4d6<=2: 3, 1, 1, 4; Hits: 2
G4013L Jeff28(Allies+7) v. Karl7(Axis)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
11 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
11 armour moved from Smolensk to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 submarine moved from 112 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 2 bombers and 1 submarine
British defend with 1 destroyer
Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
1 infantry moved from Novgorod to Archangel
6 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
2 aaGuns, 4 artilleries, 1 fighter, 13 infantry and 3 tactical_bombers moved from Baltic States to Belarus
12 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
2 armour moved from Eastern Poland to Belarus
1 artillery and 10 infantry moved from Poland to Eastern Poland
1 artillery and 5 infantry moved from Romania to Bessarabia
3 armour, 1 artillery and 6 infantry moved from Germany to Poland
3 armour moved from Poland to Eastern Poland
2 bombers moved from 104 Sea Zone to Western Germany
1 fighter moved from Western Germany to Northern Italy
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea ZonePlace Units - Germans
3 infantry placed in Novgorod
3 infantry placed in Romania
1 fighter and 4 infantry placed in Western Germany
2 armour and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
1 bomber moved from Egypt to Ukraine
1 armour and 1 mech_infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour and 1 mech_infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Archangel
1 fighter moved from Bryansk to Archangel
1 mech_infantry moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 1 : 2/5 hits
Germans roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 bomber and 2 infantry in Ukraine, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Ukraine, round 1 : 0/1 hits
Russians roll dice for 1 bomber and 2 infantry in Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 bomber moved from Ukraine to Russia
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Volgograd to Tambov
1 aaGun moved from Bryansk to Russia
10 infantry moved from Bryansk to Russia
8 artilleries and 8 infantry moved from Bryansk to Russia
10 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
4 infantry moved from Novosibirsk to Samara
1 aaGun moved from Timguska to Kansu
1 infantry moved from Timguska to Kansu
1 aaGun and 3 infantry moved from Timguska to Novosibirsk
1 mech_infantry moved from Iraq to 80 Sea Zone
1 armour moved from Iraq to EgyptPlace Units - Russians
10 infantry placed in Russia
Russians undo move 1.
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUsTerritory Summary for Russians :
Kansu : 1 aaGun and 5 infantry
Yenisey : 8 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Tsagaan Olom : 1 flag
Egypt : 1 armour
Bryansk : 1 infantry
Archangel : 1 infantry and 1 mech_infantry
Russia : 3 aaGuns, 1 airfield, 1 armour, 10 artilleries, 1 bomber, 1 factory_major, 2 fighters, 53 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Ukraine : 1 factory_minor and 2 infantry
Novosibirsk : 1 aaGun and 3 infantry
Volgograd : 1 factory_minor
Samara : 4 infantry
80 Sea Zone : 1 mech_infantry
Iraq : 1 flag
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 61
Russians : 25 / 28
Japanese : 57 / 65
Americans : 52 / 73
Chinese : 9 / 15
British : 31 / 38
UK_Pacific : 8 / 8
Italians : 15 / 15
ANZAC : 10 / 15
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 2 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Shensi to Sikang
Japanese take Sikang from Chinese
3 armour moved from Kiangsu to Kwangsi
1 armour and 1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Java to 42 Sea Zone
2 artilleries moved from Java to 42 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone
2 artilleries and 1 infantry moved from 36 Sea Zone to Kwangsi
4 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
4 infantry moved from Philippines to 35 Sea Zone
4 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from Japan to 25 Sea Zone
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Shensi to Suiyuyan
2 artilleries and 1 infantry moved from Shensi to Kweichow
2 bombers moved from Kwangtung to SuiyuyanCombat - Japanese
Battle in Suiyuyan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangsi
Japanese attack with 4 armour, 4 artilleries and 10 infantry
Chinese defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 4 armour, 4 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Indo ChinaNon Combat Move - Japanese
2 bombers could not land in Suiyuyan and were removed
2 fighters moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 42 Sea Zone to 36 Sea Zone
1 battleship moved from 42 Sea Zone to 36 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Kwangtung to 35 Sea Zone
3 fighters moved from 35 Sea Zone to Philippines
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Japan to KwangtungPlace Units - Japanese
3 infantry placed in Kwangtung
3 armour placed in Kiangsu
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 armour, 3 destroyers, 6 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to British Guiana
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to 109 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 55 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from Japanese
1 bomber moved from Queensland to 37 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 destroyer in 37 Sea Zone, round 2 : 2/2 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 37 Sea Zone to India
