Suprise Attack vs Degrasse (Axis) game 2


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Combat Move - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 14

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 15 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.723
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 47

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.765
            Median : 4.000
            Variance : 1.812
            Standard Deviation : 1.346
            Total rolls : 17

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.765
            Median : 4.000
            Variance : 1.812
            Standard Deviation : 1.346
            Total rolls : 17

    ANZAC Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.615
            Median : 4.000
            Variance : 1.417
            Standard Deviation : 1.190
            Total rolls : 13

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - Germans
                1 armour moved from Evenkiyskiy to Yakut S.S.R.
                      Germans take Yenisey from Russians
                      Germans take Yakut S.S.R. from Russians
                1 mech_infantry moved from Timguska to Kansu
                      Germans take Kansu from Chinese
                3 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
                1 armour, 1 artillery and 2 infantry moved from Archangel to Vologda
                1 artillery and 1 infantry moved from Belarus to Bryansk
                1 armour, 1 infantry and 1 mech_infantry moved from Belarus to Smolensk
                1 armour and 1 mech_infantry moved from Novgorod to Bryansk
                1 mech_infantry moved from Novgorod to Smolensk
                1 artillery and 1 infantry moved from Novgorod to Belarus
                3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                4 artilleries and 6 infantry moved from Western Germany to Holland Belgium
                3 submarines moved from 112 Sea Zone to 110 Sea Zone
                4 destroyers moved from 112 Sea Zone to 110 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                4 infantry moved from Western Germany to Northern Italy
                4 infantry moved from Western Germany to Holland Belgium
                3 infantry moved from Western Germany to Holland Belgium

  • '21 '19 '18 '17 '16

    Scramble and order of loss for sea zone 110?


  • Send up 2 American and 1 British fighter
    OOL
    ss
    tip cv
    sink cv
    dd’s  American first 
    fighters U.S. first

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 3 PUs;

    Combat Move - Germans
                1 armour moved from Evenkiyskiy to Yakut S.S.R.
                      Germans take Yenisey from Russians
                      Germans take Yakut S.S.R. from Russians
                1 mech_infantry moved from Timguska to Kansu
                      Germans take Kansu from Chinese
                3 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
                1 armour, 1 artillery and 2 infantry moved from Archangel to Vologda
                1 artillery and 1 infantry moved from Belarus to Bryansk
                1 armour, 1 infantry and 1 mech_infantry moved from Belarus to Smolensk
                1 armour and 1 mech_infantry moved from Novgorod to Bryansk
                1 mech_infantry moved from Novgorod to Smolensk
                1 artillery and 1 infantry moved from Novgorod to Belarus
                3 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                4 artilleries and 6 infantry moved from Western Germany to Holland Belgium
                3 submarines moved from 112 Sea Zone to 110 Sea Zone
                4 destroyers moved from 112 Sea Zone to 110 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                4 infantry moved from Western Germany to Northern Italy
                4 infantry moved from Western Germany to Holland Belgium
                3 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 4 fighters, 3 submarines and 2 tactical_bombers
                    French defend with 1 fighter; British defend with 1 carrier, 3 destroyers, 2 fighters and 3 transports; Americans defend with 1 destroyer, 2 fighters, 1 submarine and 2 transports
                        Germans roll dice for 3 submarines in 110 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 :  4/12 hits
                        British roll dice for 1 carrier, 4 destroyers, 5 fighters and 5 transports in 110 Sea Zone, round 2 :  6/10 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans , 2 destroyers owned by the Germans , 1 carrier owned by the British , 1 destroyer owned by the British and 3 submarines owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 :  4/10 hits
                        British roll dice for 2 destroyers, 5 fighters and 5 transports in 110 Sea Zone, round 3 :  3/7 hits
                        2 fighters owned by the Americans , 1 destroyer owned by the Germans , 2 fighters owned by the Germans and 2 destroyers owned by the British lost in 110 Sea Zone
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 4 :  4/7 hits
                        British roll dice for 3 fighters and 5 transports in 110 Sea Zone, round 4 :  3/3 hits
                        1 transport owned by the British , 2 tactical_bombers owned by the Germans , 1 cruiser owned by the Germans , 2 fighters owned by the British and 1 fighter owned by the French lost in 110 Sea Zone
                        2 transports owned by the British and 2 transports owned by the Americans lost in 110 Sea Zone
                    Germans win with 1 battleship, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 43
                    Casualties for Germans: 1 cruiser, 3 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
                    Casualties for French: 1 fighter
                    Casualties for British: 1 carrier, 3 destroyers, 2 fighters and 3 transports
                    Casualties for Americans: 1 destroyer, 2 fighters, 1 submarine and 2 transports
                Battle in Western Ukraine
                    Germans attack with 3 artilleries and 2 infantry
                    Russians defend with 1 armour and 2 artilleries
                        Germans roll dice for 3 artilleries and 2 infantry in Western Ukraine, round 2 :  3/5 hits
                        Russians roll dice for 1 armour and 2 artilleries in Western Ukraine, round 2 :  0/3 hits
                        1 armour owned by the Russians and 2 artilleries owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 14
                    Casualties for Russians: 1 armour and 2 artilleries
                Battle in Smolensk
                    Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Smolensk, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Vologda, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Bryansk
                    Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Bryansk, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 4 artilleries and 13 infantry
                    British defend with 3 artilleries and 7 infantry
                        Germans roll dice for 4 artilleries and 13 infantry in Holland Belgium, round 2 :  6/17 hits
                        British roll dice for 3 artilleries and 7 infantry in Holland Belgium, round 2 :  2/10 hits
                        6 infantry owned by the British and 2 infantry owned by the Germans lost in Holland Belgium
                        Germans roll dice for 4 artilleries and 11 infantry in Holland Belgium, round 3 :  6/15 hits
                        British roll dice for 3 artilleries and 1 infantry in Holland Belgium, round 3 :  1/4 hits
                        1 infantry owned by the British , 1 infantry owned by the Germans and 3 artilleries owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 4 artilleries and 10 infantry remaining. Battle score for attacker is 24
                    Casualties for Germans: 3 infantry
                    Casualties for British: 3 artilleries and 7 infantry

