13L G40 Entek (Axis) vs. Andul (Allies +10)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British buy 3 armour; Remaining resources: 7 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 artillery moved from Trans-Jordan to Iraq
                3 infantry moved from Persia to Iraq
                2 artilleries and 2 infantry moved from Burma to Shan State
                1 tactical_bomber moved from Yunnan to Shan State
                2 fighters moved from Yunnan to Shan State

    Combat - British
                Battle in Iraq
                    British attack with 1 armour, 1 artillery and 3 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 armour, 1 artillery and 3 infantry in Iraq, round 1 :  2/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  0/3 hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 armour, 1 artillery and 3 infantry in Iraq, round 2 :  2/5 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Shan State
                    British attack with 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 1 :  1/7 hits
                        Japanese roll dice for 2 infantry in Shan State, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                        British roll dice for 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  2/6 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 cruiser and 2 destroyers moved from 81 Sea Zone to 72 Sea Zone
                1 battleship moved from 76 Sea Zone to 72 Sea Zone
                1 infantry moved from Belgian Congo to Rhodesia
                5 infantry moved from India to Burma
                2 fighters moved from Shan State to India
                1 tactical_bomber moved from Shan State to India

    Place Units - British
                3 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,4,2,1,2,3
                British collect 24 PUs (3 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 2 aaGuns, 1 artillery and 10 infantry
        Shan State : 2 artilleries and 1 infantry
        Burma : 5 infantry
        India : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        Sumatra : 1 flag, 1 infantry
        Belgian Congo : 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 armour, 1 artillery, 1 harbour and 2 infantry
        Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 3 armour, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Rhodesia : 1 infantry
        Iraq : 1 flag, 1 armour, 1 artillery and 3 infantry
        Eastern Persia : 1 flag
        72 Sea Zone : 1 battleship, 1 cruiser and 2 destroyers
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 32 / 32
        Japanese : 44 / 47
        Americans : 52 / 77
        Chinese : 10 / 14
        British : 27 / 31
        UK_Pacific : 11 / 11
        Italians : 19 / 24
        ANZAC : 10 / 26
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 armour, 1 artillery and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 armour moved from Yugoslavia to Greece
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                1 bomber moved from Tobruk to Trans-Jordan

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour and 2 infantry
                    Neutral_Allies defend with 2 infantry
                        Italians roll dice for 1 armour and 2 infantry in Greece, round 1 :  0/3 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 1 :  0/2 hits
                        Italians roll dice for 1 armour and 2 infantry in Greece, round 2 :  1/3 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 2 :  1/2 hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 1 armour and 1 infantry in Greece, round 3 :  0/2 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 3 :  0/1 hits
                        Italians roll dice for 1 armour and 1 infantry in Greece, round 4 :  1/2 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 4 :  1/1 hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Neutral_Allies: 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Trans-Jordan, round 1 :  3/4 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Gibraltar

    Non Combat Move - Italians
                1 battleship, 2 cruisers, 2 destroyers, 1 submarine and 2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Southern France to Northern Italy
                1 artillery moved from Tunisia to Libya
                1 armour moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Anglo Egyptian Sudan to Kenya
                1 infantry moved from Tanganyika Territory to Kenya
                1 bomber moved from Trans-Jordan to Egypt

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,4,2,6
                Italians collect 20 PUs (2 lost to blockades); end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Alexandria : 1 flag
        Gibraltar : 1 flag, 1 harbour and 1 infantry
        Egypt : 1 flag, 1 bomber and 1 harbour
        Kenya : 1 flag, 1 armour and 1 infantry
        Anglo Egyptian Sudan : 1 flag
        Tanganyika Territory : 1 flag
        Normandy Bordeaux : 1 aaGun
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 2 infantry
        Libya : 1 artillery
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
        Greece : 1 flag, 1 armour
        97 Sea Zone : 1 battleship, 2 cruisers, 3 destroyers, 1 submarine and 3 transports
        92 Sea Zone : 1 destroyer and 1 transport
        98 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 32 / 32
        Japanese : 44 / 47
        Americans : 52 / 77
        Chinese : 10 / 14
        British : 26 / 31
        UK_Pacific : 11 / 11
        Italians : 22 / 30
        ANZAC : 10 / 26
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone
                1 cruiser moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                2 fighters moved from Northern Territory to 45 Sea Zone
                1 fighter moved from Queensland to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 artillery, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry and 1 transport
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 cruiser, 1 destroyer, 3 fighters and 1 transport in 45 Sea Zone, round 1 :  2/5 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 cruiser, 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                3 fighters moved from 45 Sea Zone to Northern Territory
                1 aaGun moved from Queensland to Northern Territory

