13LG40 Degrasse (allies+6) vs SeththeNewb (axis) + Tech

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Tobruk to Alexandria
                      British take Alexandria from Italians
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tunisia : 1 fighter and 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        76 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 52 / 63
        Russians : 31 / 34
        Japanese : 57 / 67
        Americans : 50 / 70
        Chinese : 3 / 5
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 14 / 25
        ANZAC : 14 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    ANZAC Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls
                Germans removing all Technology Tokens after successful research.
                Germans discover Improved_Mech_Inf

    Activate Technology - Germans
                Germans activating Improved_Mech_Inf
                Trigger Germans Improved Mech Inf: Germans is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called armour with name:supportAttachmentMechanizedTechnology

    Purchase Units - Germans
                Germans buy 2 armour, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                3 bombers moved from Eastern Poland to Russia
                1 fighter moved from Belarus to Russia
                1 infantry moved from Bessarabia to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
                2 infantry moved from Belarus to Bryansk
                2 infantry moved from Belarus to Smolensk
                1 bomber moved from Eastern Poland to Smolensk
                1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
                1 tactical_bomber moved from Belarus to Archangel
                1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine


  • Intercept Moscow?

  • '21 '19 '18 '17 '16

    No intercept


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls
                Germans removing all Technology Tokens after successful research.
                Germans discover Improved_Mech_Inf

    Activate Technology - Germans
                Germans activating Improved_Mech_Inf
                Trigger Germans Improved Mech Inf: Germans is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called armour with name:supportAttachmentMechanizedTechnology

    Purchase Units - Germans
                Germans buy 2 armour, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                3 bombers moved from Eastern Poland to Russia
                1 fighter moved from Belarus to Russia
                1 infantry moved from Bessarabia to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
                2 infantry moved from Belarus to Bryansk
                2 infantry moved from Belarus to Smolensk
                1 bomber moved from Eastern Poland to Smolensk
                1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
                1 tactical_bomber moved from Belarus to Archangel
                1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 7,8 and causes: 15 damage to unit: factory_major
                    Bombing raid in Russia causes 15 damage total.
                Battle in Archangel
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 tactical_bomber moved from Archangel to Novgorod
                1 fighter and 1 tactical_bomber moved from Ukraine to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 fighter moved from Bryansk to Novgorod
                2 bombers moved from Russia to Novgorod
                1 fighter moved from Russia to Belarus
                1 bomber moved from Smolensk to Novgorod
                4 artilleries and 4 infantry moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Bryansk to Novgorod
                1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
                2 infantry moved from Romania to Eastern Poland
                2 artilleries and 7 infantry moved from Poland to Eastern Poland
                3 artilleries and 7 infantry moved from Germany to Poland
                1 armour and 2 mech_infantrys moved from Western Germany to Poland
                1 artillery and 1 infantry moved from France to Western Germany
                5 armour and 2 infantry moved from Novgorod to Belarus

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Ukraine: 4 armour and 4 mech_infantrys
                EDIT: Changing ownership of Ukraine from Russians to Germans
                EDIT: Changing ownership of Archangel from Russians to Germans
                EDIT: Adding units owned by Germans to Archangel: 2 infantry
                EDIT: Removing units owned by Germans from Western Ukraine: 1 fighter
                EDIT: Removing units owned by Germans from Belarus: 3 armour and 4 mech_infantrys
                EDIT: Removing units owned by Germans from Smolensk: 1 infantry
                EDIT: Adding units owned by Germans to Bryansk: 1 infantry
                EDIT: Adding units owned by Germans to Novgorod: 1 bomber
                EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 20
                EDIT: Turning off Edit Mode
                3 infantry placed in Novgorod
                2 armour, 5 infantry and 3 mech_infantrys placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Turning on Edit Mode
                EDIT: Changing PUs for Germans from 65 to 64
                EDIT: Turning off Edit Mode


  • Ruhroh . .  . I thought I posted the map and I didn’t. And I’ve played 2 games since then.  :|

    I had to reconstruct and went off the dicey emails to make sure the battle results are the same. Please double check and verify that I didn’t screw something up.