    Non Combat Move - Germans
                2 transports moved from 112 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 transport moved from 115 Sea Zone to 114 Sea Zone

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Novgorod
                1 submarine placed in 112 Sea Zone
                4 infantry placed in Western Germany
                3 artilleries and 4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Germans :

    Kansu : 1 flag, 1 mech_infantry
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Yakut S.S.R. : 1 flag, 1 armour
        Timguska : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Germany : 2 aaGuns, 3 artilleries, 1 factory_major and 4 infantry
        Holland Belgium : 4 artilleries and 10 infantry
        Northern Italy : 4 infantry
        Belarus : 1 flag, 1 artillery and 1 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 3 artilleries and 2 infantry
        Vologda : 1 flag, 1 armour, 1 artillery and 1 infantry
        Novgorod : 1 flag, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Smolensk : 1 flag, 1 armour, 1 infantry and 2 mech_infantrys
        112 Sea Zone : 1 submarine
        106 Sea Zone : 1 flag
        114 Sea Zone : 1 transport
        115 Sea Zone : 2 transports
        Finland : 1 flag, 1 infantry
        110 Sea Zone : 1 battleship, 1 carrier, 1 destroyer and 2 fighters

    Production/PUs Summary :

    Germans : 54 / 67
        Russians : 17 / 24
        Japanese : 47 / 58
        Americans : 55 / 70
        Chinese : 10 / 10
        British : 39 / 46
        UK_Pacific : 17 / 17
        Italians : 13 / 18
        ANZAC : 8 / 4
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 25 times
                3 was rolled 18 times
                4 was rolled 19 times
                5 was rolled 17 times
                6 was rolled 24 times
            Average roll : 3.488
            Median : 3.000
            Variance : 0.451
            Standard Deviation : 0.671
            Total rolls : 123

    Germans Combat
                1 was rolled 16 times
                2 was rolled 18 times
                3 was rolled 11 times
                4 was rolled 14 times
                5 was rolled 8 times
                6 was rolled 14 times
            Average roll : 3.272
            Median : 3.000
            Variance : 0.812
            Standard Deviation : 0.901
            Total rolls : 81

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.429
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    British Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.676
            Standard Deviation : 0.822
            Total rolls : 35


