L13 G40 PGMatt (axis) vs Gamerman (allies +10) +tech game 1

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Italians
                1 armour moved from Yugoslavia to Greece
                1 bomber and 3 fighters moved from Southern Italy to Greece
                2 artilleries and 1 infantry moved from France to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 2 artilleries and 1 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 1 :  0/3 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 1 :  0/1 hits
                        Italians roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Greece
                    Italians attack with 1 armour, 1 bomber and 3 fighters
                    ANZAC defend with 1 bomber and 2 infantry
                        Italians roll dice for 1 armour, 1 bomber and 3 fighters in Greece, round 1 :  0/5 hits
                        ANZAC roll dice for 1 bomber and 2 infantry in Greece, round 1 :  0/3 hits
                        Italians roll dice for 1 armour, 1 bomber and 3 fighters in Greece, round 2 :  4/5 hits
                        ANZAC roll dice for 1 bomber and 2 infantry in Greece, round 2 :  3/3 hits
                        2 infantry owned by the ANZAC , 1 bomber owned by the ANZAC , 2 fighters owned by the Italians and 1 bomber owned by the Italians lost in Greece
                    Italians win, taking Greece from ANZAC with 1 armour and 1 fighter remaining. Battle score for attacker is -14
                    Casualties for ANZAC: 1 bomber and 2 infantry
                    Casualties for Italians: 1 bomber and 2 fighters

    Non Combat Move - Italians
                1 fighter moved from Greece to Southern Italy
                7 infantry moved from Yugoslavia to Bulgaria
                8 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 artilleries and 3 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
                EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
                Italians collect 15 PUs (2 lost to blockades); end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 2 aaGuns, 4 artilleries, 1 factory_major and 8 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 8 infantry
        Bulgaria : 7 infantry
        Greece : 1 flag, 1 armour
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 42 / 57
        Russians : 32 / 37
        Japanese : 13 / 19
        Americans : 70 / 95
        Chinese : 23 / 29
        British : 32 / 39
        UK_Pacific : 20 / 26
        Italians : 17 / 20
        ANZAC : 23 / 35
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

  • '16

    ANZAK cheat


  • Yeah, they suck

    Pretty sure Larry has some bias for Australia.  Is his wife from there or something?

  • '16

    @Gamerman01:

    Yeah, they suck

    Pretty sure Larry has some bias for Australia.  Is his wife from there or something?

    I dont think I can blame Larry or his wife on 3/3 hits 2@2 and 1@1.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 5 armour and 1 artillery; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 infantry moved from Saudi Arabia to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                1 bomber moved from Saudi Arabia to Greece
                1 artillery moved from Paulau Island to 34 Sea Zone
                1 artillery and 1 transport moved from 34 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Okinawa

    Combat - ANZAC
                ANZAC creates battle in territory 37 Sea Zone
                ANZAC creates battle in territory 35 Sea Zone
                Battle in Okinawa
                Battle in Greece
                    ANZAC attack with 1 bomber and 2 infantry
                    Italians defend with 1 armour
                    ANZAC win, taking 37 Sea Zone from Japanese, taking 35 Sea Zone from Japanese, taking Okinawa from Japanese, taking Greece from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 armour

    Non Combat Move - ANZAC
                1 bomber moved from Greece to Syria
                1 armour moved from Saudi Arabia to Syria
                1 artillery moved from Celebes to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                2 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines

    Place Units - ANZAC
                2 armour and 1 artillery placed in Iraq
                3 armour placed in Saudi Arabia

    Turn Complete - ANZAC
                ANZAC collect 26 PUs; end with 27 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :8

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Tunisia to Algeria

    Turn Complete - French

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Politics - Germans

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 6 and gets 1 hit
                Germans removing all Technology Tokens after successful research.
                Germans discover Rockets Advance

    Activate Technology - Germans
                Germans activating Rockets Advance

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                Rocket attack in United Kingdom does 1 damage to factory_minor owned by British
                    Rockets in France roll: 1
                Rocket attack in Spain does 1 damage to factory_minor owned by Americans
                    Rockets in Western Germany roll: 1
                Rocket attack in Ukraine does 2 damage to factory_minor owned by Russians
                    Rockets in Novgorod roll: 2
                1 fighter moved from Western Germany to 99 Sea Zone
                1 artillery, 1 fighter and 2 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                4 armour moved from Germany to Eastern Poland
                4 armour moved from Slovakia Hungary to Eastern Poland
                5 infantry moved from Germany to Slovakia Hungary
                1 artillery and 2 infantry moved from Eastern Poland to Belarus

