@Adam514 I assumes no scrambles in 56, and I edited a tt i forgot to move in ncm, and a fighter back to japan. the fighter is from 37, and went to davao in combat, but i don’t think it wouldve changed the outcome. we can reroll if you want. the bombard hit, so it didnt even end up attacking, but i just want to be clear and forthcoming
Suprise Attack vs Degrasse (Axis) game 2
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 15 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.723
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 47Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.765
Median : 4.000
Variance : 1.812
Standard Deviation : 1.346
Total rolls : 17Japanese Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.765
Median : 4.000
Variance : 1.812
Standard Deviation : 1.346
Total rolls : 17ANZAC Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.615
Median : 4.000
Variance : 1.417
Standard Deviation : 1.190
Total rolls : 13 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 3 PUs;Combat Move - Germans
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 mech_infantry moved from Timguska to Kansu
Germans take Kansu from Chinese
3 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
1 armour, 1 artillery and 2 infantry moved from Archangel to Vologda
1 artillery and 1 infantry moved from Belarus to Bryansk
1 armour, 1 infantry and 1 mech_infantry moved from Belarus to Smolensk
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Smolensk
1 artillery and 1 infantry moved from Novgorod to Belarus
3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
4 artilleries and 6 infantry moved from Western Germany to Holland Belgium
3 submarines moved from 112 Sea Zone to 110 Sea Zone
4 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from Western Germany to Northern Italy
4 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Holland Belgium -
Scramble and order of loss for sea zone 110?
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Send up 2 American and 1 British fighter
OOL
ss
tip cv
sink cv
dd’s American first
fighters U.S. first -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 3 PUs;Combat Move - Germans
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
1 mech_infantry moved from Timguska to Kansu
Germans take Kansu from Chinese
3 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
1 armour, 1 artillery and 2 infantry moved from Archangel to Vologda
1 artillery and 1 infantry moved from Belarus to Bryansk
1 armour, 1 infantry and 1 mech_infantry moved from Belarus to Smolensk
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Smolensk
1 artillery and 1 infantry moved from Novgorod to Belarus
3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
4 artilleries and 6 infantry moved from Western Germany to Holland Belgium
3 submarines moved from 112 Sea Zone to 110 Sea Zone
4 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from Western Germany to Northern Italy
4 infantry moved from Western Germany to Holland Belgium
3 infantry moved from Western Germany to Holland BelgiumCombat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers
French defend with 1 fighter; British defend with 1 carrier, 3 destroyers, 2 fighters and 3 transports; Americans defend with 1 destroyer, 2 fighters, 1 submarine and 2 transports
Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/12 hits
British roll dice for 1 carrier, 4 destroyers, 5 fighters and 5 transports in 110 Sea Zone, round 2 : 6/10 hits
Units damaged: 1 battleship owned by the Germans
1 submarine owned by the Americans , 1 destroyer owned by the Americans , 2 destroyers owned by the Germans , 1 carrier owned by the British , 1 destroyer owned by the British and 3 submarines owned by the Germans lost in 110 Sea Zone
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 4/10 hits
British roll dice for 2 destroyers, 5 fighters and 5 transports in 110 Sea Zone, round 3 : 3/7 hits
2 fighters owned by the Americans , 1 destroyer owned by the Germans , 2 fighters owned by the Germans and 2 destroyers owned by the British lost in 110 Sea Zone
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 4 : 4/7 hits
British roll dice for 3 fighters and 5 transports in 110 Sea Zone, round 4 : 3/3 hits
1 transport owned by the British , 2 tactical_bombers owned by the Germans , 1 cruiser owned by the Germans , 2 fighters owned by the British and 1 fighter owned by the French lost in 110 Sea Zone
2 transports owned by the British and 2 transports owned by the Americans lost in 110 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 43
Casualties for Germans: 1 cruiser, 3 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
Casualties for French: 1 fighter
Casualties for British: 1 carrier, 3 destroyers, 2 fighters and 3 transports
Casualties for Americans: 1 destroyer, 2 fighters, 1 submarine and 2 transports
Battle in Western Ukraine