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Novosibirsk to Vologda
                1 artillery and 2 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                2 artilleries moved from Russia to Bryansk
                1 artillery moved from Russia to Smolensk
                1 infantry moved from Volgograd to Tambov
                1 armour moved from Russia to Bryansk
                1 artillery moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Vologda
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Novosibirsk to Vologda
                1 artillery and 2 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                2 artilleries moved from Russia to Bryansk
                1 artillery moved from Russia to Smolensk
                1 infantry moved from Volgograd to Tambov
                1 armour moved from Russia to Bryansk
                1 artillery moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Vologda
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                        Russians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/5 hits
                        Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Bryansk, round 2 :  1/4 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 armour, 2 artilleries and 1 tactical_bomber in Bryansk, round 3 :  3/4 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Bryansk, round 3 :  2/3 hits
                        1 armour owned by the Germans , 2 artilleries owned by the Russians , 1 mech_infantry owned by the Germans and 1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Russians: 2 artilleries and 1 infantry
                Battle in Vologda
                    Russians attack with 2 artilleries, 1 fighter and 2 infantry
                    Germans defend with 1 armour, 1 artillery and 1 infantry
                        Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Vologda, round 2 :  2/5 hits
                        Germans roll dice for 1 armour, 1 artillery and 1 infantry in Vologda, round 2 :  2/3 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Vologda
                        Russians roll dice for 2 artilleries and 1 fighter in Vologda, round 3 :  1/3 hits
                        Germans roll dice for 1 armour in Vologda, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour, 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 armour, 1 infantry and 2 mech_infantrys
                        Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 :  2/4 hits
                        Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Smolensk, round 2 :  1/4 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 2 artilleries and 1 infantry in Smolensk, round 3 :  0/3 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Smolensk, round 3 :  2/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk
                    1 artillery owned by the Russians retreated to Russia
                    Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 tactical_bomber moved from Bryansk to Russia

    Place Units - Russians
                1 infantry placed in Ukraine
                1 infantry placed in Volgograd
                1 armour, 2 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 20 PUs total

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 9 times
                3 was rolled 9 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 6 times
            Average roll : 3.293
            Median : 3.000
            Variance : 0.575
            Standard Deviation : 0.758
            Total rolls : 41

    Germans Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 3 times
                6 was rolled 2 times
            Average roll : 2.941
            Median : 3.000
            Variance : 1.188
            Standard Deviation : 1.090
            Total rolls : 17

    Russians Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.542
            Median : 3.500
            Variance : 0.087
            Standard Deviation : 0.295
            Total rolls : 24

