Game the second Entek vs Degrasse (Allies +6) No Tech

  • '20 '19 '18 '17 '16

    Would you mind off loading the arty to Malaya?

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 artillery and 2 transports
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 transports
                EDIT: Adding units owned by Japanese to Malaya: 1 artillery
                EDIT: Turning off Edit Mode
                Americans buy 5 destroyers and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 cruiser, 3 infantry, 2 mech_infantrys, 2 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 bomber moved from Hawaiian Islands to Queensland

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco

    Place Units - Americans
                2 destroyers and 2 submarines placed in 101 Sea Zone
                3 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Queensland : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 armour, 2 artilleries, 3 fighters, 1 harbour and 5 infantry
        Midway : 1 airfield
        46 Sea Zone : 1 destroyer
        26 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 3 destroyers
        16 Sea Zone : 1 submarine
        54 Sea Zone : 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Morocco : 1 artillery, 3 infantry and 2 mech_infantrys
        101 Sea Zone : 2 destroyers and 2 submarines
        91 Sea Zone : 1 cruiser, 2 submarines and 3 transports

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 34 / 37
        Japanese : 49 / 49
        Americans : 50 / 70
        Chinese : 4 / 6
        British : 31 / 31
        UK_Pacific : 10 / 21
        Italians : 18 / 30
        ANZAC : 14 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Suiyuyan to Chahar
                5 infantry moved from Kansu to Shensi
                1 fighter moved from Kansu to Chahar

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Suiyuyan to Chahar
                5 infantry moved from Kansu to Shensi
                1 fighter moved from Kansu to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Chahar, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Shensi
                    Chinese attack with 5 infantry
                    Japanese defend with 1 infantry and 1 mech_infantry
                        Chinese roll dice for 5 infantry in Shensi, round 2 :  2/5 hits
                        Japanese roll dice for 1 infantry and 1 mech_infantry in Shensi, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry and 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Suiyuyan

    Place Units - Chinese
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    Territory Summary for Chinese :

    Shensi : 5 infantry
        Suiyuyan : 1 fighter and 2 infantry
        Hopei : 1 infantry
        Chahar : 1 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 34 / 37
        Japanese : 46 / 49
        Americans : 50 / 70
        Chinese : 7 / 7
        British : 31 / 31
        UK_Pacific : 10 / 21
        Italians : 18 / 30
        ANZAC : 14 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.533
            Standard Deviation : 0.730
            Total rolls : 16

    Japanese Combat
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Chinese Combat
                1 was rolled 3 times
                3 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    Americans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - British
                1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from French West Africa to 87 Sea Zone
                1 infantry and 1 transport moved from 87 Sea Zone to 88 Sea Zone
                1 artillery moved from Suriname to 88 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 transport moved from 88 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Trans-Jordan to Egypt
                1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Trans-Jordan to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Persia to Eastern Persia
                2 infantry moved from Shan State to Malaya
                1 fighter moved from India to Malaya
                1 artillery and 2 infantry moved from India to Burma
                1 infantry moved from India to Burma

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from French West Africa to 87 Sea Zone
                1 infantry and 1 transport moved from 87 Sea Zone to 88 Sea Zone
                1 artillery moved from Suriname to 88 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 transport moved from 88 Sea Zone to 86 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Trans-Jordan to Egypt
                1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Trans-Jordan to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Persia to Eastern Persia
                2 infantry moved from Shan State to Malaya
                1 fighter moved from India to Malaya
                1 artillery and 2 infantry moved from India to Burma
                1 infantry moved from India to Burma