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        Northern Territory : 1 aaGun and 3 fighters
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Dutch New Guinea : 1 flag, 1 aaGun, 1 artillery and 1 infantry
        45 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        62 Sea Zone : 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 32 / 32
        Japanese : 44 / 47
        Americans : 52 / 77
        Chinese : 10 / 14
        British : 26 / 31
        UK_Pacific : 11 / 11
        Italians : 22 / 30
        ANZAC : 10 / 20
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French
                2 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 72 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Tunisia : 2 infantry
        72 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 32 / 32
        Japanese : 44 / 47
        Americans : 52 / 77
        Chinese : 10 / 14
        British : 27 / 31
        UK_Pacific : 11 / 11
        Italians : 20 / 30
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    Intercept for UK?


  • Yes Intercept

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                1 armour and 6 infantry moved from Bessarabia to Ukraine
                1 battleship, 1 cruiser and 3 transports moved from 115 Sea Zone to 113 Sea Zone
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 fighter and 1 tactical_bomber moved from Germany to 115 Sea Zone
                2 bombers moved from Germany to United Kingdom
                2 fighters moved from Western Germany to United Kingdom
                1 infantry moved from Baltic States to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 1 :  0/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 1 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 armour and 6 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour and 6 infantry in Ukraine, round 1 :  0/7 hits
                        Russians roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                        Germans roll dice for 1 armour and 6 infantry in Ukraine, round 2 :  1/7 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Western Ukraine, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 115 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Air Battle in United Kingdom
                    Germans attacks with 4 units heading to United Kingdom
                    British launches 4 interceptors out of United Kingdom
                        Defenders Fire,  :  1/4 hits
                        Attackers Fire,  :  2/4 hits
                        1 fighter owned by the Germans lost in United Kingdom
                        2 fighters owned by the British lost in United Kingdom
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA guns fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 4,5 and causes: 9 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 9 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter moved from United Kingdom to Normandy Bordeaux
                2 bombers moved from United Kingdom to Normandy Bordeaux
                11 infantry moved from Baltic States to Belarus
                1 aaGun, 4 armour, 1 artillery and 3 mech_infantrys moved from Baltic States to Belarus
                2 armour moved from Eastern Poland to Belarus
                2 mech_infantrys moved from Eastern Poland to Belarus
                2 aaGuns, 3 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Novgorod to Belarus
                1 fighter moved from Germany to Western Germany
                2 tactical_bombers moved from Germany to Western Germany
                1 fighter moved from 115 Sea Zone to Novgorod
                1 tactical_bomber moved from 115 Sea Zone to Novgorod
                7 infantry moved from Karelia to Novgorod
                1 infantry moved from Poland to Eastern Poland
                1 armour and 1 mech_infantry moved from Germany to Eastern Poland
                2 artilleries moved from Germany to Western Germany

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                2 armour, 6 infantry and 2 mech_infantrys placed in Germany
                1 armour placed in Western Germany

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 aaGun, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 2 armour, 8 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 3 tactical_bombers
        Germany : 2 armour, 1 factory_major, 6 infantry and 2 mech_infantrys
        Denmark : 1 aaGun and 2 infantry
        Belarus : 1 flag, 1 aaGun, 7 armour, 2 artilleries, 12 infantry and 5 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Archangel : 1 flag, 1 artillery and 1 infantry
        Eastern Poland : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 6 infantry
        Western Ukraine : 1 flag, 2 aaGuns, 4 artilleries and 9 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry, 3 mech_infantrys and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 battleship, 1 cruiser and 7 transports
        106 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        115 Sea Zone : 1 destroyer
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 52 / 62
        Russians : 26 / 32
        Japanese : 44 / 47
        Americans : 52 / 77
        Chinese : 10 / 14
        British : 27 / 31
        UK_Pacific : 11 / 11
        Italians : 20 / 30
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour, 5 artilleries, 2 fighters, 38 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Bryansk to Belarus
                8 infantry moved from Manchuria to Korea