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Buryatia to Sakha
                1 infantry moved from Amur to Sakha
                1 artillery and 1 infantry moved from Jehol to Anhwe
                2 armour and 2 mech_infantrys moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 infantry moved from Kiangsi to Kwangsi
                2 bombers moved from Kiangsu to Yunnan
                1 armour and 2 mech_infantrys moved from Kiangsu to Anhwe
                1 bomber moved from Kiangsu to Yunnan
                1 tactical_bomber moved from 19 Sea Zone to Anhwe
                2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 33 Sea Zone to 62 Sea Zone
                2 artilleries and 4 infantry moved from 62 Sea Zone to New South Wales
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New South Wales
                1 fighter and 1 tactical_bomber moved from 63 Sea Zone to New South Wales
                3 transports moved from 54 Sea Zone to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
                2 fighters moved from 33 Sea Zone to 25 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 carrier moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from 42 Sea Zone to Queensland
                1 carrier moved from 63 Sea Zone to 26 Sea Zone
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 carrier moved from 33 Sea Zone to 26 Sea Zone
                3 submarines moved from 6 Sea Zone to 25 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Buryatia to Sakha
                1 infantry moved from Amur to Sakha
                1 artillery and 1 infantry moved from Jehol to Anhwe
                2 armour and 2 mech_infantrys moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Hunan to Yunnan
                1 infantry moved from Kiangsi to Kwangsi
                2 bombers moved from Kiangsu to Yunnan
                1 armour and 2 mech_infantrys moved from Kiangsu to Anhwe
                1 bomber moved from Kiangsu to Yunnan
                1 tactical_bomber moved from 19 Sea Zone to Anhwe
                2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 33 Sea Zone to 62 Sea Zone
                2 artilleries and 4 infantry moved from 62 Sea Zone to New South Wales
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New South Wales
                1 fighter and 1 tactical_bomber moved from 63 Sea Zone to New South Wales
                3 transports moved from 54 Sea Zone to 33 Sea Zone
                2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
                2 fighters moved from 33 Sea Zone to 25 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 carrier moved from 42 Sea Zone to 54 Sea Zone
                1 fighter moved from 42 Sea Zone to Queensland
                1 carrier moved from 63 Sea Zone to 26 Sea Zone
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 carrier moved from 33 Sea Zone to 26 Sea Zone
                3 submarines moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in New South Wales
                    Japanese attack with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
                    ANZAC defend with 2 armour, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
                        Japanese roll dice for 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in New South Wales, round 2 :  6/10 hits
                        ANZAC roll dice for 2 armour, 1 fighter and 3 infantry in New South Wales, round 2 :  2/6 hits
                        3 infantry owned by the ANZAC , 2 infantry owned by the Japanese , 2 armour owned by the ANZAC and 1 fighter owned by the ANZAC lost in New South Wales
                    Japanese captures 4PUs while taking ANZAC capital
                    Japanese win, taking New South Wales from ANZAC with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 2 armour, 1 fighter and 3 infantry
                Battle in Queensland
                    Japanese attack with 1 fighter and 1 infantry
                    ANZAC defend with 1 airfield, 1 armour and 1 harbour
                        Japanese roll dice for 1 fighter and 1 infantry in Queensland, round 2 :  2/2 hits
                        ANZAC roll dice for 1 armour in Queensland, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Queensland
                    Japanese win with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 armour
                Battle in Anhwe
                    Japanese attack with 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 :  2/6 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 armour, 1 artillery, 3 bombers, 1 infantry and 2 mech_infantrys
                    British defend with 1 artillery and 2 infantry; Chinese defend with 2 infantry
                        Japanese roll dice for 2 armour, 1 artillery, 3 bombers, 1 infantry and 2 mech_infantrys in Yunnan, round 2 :  4/9 hits
                        Chinese roll dice for 1 artillery and 4 infantry in Yunnan, round 2 :  2/5 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese , 2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 2 armour, 1 artillery, 3 bombers and 1 mech_infantry in Yunnan, round 3 :  3/7 hits
                        Chinese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 armour, 1 artillery, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for British: 1 artillery and 2 infantry
                    Casualties for Chinese: 2 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 4 fighters, 3 submarines and 1 tactical_bomber
                    Americans defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
                        Japanese roll dice for 3 submarines in 25 Sea Zone, round 2 :  0/3 hits
                        Japanese roll dice for 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 2 fighters in 25 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 carrier, 1 cruiser and 1 transport in 25 Sea Zone, round 2 :  1/2 hits
                        1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 3 :  1/2 hits
                        1 cruiser owned by the Americans lost in 25 Sea Zone
                        Japanese roll dice for 4 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 :  3/5 hits
                        Americans roll dice for 2 fighters in 25 Sea Zone, round 3 :  0/2 hits
                        2 fighters owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone
                    Japanese win with 4 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 49
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters and 1 transport

    Non Combat Move - Japanese
                2 fighters and 1 tactical_bomber moved from 25 Sea Zone to Hawaiian Islands
                2 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 tactical_bomber moved from Anhwe to 19 Sea Zone
                3 bombers moved from Yunnan to Kiangsu
                1 fighter moved from Queensland to 54 Sea Zone
                2 fighters and 2 tactical_bombers moved from New South Wales to 54 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                2 destroyers placed in 6 Sea Zone
                1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 55 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 65 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield and 1 harbour
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 infantry
        Kiangsu : 1 flag, 1 aaGun, 1 armour, 1 artillery, 3 bombers, 1 factory_minor, 1 infantry and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Yunnan : 1 flag, 2 armour, 1 artillery and 1 mech_infantry
        Hunan : 1 flag
        Anhwe : 1 flag, 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Zealand : 1 flag, 1 airfield and 1 harbour
        New South Wales : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        New Guinea : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Sakha : 1 flag, 1 artillery and 1 infantry
        Amur : 1 flag
        Buryatia : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        33 Sea Zone : 1 destroyer and 3 transports
        26 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 2 fighters and 1 transport
        25 Sea Zone : 2 submarines
        19 Sea Zone : 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport
        6 Sea Zone : 2 destroyers
        54 Sea Zone : 1 flag, 3 carriers, 3 fighters, 2 tactical_bombers and 1 transport
        62 Sea Zone : 1 flag, 1 submarine and 3 transports