    Combat - British
                Battle in Gibraltar
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 harbour and 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Gibraltar
                        British roll dice for 1 artillery in Gibraltar, round 3 :  0/1 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 3 :  0/1 hits
                        British roll dice for 1 artillery in Gibraltar, round 4 :  1/1 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 4 :  0/1 hits
                        1 infantry owned by the Italians lost in Gibraltar
                    British win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 98 Sea Zone
                    British attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 cruiser and 1 transport
                        British roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 98 Sea Zone
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Italians: 1 cruiser and 1 transport
                Battle in Malaya
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 2 artilleries and 1 harbour
                        British roll dice for 1 fighter and 2 infantry in Malaya, round 2 :  2/3 hits
                        Japanese roll dice for 2 artilleries in Malaya, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 artilleries owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 artilleries
                    Casualties for British: 1 infantry
                Battle in Burma
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 1 armour
                        British roll dice for 1 artillery and 3 infantry in Burma, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour in Burma, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Egypt
                    British attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
                    Italians defend with 2 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
                        British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 :  0/2 hits
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Egypt, round 2 :  2/10 hits
                        Italians roll dice for 2 armour, 1 artillery, 3 infantry and 1 mech_infantry in Egypt, round 2 :  2/7 hits
                        2 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 3 :  1/8 hits
                        Italians roll dice for 2 armour, 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 3 :  2/5 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 4 :  3/6 hits
                        Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Egypt, round 4 :  2/4 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians , 1 mech_infantry owned by the Italians , 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Egypt
                        British roll dice for 1 armour, 2 artilleries and 1 fighter in Egypt, round 5 :  1/4 hits
                        Italians roll dice for 1 armour in Egypt, round 5 :  0/1 hits
                        1 armour owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 1 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 10
                    Casualties for British: 5 infantry and 1 mech_infantry
                    Casualties for Italians: 2 armour, 1 artillery, 3 infantry and 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone
                1 fighter moved from Egypt to Persia
                1 fighter moved from Malaya to Shan State
                2 artilleries and 2 infantry moved from India to Burma
                2 aaGuns moved from India to Burma

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 artillery, 1 fighter and 1 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,3
                British collect 30 PUs (3 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                3 artilleries and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,5,5,3
                UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 3 artilleries and 3 infantry

    Territory Summary for British, UK_Pacific :

    Shan State : 1 fighter
        Burma : 2 aaGuns, 3 artilleries and 5 infantry
        India : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 6 infantry
        Malaya : 1 harbour and 1 infantry
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag
        West India : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 artillery and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 2 infantry
        French Central Africa : 1 infantry
        86 Sea Zone : 1 transport
        Eastern Persia : 1 flag, 1 infantry
        81 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        Persia : 1 flag, 1 armour, 1 factory_minor, 1 fighter and 2 mech_infantrys
        91 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        Suriname : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 34 / 37
        Japanese : 42 / 49
        Americans : 50 / 70
        Chinese : 7 / 7
        British : 33 / 30
        UK_Pacific : 14 / 10
        Italians : 16 / 30
        ANZAC : 14 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 9 times
                3 was rolled 21 times
                4 was rolled 20 times
                5 was rolled 18 times
                6 was rolled 20 times
            Average roll : 3.721
            Median : 4.000
            Variance : 0.971
            Standard Deviation : 0.985
            Total rolls : 104

    Null / Other
                1 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.143
            Median : 4.000
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.143
            Median : 4.000
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    British Combat
                1 was rolled 7 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 11 times
            Average roll : 3.721
            Median : 4.000
            Variance : 0.452
            Standard Deviation : 0.673
            Total rolls : 43

    Italians Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.381
            Median : 4.000
            Variance : 1.150
            Standard Deviation : 1.072
            Total rolls : 21

    Chinese Combat
                1 was rolled 3 times
                3 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    Americans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.800
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar
                1 fighter moved from Southern Italy to Bessarabia
                1 armour moved from Romania to Bessarabia

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 armour and 1 fighter
                    Russians defend with 2 artilleries
                        Italians roll dice for 1 armour and 1 fighter in Bessarabia, round 2 :  1/2 hits
                        Russians roll dice for 2 artilleries in Bessarabia, round 2 :  0/2 hits
                        1 artillery owned by the Russians lost in Bessarabia
                        Italians roll dice for 1 armour and 1 fighter in Bessarabia, round 3 :  1/2 hits
                        Russians roll dice for 1 artillery in Bessarabia, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 artilleries
                Battle in Gibraltar
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 artillery and 1 harbour
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 :  3/3 hits
                        British roll dice for 1 artillery in Gibraltar, round 2 :  1/1 hits
                        1 artillery owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 artillery
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Gibraltar to Southern France
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 bomber moved from Greece to Southern Italy
                1 fighter moved from Bessarabia to Eastern Poland