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 armour, 5 artilleries, 2 fighters, 38 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 aaGun, 7 armour, 2 artilleries, 12 infantry and 5 mech_infantrys
                        AA guns fire in Belarus :  0/3 hits
                        Russians roll dice for 2 armour, 5 artilleries, 2 fighters, 38 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 1 :  16/50 hits
                        Germans roll dice for 1 aaGun, 7 armour, 2 artilleries, 12 infantry and 5 mech_infantrys in Belarus, round 1 :  8/26 hits
                        8 infantry owned by the Russians , 12 infantry owned by the Germans , 1 aaGun owned by the Germans and 3 mech_infantrys owned by the Germans lost in Belarus
                        Russians roll dice for 2 armour, 5 artilleries, 2 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 :  10/42 hits
                        Germans roll dice for 7 armour, 2 artilleries and 2 mech_infantrys in Belarus, round 2 :  4/11 hits
                        4 infantry owned by the Russians , 6 armour owned by the Germans , 2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Belarus
                        Russians roll dice for 2 armour, 5 artilleries, 2 fighters, 26 infantry, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 3 :  11/38 hits
                        Germans roll dice for 1 armour in Belarus, round 3 :  0/1 hits
                        1 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 armour, 5 artilleries, 2 fighters, 26 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 75
                    Casualties for Germans: 1 aaGun, 7 armour, 2 artilleries, 12 infantry and 5 mech_infantrys
                    Casualties for Russians: 12 infantry
                Battle in Korea
                    Russians attack with 8 infantry
                    Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
                        Russians roll dice for 8 infantry in Korea, round 1 :  1/8 hits
                        Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Korea, round 1 :  2/2 hits
                        2 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Korea
                        Russians roll dice for 6 infantry in Korea, round 2 :  0/6 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Korea, round 2 :  2/2 hits
                        2 infantry owned by the Russians lost in Korea
                    4 infantry owned by the Russians retreated to Manchuria
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 aaGun
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                4 aaGuns moved from Bryansk to Belarus
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Volgograd to Tambov
                1 artillery and 8 infantry moved from Russia to Smolensk
                2 fighters moved from Belarus to Smolensk
                1 tactical_bomber moved from Belarus to Smolensk

    Place Units - Russians
                2 artilleries and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs total

    Territory Summary for Russians :

    Manchuria : 4 infantry
        Belarus : 4 aaGuns, 2 armour, 5 artilleries, 26 infantry and 2 mech_infantrys
        Bryansk : 1 infantry
        Rostov : 1 infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major and 8 infantry
        Tambov : 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 artillery, 2 fighters, 8 infantry and 1 tactical_bomber
        127 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 27 / 27
        Japanese : 44 / 47
        Americans : 52 / 77
        Chinese : 10 / 14
        British : 27 / 31
        UK_Pacific : 11 / 11
        Italians : 20 / 30
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 artillery and 1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 fighter and 1 tactical_bomber moved from Korea to Manchuria
                2 tactical_bombers moved from 19 Sea Zone to Manchuria
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Manchuria
                2 bombers, 4 fighters, 1 infantry and 5 tactical_bombers moved from Kwangsi to Yunnan
                2 fighters moved from 38 Sea Zone to Yunnan
                1 armour moved from French Indo China to Yunnan