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair 16 damage on 16 factory_majors; Remaining resources: 18 PUs;
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Novosibirsk to Samara
                10 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Russia to Smolensk
                2 infantry moved from Vologda to Archangel
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Vologda to Archangel
                1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Archangel
                1 artillery moved from Russia to Bryansk
                1 artillery moved from Russia to Smolensk

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians repair 16 damage on 16 factory_majors; Remaining resources: 18 PUs;
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                6 infantry moved from Novosibirsk to Samara
                10 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Tambov to Bryansk
                1 infantry moved from Russia to Smolensk
                2 infantry moved from Vologda to Archangel
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Vologda to Archangel
                1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Archangel
                1 artillery moved from Russia to Bryansk
                1 artillery moved from Russia to Smolensk

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Archangel, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Archangel, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Bryansk, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to Russia
                1 fighter moved from Smolensk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                2 mech_infantrys moved from Northwest Persia to Volgograd
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Volgograd to Tambov
                2 infantry moved from Vologda to Russia
                2 aaGuns and 2 infantry moved from Yakut S.S.R. to Yenisey
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 12 infantry
        Bryansk : 1 artillery and 2 infantry
        Rostov : 1 infantry
        Archangel : 2 infantry
        Russia : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 39 infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Volgograd : 1 factory_minor and 2 mech_infantrys
        Caucasus : 1 infantry
        Smolensk : 1 artillery
        Samara : 6 infantry
        Iraq : 1 flag
        Northwest Persia : 1 flag
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 29 / 32
        Japanese : 57 / 67
        Americans : 50 / 70
        Chinese : 3 / 5
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 14 / 25
        ANZAC : 14 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 1 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.850
            Median : 3.000
            Variance : 1.579
            Standard Deviation : 1.257
            Total rolls : 20

    Germans Combat
                1 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Russians Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.929
            Median : 3.000
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                Japanese removing all Technology Tokens after unsuccessful research.

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 0 techTokens;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 bomber moved from French Indo China to India
                1 fighter and 1 tactical_bomber moved from Philippines to 42 Sea Zone
                1 artillery and 2 infantry moved from Suiyuyan to Kansu
                1 bomber moved from Kweichow to India
                2 mech_infantrys moved from Shensi to Tsinghai
                1 artillery moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
                1 submarine moved from 6 Sea Zone to 17 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
                1 fighter moved from 6 Sea Zone to 17 Sea Zone
                2 fighters moved from Japan to 17 Sea Zone
                1 fighter moved from Philippines to 17 Sea Zone

    Combat - Japanese
                Strategic bombing raid in India
                    Bombing raid in India rolls: 5,4 and causes: 9 damage to unit: factory_major
                    Bombing raid in India causes 9 damage total.
                Battle in 17 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
                Battle in Kansu
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Kansu from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Tsinghai from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 mech_infantry moved from Hunan to Yunnan
                1 artillery and 1 infantry moved from Malaya to Shan State
                1 armour and 1 mech_infantry moved from Chahar to Kweichow
                1 infantry moved from Chahar to Hopei
                1 armour and 2 mech_infantrys moved from Shantung to Kweichow
                1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
                1 carrier and 2 cruisers moved from 37 Sea Zone to 35 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
                4 fighters and 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from French Indo China to 6 Sea Zone
                2 infantry moved from Manchuria to Korea
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from French Indo China to Philippines
                1 fighter moved from French Indo China to Philippines
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                2 bombers moved from India to Shan State
                1 mech_infantry moved from Yunnan to Shan State
                1 artillery moved from Szechwan to Kweichow

    Place Units - Japanese
                1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                3 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 61 PUs total