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Gibraltar : 1 flag, 1 artillery and 1 harbour
        Southern France : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 1 aaGun, 1 artillery and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Eastern Poland : 1 fighter
        Bessarabia : 1 flag, 1 armour
        Bulgaria : 2 infantry
        Greece : 1 flag, 1 infantry
        97 Sea Zone : 1 destroyer and 1 transport
        92 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 34 / 37
        Japanese : 42 / 49
        Americans : 50 / 70
        Chinese : 7 / 7
        British : 33 / 30
        UK_Pacific : 14 / 10
        Italians : 16 / 28
        ANZAC : 14 / 15
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to South Australia
                2 infantry moved from Queensland to 54 Sea Zone

    Non Combat Move - ANZAC
                2 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 artillery and 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        54 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 34 / 37
        Japanese : 42 / 49
        Americans : 50 / 70
        Chinese : 7 / 7
        British : 33 / 30
        UK_Pacific : 14 / 10
        Italians : 16 / 28
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 3

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                3 infantry moved from Morocco to Algeria

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Algeria : 3 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 34 / 37
        Japanese : 42 / 49
        Americans : 50 / 70
        Chinese : 7 / 7
        British : 33 / 30
        UK_Pacific : 14 / 10
        Italians : 16 / 28
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 destroyer, 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Western Germany to Western Ukraine
                2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 2 fighters and 2 tactical_bombers
                    Russians defend with 1 cruiser
                        Germans roll dice for 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 :  1/4 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Western Ukraine
                    Germans attack with 1 bomber, 1 infantry and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Western Ukraine, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Western Ukraine, round 2 :  2/2 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Western Ukraine to Novgorod
                1 armour and 12 infantry moved from Novgorod to Belarus
                1 armour, 7 infantry and 3 mech_infantrys moved from Baltic States to Belarus
                3 armour moved from Poland to Belarus
                1 mech_infantry moved from Eastern Poland to Belarus
                1 artillery moved from Poland to Eastern Poland
                2 mech_infantrys moved from Germany to Romania
                3 armour moved from Germany to Eastern Poland
                2 armour moved from Germany to Romania
                1 artillery moved from Germany to Poland
                2 fighters and 2 tactical_bombers moved from 114 Sea Zone to Novgorod
                2 artilleries moved from Western Germany to Germany
                2 infantry moved from Western Germany to Germany
                2 armour moved from Western Germany to Slovakia Hungary
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone

    Place Units - Germans
                3 infantry placed in Normandy Bordeaux
                2 armour and 2 mech_infantrys placed in Germany
                1 fighter placed in Western Germany
                3 infantry placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 2 armour
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Romania : 2 armour and 2 mech_infantrys
        Poland : 1 artillery
        Germany : 3 aaGuns, 2 armour, 2 artilleries, 1 factory_major, 2 infantry and 2 mech_infantrys
        Denmark : 1 aaGun and 5 infantry
        Holland Belgium : 1 infantry
        Belarus : 1 flag, 5 armour, 20 infantry and 4 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 3 armour and 1 artillery
        Western Ukraine : 1 flag, 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 2 tactical_bombers
        112 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
        125 Sea Zone : 1 flag
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 30 / 37
        Japanese : 42 / 49
        Americans : 50 / 70
        Chinese : 7 / 7
        British : 33 / 30
        UK_Pacific : 14 / 10
        Italians : 16 / 28
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Iraq to Northwest Persia
                2 mech_infantrys moved from Iraq to Egypt
                3 armour and 1 mech_infantry moved from Iraq to Caucasus
                6 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Smolensk to Archangel
                1 artillery and 1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Vologda to Archangel
                1 bomber moved from Russia to Bessarabia
                1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Archangel

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Iraq to Northwest Persia
                2 mech_infantrys moved from Iraq to Egypt
                3 armour and 1 mech_infantry moved from Iraq to Caucasus
                6 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Smolensk to Archangel
                1 artillery and 1 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Vologda to Archangel
                1 bomber moved from Russia to Bessarabia
                1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  1/4 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Bessarabia
                    Russians attack with 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 1 armour
                        Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Bessarabia, round 2 :  1/3 hits
                        Italians roll dice for 1 armour in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bessarabia
                    Russians win, taking Bessarabia from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - Russians
                1 bomber moved from Bessarabia to Russia
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
                1 fighter moved from Archangel to Russia
                2 aaGuns and 12 infantry moved from Yenisey to Timguska
                4 aaGuns, 2 artilleries, 12 infantry and 2 mech_infantrys moved from Bryansk to Russia