    Combat - Japanese
                Battle in Manchuria
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 3 tactical_bombers
                    Russians defend with 4 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 3 tactical_bombers in Manchuria, round 1 :  4/8 hits
                        Chinese roll dice for 4 infantry in Manchuria, round 1 :  2/4 hits
                        4 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 armour, 1 artillery, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 4 infantry
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 bombers, 6 fighters, 1 infantry and 5 tactical_bombers
                    British defend with 2 aaGuns, 1 artillery and 10 infantry; Chinese defend with 3 artilleries, 1 fighter and 6 infantry
                        AA guns fire in Yunnan :  0/6 hits
                        Japanese roll dice for 1 armour, 2 bombers, 6 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 1 :  7/15 hits
                        Chinese roll dice for 2 aaGuns, 4 artilleries, 1 fighter and 16 infantry in Yunnan, round 1 :  10/21 hits
                        2 infantry owned by the British , 1 armour owned by the Japanese , 1 infantry owned by the Japanese , 4 tactical_bombers owned by the Japanese , 3 infantry owned by the Chinese , 4 fighters owned by the Japanese and 2 aaGuns owned by the British lost in Yunnan
                    retreated to Yunnan
                    Chinese win with 4 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is -68
                    Casualties for Japanese: 1 armour, 4 fighters, 1 infantry and 4 tactical_bombers
                    Casualties for British: 2 aaGuns and 2 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Philippines
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 :  2/2 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                1 carrier, 1 destroyer and 2 transports moved from 38 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Japan to 6 Sea Zone
                1 mech_infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 mech_infantry moved from 36 Sea Zone to Kwangsi
                2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone
                2 tactical_bombers moved from Manchuria to 6 Sea Zone
                1 carrier moved from 19 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer and 2 transports moved from 37 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Japan

    Place Units - Japanese
                3 armour placed in Kiangsu
                2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 52 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield, 2 bombers, 2 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Kiangsu : 3 armour and 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
        Manchuria : 1 armour and 1 artillery
        Shensi : 1 flag, 1 infantry
        Suiyuyan : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 mech_infantry
        Java : 1 flag
        42 Sea Zone : 1 flag
        36 Sea Zone : 1 carrier, 1 destroyer and 3 transports
        35 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
        19 Sea Zone : 2 transports
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters and 2 tactical_bombers
        Novosibirsk : 1 flag, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 26 / 27
        Japanese : 51 / 52
        Americans : 50 / 77
        Chinese : 6 / 14
        British : 27 / 31
        UK_Pacific : 11 / 11
        Italians : 20 / 30
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 artillery, 2 fighters, 4 infantry and 5 transports; Remaining resources: 6 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                2 destroyers moved from 101 Sea Zone to 106 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 armour, 2 artilleries, 4 battleships, 5 carriers, 3 cruisers, 1 destroyer, 6 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in 106 Sea Zone
                    Americans attack with 3 destroyers
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 3 destroyers in 106 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    Americans win, taking 106 Sea Zone from Germans with 3 destroyers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Gibraltar
                    Americans attack with 1 armour, 2 artilleries and 3 infantry
                    Italians defend with 1 harbour and 1 infantry
                        Americans roll dice for 4 battleships and 2 cruisers in Gibraltar, round 1 :  5/6 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 64 Sea Zone to 101 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 fighter moved from Western United States to Eastern United States

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                1 artillery, 2 fighters and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        Central United States : 1 factory_major, 1 infantry and 4 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Gibraltar : 1 armour, 2 artilleries and 3 infantry
        United Kingdom : 1 bomber
        106 Sea Zone : 1 flag, 3 destroyers
        101 Sea Zone : 1 destroyer, 1 submarine and 5 transports
        91 Sea Zone : 4 battleships, 5 carriers, 3 cruisers, 1 destroyer, 6 fighters, 2 submarines, 1 tactical_bomber and 3 transports

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 26 / 27
        Japanese : 51 / 52
        Americans : 50 / 76
        Chinese : 6 / 14
        British : 27 / 31
        UK_Pacific : 11 / 11
        Italians : 20 / 30
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                3 infantry moved from Yunnan to Kwangsi
                3 artilleries moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 3 artilleries, 1 fighter and 3 infantry
                    Japanese defend with 1 airfield, 2 bombers, 2 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
                        Chinese roll dice for 3 artilleries, 1 fighter and 3 infantry in Kwangsi, round 1 :  2/7 hits
                        Japanese roll dice for 2 bombers, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 1 :  4/6 hits
                        1 artillery owned by the Chinese , 2 bombers owned by the Japanese and 3 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 2 artilleries and 1 fighter in Kwangsi, round 2 :  0/3 hits
                        Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 :  3/4 hits
                        1 fighter owned by the Chinese and 2 artilleries owned by the Chinese lost in Kwangsi
                    Japanese win with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 2 bombers
                    Casualties for Chinese: 3 artilleries, 1 fighter and 3 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Shantung

