dice for 3 infantry in Burma, round 2 :  1/3 hits
                        1 infantry owned by the British and 3 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 3 armour, 3 artilleries, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 tactical_bomber moved from Burma to India
                2 fighters moved from Burma to India

    Place Units - UK_Pacific
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Burma : 3 armour, 3 artilleries, 5 infantry and 3 mech_infantrys
        India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        39 Sea Zone : 1 battleship
        Belgian Congo : 2 armour and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 3 artilleries, 1 factory_minor, 1 fighter and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 infantry
        Rhodesia : 1 infantry
        French West Africa : 1 fighter
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 cruiser and 2 transports
        83 Sea Zone : 1 destroyer
        Persia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 53 / 91
        Russians : 36 / 44
        Japanese : 45 / 48
        Americans : 51 / 71
        Chinese : 4 / 4
        British : 25 / 0
        UK_Pacific : 10 / 10
        Italians : 11 / 27
        ANZAC : 21 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 4 times
                3 was rolled 13 times
                4 was rolled 4 times
                5 was rolled 9 times
                6 was rolled 9 times
            Average roll : 3.510
            Median : 3.000
            Variance : 1.312
            Standard Deviation : 1.146
            Total rolls : 49

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.938
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

    British Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.389
            Median : 3.000
            Variance : 0.706
            Standard Deviation : 0.840
            Total rolls : 18

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.250
            Median : 2.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Americans Combat
                1 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.143
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  0/2 hits
                        Americans roll dice for 1 infantry in Gibraltar, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 :  0/2 hits
                        Americans roll dice for 1 infantry in Gibraltar, round 3 :  1/1 hits
                        1 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 1 artillery in Gibraltar, round 4 :  0/1 hits
                        Americans roll dice for 1 infantry in Gibraltar, round 4 :  1/1 hits
                        1 artillery owned by the Italians lost in Gibraltar
                    Americans win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 mech_infantry moved from Tunisia to Algeria
                1 battleship, 1 cruiser, 1 destroyer and 4 transports moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from Greece to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                1 armour, 1 artillery and 1 infantry placed in Southern Italy
                2 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Algeria : 1 flag, 1 mech_infantry
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns, 2 artilleries, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
        97 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 4 transports
        92 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 53 / 91
        Russians : 36 / 44
        Japanese : 45 / 48
        Americans : 51 / 71
        Chinese : 4 / 4
        British : 25 / 0
        UK_Pacific : 10 / 10
        Italians : 11 / 16
        ANZAC : 21 / 21
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 cruiser and 7 submarines moved from 62 Sea Zone to 42 Sea Zone
                3 fighters moved from Sumatra to Burma

    Non Combat Move - ANZAC
                1 aaGun moved from New South Wales to Queensland
                1 infantry moved from Northern Territory to Queensland
                1 artillery moved from Northern Territory to Queensland

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 22 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_minor; Remaining resources: 85 PUs;
                Germans buy 5 artilleries, 1 carrier, 2 destroyers and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery moved from United Kingdom to Scotland
                      Germans take Scotland from British
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 104 Sea Zone
                5 bombers moved from Normandy Bordeaux to 91 Sea Zone
                2 infantry moved from Poland to Eastern Poland
                1 bomber moved from Poland to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                1 destroyer moved from 110 Sea Zone to 113 Sea Zone
                1 submarine moved from 110 Sea Zone to 113 Sea Zone
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 113 Sea Zone

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 bomber and 3 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber and 3 infantry in Eastern Poland, round 2 :  0/4 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 :  0/2 hits
                        Germans roll dice for 1 bomber and 3 infantry in Eastern Poland, round 3 :  2/4 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 3 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in 113 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 cruiser and 1 submarine
                        Germans roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 113 Sea Zone, round 2 :  2/3 hits
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Russians, 1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 113 Sea Zone
                    Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in 104 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 91 Sea Zone
                    Germans attack with 5 bombers
                    Americans defend with 1 cruiser, 3 destroyers, 2 submarines and 3 transports
                    2 submarines owned by the Americans Submerged
                        Germans roll dice for 5 bombers in 91 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 cruiser, 3 destroyers and 3 transports in 91 Sea Zone, round 2 :  2/4 hits
                        3 destroyers owned by the Americans and 2 bombers owned by the Germans lost in 91 Sea Zone
                        Germans roll dice for 3 bombers in 91 Sea Zone, round 3 :  1/3 hits
                        Americans roll dice for 1 cruiser and 3 transports in 91 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the Germans and 1 cruiser owned by the Americans lost in 91 Sea Zone
                        3 transports owned by the Americans lost in 91 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 21
                    Casualties for Germans: 3 bombers
                    Casualties for Americans: 1 cruiser, 3 destroyers and 3 transports