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                2 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs

    Territory Summary for Russians :

    Timguska : 2 aaGuns and 12 infantry
        Egypt : 2 mech_infantrys
        Bryansk : 1 infantry
        Archangel : 2 infantry
        Bessarabia : 1 artillery
        Russia : 4 aaGuns, 1 airfield, 6 artilleries, 1 bomber, 1 factory_major, 2 fighters, 26 infantry, 2 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 factory_minor and 2 infantry
        Western Ukraine : 2 infantry
        Novosibirsk : 6 infantry
        Volgograd : 1 factory_minor
        Caucasus : 3 armour and 1 mech_infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag, 1 infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 33 / 41
        Japanese : 42 / 49
        Americans : 50 / 70
        Chinese : 7 / 7
        British : 33 / 30
        UK_Pacific : 14 / 10
        Italians : 16 / 28
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.538
            Median : 4.000
            Variance : 0.417
            Standard Deviation : 0.645
            Total rolls : 13

    Germans Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    Italians Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 battleship, 1 destroyer, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone
                2 artilleries moved from Philippines to 35 Sea Zone
                2 artilleries and 2 transports moved from 35 Sea Zone to 43 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 43 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from Siam to Shan State
                2 fighters and 2 tactical_bombers moved from Kwangsi to Shan State
                1 bomber moved from Kwangsi to Malaya
                1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
                2 infantry moved from Jehol to Chahar
                1 bomber moved from Kwangsi to Chahar
                1 submarine moved from 45 Sea Zone to 46 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to Malaya
                1 fighter moved from 37 Sea Zone to Malaya

    Combat - Japanese
                Battle in Chahar
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Chahar, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Hopei, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Malaya
                    Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 battleship in Malaya, round 2 :  0/1 hits
                        Japanese roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 :  2/7 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shan State
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 fighter
                        Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 :  2/6 hits
                        UK_Pacific roll dice for 1 fighter in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 fighter
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 tactical_bomber moved from Japan to Kwangsi
                1 tactical_bomber moved from 6 Sea Zone to Kwangsi
                1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 16 Sea Zone to Japan
                1 cruiser, 2 destroyers and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery moved from Kwangtung to Kwangsi
                1 bomber moved from Chahar to Kwangsi
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
                1 bomber moved from Malaya to Kwangsi
                1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from Shan State to Kwangsi

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 battleship, 1 destroyer and 1 submarine placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 48 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 1 artillery, 2 bombers, 5 fighters and 4 tactical_bombers
        Korea : 1 aaGun and 4 infantry
        Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Jehol : 1 flag
        Okinawa : 1 infantry
        Manchuria : 1 flag
        Yunnan : 1 flag, 2 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Hopei : 1 flag, 1 armour and 2 mech_infantrys
        Szechwan : 1 flag
        Chahar : 1 flag, 2 infantry
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 2 artilleries, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag
        42 Sea Zone : 1 submarine
        44 Sea Zone : 1 flag
        46 Sea Zone : 1 destroyer and 1 submarine
        37 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
        36 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 2 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 33 / 41
        Japanese : 48 / 48
        Americans : 50 / 70
        Chinese : 5 / 7
        British : 33 / 30
        UK_Pacific : 10 / 10
        Italians : 16 / 28
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 bomber moved from Queensland to 46 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from Eastern United States to Southeast Mexico
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                2 mech_infantrys moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                2 submarines moved from 91 Sea Zone to 92 Sea Zone
                2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 bomber moved from Queensland to 46 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 transport moved from 91 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from Eastern United States to Southeast Mexico
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
                2 mech_infantrys moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                2 submarines moved from 91 Sea Zone to 92 Sea Zone
                2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 2 submarines
                    Italians defend with 1 destroyer and 1 transport
                        Americans roll dice for 2 submarines in 92 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 submarines in 92 Sea Zone, round 3 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                        1 transport owned by the Italians lost in 92 Sea Zone
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 4 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 destroyer and 1 transport
                    Casualties for Americans: 1 submarine
                Battle in Gibraltar
                    Americans attack with 1 artillery and 3 infantry
                    Italians defend with 1 artillery and 1 harbour
                        Americans roll dice for 1 cruiser in Gibraltar, round 2 :  1/1 hits
                        Italians roll dice for 1 artillery in Gibraltar, round 2 :  1/1 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in 46 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 46 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 46 Sea Zone
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 46 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 bomber moved from 46 Sea Zone to Queensland
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                1 artillery and 2 infantry placed in Western United States
                1 armour and 1 infantry placed in Eastern United States
                1 tactical_bomber placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 1 bomber and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 3 fighters, 1 harbour and 4 infantry
        Midway : 1 airfield
        46 Sea Zone : 1 destroyer
        26 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 2 transports
        16 Sea Zone : 1 destroyer
        54 Sea Zone : 1 destroyer and 1 transport
        Central United States : 1 factory_major
        Southeast Mexico : 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
        Gibraltar : 1 artillery and 2 infantry
        Tunisia : 1 flag, 2 mech_infantrys
        89 Sea Zone : 1 transport
        92 Sea Zone : 1 submarine
        101 Sea Zone : 1 carrier and 1 transport
        91 Sea Zone : 1 cruiser, 2 destroyers, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 33 / 41
        Japanese : 48 / 48
        Americans : 51 / 71
        Chinese : 5 / 7
        British : 33 / 30
        UK_Pacific : 10 / 10
        Italians : 15 / 28
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 7 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.217
            Standard Deviation : 1.103
            Total rolls : 24