    Production/PUs Summary :

    Germans : 52 / 67
        Russians : 19 / 20
        Japanese : 51 / 65
        Americans : 55 / 70
        Chinese : 8 / 10
        British : 39 / 46
        UK_Pacific : 17 / 17
        Italians : 13 / 18
        ANZAC : 6 / 0
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 6 times
                3 was rolled 13 times
                4 was rolled 8 times
                5 was rolled 12 times
                6 was rolled 16 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.074
            Standard Deviation : 1.036
            Total rolls : 69

    Japanese Combat
                1 was rolled 13 times
                2 was rolled 2 times
                3 was rolled 8 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 11 times
            Average roll : 3.551
            Median : 4.000
            Variance : 1.479
            Standard Deviation : 1.216
            Total rolls : 49

    ANZAC Combat
                2 was rolled 2 times
                3 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.571
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    Americans Combat
                2 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 5.000
            Variance : 2.400
            Standard Deviation : 1.549
            Total rolls : 6

    Chinese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.714
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

  • '21 '19 '18 '17 '16

    Japan has six cities but US has a slim chance to retake Hawaii.  When you attack sea zone 6, don’t scramble any aircraft out from Hawaii, they will stay home and fight the amphibious invasion.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Americans
                Americans repair 6 damage on 6 factory_minors; Remaining resources: 64 PUs;
                Americans buy 2 armour, 2 artilleries, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 artilleries and 2 infantry moved from Southern France to Northern Italy
                1 submarine moved from 92 Sea Zone to 110 Sea Zone
                1 destroyer and 1 submarine moved from 13 Sea Zone to 26 Sea Zone
                1 destroyer and 1 submarine moved from 12 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Wake Island to 26 Sea Zone
                1 artillery and 1 infantry moved from Siberia to Amur
                      Russians take Amur from Japanese
                1 infantry moved from Libya to Tunisia
                1 artillery and 1 infantry moved from Tobruk to Alexandria


  • OOL for 110 if my sub gets a hit.
    Its still a good game, I would go a few more rounds
    S.A.

  • '21 '19 '18 '17 '16

    If the sub hits, then I’ll sink the DD, then the CV, then the BB.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Sikang to Szechwan
                1 infantry moved from Shensi to Szechwan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese
                2 infantry moved from Sikang to Szechwan
                1 infantry moved from Shensi to Szechwan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,1,2
                Chinese collect 9 PUs (1 lost to blockades); end with 10 PUs total

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 12 times
                3 was rolled 16 times
                4 was rolled 6 times
                5 was rolled 8 times
                6 was rolled 10 times
            Average roll : 3.057
            Median : 3.000
            Variance : 1.594
            Standard Deviation : 1.263
            Total rolls : 70

    Null / Other
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2.941
            Median : 2.000
            Variance : 1.062
            Standard Deviation : 1.031
            Total rolls : 17

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 2.941
            Median : 2.000
            Variance : 1.062
            Standard Deviation : 1.031
            Total rolls : 17

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.875
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Americans Combat
                1 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 2.957
            Median : 3.000
            Variance : 2.227
            Standard Deviation : 1.492
            Total rolls : 23


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Combat Move - British
                1 infantry moved from French Indo China to Kwangsi
                1 fighter moved from Burma to Kwangsi
                2 artilleries and 3 infantry moved from Burma to Yunnan
                1 armour and 1 artillery moved from Szechwan to Yunnan
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 armour moved from Iceland to 123 Sea Zone
                1 armour, 1 destroyer and 1 transport moved from 123 Sea Zone to 125 Sea Zone
                1 armour moved from 125 Sea Zone to Norway
                1 armour, 3 artilleries and 3 infantry moved from Normandy Bordeaux to Holland Belgium
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 15

