@cwglee51 Lol! What was that first round??
13L G40 Entek (Axis) vs. Andul (Allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 3 armour; Remaining resources: 7 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 artillery moved from Trans-Jordan to Iraq
3 infantry moved from Persia to Iraq
2 artilleries and 2 infantry moved from Burma to Shan State
1 tactical_bomber moved from Yunnan to Shan State
2 fighters moved from Yunnan to Shan StateCombat - British
Battle in Iraq
British attack with 1 armour, 1 artillery and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 armour, 1 artillery and 3 infantry in Iraq, round 1 : 2/5 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 0/3 hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 armour, 1 artillery and 3 infantry in Iraq, round 2 : 2/5 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Shan State
British attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 1 : 1/7 hits
Japanese roll dice for 2 infantry in Shan State, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
British roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 cruiser and 2 destroyers moved from 81 Sea Zone to 72 Sea Zone
1 battleship moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from Belgian Congo to Rhodesia
5 infantry moved from India to Burma
2 fighters moved from Shan State to India
1 tactical_bomber moved from Shan State to IndiaPlace Units - British
3 armour placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,4,2,1,2,3
British collect 24 PUs (3 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery and 2 infantryTerritory Summary for British, UK_Pacific :
Yunnan : 2 aaGuns, 1 artillery and 10 infantry
Shan State : 2 artilleries and 1 infantry
Burma : 5 infantry
India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
Sumatra : 1 flag, 1 infantry
Belgian Congo : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 armour, 1 artillery, 1 harbour and 2 infantry
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 3 armour, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
Rhodesia : 1 infantry
Iraq : 1 flag, 1 armour, 1 artillery and 3 infantry
Eastern Persia : 1 flag
72 Sea Zone : 1 battleship, 1 cruiser and 2 destroyers
Persia : 1 flagProduction/PUs Summary :
Germans : 46 / 56
Russians : 32 / 32
Japanese : 44 / 47
Americans : 52 / 77
Chinese : 10 / 14
British : 27 / 31
UK_Pacific : 11 / 11
Italians : 19 / 24
ANZAC : 10 / 26
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to 95 Sea Zone
1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 armour, 1 artillery and 1 mech_infantry moved from Egypt to Trans-Jordan
1 armour moved from Yugoslavia to Greece
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Tobruk to Trans-JordanCombat - Italians
Battle in Greece
Italians attack with 1 armour and 2 infantry
Neutral_Allies defend with 2 infantry
Italians roll dice for 1 armour and 2 infantry in Greece, round 1 : 0/3 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 1 : 0/2 hits
Italians roll dice for 1 armour and 2 infantry in Greece, round 2 : 1/3 hits
Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 1/2 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour and 1 infantry in Greece, round 3 : 0/2 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits
Italians roll dice for 1 armour and 1 infantry in Greece, round 4 : 1/2 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 4 : 1/1 hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour remaining. Battle score for attacker is 0
Casualties for Neutral_Allies: 2 infantry
Casualties for Italians: 2 infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Trans-Jordan, round 1 : 3/4 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the French lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in GibraltarNon Combat Move - Italians
1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 artillery moved from Tunisia to Libya
1 armour moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Tanganyika Territory to Kenya
1 bomber moved from Trans-Jordan to EgyptPlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,4,2,6
Italians collect 20 PUs (2 lost to blockades); end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Alexandria : 1 flag
Gibraltar : 1 flag, 1 harbour and 1 infantry
Egypt : 1 flag, 1 bomber and 1 harbour
Kenya : 1 flag, 1 armour and 1 infantry
Anglo Egyptian Sudan : 1 flag
Tanganyika Territory : 1 flag
Normandy Bordeaux : 1 aaGun
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag
Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 2 infantry
Libya : 1 artillery