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Italians Combat
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.353
            Median : 3.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Szechwan
                      Chinese take Szechwan from Japanese
                3 infantry moved from Shensi to Hopei
                2 infantry moved from Suiyuyan to Hopei
                1 fighter moved from Suiyuyan to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 armour and 2 mech_infantrys
                        Chinese roll dice for 1 fighter and 5 infantry in Hopei, round 2 :  1/6 hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Hopei, round 2 :  2/3 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
                        Chinese roll dice for 1 fighter and 3 infantry in Hopei, round 3 :  1/4 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 3 :  1/2 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 4 :  0/3 hits
                        Japanese roll dice for 1 armour in Hopei, round 4 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 5 :  2/3 hits
                        Japanese roll dice for 1 armour in Hopei, round 5 :  0/1 hits
                        1 armour owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Suiyuyan

    Place Units - Chinese
                2 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 1 fighter and 2 infantry
        Kweichow : 1 infantry
        Hopei : 2 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 33 / 41
        Japanese : 45 / 48
        Americans : 51 / 71
        Chinese : 8 / 9
        British : 33 / 30
        UK_Pacific : 10 / 10
        Italians : 15 / 28
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 9 times
                3 was rolled 13 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 8 times
            Average roll : 3.340
            Median : 3.000
            Variance : 1.065
            Standard Deviation : 1.032
            Total rolls : 47

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.727
            Median : 4.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Italians Combat
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

    Americans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.353
            Median : 3.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - British
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt
                2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 81 Sea Zone to 79 Sea Zone
                1 infantry moved from West India to India
                1 infantry moved from Eastern Persia to West India
                1 armour and 2 mech_infantrys moved from Persia to West India
                1 fighter moved from Persia to India
                1 artillery and 2 infantry moved from Burma to Shan State
                2 artilleries and 2 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 infantry moved from French Central Africa to French Equatorial Africa

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt
                2 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 81 Sea Zone to 79 Sea Zone
                1 infantry moved from West India to India
                1 infantry moved from Eastern Persia to West India
                1 armour and 2 mech_infantrys moved from Persia to West India
                1 fighter moved from Persia to India
                1 artillery and 2 infantry moved from Burma to Shan State
                2 artilleries and 2 infantry moved from Burma to Yunnan
                1 infantry moved from Burma to Yunnan
                1 infantry moved from French Central Africa to French Equatorial Africa