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Shantung : 1 flag, 2 artilleries and 3 infantry

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 26 / 27
        Japanese : 49 / 52
        Americans : 50 / 76
        Chinese : 8 / 14
        British : 27 / 31
        UK_Pacific : 11 / 11
        Italians : 20 / 30
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British repair 9 damage on 9 factory_majors; Remaining resources: 22 PUs;
                British buy 3 armour and 1 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 artillery moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                7 infantry moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Kwangsi
                2 fighters moved from India to Kwangsi
                1 infantry moved from Yunnan to French Indo China
                1 artillery moved from Shan State to French Indo China
                1 tactical_bomber moved from India to French Indo China
                1 infantry moved from Rhodesia to Tanganyika Territory
                      British take Tanganyika Territory from Italians

    Combat - British
                Battle in French Indo China
                    British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in French Indo China, round 1 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in French Indo China, round 1 :  0/1 hits
                        British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in French Indo China, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in French Indo China, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kwangsi
                    British attack with 1 artillery, 2 fighters and 7 infantry
                    Japanese defend with 1 airfield, 2 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
                        British roll dice for 1 artillery, 2 fighters and 7 infantry in Kwangsi, round 1 :  1/10 hits
                        Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 1 :  2/4 hits
                        2 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kwangsi
                        British roll dice for 1 artillery, 2 fighters and 5 infantry in Kwangsi, round 2 :  3/8 hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in Kwangsi, round 2 :  1/3 hits
                        1 infantry owned by the British , 1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 artillery, 2 fighters and 4 infantry remaining. Battle score for attacker is 26
                    Casualties for Japanese: 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Casualties for British: 3 infantry

    Non Combat Move - British
                5 infantry moved from Burma to Yunnan
                2 fighters moved from Kwangsi to Yunnan
                1 tactical_bomber moved from French Indo China to Yunnan
                1 aaGun, 1 artillery and 5 infantry moved from India to Burma
                3 armour moved from Union of South Africa to Belgian Congo

    Place Units - British
                3 armour placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                2 artilleries and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3
                UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
                Some Units in India change ownership: 2 artilleries and 1 infantry

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 artillery and 4 infantry
        Siam : 1 flag, 1 artillery
        Yunnan : 2 fighters, 5 infantry and 1 tactical_bomber
        Burma : 1 aaGun, 1 artillery and 5 infantry
        India : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
        Malaya : 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 artillery and 1 infantry
        Sumatra : 1 flag, 1 infantry
        Belgian Congo : 3 armour and 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 armour, 1 artillery, 1 harbour and 2 infantry
        Union of South Africa : 3 armour, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 mech_infantry
        Tanganyika Territory : 1 infantry
        Iraq : 1 flag, 1 armour, 1 artillery and 3 infantry
        Eastern Persia : 1 flag
        72 Sea Zone : 1 battleship, 1 cruiser and 2 destroyers
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 26 / 27
        Japanese : 42 / 52
        Americans : 50 / 76
        Chinese : 9 / 14
        British : 28 / 29
        UK_Pacific : 17 / 15
        Italians : 19 / 30
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 armour and 1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 bomber moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Trans-Jordan to Syria
                      Italians take Syria from French
                1 armour moved from Syria to Trans-Jordan
                1 fighter moved from Southern Italy to Tunisia
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Tunisia
                1 artillery moved from Libya to Tunisia
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                1 destroyer moved from 97 Sea Zone to 81 Sea Zone
                1 submarine moved from 97 Sea Zone to 81 Sea Zone

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Tunisia, round 1 :  1/3 hits
                        French roll dice for 2 infantry in Tunisia, round 1 :  1/2 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
                        Italians roll dice for 1 artillery and 1 fighter in Tunisia, round 2 :  1/2 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour, 1 bomber and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 1 :  1/3 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 cruiser and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 battleship, 1 cruiser and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 fighter moved from Tunisia to Tobruk