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
Greece : 1 flag, 1 armour
97 Sea Zone : 1 battleship, 2 cruisers, 3 destroyers, 1 submarine and 3 transports
92 Sea Zone : 1 destroyer and 1 transport
98 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 46 / 56
Russians : 32 / 32
Japanese : 44 / 47
Americans : 52 / 77
Chinese : 10 / 14
British : 26 / 31
UK_Pacific : 11 / 11
Italians : 22 / 30
ANZAC : 10 / 26
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 cruiser moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 fighters moved from Northern Territory to 45 Sea Zone
1 fighter moved from Queensland to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 artillery, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry and 1 transport
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 45 Sea Zone, round 1 : 2/5 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 cruiser, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery moved from 45 Sea Zone to Dutch New Guinea
3 fighters moved from 45 Sea Zone to Northern Territory
1 aaGun moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
Northern Territory : 1 aaGun and 3 fighters
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
Dutch New Guinea : 1 flag, 1 aaGun, 1 artillery and 1 infantry
45 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
62 Sea Zone : 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 46 / 56
Russians : 32 / 32
Japanese : 44 / 47
Americans : 52 / 77
Chinese : 10 / 14
British : 26 / 31
UK_Pacific : 11 / 11
Italians : 22 / 30
ANZAC : 10 / 20
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
2 infantry moved from Algeria to Tunisia
French take Tunisia from Italians
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 72 Sea ZoneTurn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
Tunisia : 2 infantry
72 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 56
Russians : 32 / 32
Japanese : 44 / 47
Americans : 52 / 77
Chinese : 10 / 14
British : 27 / 31
UK_Pacific : 11 / 11
Italians : 20 / 30
ANZAC : 10 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Intercept for UK?
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Yes Intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Novgorod to Belarus
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 armour and 6 infantry moved from Bessarabia to Ukraine
1 battleship, 1 cruiser and 3 transports moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Germany to 115 Sea Zone
2 bombers moved from Germany to United Kingdom
2 fighters moved from Western Germany to United Kingdom
1 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Western UkraineCombat - Germans
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour and 6 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 6 infantry in Ukraine, round 1 : 0/7 hits
Russians roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
Germans roll dice for 1 armour and 6 infantry in Ukraine, round 2 : 1/7 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
British launches 4 interceptors out of United Kingdom
Defenders Fire, : 1/4 hits
Attackers Fire, : 2/4 hits
1 fighter owned by the Germans lost in United Kingdom
2 fighters owned by the British lost in United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
AA guns fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in United Kingdom causes 9 damage total.
Cleaning up after air battlesNon Combat Move - Germans
1 fighter moved from United Kingdom to Normandy Bordeaux
2 bombers moved from United Kingdom to Normandy Bordeaux
11 infantry moved from Baltic States to Belarus
1 aaGun, 4 armour, 1 artillery and 3 mech_infantrys moved from Baltic States to Belarus
2 armour moved from Eastern Poland to Belarus
2 mech_infantrys moved from Eastern Poland to Belarus
2 aaGuns, 3 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Novgorod to Belarus
1 fighter moved from Germany to Western Germany
2 tactical_bombers moved from Germany to Western Germany
1 fighter moved from 115 Sea Zone to Novgorod
1 tactical_bomber moved from 115 Sea Zone to Novgorod
7 infantry moved from Karelia to Novgorod
1 infantry moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
2 artilleries moved from Germany to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Novgorod
2 armour, 6 infantry and 2 mech_infantrys placed in Germany
1 armour placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 2 armour, 8 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 3 tactical_bombers
Germany : 2 armour, 1 factory_major, 6 infantry and 2 mech_infantrys
Denmark : 1 aaGun and 2 infantry