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from 16 Sea Zone to Hawaiian Islands
7 submarines moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from Central United States to Eastern United StatesPlace Units - Americans
2 destroyers and 6 submarines placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 armour placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Americans :
India : 1 bomber
Queensland : 2 artilleries, 3 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 bomber, 1 harbour and 2 infantry
Midway : 1 airfield
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 1 destroyer
26 Sea Zone : 7 submarines
25 Sea Zone : 1 destroyer and 1 submarine
10 Sea Zone : 2 destroyers and 6 submarines
16 Sea Zone : 1 submarine
54 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 3 submarines, 1 tactical_bomber and 3 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 mech_infantry
British Guiana : 2 infantry
United Kingdom : 2 infantry
Morocco : 1 infantry and 1 mech_infantry
Tunisia : 1 flag, 1 armour and 1 mech_infantry
93 Sea Zone : 2 submarines
109 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
101 Sea Zone : 1 destroyer and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 49 / 61
Russians : 25 / 28
Japanese : 65 / 70
Americans : 53 / 73
Chinese : 4 / 15
British : 31 / 38
UK_Pacific : 7 / 8
Italians : 14 / 15
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 artillery moved from Yunnan to Kwangsi
5 artilleries, 1 fighter and 12 infantry moved from Yunnan to KwangsiCombat - Chinese
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 6 artilleries, 1 fighter and 12 infantry
Japanese defend with 4 armour, 4 artilleries and 10 infantry
Chinese roll dice for 6 artilleries, 1 fighter and 12 infantry in Kwangsi, round 1 : 4/19 hits
Japanese roll dice for 4 armour, 4 artilleries and 10 infantry in Kwangsi, round 1 : 9/18 hits
4 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Kwangsi
6 artilleries owned by the Chinese and 3 infantry owned by the Chinese retreated to Yunnan
Japanese win with 4 armour, 4 artilleries and 6 infantry remaining. Battle score for attacker is -15
Casualties for Japanese: 4 infantry
Casualties for Chinese: 9 infantryNon Combat Move - Chinese
1 fighter moved from Kwangsi to YunnanPlace Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUsTerritory Summary for Chinese :
Yunnan : 6 artilleries, 1 fighter and 8 infantry
Kansu : 1 infantry
Szechwan : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 49 / 61
Russians : 25 / 28
Japanese : 64 / 70
Americans : 53 / 73
Chinese : 5 / 11
British : 31 / 38
UK_Pacific : 7 / 8
Italians : 14 / 15
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Be sure I kept my aa gun in Kwansgi to use against the British.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 1 destroyer, 1 fighter and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Siam to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 bomber moved from India to French Indo China
1 artillery moved from Yunnan to Shan State
1 mech_infantry moved from India to Yunnan
2 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 mech_infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 infantry moved from Eastern Persia to West India
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
2 submarines moved from 81 Sea Zone to 97 Sea ZoneCombat - British
Battle in 104 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 104 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 1 : 2/5 hits
1 submarine owned by the Germans lost in 104 Sea Zone
British win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Kweichow
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 2 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Kweichow, round 1 : 3/5 hits
Japanese roll dice for 2 artilleries and 2 infantry in Kweichow, round 1 : 2/4 hits
2 infantry owned by the British , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Kweichow
British win, taking Kweichow from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for British: 2 infantry
Battle in Shan State
British attack with 1 artillery and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 mech_infantry in Shan State, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in French Indo China
British attack with 1 bomber and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 bomber and 2 infantry in French Indo China, round 1 : 1/3 hits
Japanese roll dice for 2 infantry in French Indo China, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in French Indo China
British roll dice for 1 bomber and 2 infantry in French Indo China, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 bomber moved from French Indo China to India
1 fighter moved from Kweichow to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
1 armour and 1 mech_infantry moved from Persia to Caucasus
1 armour and 1 mech_infantry moved from Iraq to Caucasus
2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter and 1 tactical_bomber moved from Yunnan to India
3 fighters moved from 104 Sea Zone to United Kingdom
1 tactical_bomber moved from 104 Sea Zone to Scotland
2 fighters moved from Egypt to 91 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to EgyptPlace Units - British
3 mech_infantrys placed in Persia
1 fighter placed in United Kingdom
2 mech_infantrys placed in Egypt
1 destroyer placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 2 armour, 2 artilleries, 4 infantry and 2 transports
EDIT: Adding units owned by British to United Kingdom: 1 armour, 1 artillery and 2 infantry
EDIT: Adding units owned by British to 109 Sea Zone: 2 transports