    Combat - British
                Battle in Shan State
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Shan State, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 2 infantry in Shan State, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    British attack with 2 artilleries and 3 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 2 artilleries and 3 infantry in Yunnan, round 2 :  1/5 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                        British roll dice for 2 artilleries and 2 infantry in Yunnan, round 3 :  1/4 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 aaGuns moved from Burma to Yunnan
                2 infantry moved from 79 Sea Zone to West India
                1 infantry moved from Suriname to Brazil
                      British take Brazil from Neutral_Allies
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 fighter placed in United Kingdom
                1 submarine placed in 110 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6,6,6,6
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 2 aaGuns, 2 artilleries and 2 infantry
        Shan State : 1 artillery and 2 infantry
        India : 2 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 fighter, 1 harbour and 9 infantry
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag
        West India : 1 armour, 3 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 12 infantry and 1 mech_infantry
        French Equatorial Africa : 1 infantry
        86 Sea Zone : 2 transports
        93 Sea Zone : 1 submarine
        Eastern Persia : 1 flag
        79 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
        Brazil : 1 flag, 4 infantry
        Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        91 Sea Zone : 1 destroyer
        Suriname : 1 flag
        110 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 33 / 41
        Japanese : 43 / 48
        Americans : 51 / 71
        Chinese : 9 / 9
        British : 35 / 40
        UK_Pacific : 11 / 10
        Italians : 15 / 28
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 15 times
                3 was rolled 20 times
                4 was rolled 10 times
                5 was rolled 12 times
                6 was rolled 26 times
            Average roll : 3.828
            Median : 4.000
            Variance : 2.228
            Standard Deviation : 1.493
            Total rolls : 93

    Null / Other
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 8 times
            Average roll : 4.238
            Median : 5.000
            Variance : 1.450
            Standard Deviation : 1.204
            Total rolls : 21

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 8 times
            Average roll : 4.238
            Median : 5.000
            Variance : 1.450
            Standard Deviation : 1.204
            Total rolls : 21

    British Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 4.133
            Median : 4.000
            Variance : 0.929
            Standard Deviation : 0.964
            Total rolls : 15

    Italians Combat
                2 was rolled 2 times
                3 was rolled 1 times
            Average roll : 2.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 16

    Americans Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.353
            Median : 3.000
            Variance : 0.938
            Standard Deviation : 0.968
            Total rolls : 17

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 bomber moved from Southern France to Gibraltar
                1 bomber moved from Southern Italy to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in 92 Sea Zone, round 2 :  2/3 hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                    Italians win with 1 bomber, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Gibraltar
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 harbour; Americans defend with 1 artillery and 2 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 :  2/3 hits
                        British roll dice for 1 artillery and 2 infantry in Gibraltar, round 2 :  0/3 hits
                        2 infantry owned by the Americans lost in Gibraltar
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 3 :  1/3 hits
                        British roll dice for 1 artillery in Gibraltar, round 3 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Gibraltar to Southern France
                1 fighter moved from 92 Sea Zone to Southern France
                1 bomber moved from 92 Sea Zone to Southern Italy
                2 infantry moved from Bulgaria to Romania
                1 fighter moved from Eastern Poland to Southern Italy

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
                Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 artillery and 1 harbour
        Southern France : 1 flag, 1 aaGun, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
        Romania : 2 infantry
        Northern Italy : 1 aaGun, 1 factory_major and 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 mech_infantry
        95 Sea Zone : 1 destroyer
        Greece : 1 flag, 1 infantry
        92 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 33 / 41
        Japanese : 43 / 48
        Americans : 51 / 71
        Chinese : 9 / 9
        British : 35 / 40
        UK_Pacific : 11 / 10
        Italians : 15 / 18
        ANZAC : 14 / 25
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 airfield, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                3 fighters moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 cruiser, 1 destroyer and 3 fighters
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 42 Sea Zone, round 2 :  5/5 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                3 fighters moved from 42 Sea Zone to Java
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 airfield placed in Java
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 artillery and 1 infantry
        Java : 1 flag, 1 airfield, 1 armour, 1 artillery, 3 fighters and 3 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 2 transports
        62 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 47 / 60
        Russians : 33 / 41
        Japanese : 43 / 48
        Americans : 51 / 71
        Chinese : 9 / 9
        British : 35 / 40
        UK_Pacific : 11 / 10
        Italians : 15 / 18
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.400
            Standard Deviation : 1.549
            Total rolls : 6

    Japanese Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                1 was rolled 3 times
                2 was rolled 2 times
            Average roll : 1.400
            Median : 1.000
            Variance : 3.250
            Standard Deviation : 1.803
            Total rolls : 5

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