Belarus : 1 flag, 1 aaGun, 7 armour, 2 artilleries, 12 infantry and 5 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Archangel : 1 flag, 1 artillery and 1 infantry
Eastern Poland : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 armour, 1 factory_minor and 6 infantry
Western Ukraine : 1 flag, 2 aaGuns, 4 artilleries and 9 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
125 Sea Zone : 1 submarine
113 Sea Zone : 1 battleship, 1 cruiser and 7 transports
106 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag
115 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 52 / 62
Russians : 26 / 32
Japanese : 44 / 47
Americans : 52 / 77
Chinese : 10 / 14
British : 27 / 31
UK_Pacific : 11 / 11
Italians : 20 / 30
ANZAC : 10 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour, 5 artilleries, 2 fighters, 38 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Belarus
8 infantry moved from Manchuria to KoreaCombat - Russians
Battle in Belarus
Russians attack with 2 armour, 5 artilleries, 2 fighters, 38 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 7 armour, 2 artilleries, 12 infantry and 5 mech_infantrys
AA guns fire in Belarus : 0/3 hits
Russians roll dice for 2 armour, 5 artilleries, 2 fighters, 38 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 1 : 16/50 hits
Germans roll dice for 1 aaGun, 7 armour, 2 artilleries, 12 infantry and 5 mech_infantrys in Belarus, round 1 : 8/26 hits
8 infantry owned by the Russians , 12 infantry owned by the Germans , 1 aaGun owned by the Germans and 3 mech_infantrys owned by the Germans lost in Belarus
Russians roll dice for 2 armour, 5 artilleries, 2 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 10/42 hits
Germans roll dice for 7 armour, 2 artilleries and 2 mech_infantrys in Belarus, round 2 : 4/11 hits
4 infantry owned by the Russians , 6 armour owned by the Germans , 2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus
Russians roll dice for 2 armour, 5 artilleries, 2 fighters, 26 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 11/38 hits
Germans roll dice for 1 armour in Belarus, round 3 : 0/1 hits
1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 2 armour, 5 artilleries, 2 fighters, 26 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 75
Casualties for Germans: 1 aaGun, 7 armour, 2 artilleries, 12 infantry and 5 mech_infantrys
Casualties for Russians: 12 infantry
Battle in Korea
Russians attack with 8 infantry
Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
Russians roll dice for 8 infantry in Korea, round 1 : 1/8 hits
Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Korea, round 1 : 2/2 hits
2 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Korea
Russians roll dice for 6 infantry in Korea, round 2 : 0/6 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Korea, round 2 : 2/2 hits
2 infantry owned by the Russians lost in Korea
4 infantry owned by the Russians retreated to Manchuria
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 aaGun
Casualties for Russians: 4 infantryNon Combat Move - Russians
4 aaGuns moved from Bryansk to Belarus
1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Tambov
1 artillery and 8 infantry moved from Russia to Smolensk
2 fighters moved from Belarus to Smolensk
1 tactical_bomber moved from Belarus to SmolenskPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs totalTerritory Summary for Russians :
Manchuria : 4 infantry
Belarus : 4 aaGuns, 2 armour, 5 artilleries, 26 infantry and 2 mech_infantrys
Bryansk : 1 infantry
Rostov : 1 infantry
Russia : 1 airfield, 2 artilleries, 1 factory_major and 8 infantry
Tambov : 1 infantry
Volgograd : 1 factory_minor
Smolensk : 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber
127 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 62
Russians : 27 / 27
Japanese : 44 / 47
Americans : 52 / 77
Chinese : 10 / 14
British : 27 / 31
UK_Pacific : 11 / 11
Italians : 20 / 30
ANZAC : 10 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 fighter and 1 tactical_bomber moved from Korea to Manchuria
2 tactical_bombers moved from 19 Sea Zone to Manchuria
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Manchuria
2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from 38 Sea Zone to Yunnan
1 armour moved from French Indo China to YunnanCombat - Japanese
Battle in Manchuria
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 3 tactical_bombers
Russians defend with 4 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 3 tactical_bombers in Manchuria, round 1 : 4/8 hits
Chinese roll dice for 4 infantry in Manchuria, round 1 : 2/4 hits