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Scotland: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,1,3,3,3,5
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Yunnan : 3 aaGuns, 2 infantry and 2 mech_infantrys
Kweichow : 1 infantry
Shan State : 1 artillery
India : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 14 infantry, 2 mech_infantrys and 1 tactical_bomber
French Indo China : 1 flag, 2 infantry
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield, 1 fighter, 2 infantry and 1 tactical_bomber
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Ethiopia : 1 flag
Caucasus : 2 armour and 2 mech_infantrys
76 Sea Zone : 1 transport
104 Sea Zone : 1 destroyer
Eire : 1 flag
109 Sea Zone : 2 transports
97 Sea Zone : 1 flag, 2 submarines
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Northwest Persia : 2 infantry
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
98 Sea Zone : 1 flag
91 Sea Zone : 1 carrier and 2 fighters
110 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 49 / 61
Russians : 25 / 28
Japanese : 60 / 70
Americans : 53 / 73
Chinese : 6 / 11
British : 31 / 36
UK_Pacific : 10 / 8
Italians : 14 / 15
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Hey there was an error on the map. My 2 bombers should have been in Jehol. Either I forgot to move them out of the battle zone or what. Anyhow, I put them on there. I doubt that had any effect on your moves. If they did let me know.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Belarus to Bryansk
1 bomber moved from Novgorod to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Bryansk to Romania
1 aaGun moved from Bessarabia to Western Ukraine
1 aaGun, 2 artilleries and 9 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
5 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,3
Italians collect 8 PUs (7 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from New South Wales to QueenslandCombat - ANZAC
Battle in Sumatra
Battle in Java
Battle in Malaya
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Malaya, round 1 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Malaya
ANZAC win, taking Sumatra from Japanese, taking Java from Japanese, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for ANZAC :
Malaya : 1 artillery and 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 destroyer and 1 transport
41 Sea Zone : 1 transport
37 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 transport
Egypt : 2 infantryProduction/PUs Summary :
Germans : 49 / 61
Russians : 24 / 28
Japanese : 49 / 70
Americans : 53 / 73
Chinese : 6 / 11
British : 31 / 36
UK_Pacific : 13 / 8
Italians : 15 / 8
ANZAC : 18 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 fighter and 2 infantry
United Kingdom : 2 infantry
Morocco : 3 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 49 / 61
Russians : 24 / 28
Japanese : 49 / 70
Americans : 53 / 73
Chinese : 6 / 11
British : 31 / 36
UK_Pacific : 13 / 8
Italians : 15 / 8
ANZAC : 18 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 factory_minor, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry moved from Novgorod to Archangel
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 artillery and 5 infantry moved from Bessarabia to Ukraine
1 fighter and 3 tactical_bombers moved from Belarus to ArchangelCombat - Germans
Battle in Archangel
Germans attack with 1 fighter, 3 infantry and 3 tactical_bombers
Russians defend with 1 infantry and 1 mech_infantry
Germans win, taking Archangel from Russians with 1 fighter, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Ukraine
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 aaGuns, 12 armour, 4 artilleries and 13 infantry moved from Belarus to Bryansk
1 aaGun moved from Western Ukraine to Ukraine
3 armour moved from Eastern Poland to Bryansk
2 infantry moved from Western Ukraine to Ukraine
11 infantry moved from Western Ukraine to Bryansk
1 fighter and 3 tactical_bombers moved from Archangel to Bryansk
1 fighter moved from Southern Italy to Bryansk
1 fighter moved from Western Germany to Bryansk
5 artilleries and 10 infantry moved from Eastern Poland to Western Ukraine
5 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Karelia
1 artillery and 6 infantry moved from Poland to Eastern Poland
3 infantry moved from Romania to Bessarabia
2 armour and 1 mech_infantry moved from Western Germany to Poland
1 fighter moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western GermanyPlace Units - Germans
1 transport placed in 113 Sea Zone
1 factory_minor placed in Western Ukraine
3 infantry placed in Novgorod
3 mech_infantrys placed in Romania
3 armour and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,5,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
Germans collect 47 PUs (6 lost to blockades); end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 2 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 bomber moved from Russia to Ukraine
1 armour moved from Egypt to Tobruk
Russians take Tobruk from Italians
1 mech_infantry moved from 76 Sea Zone to Italian Somaliland
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
2 mech_infantrys moved from Russia to Archangel
2 fighters and 1 tactical_bomber moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 1 : 4/5 hits
Germans roll dice for 3 infantry in Archangel, round 1 : 2/3 hits
3 infantry owned by the Germans and 2 mech_infantrys owned by the Russians lost in Archangel
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Italian Somaliland
Strategic bombing raid in Ukraine