Germans attack with 3 artilleries and 2 infantry
Russians defend with 1 armour and 2 artilleries
Germans roll dice for 3 artilleries and 2 infantry in Western Ukraine, round 2 : 3/5 hits
Russians roll dice for 1 armour and 2 artilleries in Western Ukraine, round 2 : 0/3 hits
1 armour owned by the Russians and 2 artilleries owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 14
Casualties for Russians: 1 armour and 2 artilleries
Battle in Smolensk
Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Smolensk, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Vologda, round 2 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 4 artilleries and 13 infantry
British defend with 3 artilleries and 7 infantry
Germans roll dice for 4 artilleries and 13 infantry in Holland Belgium, round 2 : 6/17 hits
British roll dice for 3 artilleries and 7 infantry in Holland Belgium, round 2 : 2/10 hits
6 infantry owned by the British and 2 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 4 artilleries and 11 infantry in Holland Belgium, round 3 : 6/15 hits
British roll dice for 3 artilleries and 1 infantry in Holland Belgium, round 3 : 1/4 hits
1 infantry owned by the British , 1 infantry owned by the Germans and 3 artilleries owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 4 artilleries and 10 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 3 infantry
Casualties for British: 3 artilleries and 7 infantryNon Combat Move - Germans
2 transports moved from 112 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea ZonePlace Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
1 submarine placed in 112 Sea Zone
4 infantry placed in Western Germany
3 artilleries and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Germans :
Kansu : 1 flag, 1 mech_infantry
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Yakut S.S.R. : 1 flag, 1 armour
Timguska : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Germany : 2 aaGuns, 3 artilleries, 1 factory_major and 4 infantry
Holland Belgium : 4 artilleries and 10 infantry
Northern Italy : 4 infantry
Belarus : 1 flag, 1 artillery and 1 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Western Ukraine : 1 flag, 3 artilleries and 2 infantry
Vologda : 1 flag, 1 armour, 1 artillery and 1 infantry
Novgorod : 1 flag, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Smolensk : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
112 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
114 Sea Zone : 1 transport
115 Sea Zone : 2 transports
Finland : 1 flag, 1 infantry
110 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 fightersProduction/PUs Summary :
Germans : 54 / 67
Russians : 17 / 24
Japanese : 47 / 58
Americans : 55 / 70
Chinese : 10 / 10
British : 39 / 46
UK_Pacific : 17 / 17
Italians : 13 / 18
ANZAC : 8 / 4
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 20 times
2 was rolled 25 times
3 was rolled 18 times
4 was rolled 19 times
5 was rolled 17 times
6 was rolled 24 times
Average roll : 3.488
Median : 3.000
Variance : 0.451
Standard Deviation : 0.671
Total rolls : 123Germans Combat
1 was rolled 16 times
2 was rolled 18 times
3 was rolled 11 times
4 was rolled 14 times
5 was rolled 8 times
6 was rolled 14 times
Average roll : 3.272
Median : 3.000
Variance : 0.812
Standard Deviation : 0.901
Total rolls : 81Russians Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.429
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7British Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.800
Median : 4.000
Variance : 0.676
Standard Deviation : 0.822
Total rolls : 35 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Novosibirsk to Vologda
1 artillery and 2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
1 artillery moved from Russia to Smolensk
1 infantry moved from Volgograd to Tambov
1 armour moved from Russia to Bryansk
1 artillery moved from Russia to Vologda
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Vologda
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Novosibirsk to Vologda
1 artillery and 2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
2 artilleries moved from Russia to Bryansk
1 artillery moved from Russia to Smolensk
1 infantry moved from Volgograd to Tambov
1 armour moved from Russia to Bryansk
1 artillery moved from Russia to Vologda
1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Vologda
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from GermansCombat - Russians
Battle in Bryansk
Russians attack with 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Russians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits
Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 armour, 2 artilleries and 1 tactical_bomber in Bryansk, round 3 : 3/4 hits
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Bryansk, round 3 : 2/3 hits
1 armour owned by the Germans , 2 artilleries owned by the Russians , 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Vologda