4 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Russians: 4 infantry
Battle in Yunnan
Japanese attack with 1 armour, 2 bombers, 6 fighters, 1 infantry and 5 tactical_bombers
British defend with 2 aaGuns, 1 artillery and 10 infantry; Chinese defend with 3 artilleries, 1 fighter and 6 infantry
AA guns fire in Yunnan : 0/6 hits
Japanese roll dice for 1 armour, 2 bombers, 6 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 1 : 7/15 hits
Chinese roll dice for 2 aaGuns, 4 artilleries, 1 fighter and 16 infantry in Yunnan, round 1 : 10/21 hits
2 infantry owned by the British , 1 armour owned by the Japanese , 1 infantry owned by the Japanese , 4 tactical_bombers owned by the Japanese , 3 infantry owned by the Chinese , 4 fighters owned by the Japanese and 2 aaGuns owned by the British lost in Yunnan
retreated to Yunnan
Chinese win with 4 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is -68
Casualties for Japanese: 1 armour, 4 fighters, 1 infantry and 4 tactical_bombers
Casualties for British: 2 aaGuns and 2 infantry
Casualties for Chinese: 3 infantry
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 : 2/2 hits
Americans roll dice for 2 infantry in Philippines, round 1 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 carrier, 1 destroyer and 2 transports moved from 38 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to Kwangsi
2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
2 tactical_bombers moved from Manchuria to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
1 carrier, 1 destroyer and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
3 armour placed in Kiangsu
2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 51 PUs; end with 52 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Kwangsi : 1 airfield, 2 bombers, 2 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Kiangsu : 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Manchuria : 1 armour and 1 artillery
Shensi : 1 flag, 1 infantry
Suiyuyan : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
French Indo China : 1 flag, 1 mech_infantry
Java : 1 flag
42 Sea Zone : 1 flag
36 Sea Zone : 1 carrier, 1 destroyer and 3 transports
35 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
19 Sea Zone : 2 transports
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters and 2 tactical_bombers
Novosibirsk : 1 flag, 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 51 / 62
Russians : 26 / 27
Japanese : 51 / 52
Americans : 50 / 77
Chinese : 6 / 14
British : 27 / 31
UK_Pacific : 11 / 11
Italians : 20 / 30
ANZAC : 10 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 artillery, 2 fighters, 4 infantry and 5 transports; Remaining resources: 6 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
2 destroyers moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 armour, 2 artilleries, 4 battleships, 5 carriers, 3 cruisers, 1 destroyer, 6 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in 106 Sea Zone
Americans attack with 3 destroyers
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 106 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 3 destroyers in 106 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Germans lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 3 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Gibraltar
Americans attack with 1 armour, 2 artilleries and 3 infantry
Italians defend with 1 harbour and 1 infantry
Americans roll dice for 4 battleships and 2 cruisers in Gibraltar, round 1 : 5/6 hits
Italians roll dice for 1 infantry in Gibraltar, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 destroyer and 1 submarine moved from 64 Sea Zone to 101 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Western United States to Eastern United StatesPlace Units - Americans
5 transports placed in 101 Sea Zone
1 artillery, 2 fighters and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
Midway : 1 airfield
Central United States : 1 factory_major, 1 infantry and 4 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
Gibraltar : 1 armour, 2 artilleries and 3 infantry
United Kingdom : 1 bomber
106 Sea Zone : 1 flag, 3 destroyers
101 Sea Zone : 1 destroyer, 1 submarine and 5 transports
91 Sea Zone : 4 battleships, 5 carriers, 3 cruisers, 1 destroyer, 6 fighters, 2 submarines, 1 tactical_bomber and 3 transportsProduction/PUs Summary :
Germans : 51 / 62
Russians : 26 / 27
Japanese : 51 / 52
Americans : 50 / 76
Chinese : 6 / 14
British : 27 / 31
UK_Pacific : 11 / 11
Italians : 20 / 30
ANZAC : 10 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
3 infantry moved from Yunnan to Kwangsi