AA guns fire in Ukraine : 1/1 hits
1 bomber killed by AA guns
Bombing raid in Ukraine causes 0 damage total.Non Combat Move - Russians
3 infantry moved from Samara to Russia
1 aaGun and 3 infantry moved from Novosibirsk to Samara
1 aaGun and 4 infantry moved from Kansu to Novosibirsk
8 infantry moved from Yenisey to Timguska
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Tambov to Rostov
1 infantry moved from Samara to TambovPlace Units - Russians
2 artilleries, 4 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 30 PUsTerritory Summary for Russians :
Shensi : 1 infantry
Timguska : 8 infantry
Olgiy : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Tsagaan Olom : 1 flag
Tobruk : 1 flag, 1 armour
Italian Somaliland : 1 flag, 1 mech_infantry
Rostov : 1 infantry
Russia : 3 aaGuns, 1 airfield, 1 armour, 12 artilleries, 1 factory_major, 2 fighters, 60 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Novosibirsk : 1 aaGun and 4 infantry
Volgograd : 1 factory_minor
Samara : 1 aaGun and 3 infantry
Iraq : 1 flag
Northwest Persia : 1 flag
115 Sea Zone : 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 57
Russians : 21 / 30
Japanese : 48 / 70
Americans : 53 / 73
Chinese : 7 / 11
British : 31 / 36
UK_Pacific : 13 / 8
Italians : 15 / 8
ANZAC : 18 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 3 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery, 10 infantry and 1 mech_infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Dzavhan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Kwangsi to French Indo China
1 bomber moved from Jehol to 16 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
6 tactical_bombers moved from Kwangtung to French Indo China
4 fighters moved from 35 Sea Zone to Java
3 infantry moved from Kwangsi to 36 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 armour moved from Hunan to Kwangsi
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 battleship moved from 36 Sea Zone to 42 Sea Zone
3 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
2 cruisers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from Philippines to 42 Sea Zone
1 bomber moved from Jehol to 37 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 2 cruisers, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in French Indo China
Japanese attack with 1 infantry and 6 tactical_bombers
British defend with 2 infantry
Japanese win with 6 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 2 tactical_bombers
ANZAC defend with 1 transport; Americans defend with 1 destroyer
Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 submarine
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Java
Japanese attack with 4 fighters and 3 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Japanese
4 fighters moved from Java to 42 Sea Zone
3 carriers moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to Kwangsi
1 bomber moved from 37 Sea Zone to Kwangsi
6 tactical_bombers moved from French Indo China to Kwangsi
1 aaGun and 3 infantry moved from Kwangtung to Kwangsi
3 armour moved from Kiangsu to Kwangsi
4 transports moved from 36 Sea Zone to 6 Sea Zone
1 bomber moved from 16 Sea Zone to Japan
1 aaGun moved from Yakut S.S.R. to Yenisey
1 fighter moved from Philippines to Kwangtung
1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 armour and 2 infantry placed in Kwangtung
2 armour and 1 infantry placed in Kiangsu
1 artillery and 3 infantry placed in Japan
3 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers and 6 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 cruiser, 1 destroyer and 2 fighters moved from 109 Sea Zone to 125 Sea Zone
1 carrier moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to Norway
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Libya
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
4 fighters moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 54 Sea Zone to 49 Sea Zone
2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 3 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 49 Sea Zone to 33 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries, 3 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 : 2/3 hits
Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Caroline Islands, round 1 : 0/6 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 0/2 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Caroline Islands, round 2 : 4/6 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 46 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 4 fighters in 46 Sea Zone, round 1 : 2/4 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 1 : 3/5 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Libya
Americans attack with 1 armour and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 armour and 1 mech_infantry in Libya, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Libya, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Libya
Americans win, taking Libya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 125 Sea Zone
Americans attack with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Germans defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 125 Sea Zone, round 1 : 1/4 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Norway
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Norway from Germans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 armour and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 destroyer, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
4 fighters moved from 46 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 33 Sea Zone