Russians attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 1 armour, 1 artillery and 1 infantry
Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Vologda, round 2 : 2/5 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Vologda, round 2 : 2/3 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Vologda
Russians roll dice for 2 artilleries and 1 fighter in Vologda, round 3 : 1/3 hits
Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits
1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 armour, 1 infantry and 2 mech_infantrys
Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 : 2/4 hits
Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Smolensk, round 2 : 1/4 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
Russians roll dice for 2 artilleries and 1 infantry in Smolensk, round 3 : 0/3 hits
Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 3 : 2/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk
1 artillery owned by the Russians retreated to Russia
Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
1 infantry placed in Ukraine
1 infantry placed in Volgograd
1 armour, 2 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 20 PUs totalDice Statistics:
Total
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.293
Median : 3.000
Variance : 0.575
Standard Deviation : 0.758
Total rolls : 41Germans Combat
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 3 times
6 was rolled 2 times
Average roll : 2.941
Median : 3.000
Variance : 1.188
Standard Deviation : 1.090
Total rolls : 17Russians Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.542
Median : 3.500
Variance : 0.087
Standard Deviation : 0.295
Total rolls : 24 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Buryatia to Sakha
1 infantry moved from Amur to Sakha
1 artillery and 1 infantry moved from Jehol to Anhwe
2 armour and 2 mech_infantrys moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Kiangsi to Kwangsi
2 bombers moved from Kiangsu to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Anhwe
1 bomber moved from Kiangsu to Yunnan
1 tactical_bomber moved from 19 Sea Zone to Anhwe
2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 33 Sea Zone to 62 Sea Zone
2 artilleries and 4 infantry moved from 62 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 63 Sea Zone to New South Wales
3 transports moved from 54 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
2 fighters moved from 33 Sea Zone to 25 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to Queensland
1 carrier moved from 63 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
3 submarines moved from 6 Sea Zone to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Buryatia to Sakha
1 infantry moved from Amur to Sakha
1 artillery and 1 infantry moved from Jehol to Anhwe
2 armour and 2 mech_infantrys moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Kiangsi to Kwangsi
2 bombers moved from Kiangsu to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Anhwe
1 bomber moved from Kiangsu to Yunnan
1 tactical_bomber moved from 19 Sea Zone to Anhwe
2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 33 Sea Zone to 62 Sea Zone
2 artilleries and 4 infantry moved from 62 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 63 Sea Zone to New South Wales
3 transports moved from 54 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
2 fighters moved from 33 Sea Zone to 25 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 carrier moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to Queensland
1 carrier moved from 63 Sea Zone to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 33 Sea Zone to 26 Sea Zone
3 submarines moved from 6 Sea Zone to 25 Sea ZoneCombat - Japanese
Battle in New South Wales
Japanese attack with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
ANZAC defend with 2 armour, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in New South Wales, round 2 : 6/10 hits
ANZAC roll dice for 2 armour, 1 fighter and 3 infantry in New South Wales, round 2 : 2/6 hits
3 infantry owned by the ANZAC , 2 infantry owned by the Japanese , 2 armour owned by the ANZAC and 1 fighter owned by the ANZAC lost in New South Wales
Japanese captures 4PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 armour, 1 fighter and 3 infantry
Battle in Queensland
Japanese attack with 1 fighter and 1 infantry
ANZAC defend with 1 airfield, 1 armour and 1 harbour
Japanese roll dice for 1 fighter and 1 infantry in Queensland, round 2 : 2/2 hits
ANZAC roll dice for 1 armour in Queensland, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Queensland
Japanese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 armour
Battle in Anhwe
Japanese attack with 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 2/6 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 armour, 1 artillery, 3 bombers, 1 infantry and 2 mech_infantrys