3 artilleries moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 3 artilleries, 1 fighter and 3 infantry
Japanese defend with 1 airfield, 2 bombers, 2 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Chinese roll dice for 3 artilleries, 1 fighter and 3 infantry in Kwangsi, round 1 : 2/7 hits
Japanese roll dice for 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 1 : 4/6 hits
1 artillery owned by the Chinese , 2 bombers owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 2 artilleries and 1 fighter in Kwangsi, round 2 : 0/3 hits
Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits
1 fighter owned by the Chinese and 2 artilleries owned by the Chinese lost in Kwangsi
Japanese win with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 2 bombers
Casualties for Chinese: 3 artilleries, 1 fighter and 3 infantryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsTerritory Summary for Chinese :
Shantung : 1 flag, 2 artilleries and 3 infantry
Production/PUs Summary :
Germans : 51 / 62
Russians : 26 / 27
Japanese : 49 / 52
Americans : 50 / 76
Chinese : 8 / 14
British : 27 / 31
UK_Pacific : 11 / 11
Italians : 20 / 30
ANZAC : 10 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British repair 9 damage on 9 factory_majors; Remaining resources: 22 PUs;
British buy 3 armour and 1 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 artillery moved from Shan State to Siam
UK_Pacific take Siam from Japanese
7 infantry moved from Yunnan to Kwangsi
1 artillery moved from Yunnan to Kwangsi
2 fighters moved from India to Kwangsi
1 infantry moved from Yunnan to French Indo China
1 artillery moved from Shan State to French Indo China
1 tactical_bomber moved from India to French Indo China
1 infantry moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from ItaliansCombat - British
Battle in French Indo China
British attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in French Indo China, round 1 : 0/3 hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 1 : 0/1 hits
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
British attack with 1 artillery, 2 fighters and 7 infantry
Japanese defend with 1 airfield, 2 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
British roll dice for 1 artillery, 2 fighters and 7 infantry in Kwangsi, round 1 : 1/10 hits
Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 1 : 2/4 hits
2 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangsi
British roll dice for 1 artillery, 2 fighters and 5 infantry in Kwangsi, round 2 : 3/8 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in Kwangsi, round 2 : 1/3 hits
1 infantry owned by the British , 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 26
Casualties for Japanese: 2 fighters, 1 mech_infantry and 1 tactical_bomber
Casualties for British: 3 infantryNon Combat Move - British
5 infantry moved from Burma to Yunnan
2 fighters moved from Kwangsi to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 aaGun, 1 artillery and 5 infantry moved from India to Burma
3 armour moved from Union of South Africa to Belgian CongoPlace Units - British
3 armour placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 29 PUs totalPlace Units - UK_Pacific
2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3
UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
Some Units in India change ownership: 2 artilleries and 1 infantryTerritory Summary for British, UK_Pacific :
Kwangsi : 1 artillery and 4 infantry
Siam : 1 flag, 1 artillery
Yunnan : 2 fighters, 5 infantry and 1 tactical_bomber
Burma : 1 aaGun, 1 artillery and 5 infantry
India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
Malaya : 1 harbour and 1 infantry
French Indo China : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 infantry
Belgian Congo : 3 armour and 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 armour, 1 artillery, 1 harbour and 2 infantry
Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
Tanganyika Territory : 1 infantry
Iraq : 1 flag, 1 armour, 1 artillery and 3 infantry
Eastern Persia : 1 flag
72 Sea Zone : 1 battleship, 1 cruiser and 2 destroyers
Persia : 1 flagProduction/PUs Summary :
Germans : 51 / 62
Russians : 26 / 27
Japanese : 42 / 52
Americans : 50 / 76
Chinese : 9 / 14
British : 28 / 29
UK_Pacific : 17 / 15
Italians : 19 / 30
ANZAC : 10 / 20
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 3 PUs;Combat Move - Italians
1 armour and 1 infantry moved from Kenya to Anglo Egyptian Sudan
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Trans-Jordan to Syria
Italians take Syria from French
1 armour moved from Syria to Trans-Jordan