    Purchase Units - British
                British buy 1 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 2 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from French Indo China to Kwangsi
                1 fighter moved from Burma to Kwangsi
                2 artilleries and 3 infantry moved from Burma to Yunnan
                1 armour and 1 artillery moved from Szechwan to Yunnan
                2 fighters moved from United Kingdom to 110 Sea Zone
                1 armour moved from Iceland to 123 Sea Zone
                1 armour, 1 destroyer and 1 transport moved from 123 Sea Zone to 125 Sea Zone
                1 armour moved from 125 Sea Zone to Norway
                1 armour, 3 artilleries and 3 infantry moved from Normandy Bordeaux to Holland Belgium
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 armour, 3 artilleries and 3 infantry
                    Germans defend with 4 artilleries and 10 infantry
                        British roll dice for 1 armour, 3 artilleries and 3 infantry in Holland Belgium, round 2 :  0/7 hits
                        Germans roll dice for 4 artilleries and 10 infantry in Holland Belgium, round 2 :  2/14 hits
                        2 infantry owned by the British lost in Holland Belgium
                    1 infantry owned by the British , 1 armour owned by the British and 3 artilleries owned by the British retreated to Normandy Bordeaux
                    Germans win with 4 artilleries and 10 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    British attack with 1 armour, 3 artilleries and 3 infantry
                    Japanese defend with 2 armour, 1 artillery and 1 mech_infantry
                        British roll dice for 1 armour, 3 artilleries and 3 infantry in Yunnan, round 2 :  3/7 hits
                        Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Yunnan, round 2 :  1/4 hits
                        1 infantry owned by the British , 1 armour owned by the Japanese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                        British roll dice for 1 armour, 3 artilleries and 2 infantry in Yunnan, round 3 :  3/6 hits
                        Japanese roll dice for 1 armour in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 armour, 1 artillery and 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Norway
                Battle in Kwangsi
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Kwangsi, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 3 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Kwangsi, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 4 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Kwangsi, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 5 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Kwangsi, round 6 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 6 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangsi
                    British win, taking Norway from Germans with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 110 Sea Zone
                    British attack with 2 fighters
                    Germans defend with 1 battleship, 1 carrier, 1 destroyer and 2 fighters
                        British roll dice for 2 fighters in 110 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 fighters in 110 Sea Zone, round 2 :  3/5 hits
                        2 fighters owned by the British lost in 110 Sea Zone
                    Germans win with 1 battleship, 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is -20
                    Casualties for British: 2 fighters

    Non Combat Move - British
                1 fighter moved from Kwangsi to Burma
                1 artillery and 3 infantry moved from India to Burma
                1 armour and 1 mech_infantry moved from Eastern Persia to India
                2 armour moved from Iraq to Eastern Persia
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 armour and 1 mech_infantry moved from Egypt to Iraq

    Place Units - British
                2 destroyers placed in 110 Sea Zone
                1 fighter placed in United Kingdom
                1 armour and 2 infantry placed in Normandy Bordeaux
                1 mech_infantry placed in Union of South Africa
                1 artillery placed in United Kingdom

    Turn Complete - British
                British collect 42 PUs; end with 42 PUs total

    Place Units - UK_Pacific
                1 submarine placed in 39 Sea Zone
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 18 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery and 2 infantry
                    Some Units in 39 Sea Zone change ownership: 1 submarine

    Dice Statistics:

    Total
                1 was rolled 25 times
                2 was rolled 20 times
                3 was rolled 27 times
                4 was rolled 22 times
                5 was rolled 22 times
                6 was rolled 25 times
            Average roll : 3.504
            Median : 3.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 141

    Null / Other
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.185
            Median : 3.000
            Variance : 0.654
            Standard Deviation : 0.809
            Total rolls : 27

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.185
            Median : 3.000
            Variance : 0.654
            Standard Deviation : 0.809
            Total rolls : 27

    Germans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.792
            Median : 4.000
            Variance : 0.870
            Standard Deviation : 0.933
            Total rolls : 24

    British Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 10 times
                6 was rolled 7 times
            Average roll : 4.125
            Median : 5.000
            Variance : 1.290
            Standard Deviation : 1.136
            Total rolls : 32

    Italians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.875
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Americans Combat
                1 was rolled 8 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 2.957
            Median : 3.000
            Variance : 2.227
            Standard Deviation : 1.492
            Total rolls : 23


  • I’ll keep going if you want to

  • '21 '19 '18 '17 '16

    I’m supposed to start another game soon with Wittman.  If you don’t mind, let’s wait until the 15 league and then start another pair of games.  I do like your idea of playing games in pairs, once on each side.

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