British defend with 1 artillery and 2 infantry; Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 1 artillery, 3 bombers, 1 infantry and 2 mech_infantrys in Yunnan, round 2 : 4/9 hits
Chinese roll dice for 1 artillery and 4 infantry in Yunnan, round 2 : 2/5 hits
2 infantry owned by the British , 1 infantry owned by the Japanese , 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 2 armour, 1 artillery, 3 bombers and 1 mech_infantry in Yunnan, round 3 : 3/7 hits
Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 armour, 1 artillery, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Casualties for Chinese: 2 infantry
Battle in 25 Sea Zone
Japanese attack with 4 fighters, 3 submarines and 1 tactical_bomber
Americans defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 : 0/3 hits
Japanese roll dice for 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 2 fighters in 25 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 carrier, 1 cruiser and 1 transport in 25 Sea Zone, round 2 : 1/2 hits
1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese roll dice for 2 submarines in 25 Sea Zone, round 3 : 1/2 hits
1 cruiser owned by the Americans lost in 25 Sea Zone
Japanese roll dice for 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 3/5 hits
Americans roll dice for 2 fighters in 25 Sea Zone, round 3 : 0/2 hits
2 fighters owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone
Japanese win with 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 49
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters and 1 transportNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
1 tactical_bomber moved from Anhwe to 19 Sea Zone
3 bombers moved from Yunnan to Kiangsu
1 fighter moved from Queensland to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from New South Wales to 54 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 destroyers placed in 6 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 55 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 65 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield and 1 harbour
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 aaGun, 1 armour, 1 artillery, 3 bombers, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Yunnan : 1 flag, 2 armour, 1 artillery and 1 mech_infantry
Hunan : 1 flag
Anhwe : 1 flag, 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Zealand : 1 flag, 1 airfield and 1 harbour
New South Wales : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Sakha : 1 flag, 1 artillery and 1 infantry
Amur : 1 flag
Buryatia : 1 flag
Celebes : 1 flag
Java : 1 flag
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 1 destroyer and 3 transports
26 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 2 fighters and 1 transport
25 Sea Zone : 2 submarines
19 Sea Zone : 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport
6 Sea Zone : 2 destroyers
54 Sea Zone : 1 flag, 3 carriers, 3 fighters, 2 tactical_bombers and 1 transport
62 Sea Zone : 1 flag, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 52 / 67
Russians : 19 / 20
Japanese : 51 / 65
Americans : 55 / 70
Chinese : 8 / 10
British : 39 / 46
UK_Pacific : 17 / 17
Italians : 13 / 18
ANZAC : 6 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 6 times
3 was rolled 13 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 16 times
Average roll : 3.667
Median : 4.000
Variance : 1.074
Standard Deviation : 1.036
Total rolls : 69Japanese Combat
1 was rolled 13 times
2 was rolled 2 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 7 times
6 was rolled 11 times
Average roll : 3.551
Median : 4.000
Variance : 1.479
Standard Deviation : 1.216
Total rolls : 49ANZAC Combat
2 was rolled 2 times
3 was rolled 3 times
6 was rolled 2 times
Average roll : 3.571
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 7Americans Combat
2 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 4.667
Median : 5.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.714
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
Japan has six cities but US has a slim chance to retake Hawaii. When you attack sea zone 6, don’t scramble any aircraft out from Hawaii, they will stay home and fight the amphibious invasion.
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Americans
Americans repair 6 damage on 6 factory_minors; Remaining resources: 64 PUs;
Americans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries and 2 infantry moved from Southern France to Northern Italy
1 submarine moved from 92 Sea Zone to 110 Sea Zone
1 destroyer and 1 submarine moved from 13 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 12 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Wake Island to 26 Sea Zone
1 artillery and 1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 infantry moved from Libya to Tunisia
1 artillery and 1 infantry moved from Tobruk to Alexandria -
OOL for 110 if my sub gets a hit.