    Combat - Germans
                Battle in 99 Sea Zone
                    Germans attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 99 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Holland Belgium, round 1 :  1/4 hits
                        British roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Holland Belgium to Western Germany
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 armour and 1 infantry moved from Germany to 114 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 armour and 1 infantry moved from 115 Sea Zone to Novgorod
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Germans
                1 bomber and 2 fighters placed in Western Germany
                Germans undo move 1.
                1 fighter and 2 infantry placed in Novgorod
                1 artillery, 1 bomber, 1 fighter and 1 infantry placed in Western Germany
                1 artillery and 1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5,1,5
                Germans collect 44 PUs (2 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Southern France : 1 artillery and 8 infantry
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Slovakia Hungary : 5 infantry
        Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters, 1 harbour and 7 infantry
        Germany : 1 artillery, 1 factory_major and 1 infantry
        Holland Belgium : 1 artillery and 2 infantry
        Northern Italy : 1 aaGun and 3 infantry
        Southern Italy : 1 aaGun and 1 fighter
        Belarus : 1 flag, 1 artillery and 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 2 aaGuns, 8 armour, 1 artillery and 6 infantry
        Bessarabia : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Switzerland : 1 flag
        Eire : 1 flag
        Bulgaria : 1 flag
        Sweden : 1 flag
        115 Sea Zone : 1 transport
        Finland : 1 flag, 7 infantry

    Production/PUs Summary :

    Germans : 46 / 54
        Russians : 31 / 37
        Japanese : 12 / 19
        Americans : 70 / 95
        Chinese : 23 / 29
        British : 29 / 39
        UK_Pacific : 20 / 26
        Italians : 15 / 20
        ANZAC : 26 / 37
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0

  • '16

    so much tech, so little result


  • I’m gonna have to temporarily hang up my title of Mr. Tech for a while after this game.

    NOTHING with the USA or UK all these turns - I don’t even want to know how many I rolled
    Blanking in another game so far, too.


  • @PGMatt:

    so much tech, so little result

    not now

    you got 3 2’s out of 4 AA shots on the Russians, even getting to my bombers


  • Need casualty choice in East Poland


  • Well, shoot, I have no air left nowso I’m sure you should lose your radar AAA first


  • I chose right -
    more craziness

    You only scored 1 hit with 8 tanks…. 3 total


  • And…. I ALMOST have the same odds I came in with…
    Still… down 3 planes is unbelievable

    Come on advanced artillery, do your thing


  • You lost one infantry in Korea - change it to something else if you want


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Research Technology - Russians
                Russians spend 5 on tech rolls
                Russians removing all Technology Tokens after unsuccessful research.

    Purchase Units - Russians
                Russians repair 2 damage on 2 factory_minors; Remaining resources: 31 PUs; 0 techTokens;
                Russians buy 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Russians
                5 infantry moved from Amur to Korea
                1 armour, 4 artilleries, 2 fighters and 12 infantry moved from Western Ukraine to Eastern Poland
                1 bomber moved from Novosibirsk to Eastern Poland
                1 bomber moved from Russia to Eastern Poland
                4 infantry moved from Ukraine to Bessarabia
                1 mech_infantry moved from Russia to Belarus
                3 infantry moved from Bryansk to Belarus
                1 artillery and 2 infantry moved from Archangel to Belarus
                1 armour moved from Smolensk to Belarus

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 armour, 4 artilleries, 2 bombers, 2 fighters and 12 infantry
                    Germans defend with 2 aaGuns, 8 armour, 1 artillery and 6 infantry
                    Russians win, taking Eastern Poland from Germans with 1 armour, 2 artilleries and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 aaGuns, 8 armour, 1 artillery and 6 infantry
                    Casualties for Russians: 2 artilleries, 1 bomber, 2 fighters and 12 infantry
                Battle in Belarus
                    Russians attack with 1 armour, 1 artillery, 5 infantry and 1 mech_infantry
                    Germans defend with 1 artillery and 2 infantry
                    Russians win, taking Belarus from Germans with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Russians attack with 4 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Bessarabia from Germans with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Korea
                    Russians attack with 5 infantry
                    Japanese defend with 2 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry
                    1 infantry owned by the Russians retreated to Amur
                    Japanese win with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                3 infantry moved from Jehol to Manchuria
                2 infantry moved from Russia to Bryansk
                1 infantry moved from Rostov to Ukraine
                1 bomber moved from Eastern Poland to Russia

    Place Units - Russians
                1 artillery and 3 mech_infantrys placed in Ukraine
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 2 SuicideAttackTokens; 0 techTokens;