    Non Combat Move - Germans
                2 tactical_bombers moved from Normandy Bordeaux to Poland
                2 bombers moved from 91 Sea Zone to United Kingdom
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to United Kingdom
                6 artilleries moved from United Kingdom to 110 Sea Zone
                1 transport moved from 110 Sea Zone to 111 Sea Zone
                3 armour and 2 mech_infantrys moved from Poland to Romania
                1 bomber moved from Eastern Poland to Romania
                10 infantry moved from Germany to Poland
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 infantry moved from Finland to Karelia
                1 infantry moved from Vyborg to Karelia
                1 transport moved from 111 Sea Zone to 112 Sea Zone
                6 artilleries and 6 transports moved from 110 Sea Zone to 112 Sea Zone
                6 artilleries and 7 transports moved from 112 Sea Zone to 113 Sea Zone
                6 artilleries moved from 113 Sea Zone to Germany

    Place Units - Germans
                1 carrier and 2 destroyers placed in 113 Sea Zone
                5 artilleries and 5 infantry placed in Germany
                6 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6
                Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield and 1 artillery
        United Kingdom : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 6 infantry
        Romania : 1 aaGun, 8 armour, 2 artilleries, 1 bomber, 12 infantry and 3 mech_infantrys
        Poland : 2 aaGuns, 1 artillery, 18 infantry and 2 tactical_bombers
        Germany : 11 artilleries, 1 factory_major and 5 infantry
        Karelia : 1 flag, 1 armour, 2 artilleries and 10 infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 1 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 7 transports
        104 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 56 / 59
        Russians : 35 / 44
        Japanese : 45 / 48
        Americans : 51 / 71
        Chinese : 4 / 4
        British : 23 / 0
        UK_Pacific : 10 / 10
        Italians : 11 / 16
        ANZAC : 21 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 tactical_bomber moved from Bessarabia to Eastern Poland
                2 fighters moved from Novgorod to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland
                6 infantry moved from Amur to Korea
                1 armour moved from Novgorod to Finland
                      Russians take Vyborg from Germans
                      Russians take Finland from Germans


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 tactical_bomber moved from Bessarabia to Eastern Poland
                2 fighters moved from Novgorod to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland
                6 infantry moved from Amur to Korea
                1 armour moved from Novgorod to Finland
                      Russians take Vyborg from Germans
                      Russians take Finland from Germans

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Korea
                    Russians attack with 6 infantry
                    Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry
                        Russians roll dice for 6 infantry in Korea, round 2 :  2/6 hits
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Korea, round 2 :  1/3 hits
                        1 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Korea
                        Russians roll dice for 5 infantry in Korea, round 3 :  1/5 hits
                        Japanese roll dice for 1 artillery in Korea, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 5 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  2/5 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Eastern Poland to Ukraine
                1 fighter moved from Eastern Poland to Western Ukraine
                1 fighter moved from Eastern Poland to Ukraine
                1 armour moved from Bessarabia to Western Ukraine
                1 artillery moved from Bessarabia to Western Ukraine
                1 artillery moved from Bessarabia to Western Ukraine
                1 artillery moved from Bessarabia to Ukraine
                10 infantry moved from Bessarabia to Western Ukraine
                10 infantry moved from Bessarabia to Ukraine
                1 mech_infantry moved from Bessarabia to Ukraine
                2 infantry moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Baltic States to Western Ukraine
                3 infantry moved from Baltic States to Novgorod
                3 aaGuns moved from Baltic States to Novgorod
                2 artilleries and 12 infantry moved from Baltic States to Belarus
                4 infantry moved from Smolensk to Belarus
                1 artillery moved from Smolensk to Belarus
                3 infantry moved from Russia to Samara
                2 infantry moved from Russia to Bryansk
                2 infantry moved from Russia to Smolensk
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    Place Units - Russians
                1 infantry placed in Novgorod
                1 armour, 1 artillery and 1 infantry placed in Ukraine
                8 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4
                Russians collect 41 PUs; end with 41 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 5 infantry
        Belarus : 3 artilleries and 18 infantry
        Bryansk : 2 infantry
        Eastern Poland : 2 infantry
        Russia : 1 airfield, 1 factory_major, 8 infantry and 1 mech_infantry
        Ukraine : 1 aaGun, 1 armour, 3 artilleries, 1 factory_minor, 1 fighter, 15 infantry, 1 mech_infantry and 1 tactical_bomber
        Western Ukraine : 1 armour, 2 artilleries, 1 fighter, 14 infantry and 1 mech_infantry
        Volgograd : 1 factory_minor
        Novgorod : 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 15 infantry
        Smolensk : 2 infantry
        Samara : 3 infantry
        112 Sea Zone : 1 submarine
        Finland : 1 flag, 1 armour