7 submarines moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 destroyers and 6 submarines placed in 10 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
India : 1 bomber
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 bomber, 1 harbour and 2 infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 7 fighters, 9 submarines, 1 tactical_bomber and 3 transports
37 Sea Zone : 1 flag
26 Sea Zone : 2 destroyers and 6 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 3 destroyers and 6 submarines
16 Sea Zone : 1 submarine
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
United Kingdom : 1 infantry and 1 mech_infantry
Morocco : 1 armour, 2 infantry and 1 mech_infantry
Tunisia : 1 flag
Norway : 1 flag, 2 infantry
Libya : 1 flag, 1 armour and 1 mech_infantry
125 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
93 Sea Zone : 1 submarine
109 Sea Zone : 1 transport
97 Sea Zone : 1 submarine
Brazil : 1 flag
91 Sea Zone : 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 49 / 57
Russians : 20 / 30
Japanese : 54 / 54
Americans : 57 / 78
Chinese : 6 / 11
British : 31 / 36
UK_Pacific : 13 / 8
Italians : 14 / 8
ANZAC : 14 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Szechwan to Sikang
1 fighter moved from Yunnan to Sikang
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Battle in Sikang
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Sikang, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Sikang, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
6 artilleries and 6 infantry moved from Yunnan to Kweichow
1 fighter moved from Sikang to KweichowPlace Units - Chinese
1 artillery and 2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsTerritory Summary for Chinese :
Yunnan : 1 infantry
Kweichow : 7 artilleries, 1 fighter and 8 infantry
Hunan : 1 infantry
Kansu : 1 infantry
Sikang : 1 artillery and 1 infantryProduction/PUs Summary :
Germans : 49 / 57
Russians : 20 / 30
Japanese : 52 / 54
Americans : 57 / 78
Chinese : 8 / 15
British : 31 / 36
UK_Pacific : 13 / 8
Italians : 14 / 8
ANZAC : 14 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
attacking sz 112 with dest 4 figs tac and tranny invading denmark
do you want to scramble the 2 figs and tac?
-
no
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 mech_infantry moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Scotland to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea ZoneCombat - British
Battle in DenmarkNon Combat Move - British
1 aaGun and 1 infantry moved from United Kingdom to 109 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 aaGun moved from 125 Sea Zone to Norway
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
3 fighters moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Egypt to Persia
1 bomber, 1 fighter and 1 tactical_bomber moved from India to Persia
1 mech_infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to Shan State
1 aaGun moved from Yunnan to Shan State
2 aaGuns moved from Yunnan to Kweichow
2 mech_infantrys moved from India to Shan State
1 infantry moved from West India to India
2 mech_infantrys moved from Persia to Turkmenistan
2 infantry moved from Northwest Persia to Caucasus
2 armour and 2 mech_infantrys moved from Caucasus to Samara
1 mech_infantry moved from Persia to Turkmenistan
3 mech_infantrys moved from Egypt to Iraq
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 transport moved from 76 Sea Zone to 98 Sea ZonePlace Units - British
3 mech_infantrys placed in Persia
1 mech_infantry placed in Egypt
2 fighters placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 2 mech_infantrysTerritory Summary for British, UK_Pacific :
Siam : 1 flag
Kweichow : 2 aaGuns and 1 mech_infantry
Hopei : 1 infantry
Anhwe : 1 mech_infantry
Shan State : 1 aaGun, 1 artillery, 1 infantry and 2 mech_infantrys
India : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 15 infantry and 2 mech_infantrys
Malaya : 1 harbour
French Indo China : 1 flag, 1 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 aaGun, 1 airfield and 2 infantry
United Kingdom : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Norway : 1 aaGun, 4 fighters and 1 infantry
Denmark : 1 flag, 2 infantry
Ethiopia : 1 flag
Turkmenistan : 3 mech_infantrys
Caucasus : 2 infantry
Samara : 2 armour and 2 mech_infantrys
112 Sea Zone : 1 destroyer and 1 transport
125 Sea Zone : 1 destroyer and 1 transport
Eire : 1 flag
97 Sea Zone : 1 flag, 2 submarines
Iraq : 3 mech_infantrys
Eastern Persia : 1 flag
Persia : 1 flag, 1 bomber, 1 factory_minor, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
98 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 destroyer and 2 transports
91 Sea Zone : 1 carrier and 2 fightersProduction/PUs Summary :
Germans : 47 / 57
Russians : 20 / 30
Japanese : 50 / 54
Americans : 57 / 78
Chinese : 10 / 15
British : 33 / 38
UK_Pacific : 13 / 13
Italians : 14 / 8
ANZAC : 14 / 29
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Bryansk to Rostov
1 bomber moved from Romania to 112 Sea ZoneCombat - Italians
Battle in 112 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer and 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in Rostov
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from 112 Sea Zone to Western Germany
5 infantry moved from Northern Italy to Western Germany
1 aaGun, 2 artilleries and 9 infantry moved from Southern France to Northern Italy
2 infantry moved from Albania to BulgariaPlace Units - Italians
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,1,3,1,3
Italians collect 5 PUs (11 lost to blockades); end with 7 PUs total