    Combat Move - Japanese
                1 bomber moved from Japan to 20 Sea Zone
                1 bomber moved from Japan to 19 Sea Zone

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 20 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 19 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 bomber moved from 20 Sea Zone to 19 Sea Zone
                2 bombers moved from 19 Sea Zone to Japan

    Place Units - Japanese
                3 infantry placed in Korea
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 12 PUs; end with 12 PUs total

    Territory Summary for Japanese :

    Korea : 2 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
        Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 9 infantry
        6 Sea Zone : 1 battleship, 4 carriers, 4 destroyers, 5 fighters, 3 tactical_bombers and 3 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 33 / 38
        Japanese : 12 / 12
        Americans : 70 / 95
        Chinese : 23 / 29
        British : 29 / 39
        UK_Pacific : 20 / 26
        Italians : 15 / 20
        ANZAC : 26 / 37
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 6 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Research Technology - Americans
                Americans spend 10 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover Heavy Bomber

    Activate Technology - Americans
                Americans activating Heavy Bomber

    Purchase Units - Americans
                Americans repair 1 damage on 1 factory_minor; Remaining resources: 84 PUs; 0 techTokens;
                Americans buy 3 artilleries, 1 cruiser, 2 destroyers, 3 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans
                1 armour moved from Central America to Ecuador
                      Americans take Colombia from Neutral_True
                      Americans take Ecuador from Neutral_True
                1 mech_infantry moved from Uruguay to Paraguay
                      Americans take Paraguay from Neutral_True
                1 mech_infantry moved from Rio de Oro to 91 Sea Zone
                1 infantry moved from Spain to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Scotland to 109 Sea Zone
                1 armour moved from Scotland to 109 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 armour moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Spain to Normandy Bordeaux
                1 artillery moved from Spain to Normandy Bordeaux
                1 fighter moved from Spain to Holland Belgium
                2 fighters moved from Spain to Normandy Bordeaux
                1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands
                1 artillery moved from 32 Sea Zone to Marshall Islands

    Combat - Americans
                Battle in Marshall Islands
                Battle in Holland Belgium
                    Americans attack with 1 armour, 1 fighter, 2 infantry and 1 mech_infantry
                    Germans defend with 1 artillery and 2 infantry
                    Americans win, taking Marshall Islands from Japanese, taking Holland Belgium from Germans with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Americans: 2 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery, 2 fighters and 1 infantry
                    Italians defend with 2 artilleries, 1 factory_minor and 1 harbour
                    Americans win, taking Normandy Bordeaux from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 artilleries

    Non Combat Move - Americans
                1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 6 infantry, 2 mech_infantrys and 5 transports moved from 106 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 6 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
                1 infantry moved from Quebec to 106 Sea Zone
                1 fighter moved from Eastern United States to Spain
                1 carrier moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from Holland Belgium to 93 Sea Zone
                1 fighter moved from Normandy Bordeaux to Spain
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Normandy Bordeaux to Spain
                1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 mech_infantry moved from Sumatra to 41 Sea Zone
                1 mech_infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 35 Sea Zone to 48 Sea Zone
                1 carrier moved from 28 Sea Zone to 30 Sea Zone
                4 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 submarine moved from 10 Sea Zone to 30 Sea Zone
                3 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 submarine moved from 25 Sea Zone to 30 Sea Zone
                1 submarine moved from 31 Sea Zone to 30 Sea Zone
                1 submarine moved from 23 Sea Zone to 30 Sea Zone
                1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 submarine moved from 33 Sea Zone to 30 Sea Zone
                1 carrier moved from 54 Sea Zone to 30 Sea Zone

    Place Units - Americans
                3 artilleries placed in Spain
                1 fighter and 1 infantry placed in Eastern United States
                2 fighters and 1 tactical_bomber placed in Western United States
                1 cruiser placed in 101 Sea Zone
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 75 PUs; end with 75 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 9 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                3 artilleries and 4 infantry moved from Kiangsu to Kiangsi
                1 infantry moved from Anhwe to Jehol
                1 artillery moved from Shantung to Jehol
                1 infantry moved from Shensi to Hopei

    Place Units - Chinese
                1 infantry placed in Jehol
                4 infantry placed in Kiangsi
                4 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 25 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 31 PUs


  • @Gamerman01:

    I’m gonna have to temporarily hang up my title of Mr. Tech for a while after this game.

    NOTHING with the USA or UK all these turns - I don’t even want to know how many I rolled
    Blanking in another game so far, too.

    OK, taking my title back.
    Back to back tech hits with only 3 dice rolled  :-D

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