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 artillery and 1 infantry placed in Northern Italy
                1 factory_minor placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,2,2,5,2
                Italians collect 21 PUs (1 lost to blockades); end with 24 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 1 bomber, 1 factory_minor and 1 harbour
        Kenya : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 armour and 1 infantry
        Normandy Bordeaux : 1 aaGun
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        Tunisia : 1 flag, 1 artillery
        Tobruk : 1 fighter
        Northern Italy : 1 aaGun, 2 artilleries, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        95 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 transports
        94 Sea Zone : 1 destroyer and 1 transport
        Greece : 1 flag
        92 Sea Zone : 1 destroyer
        81 Sea Zone : 1 destroyer and 1 submarine
        98 Sea Zone : 1 flag, 1 cruiser, 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 26 / 27
        Japanese : 42 / 52
        Americans : 50 / 76
        Chinese : 9 / 14
        British : 27 / 29
        UK_Pacific : 17 / 15
        Italians : 22 / 34
        ANZAC : 10 / 20
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 45 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                3 fighters moved from Northern Territory to New South Wales

    Combat - ANZAC
                Battle in Borneo
                Battle in Java

    Non Combat Move - ANZAC
                1 aaGun moved from Northern Territory to Queensland

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for ANZAC :

    Borneo : 1 artillery and 1 infantry
        Queensland : 1 aaGun, 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 aaGun
        42 Sea Zone : 1 transport
        43 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        62 Sea Zone : 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 26 / 27
        Japanese : 34 / 52
        Americans : 50 / 76
        Chinese : 9 / 14
        British : 27 / 29
        UK_Pacific : 21 / 15
        Italians : 22 / 34
        ANZAC : 14 / 30
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French
                1 destroyer moved from 72 Sea Zone to 79 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        79 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 26 / 27
        Japanese : 34 / 52
        Americans : 50 / 76
        Chinese : 9 / 14
        British : 27 / 29
        UK_Pacific : 21 / 15
        Italians : 22 / 34
        ANZAC : 14 / 30
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                4 artilleries and 9 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 armour and 2 infantry moved from Ukraine to Rostov
                4 infantry moved from Ukraine to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 4 artilleries and 13 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 4 artilleries and 13 infantry in Bryansk, round 1 :  2/17 hits
                        Russians roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 4 artilleries and 13 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 2 infantry in Rostov, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
                1 aaGun moved from Western Ukraine to Bryansk
                1 aaGun moved from Western Ukraine to Bryansk
                2 armour and 2 mech_infantrys moved from Germany to Baltic States
                2 armour and 2 infantry moved from Western Germany to 113 Sea Zone
                5 infantry moved from Germany to 113 Sea Zone
                5 artilleries moved from Western Germany to 113 Sea Zone
                2 armour, 5 artilleries, 1 battleship, 1 cruiser, 7 infantry and 7 transports moved from 113 Sea Zone to 115 Sea Zone
                7 infantry moved from 115 Sea Zone to Novgorod
                5 artilleries moved from 115 Sea Zone to Novgorod
                2 armour moved from 115 Sea Zone to Novgorod
                1 fighter moved from Western Germany to Novgorod
                3 tactical_bombers moved from Western Germany to Novgorod
                1 infantry moved from Germany to Poland
                3 artilleries moved from Western Germany to Germany
                2 bombers moved from Normandy Bordeaux to Novgorod
                1 fighter moved from Normandy Bordeaux to Western Germany

    Place Units - Germans
                3 infantry placed in Novgorod
                1 fighter placed in Western Germany
                2 artilleries placed in Normandy Bordeaux
                3 armour and 4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 3 armour, 1 factory_major, 2 fighters, 1 harbour and 4 mech_infantrys
        Poland : 1 infantry
        Germany : 3 artilleries and 1 factory_major
        Denmark : 1 aaGun and 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 2 armour and 2 mech_infantrys
        Bryansk : 1 flag, 2 aaGuns, 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry
        Rostov : 1 flag, 1 armour and 1 infantry
        Archangel : 1 flag, 1 artillery
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 2 armour, 5 artilleries, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour, 17 infantry, 3 mech_infantrys and 4 tactical_bombers
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        115 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 7 transports
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 55 / 66
        Russians : 22 / 27
        Japanese : 34 / 52
        Americans : 50 / 76
        Chinese : 9 / 14
        British : 27 / 29
        UK_Pacific : 21 / 15
        Italians : 22 / 34
        ANZAC : 14 / 30
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries and 2 infantry moved from Russia to Vologda
                1 artillery and 2 infantry moved from Smolensk to Archangel
                1 infantry moved from Tambov to Rostov
                2 fighters and 1 tactical_bomber moved from Smolensk to Rostov
                5 infantry moved from Smolensk to Bryansk
                2 armour, 5 artilleries, 25 infantry and 2 mech_infantrys moved from Belarus to Bryansk