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Research Technology - Americans
                Americans spend 10 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 submarine moved from 91 Sea Zone to 95 Sea Zone
                1 submarine moved from 91 Sea Zone to 96 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                4 bombers moved from Western Australia to India
                2 bombers moved from Hawaiian Islands to 16 Sea Zone
                1 bomber moved from Wake Island to 16 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Research Technology - Americans
                Americans spend 10 on tech rolls
                    Americans roll 2,5 and gets 0 hits
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone
                1 submarine moved from 91 Sea Zone to 95 Sea Zone
                1 submarine moved from 91 Sea Zone to 96 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                4 bombers moved from Western Australia to India
                2 bombers moved from Hawaiian Islands to 16 Sea Zone
                1 bomber moved from Wake Island to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 4 bombers and 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 4 bombers and 1 destroyer in 16 Sea Zone, round 2 :  4/9 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 4 bombers and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 bombers moved from 16 Sea Zone to Midway
                3 fighters moved from Wake Island to Midway
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                2 infantry moved from 25 Sea Zone to Midway
                2 fighters moved from Hawaiian Islands to Midway
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 battleship moved from 26 Sea Zone to 25 Sea Zone
                1 cruiser moved from 26 Sea Zone to 24 Sea Zone
                1 bomber moved from Western United States to Midway
                2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 infantry moved from Tunisia to Libya
                1 armour moved from Tunisia to Tobruk

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 bomber and 1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    India : 4 bombers
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield, 5 bombers, 5 fighters and 2 infantry
        24 Sea Zone : 1 cruiser
        26 Sea Zone : 2 submarines
        25 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        10 Sea Zone : 1 carrier and 1 destroyer
        17 Sea Zone : 1 flag
        16 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 2 infantry
        Morocco : 2 infantry and 2 mech_infantrys
        Tobruk : 1 armour
        Libya : 1 infantry
        96 Sea Zone : 1 submarine
        95 Sea Zone : 1 submarine
        94 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag, 1 submarine
        92 Sea Zone : 1 submarine
        101 Sea Zone : 2 transports
        91 Sea Zone : 2 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 29 / 32
        Japanese : 60 / 61
        Americans : 50 / 70
        Chinese : 0 / 5
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 14 / 25
        ANZAC : 14 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.167
            Median : 2.500
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Null / Other
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 2.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 29 / 32
        Japanese : 60 / 61
        Americans : 50 / 70
        Chinese : 0 / 2
        British : 29 / 29
        UK_Pacific : 6 / 6
        Italians : 14 / 25
        ANZAC : 14 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.167
            Median : 2.500
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Null / Other
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 2.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - British
                3 bombers moved from Tunisia to 98 Sea Zone
                3 fighters moved from Tobruk to 98 Sea Zone
                1 armour moved from Tobruk to Egypt
                      British take Egypt from Italians
                1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 mech_infantry moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Research Technology - British
                UK_Pacific spend 5 on tech rolls
                    British roll 1 and gets 0 hits
                British removing all Technology Tokens after unsuccessful research.

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 1 PUs;

    Combat Move - British
                3 bombers moved from Tunisia to 98 Sea Zone
                3 fighters moved from Tobruk to 98 Sea Zone
                1 armour moved from Tobruk to Egypt
                      British take Egypt from Italians
                1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 mech_infantry moved from Belgian Congo to Ethiopia
                      British take Ethiopia from Italians
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 3 bombers, 4 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 3 transports
                        British roll dice for 3 bombers, 4 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 :  4/8 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 transports in 98 Sea Zone, round 2 :  1/4 hits
                        1 destroyer owned by the Italians , 1 fighter owned by the British and 2 cruisers owned by the Italians lost in 98 Sea Zone
                        British roll dice for 3 bombers, 3 fighters and 1 tactical_bomber in 98 Sea Zone, round 3 :  3/7 hits
                        Italians roll dice for 1 battleship and 3 transports in 98 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the Italians , 1 fighter owned by the British and 2 transports owned by the Italians lost in 98 Sea Zone
                        1 transport owned by the Italians lost in 98 Sea Zone
                    British win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 53
                    Casualties for British: 2 fighters
                    Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 3 transports