1 fighter moved from Southern Italy to Tunisia
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 artillery moved from Libya to Tunisia
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 destroyer moved from 97 Sea Zone to 81 Sea Zone
1 submarine moved from 97 Sea Zone to 81 Sea ZoneCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery, 1 fighter and 1 infantry
French defend with 2 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Tunisia, round 1 : 1/3 hits
French roll dice for 2 infantry in Tunisia, round 1 : 1/2 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 artillery and 1 fighter in Tunisia, round 2 : 1/2 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for French: 2 infantry
Casualties for Italians: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 bomber and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 1 : 1/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 : 0/1 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Southern Italy to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Tunisia to TobrukPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery and 1 infantry placed in Northern Italy
1 factory_minor placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,2,2,5,2
Italians collect 21 PUs (1 lost to blockades); end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 bomber, 1 factory_minor and 1 harbour
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 armour and 1 infantry
Normandy Bordeaux : 1 aaGun
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
Tunisia : 1 flag, 1 artillery
Tobruk : 1 fighter
Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 3 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
95 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
94 Sea Zone : 1 destroyer and 1 transport
Greece : 1 flag
92 Sea Zone : 1 destroyer
81 Sea Zone : 1 destroyer and 1 submarine
98 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 51 / 62
Russians : 26 / 27
Japanese : 42 / 52
Americans : 50 / 76
Chinese : 9 / 14
British : 27 / 29
UK_Pacific : 17 / 15
Italians : 22 / 34
ANZAC : 10 / 20
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
3 fighters moved from Northern Territory to New South WalesCombat - ANZAC
Battle in Borneo
Battle in JavaNon Combat Move - ANZAC
1 aaGun moved from Northern Territory to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for ANZAC :
Borneo : 1 artillery and 1 infantry
Queensland : 1 aaGun, 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
Java : 1 flag, 1 infantry
Dutch New Guinea : 1 flag, 1 aaGun
42 Sea Zone : 1 transport
43 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
62 Sea Zone : 1 destroyer, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 51 / 62
Russians : 26 / 27
Japanese : 34 / 52
Americans : 50 / 76
Chinese : 9 / 14
British : 27 / 29
UK_Pacific : 21 / 15
Italians : 22 / 34
ANZAC : 14 / 30
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
1 destroyer moved from 72 Sea Zone to 79 Sea ZoneNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
79 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 51 / 62
Russians : 26 / 27
Japanese : 34 / 52
Americans : 50 / 76
Chinese : 9 / 14
British : 27 / 29
UK_Pacific : 21 / 15
Italians : 22 / 34
ANZAC : 14 / 30
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
4 artilleries and 9 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour and 2 infantry moved from Ukraine to Rostov
4 infantry moved from Ukraine to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 4 artilleries and 13 infantry
Russians defend with 1 infantry
Germans roll dice for 4 artilleries and 13 infantry in Bryansk, round 1 : 2/17 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 4 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 infantry in Rostov, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Rostov, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
2 armour and 2 mech_infantrys moved from Germany to Baltic States
2 armour and 2 infantry moved from Western Germany to 113 Sea Zone
5 infantry moved from Germany to 113 Sea Zone
5 artilleries moved from Western Germany to 113 Sea Zone
2 armour, 5 artilleries, 1 battleship, 1 cruiser, 7 infantry and 7 transports moved from 113 Sea Zone to 115 Sea Zone
7 infantry moved from 115 Sea Zone to Novgorod
5 artilleries moved from 115 Sea Zone to Novgorod
2 armour moved from 115 Sea Zone to Novgorod
1 fighter moved from Western Germany to Novgorod
3 tactical_bombers moved from Western Germany to Novgorod
1 infantry moved from Germany to Poland
3 artilleries moved from Western Germany to Germany