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 artillery and 2 infantry in Archangel, round 1 :  0/3 hits
                        Germans roll dice for 1 artillery in Archangel, round 1 :  1/1 hits
                        1 infantry owned by the Russians lost in Archangel
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  2/2 hits
                        Germans roll dice for 1 artillery in Archangel, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Vologda, round 1 :  1/4 hits
                        Germans roll dice for 1 infantry in Vologda, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 1 :  2/4 hits
                        Germans roll dice for 1 armour and 1 infantry in Rostov, round 1 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Rostov
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 2 armour, 5 artilleries, 30 infantry and 2 mech_infantrys
                    Germans defend with 2 aaGuns, 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry
                        Russians roll dice for 2 armour, 5 artilleries, 30 infantry and 2 mech_infantrys in Bryansk, round 1 :  6/39 hits
                        Germans roll dice for 2 aaGuns, 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry in Bryansk, round 1 :  6/19 hits
                        6 infantry owned by the Russians , 4 infantry owned by the Germans and 2 aaGuns owned by the Germans lost in Bryansk
                        Russians roll dice for 2 armour, 5 artilleries, 24 infantry and 2 mech_infantrys in Bryansk, round 2 :  6/33 hits
                        Germans roll dice for 1 armour, 4 artilleries, 9 infantry and 1 mech_infantry in Bryansk, round 2 :  3/15 hits
                        3 infantry owned by the Russians and 6 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 2 armour, 5 artilleries, 21 infantry and 2 mech_infantrys in Bryansk, round 3 :  8/30 hits
                        Germans roll dice for 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Bryansk, round 3 :  6/9 hits
                        6 infantry owned by the Russians , 3 infantry owned by the Germans , 4 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 2 armour, 5 artilleries, 15 infantry and 2 mech_infantrys in Bryansk, round 4 :  8/24 hits
                        Germans roll dice for 1 armour in Bryansk, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 armour, 5 artilleries, 14 infantry and 2 mech_infantrys remaining. Battle score for attacker is 27
                    Casualties for Germans: 2 aaGuns, 1 armour, 4 artilleries, 13 infantry and 1 mech_infantry
                    Casualties for Russians: 16 infantry

    Non Combat Move - Russians
                2 fighters moved from Rostov to Samara
                1 tactical_bomber moved from Rostov to Samara
                6 infantry moved from Russia to Samara
                4 aaGuns moved from Belarus to Bryansk

    Place Units - Russians
                3 infantry placed in Volgograd
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total

    Territory Summary for Russians :