    Production/PUs Summary :

    Germans : 53 / 59
        Russians : 41 / 44
        Japanese : 42 / 48
        Americans : 51 / 71
        Chinese : 4 / 4
        British : 23 / 0
        UK_Pacific : 10 / 10
        Italians : 11 / 16
        ANZAC : 21 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 1 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 11 times
            Average roll : 3.862
            Median : 4.000
            Variance : 2.893
            Standard Deviation : 1.701
            Total rolls : 29

    Null / Other
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.833
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.833
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 7 times
            Average roll : 3.938
            Median : 4.500
            Variance : 2.133
            Standard Deviation : 1.461
            Total rolls : 16

  • '13

    I am attacking Amur with all I have with the intention of one of us being wiped out. I will use your best defense as order of loss. If the US wins, we can change it back to you keeping the bomber if you like sir.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                3 fighters, 3 infantry and 1 mech_infantry moved from Manchuria to Amur
                1 bomber moved from Japan to Amur
                1 fighter and 1 tactical_bomber moved from Anhwe to Amur
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 battleship and 2 destroyers moved from 37 Sea Zone to 42 Sea Zone
                1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 battleship moved from 35 Sea Zone to 42 Sea Zone
                1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                2 fighters moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                2 artilleries and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Suiyuyan
                1 artillery and 2 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan

    Combat - Japanese
                Battle in Borneo
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 5 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Suiyuyan, round 2 :  1/6 hits
                        Chinese roll dice for 5 infantry in Suiyuyan, round 2 :  0/5 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Suiyuyan, round 3 :  3/6 hits
                        Chinese roll dice for 4 infantry in Suiyuyan, round 3 :  3/4 hits
                        3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Suiyuyan
                        Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Suiyuyan, round 4 :  3/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Borneo from UK_Pacific, taking Suiyuyan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 5 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                    ANZAC defend with 1 cruiser and 7 submarines
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 :  7/10 hits
                        ANZAC roll dice for 7 submarines in 42 Sea Zone, round 2 :  0/7 hits
                        ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 :  0/1 hits
                        7 submarines owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 3 :  2/10 hits
                        ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 3 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 cruiser owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 54
                    Casualties for ANZAC: 1 cruiser and 7 submarines
                Battle in Java
                Battle in Amur
                    Japanese attack with 1 bomber, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 armour, 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry
                        Japanese roll dice for 1 bomber, 4 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 2 :  5/10 hits
                        Russians roll dice for 1 armour, 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry in Amur, round 2 :  2/9 hits
                        2 infantry owned by the Japanese, 1 bomber owned by the Americans and 4 infantry owned by the Americans lost in Amur
                        Japanese roll dice for 1 bomber, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Amur, round 3 :  3/8 hits
                        Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Amur, round 3 :  2/4 hits
                        1 artillery owned by the Americans, 1 mech_infantry owned by the Americans, 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Amur
                        Japanese roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in Amur, round 4 :  2/6 hits
                        Russians roll dice for 1 armour in Amur, round 4 :  0/1 hits
                        1 armour owned by the Americans lost in Amur
                    Japanese win, taking Java from ANZAC with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28
                    Casualties for Japanese: 3 infantry and 1 mech_infantry
                    Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 5 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                1 destroyer moved from 7 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 artillery moved from Yunnan to Kweichow
                2 mech_infantrys moved from Yunnan to Kweichow
                1 armour moved from Yunnan to Kweichow
                1 armour moved from Shan State to Kweichow
                4 artilleries moved from Shan State to French Indo China
                1 mech_infantry moved from Kwangtung to French Indo China
                1 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Shan State to French Indo China
                1 armour moved from Shantung to Kweichow
                1 armour moved from Shantung to Manchuria
                1 bomber moved from Amur to Japan
                3 fighters moved from Amur to Japan
                1 fighter and 1 tactical_bomber moved from Amur to Manchuria
                1 armour moved from Shantung to Manchuria
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar

    Place Units - Japanese
                2 armour and 1 mech_infantry placed in Shantung
                1 artillery and 2 infantry placed in Manchuria
                1 fighter placed in Japan
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Shantung : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Kwangsi : 1 flag, 1 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 2 armour, 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 1 tactical_bomber
        Hainan : 1 harbour
        Yunnan : 1 flag, 1 infantry
        Suiyuyan : 1 flag, 1 artillery
        Kweichow : 1 flag, 3 armour, 1 artillery and 2 mech_infantrys
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 1 fighter and 1 tactical_bomber
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Kazakhstan : 1 flag, 1 infantry
        French Indo China : 1 flag, 4 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry
        Java : 1 flag, 2 artilleries and 1 infantry
        42 Sea Zone : 1 flag, 2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 flag
        35 Sea Zone : 1 submarine
        19 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 53 / 59
        Russians : 40 / 44
        Japanese : 52 / 52
        Americans : 51 / 71
        Chinese : 3 / 4
        British : 23 / 0
        UK_Pacific : 6 / 10
        Italians : 11 / 16
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • I trust your judgement. I do believe you would remove the pieces the way they should be. have at it my friend. :wink:

  • '13

    Well, I certainly got far more lucky than I should have that turn my friend.

  • '13

    That is it for me tonight my friend. I must go to work tomorrow. If I get up early enough, I will check to see if it is Italy’s turn. Have a great weekend!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 1 destroyer, 1 factory_minor, 4 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                2 submarines moved from 5 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 carrier moved from 5 Sea Zone to 4 Sea Zone
                1 tactical_bomber moved from 5 Sea Zone to 4 Sea Zone
                1 destroyer moved from 5 Sea Zone to 4 Sea Zone
                4 transports moved from 5 Sea Zone to 4 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 2 fighters moved from 5 Sea Zone to 6 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                4 fighters moved from 101 Sea Zone to Gibraltar
                2 infantry moved from Morocco to Algeria
                1 mech_infantry moved from Morocco to Algeria
                1 armour moved from Morocco to Algeria

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 1 submarine
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Algeria
                    Americans attack with 1 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 1 mech_infantry
                        Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Algeria, round 2 :  0/4 hits
                        Italians roll dice for 1 mech_infantry in Algeria, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Algeria
                        Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Algeria, round 3 :  1/3 hits
                        Italians roll dice for 1 mech_infantry in Algeria, round 3 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Algeria
                    Americans win, taking Algeria from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 factory_minor placed in Alaska
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in Western United States
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Alaska : 1 factory_minor
        Aleutian Islands : 1 airfield
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        41 Sea Zone : 1 destroyer
        39 Sea Zone : 1 submarine
        10 Sea Zone : 1 transport
        4 Sea Zone : 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 5 transports
        6 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 mech_infantry
        Gibraltar : 1 flag, 4 fighters, 1 harbour and 1 infantry
        Morocco : 1 flag
        Algeria : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        92 Sea Zone : 1 submarine
        101 Sea Zone : 2 carriers, 1 destroyer and 2 transports
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 59
        Russians : 40 / 44
        Japanese : 52 / 52
        Americans : 52 / 72
        Chinese : 3 / 4
        British : 23 / 0
        UK_Pacific : 6 / 10
        Italians : 10 / 16
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.800
            Median : 3.000
            Variance : 1.778
            Standard Deviation : 1.333
            Total rolls : 10

    Italians Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 3.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                3 infantry moved from Shensi to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 3 infantry in Suiyuyan, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Suiyuyan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Suiyuyan : 3 infantry
        Hopei : 1 infantry
        Szechwan : 1 infantry
        Sikang : 1 infantry

    Production/PUs Summary :

    Germans : 53 / 59
        Russians : 40 / 44
        Japanese : 48 / 52
        Americans : 52 / 72
        Chinese : 7 / 8
        British : 23 / 0
        UK_Pacific : 6 / 10
        Italians : 10 / 16
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.857
            Median : 3.500
            Variance : 0.769
            Standard Deviation : 0.877
            Total rolls : 14

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 3.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Burma to Shan State
                2 infantry moved from Burma to Yunnan
                1 fighter moved from India to Shan State
                1 tactical_bomber moved from India to Shan State
                3 armour, 3 artilleries, 1 infantry and 3 mech_infantrys moved from Burma to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 armour moved from India to Yunnan
                1 fighter moved from India to Yunnan
                1 battleship moved from 39 Sea Zone to 43 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese