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone
                1 fighter moved from 98 Sea Zone to Iraq
                3 bombers moved from 98 Sea Zone to Anglo Egyptian Sudan

    Place Units - British
                1 destroyer and 1 transport placed in 109 Sea Zone
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total

    Territory Summary for British, UK_Pacific :

    Burma : 1 infantry
        India : 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 10 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 3 armour, 1 harbour and 2 mech_infantrys
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 13 infantry, 1 mech_infantry and 1 tactical_bomber
        Anglo Egyptian Sudan : 3 bombers
        Ethiopia : 1 flag, 1 mech_infantry
        Eire : 1 flag
        109 Sea Zone : 1 destroyer and 1 transport
        Iraq : 1 fighter
        Eastern Persia : 1 flag
        81 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        Brazil : 1 flag, 4 infantry
        Persia : 1 flag
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 29 / 32
        Japanese : 60 / 61
        Americans : 50 / 70
        Chinese : 0 / 2
        British : 32 / 32
        UK_Pacific : 6 / 7
        Italians : 11 / 25
        ANZAC : 14 / 21
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.677
            Median : 4.000
            Variance : 0.567
            Standard Deviation : 0.753
            Total rolls : 31

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.067
            Median : 4.000
            Variance : 1.071
            Standard Deviation : 1.035
            Total rolls : 15

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 2.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 3 destroyers; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                1 fighter moved from 97 Sea Zone to 93 Sea Zone
                1 bomber moved from Southern Italy to 91 Sea Zone
                1 armour moved from Trans-Jordan to Syria
                      Italians take Syria from French
                1 armour moved from Syria to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 artillery and 5 infantry moved from Trans-Jordan to Egypt
                1 armour moved from Trans-Jordan to Egypt
                1 fighter moved from 97 Sea Zone to 93 Sea Zone

    Combat - Italians
                Battle in Iraq
                    Italians attack with 1 armour and 1 infantry
                    British defend with 1 fighter
                    Italians win, taking Iraq from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 fighter
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery and 5 infantry
                    British defend with 1 airfield, 3 armour, 1 harbour and 2 mech_infantrys
                    1 artillery owned by the Italians and 1 armour owned by the Italians retreated to Trans-Jordan
                    British win with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -15
                    Casualties for Italians: 5 infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 2 transports
                    Italians win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 93 Sea Zone to 97 Sea Zone
                1 bomber moved from 91 Sea Zone to Southern France
                2 infantry moved from Greece to Albania

    Place Units - Italians
                3 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs


  • Wow, egypt.  :cry:

  • '21 '19 '18 '17 '16

    That’s worth an ouch.

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter and 1 tactical_bomber placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
        South Australia : 1 aaGun, 1 artillery and 1 infantry
        Western Australia : 2 fighters and 3 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        62 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 27 / 32
        Japanese : 60 / 61
        Americans : 50 / 70
        Chinese : 0 / 2
        British : 32 / 32
        UK_Pacific : 6 / 7
        Italians : 14 / 22
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Alexandria to Egypt
                2 infantry moved from Tunisia to Libya
                1 fighter moved from Tunisia to Egypt

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 2 infantry
        United Kingdom : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag, 2 infantry
        76 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 27 / 32
        Japanese : 60 / 61
        Americans : 50 / 70
        Chinese : 0 / 2
        British : 32 / 32
        UK_Pacific : 6 / 7
        Italians : 14 / 22
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Well Germany now has Rockets as well. I’ll post my attack and then roll the rockets on here as triplea messes up rocket rolls at times.

    That helps salve the hurt from Egypt.

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