2 bombers moved from Normandy Bordeaux to Novgorod
1 fighter moved from Normandy Bordeaux to Western GermanyPlace Units - Germans
3 infantry placed in Novgorod
1 fighter placed in Western Germany
2 artilleries placed in Normandy Bordeaux
3 armour and 4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 3 armour, 1 factory_major, 2 fighters, 1 harbour and 4 mech_infantrys
Poland : 1 infantry
Germany : 3 artilleries and 1 factory_major
Denmark : 1 aaGun and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag, 2 armour and 2 mech_infantrys
Bryansk : 1 flag, 2 aaGuns, 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry
Rostov : 1 flag, 1 armour and 1 infantry
Archangel : 1 flag, 1 artillery
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 2 armour, 5 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 17 infantry, 3 mech_infantrys and 4 tactical_bombers
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag
115 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 7 transports
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 55 / 66
Russians : 22 / 27
Japanese : 34 / 52
Americans : 50 / 76
Chinese : 9 / 14
British : 27 / 29
UK_Pacific : 21 / 15
Italians : 22 / 34
ANZAC : 14 / 30
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 2 infantry moved from Russia to Vologda
1 artillery and 2 infantry moved from Smolensk to Archangel
1 infantry moved from Tambov to Rostov
2 fighters and 1 tactical_bomber moved from Smolensk to Rostov
5 infantry moved from Smolensk to Bryansk
2 armour, 5 artilleries, 25 infantry and 2 mech_infantrys moved from Belarus to BryanskCombat - Russians
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 1 : 0/3 hits
Germans roll dice for 1 artillery in Archangel, round 1 : 1/1 hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Vologda, round 1 : 1/4 hits
Germans roll dice for 1 infantry in Vologda, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 1 : 2/4 hits
Germans roll dice for 1 armour and 1 infantry in Rostov, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Rostov
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 armour, 5 artilleries, 30 infantry and 2 mech_infantrys
Germans defend with 2 aaGuns, 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry
Russians roll dice for 2 armour, 5 artilleries, 30 infantry and 2 mech_infantrys in Bryansk, round 1 : 6/39 hits
Germans roll dice for 2 aaGuns, 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry in Bryansk, round 1 : 6/19 hits
6 infantry owned by the Russians , 4 infantry owned by the Germans and 2 aaGuns owned by the Germans lost in Bryansk
Russians roll dice for 2 armour, 5 artilleries, 24 infantry and 2 mech_infantrys in Bryansk, round 2 : 6/33 hits
Germans roll dice for 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry in Bryansk, round 2 : 3/15 hits
3 infantry owned by the Russians and 6 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 armour, 5 artilleries, 21 infantry and 2 mech_infantrys in Bryansk, round 3 : 8/30 hits
Germans roll dice for 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Bryansk, round 3 : 6/9 hits
6 infantry owned by the Russians , 3 infantry owned by the Germans , 4 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 armour, 5 artilleries, 15 infantry and 2 mech_infantrys in Bryansk, round 4 : 8/24 hits
Germans roll dice for 1 armour in Bryansk, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 armour, 5 artilleries, 14 infantry and 2 mech_infantrys remaining. Battle score for attacker is 27
Casualties for Germans: 2 aaGuns, 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry
Casualties for Russians: 16 infantryNon Combat Move - Russians
2 fighters moved from Rostov to Samara
1 tactical_bomber moved from Rostov to Samara
6 infantry moved from Russia to Samara
4 aaGuns moved from Belarus to BryanskPlace Units - Russians
3 infantry placed in Volgograd
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs totalTerritory Summary for Russians :
Belarus : 1 infantry
Bryansk : 4 aaGuns, 2 armour, 5 artilleries, 14 infantry and 2 mech_infantrys
Archangel : 1 artillery and 1 infantry
Russia : 1 airfield, 1 factory_major and 6 infantry
Vologda : 2 artilleries and 2 infantry
Volgograd : 1 factory_minor and 3 infantry
Smolensk : 1 infantry
Samara : 2 fighters, 6 infantry and 1 tactical_bomber
127 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 66
Russians : 25 / 25
Japanese : 34 / 52
Americans : 50 / 76
Chinese : 9 / 14
British : 27 / 29
UK_Pacific : 21 / 15
Italians : 22 / 34
ANZAC : 14 / 30