    Combat - British
                Battle in 43 Sea Zone
                    British attack with 1 battleship
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    British win, taking 43 Sea Zone from Neutral with 1 battleship remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Shan State
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    British attack with 4 armour, 3 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 4 armour, 3 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys in Yunnan, round 2 :  4/15 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 4 armour, 3 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Yunnan to India
                3 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 aaGun moved from India to Burma
                1 fighter moved from Shan State to India
                1 tactical_bomber moved from Shan State to India
                2 armour moved from Belgian Congo to Egypt
                1 fighter moved from French West Africa to Egypt
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 4 armour, 3 artilleries, 3 infantry and 4 mech_infantrys
        Shan State : 1 infantry
        Burma : 1 aaGun, 1 artillery and 3 infantry
        India : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        43 Sea Zone : 1 flag, 1 battleship
        37 Sea Zone : 1 flag
        Belgian Congo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 3 artilleries, 1 factory_minor, 2 fighters and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Malta : 1 infantry
        Anglo Egyptian Sudan : 1 infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        81 Sea Zone : 1 cruiser and 2 transports
        83 Sea Zone : 1 destroyer
        Persia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 53 / 59
        Russians : 40 / 44
        Japanese : 46 / 52
        Americans : 52 / 72
        Chinese : 8 / 8
        British : 23 / 0
        UK_Pacific : 7 / 7
        Italians : 10 / 16
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.600
            Median : 4.000
            Variance : 0.382
            Standard Deviation : 0.618
            Total rolls : 35

    Japanese Combat
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    British Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.474
            Median : 4.000
            Variance : 0.722
            Standard Deviation : 0.850
            Total rolls : 19

    Italians Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 3.000
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
                1 armour, 3 artilleries, 4 infantry and 4 transports moved from 97 Sea Zone to 92 Sea Zone
                1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 armour, 3 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 armour, 3 artilleries and 4 infantry
                    Americans defend with 4 fighters, 1 harbour and 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 :  1/2 hits
                        Italians roll dice for 1 armour, 3 artilleries and 4 infantry in Gibraltar, round 2 :  4/8 hits
                        Americans roll dice for 4 fighters and 1 infantry in Gibraltar, round 2 :  2/5 hits
                        4 fighters owned by the Americans, 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from Americans with 1 armour, 3 artilleries and 2 infantry remaining. Battle score for attacker is 37
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 4 fighters and 1 infantry
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer
                    French defend with 1 destroyer
                        Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 :  0/1 hits
                        French roll dice for 1 destroyer in 99 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 99 Sea Zone, round 3 :  0/1 hits
                        French roll dice for 1 destroyer in 99 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 destroyer in 99 Sea Zone, round 4 :  0/1 hits
                        French roll dice for 1 destroyer in 99 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 destroyer in 99 Sea Zone, round 5 :  1/1 hits
                        French roll dice for 1 destroyer in 99 Sea Zone, round 5 :  0/1 hits
                        1 destroyer owned by the French lost in 99 Sea Zone
                    Italians win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Italians
                2 aaGuns moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Gibraltar : 1 flag, 1 armour, 3 artilleries, 1 harbour and 2 infantry
        Tunisia : 1 flag
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
        99 Sea Zone : 1 flag, 1 destroyer
        92 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 4 transports

    Production/PUs Summary :

    Germans : 53 / 59
        Russians : 40 / 44
        Japanese : 46 / 52
        Americans : 52 / 72
        Chinese : 8 / 8
        British : 23 / 0
        UK_Pacific : 7 / 7
        Italians : 10 / 20
        ANZAC : 17 / 22
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Burma to India
                1 fighter moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 factory_minor placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total

    Territory Summary for ANZAC :

    Yunnan : 2 fighters
        India : 1 fighter
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag
        54 Sea Zone : 2 submarines
        55 Sea Zone : 1 destroyer
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 53 / 59
        Russians : 40 / 44
        Japanese : 46 / 52
        Americans : 52 / 72
        Chinese : 8 / 8
        British : 23 / 0
        UK_Pacific : 7 / 7
        Italians : 10 / 20
        ANZAC : 17 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 53 / 59
        Russians : 40 / 44
        Japanese : 46 / 52
        Americans : 52 / 72
        Chinese : 8 / 8
        British : 23 / 0
        UK_Pacific : 7 / 7
        Italians : 10 / 20
        ANZAC : 17 / 17
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 101
  • 27
  • 58
  • 41
  • 24
  • 241
  • 126
  • 101
Axis & Allies Boardgaming Custom Painted Miniatures

57

Online

17.8k

Users

40.6k

Topics

1.8m

Posts