Its still a good game, I would go a few more rounds
S.A. -
If the sub hits, then I’ll sink the DD, then the CV, then the BB.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to Szechwan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
2 infantry moved from Sikang to Szechwan
1 infantry moved from Shensi to SzechwanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1,2
Chinese collect 9 PUs (1 lost to blockades); end with 10 PUs totalDice Statistics:
Total
1 was rolled 18 times
2 was rolled 12 times
3 was rolled 16 times
4 was rolled 6 times
5 was rolled 8 times
6 was rolled 10 times
Average roll : 3.057
Median : 3.000
Variance : 1.594
Standard Deviation : 1.263
Total rolls : 70Null / Other
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.941
Median : 2.000
Variance : 1.062
Standard Deviation : 1.031
Total rolls : 17Japanese Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 2.941
Median : 2.000
Variance : 1.062
Standard Deviation : 1.031
Total rolls : 17Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.875
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Americans Combat
1 was rolled 8 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 2.957
Median : 3.000
Variance : 2.227
Standard Deviation : 1.492
Total rolls : 23 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - British
1 infantry moved from French Indo China to Kwangsi
1 fighter moved from Burma to Kwangsi
2 artilleries and 3 infantry moved from Burma to Yunnan
1 armour and 1 artillery moved from Szechwan to Yunnan
2 fighters moved from United Kingdom to 110 Sea Zone
1 armour moved from Iceland to 123 Sea Zone
1 armour, 1 destroyer and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 armour moved from 125 Sea Zone to Norway
1 armour, 3 artilleries and 3 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - British
British buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from French Indo China to Kwangsi
1 fighter moved from Burma to Kwangsi
2 artilleries and 3 infantry moved from Burma to Yunnan
1 armour and 1 artillery moved from Szechwan to Yunnan
2 fighters moved from United Kingdom to 110 Sea Zone
1 armour moved from Iceland to 123 Sea Zone
1 armour, 1 destroyer and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 armour moved from 125 Sea Zone to Norway
1 armour, 3 artilleries and 3 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea ZoneCombat - British
Battle in Holland Belgium
British attack with 1 armour, 3 artilleries and 3 infantry
Germans defend with 4 artilleries and 10 infantry
British roll dice for 1 armour, 3 artilleries and 3 infantry in Holland Belgium, round 2 : 0/7 hits
Germans roll dice for 4 artilleries and 10 infantry in Holland Belgium, round 2 : 2/14 hits
2 infantry owned by the British lost in Holland Belgium
1 infantry owned by the British , 1 armour owned by the British and 3 artilleries owned by the British retreated to Normandy Bordeaux
Germans win with 4 artilleries and 10 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Yunnan
British attack with 1 armour, 3 artilleries and 3 infantry
Japanese defend with 2 armour, 1 artillery and 1 mech_infantry
British roll dice for 1 armour, 3 artilleries and 3 infantry in Yunnan, round 2 : 3/7 hits
Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the British , 1 armour owned by the Japanese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
British roll dice for 1 armour, 3 artilleries and 2 infantry in Yunnan, round 3 : 3/6 hits
Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 2 armour, 1 artillery and 1 mech_infantry
Casualties for British: 2 infantry
Battle in Norway
Battle in Kwangsi
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Kwangsi, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 4 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Kwangsi, round 5 : 0/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 5 : 0/1 hits
British roll dice for 1 fighter and 1 infantry in Kwangsi, round 6 : 1/2 hits
Japanese roll dice for 1 infantry in Kwangsi, round 6 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangsi
British win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 110 Sea Zone
British attack with 2 fighters
Germans defend with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
British roll dice for 2 fighters in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 3/5 hits
2 fighters owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is -20
Casualties for British: 2 fightersNon Combat Move - British
1 fighter moved from Kwangsi to Burma
1 artillery and 3 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from Eastern Persia to India
2 armour moved from Iraq to Eastern Persia
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from Egypt to IraqPlace Units - British
2 destroyers placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 armour and 2 infantry placed in Normandy Bordeaux
1 mech_infantry placed in Union of South Africa
1 artillery placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 42 PUs totalPlace Units - UK_Pacific
1 submarine placed in 39 Sea Zone
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Units Change Ownership
Some Units in India change ownership: 1 artillery and 2 infantry
Some Units in 39 Sea Zone change ownership: 1 submarineDice Statistics:
Total
1 was rolled 25 times
2 was rolled 20 times
3 was rolled 27 times
4 was rolled 22 times
5 was rolled 22 times
6 was rolled 25 times
Average roll : 3.504
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 141Null / Other
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.185
Median : 3.000
Variance : 0.654
Standard Deviation : 0.809
Total rolls : 27Japanese Combat
1 was rolled 5 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.185
Median : 3.000
Variance : 0.654
Standard Deviation : 0.809
Total rolls : 27Germans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 5 times
Average roll : 3.792
Median : 4.000
Variance : 0.870
Standard Deviation : 0.933
Total rolls : 24British Combat
1 was rolled 4 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 4.125
Median : 5.000
Variance : 1.290
Standard Deviation : 1.136
Total rolls : 32Italians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.875
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Americans Combat
1 was rolled 8 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 2.957
Median : 3.000
Variance : 2.227
Standard Deviation : 1.492
Total rolls : 23 -
I’ll keep going if you want to
-
I’m supposed to start another game soon with Wittman. If you don’t mind, let’s wait until the 15 league and then start another pair of games. I do like your idea of playing games in pairs, once on each side.