French : 6 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 armour, 1 cruiser, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery moved from Manchuria to 19 Sea Zone
1 armour moved from Manchuria to 19 Sea Zone
1 armour, 1 artillery and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 armour and 1 artillery moved from 36 Sea Zone to Kwangsi
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 armour moved from Kiangsu to Kwangsi
1 fighter and 1 tactical_bomber moved from Japan to Shantung
2 armour moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
1 armour moved from Anhwe to Shantung
1 armour moved from Anhwe to Shantung
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Shantung
3 transports moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 cruiser moved from 36 Sea Zone to 43 Sea Zone
1 battleship moved from 36 Sea Zone to 43 Sea Zone
1 cruiser and 2 destroyers moved from 6 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Shantung
Japanese attack with 2 armour, 3 fighters and 3 tactical_bombers
Chinese defend with 2 artilleries and 3 infantry
Japanese roll dice for 2 armour, 3 fighters and 3 tactical_bombers in Shantung, round 1 : 1/8 hits
Chinese roll dice for 2 artilleries and 3 infantry in Shantung, round 1 : 1/5 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Japanese roll dice for 1 armour, 3 fighters and 3 tactical_bombers in Shantung, round 2 : 5/7 hits
Chinese roll dice for 2 artilleries and 2 infantry in Shantung, round 2 : 1/4 hits
2 artilleries owned by the Chinese , 2 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Shantung
Japanese win, taking Shantung from Chinese with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 armour and 1 fighter
Casualties for Chinese: 2 artilleries and 3 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Japanese attack with 2 armour, 2 artilleries and 1 infantry
British defend with 1 artillery and 4 infantry; Chinese defend with 1 airfield and 1 harbour
Japanese roll dice for 1 cruiser in Kwangsi, round 1 : 0/1 hits
Japanese roll dice for 2 armour, 2 artilleries and 1 infantry in Kwangsi, round 1 : 2/5 hits
Chinese roll dice for 1 artillery and 4 infantry in Kwangsi, round 1 : 3/5 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Kwangsi
Japanese roll dice for 2 armour in Kwangsi, round 2 : 2/2 hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 3/3 hits
2 infantry owned by the British and 2 armour owned by the Japanese lost in Kwangsi
Chinese win with 1 artillery remaining. Battle score for attacker is -11
Casualties for Japanese: 2 armour, 2 artilleries and 1 infantry
Casualties for British: 4 infantry
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 destroyer
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 43 Sea Zone, round 1 : 1/3 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 43 Sea Zone, round 1 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 43 Sea Zone
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 19
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transportNon Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 19 Sea Zone
2 fighters moved from Shantung to 6 Sea Zone
2 tactical_bombers moved from Shantung to 6 Sea Zone
1 tactical_bomber moved from Shantung to 19 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 fighter placed in Japan
1 cruiser, 1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 38 PUs; end with 39 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 armour
Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
Shensi : 1 flag
Suiyuyan : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
42 Sea Zone : 1 flag, 1 destroyer
43 Sea Zone : 1 flag, 1 battleship and 1 cruiser
36 Sea Zone : 1 cruiser, 2 destroyers and 3 transports
19 Sea Zone : 1 carrier, 1 tactical_bomber and 3 transports
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
Novosibirsk : 1 flag, 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 6 PUs;Combat Move - Americans
Non Combat Move - Americans
3 fighters moved from Eastern United States to 91 Sea Zone
1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 4 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 5 infantry, 4 mech_infantrys, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 5 infantry and 4 mech_infantrys moved from 91 Sea Zone to Gibraltar
3 destroyers moved from 106 Sea Zone to 91 Sea ZonePlace Units - Americans
5 artilleries and 5 infantry placed in Eastern United States
5 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in KwangsiTurn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,3
Chinese collect 4 PUs (1 lost to blockades); end with 6 PUs total