    Belarus : 1 infantry
        Bryansk : 4 aaGuns, 2 armour, 5 artilleries, 14 infantry and 2 mech_infantrys
        Archangel : 1 artillery and 1 infantry
        Russia : 1 airfield, 1 factory_major and 6 infantry
        Vologda : 2 artilleries and 2 infantry
        Volgograd : 1 factory_minor and 3 infantry
        Smolensk : 1 infantry
        Samara : 2 fighters, 6 infantry and 1 tactical_bomber
        127 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 66
        Russians : 25 / 25
        Japanese : 34 / 52
        Americans : 50 / 76
        Chinese : 9 / 14
        British : 27 / 29
        UK_Pacific : 21 / 15
        Italians : 22 / 34
        ANZAC : 14 / 30
        French : 6 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 cruiser, 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery moved from Manchuria to 19 Sea Zone
                1 armour moved from Manchuria to 19 Sea Zone
                1 armour, 1 artillery and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                1 armour and 1 artillery moved from 36 Sea Zone to Kwangsi
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 armour moved from Kiangsu to Kwangsi
                1 fighter and 1 tactical_bomber moved from Japan to Shantung
                2 armour moved from Kiangsu to Anhwe
                      Japanese take Anhwe from Chinese
                1 armour moved from Anhwe to Shantung
                1 armour moved from Anhwe to Shantung
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Shantung
                3 transports moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from Shensi to Szechwan
                      Japanese take Szechwan from Chinese
                1 cruiser moved from 36 Sea Zone to 43 Sea Zone
                1 battleship moved from 36 Sea Zone to 43 Sea Zone
                1 cruiser and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Shantung
                    Japanese attack with 2 armour, 3 fighters and 3 tactical_bombers
                    Chinese defend with 2 artilleries and 3 infantry
                        Japanese roll dice for 2 armour, 3 fighters and 3 tactical_bombers in Shantung, round 1 :  1/8 hits
                        Chinese roll dice for 2 artilleries and 3 infantry in Shantung, round 1 :  1/5 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                        Japanese roll dice for 1 armour, 3 fighters and 3 tactical_bombers in Shantung, round 2 :  5/7 hits
                        Chinese roll dice for 2 artilleries and 2 infantry in Shantung, round 2 :  1/4 hits
                        2 artilleries owned by the Chinese , 2 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Shantung
                    Japanese win, taking Shantung from Chinese with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 armour and 1 fighter
                    Casualties for Chinese: 2 artilleries and 3 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangsi
                    Japanese attack with 2 armour, 2 artilleries and 1 infantry
                    British defend with 1 artillery and 4 infantry; Chinese defend with 1 airfield and 1 harbour
                        Japanese roll dice for 1 cruiser in Kwangsi, round 1 :  0/1 hits
                        Japanese roll dice for 2 armour, 2 artilleries and 1 infantry in Kwangsi, round 1 :  2/5 hits
                        Chinese roll dice for 1 artillery and 4 infantry in Kwangsi, round 1 :  3/5 hits
                        2 infantry owned by the British , 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 2 armour in Kwangsi, round 2 :  2/2 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 :  3/3 hits
                        2 infantry owned by the British and 2 armour owned by the Japanese lost in Kwangsi
                    Chinese win with 1 artillery remaining. Battle score for attacker is -11
                    Casualties for Japanese: 2 armour, 2 artilleries and 1 infantry
                    Casualties for British: 4 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser and 1 destroyer
                    ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
                        Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 43 Sea Zone, round 1 :  1/3 hits
                        ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 43 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the ANZAC lost in 43 Sea Zone
                        Japanese roll dice for 1 battleship, 1 cruiser and 1 destroyer in 43 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the ANZAC and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport

    Non Combat Move - Japanese
                1 carrier moved from 36 Sea Zone to 19 Sea Zone
                2 fighters moved from Shantung to 6 Sea Zone
                2 tactical_bombers moved from Shantung to 6 Sea Zone
                1 tactical_bomber moved from Shantung to 19 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 fighter placed in Japan
                1 cruiser, 1 destroyer and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 39 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 armour
        Kiangsu : 1 armour, 1 factory_minor and 2 mech_infantrys
        Japan : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
        Shensi : 1 flag
        Suiyuyan : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag, 1 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        42 Sea Zone : 1 flag, 1 destroyer
        43 Sea Zone : 1 flag, 1 battleship and 1 cruiser
        36 Sea Zone : 1 cruiser, 2 destroyers and 3 transports
        19 Sea Zone : 1 carrier, 1 tactical_bomber and 3 transports
        6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
        Novosibirsk : 1 flag, 1 artillery and 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 6 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                3 fighters moved from Eastern United States to 91 Sea Zone
                1 artillery and 4 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 4 mech_infantrys moved from Central United States to 101 Sea Zone
                1 artillery, 1 destroyer, 5 infantry, 4 mech_infantrys, 1 submarine and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 5 infantry and 4 mech_infantrys moved from 91 Sea Zone to Gibraltar
                3 destroyers moved from 106 Sea Zone to 91 Sea Zone

    Place Units - Americans
                5 artilleries and 5 infantry placed in Eastern United States
                5 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Kwangsi

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,2,3
                Chinese collect 4 PUs (1 lost to blockades); end with 6 PUs total

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