Scramble either of those sea zones and how many planes?
L12 wheatbeer (Axis) vs Odonis (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Politics - Japanese
Turning on Edit Mode
EDIT: Japanese player Changing ownership of Dutch New Guinea from Dutch to ANZAC
EDIT: Japanese player Adding units owned by PlayerID named:ANZAC to Dutch New Guinea: 1 infantry
EDIT: Japanese player Changing PUs for ANZAC from 14 to 19
EDIT: Turning off Edit ModePurchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 43 Sea Zone to 41 Sea Zone
2 bombers moved from Kwangsi to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Japanese take Celebes from Dutch
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to 45 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 tactical_bomber moved from Kwangsi to Shan StateCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
British defend with 1 battleship; Americans defend with 1 submarine
British roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 1 : 3/5 hits
British roll dice for 1 battleship in 37 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 destroyer
Casualties for British: 1 battleship
Casualties for Americans: 1 submarine
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 destroyer
Casualties for British: 1 battleship
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Shan State, round 1 : 0/4 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 1 : 0/2 hits
Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Japanese win with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Japanese win with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 1 : 2/4 hits
ANZAC roll dice for 1 infantry in Java, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Japanese win with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 infantry and 1 transport
1 infantry owned by the ANZAC and 1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 infantry and 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 infantry and 1 transport
Battle in 41 Sea Zone
Japanese attack with 2 bombers and 1 fighter
ANZAC defend with 1 cruiser
Japanese roll dice for 2 bombers and 1 fighter in 41 Sea Zone, round 1 : 1/3 hits
ANZAC roll dice for 1 cruiser in 41 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the ANZAC and 1 fighter owned by the Japanese lost in 41 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 cruiser
Japanese win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 cruiser
Battle in 36 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 cruiser
Japanese roll dice for 1 submarine in 36 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 cruiser in 36 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
2 carriers moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Kwangsi
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 aaGun and 2 infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangsi to French Indo China
1 infantry moved from Hopei to Anhwe
2 infantry moved from Chahar to Suiyuyan
1 cruiser and 1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 battleship moved from 21 Sea Zone to 35 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
2 bombers moved from 41 Sea Zone to Kwangsi
1 tactical_bomber moved from Shan State to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi
3 destroyers moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 infantry placed in Japan
3 destroyers and 1 submarine placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs totalProduction/PUs Summary :
Germans : 45 / 51
Russians : 35 / 35
Japanese : 56 / 56
Americans : 50 / 70
Chinese : 4 / 12
British : 28 / 28
UK_Pacific : 10 / 11
Italians : 15 / 26
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
I did those EDITs because it looked like ANZAC accidentally undid the move to take Dutch New Guinea. So I changed the territory to ANZAC and gave you the 5 IPC NO bonus. I wasn’t able to delete the infantry on the transport, so I added a new one and Japan sunk the transport.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
2 bombers moved from Eastern United States to 92 Sea Zone
1 bomber moved from United Kingdom to 92 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 3 bombers
Italians defend with 1 battleship, 1 cruiser, 1 destroyer and 3 transports
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is -36
Casualties for Americans: 3 bombers
Recording Battle StatisticsNon Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to QueenslandPlace Units - Americans
2 infantry placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 3 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Szechwan to Yunnan
2 artilleries moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Battle in Yunnan
Chinese attack with 2 artilleries, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is -11
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery, 1 fighter and 1 infantry
Chinese win with 1 artillery remaining. Battle score for attacker is -11
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery, 1 fighter and 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 6 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Place Units - UK_Pacific
1 armour and 1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs total
Some units change owners in territory India -
Doesn’t load :|
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Ok, edited them as for once I didn’t save my own versions, should be the same though.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Italians
Italians buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
Giving bonus movement to units
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Kenya
1 fighter moved from Anglo Egyptian Sudan to 81 Sea Zone
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 bomber moved from Southern France to 109 Sea Zone
1 infantry moved from Libya to Tunisia
1 armour moved from Tobruk to Tunisia
1 fighter moved from Southern Italy to TunisiaCombat - Italians
Battle in Kenya
Italians attack with 1 artillery and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 1 : 0/4 hits
British roll dice for 1 infantry in Kenya, round 1 : 0/1 hits
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 0/4 hits
British roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Kenya
Italians roll dice for 1 artillery and 2 infantry in Kenya, round 3 : 1/3 hits
British roll dice for 1 infantry in Kenya, round 3 : 0/1 hits
1 infantry owned by the British lost in Kenya
Italians win, taking Kenya from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 fighter and 1 infantry
French defend with 1 infantry; British defend with 1 armour
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Tunisia, round 1 : 1/3 hits
French roll dice for 1 armour and 1 infantry in Tunisia, round 1 : 0/2 hits
1 infantry owned by the French lost in Tunisia
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Tunisia, round 2 : 2/3 hits
French roll dice for 1 armour in Tunisia, round 2 : 0/1 hits
1 armour owned by the British lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for French: 1 infantry
Casualties for British: 1 armour
Italians win with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for French: 1 infantry
Casualties for British: 1 armour
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 109 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 submarine and 2 transports
British roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 1 : 2/2 hits
1 transport owned by the British and 1 submarine owned by the British lost in 109 Sea Zone
1 transport owned by the British lost in 109 Sea Zone
Italians win, taking 109 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 20
Casualties for British: 1 submarine and 2 transports
Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 20
Casualties for British: 1 submarine and 2 transports
Recording Battle StatisticsNon Combat Move - Italians
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 battleship and 1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Tunisia to 95 Sea Zone
1 fighter moved from 81 Sea Zone to 95 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to Greece
1 submarine moved from 98 Sea Zone to 95 Sea Zone
2 aaGuns moved from Southern France to Northern Italy
1 bomber moved from 109 Sea Zone to Western Germany
1 artillery moved from Tobruk to LibyaPlace Units - Italians
1 infantry placed in Northern Italy
1 carrier and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsProduction/PUs Summary :
Germans : 45 / 51
Russians : 35 / 35
Japanese : 54 / 56
Americans : 50 / 70
Chinese : 6 / 15
British : 30 / 29
UK_Pacific : 10 / 11
Italians : 16 / 26
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Attacking your fleet in SZ42.
Taking in: 3 FTR, 1 SS, 1 DD from ANZAC.
What’s your OOL?
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one sec
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damage battleship
damage carriers
lose tactical bomberto start … after that it depends what the dice look like
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
2 fighters moved from Queensland to 42 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from India to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -44
Casualties for ANZAC: 1 destroyer, 3 fighters and 1 submarine
Recording Battle StatisticsNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: ANZAC player Changing ownership of Anglo Egyptian Sudan from Italians to British
EDIT: ANZAC player Removing units owned by PlayerID named:ANZAC from Egypt: 1 infantry
EDIT: ANZAC player Adding units owned by PlayerID named:ANZAC to Anglo Egyptian Sudan: 1 infantry
EDIT: Turning off Edit ModePlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Combat Move - French
Giving bonus movement to units
1 fighter moved from Morocco to 92 Sea ZoneCombat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 3 transports
French win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Italians: 3 transports
French win with 1 fighter remaining. Battle score for attacker is 21
Casualties for Italians: 3 transports
Recording Battle StatisticsNon Combat Move - French
1 fighter moved from 92 Sea Zone to Morocco
1 infantry moved from French Equatorial Africa to Belgian Congo
1 destroyer moved from 76 Sea Zone to 98 Sea ZoneTurn Complete - French
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neither ANZAC nor France open for me
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Ok, try these
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First one of those works … can’t do Germany now though.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Purchase Units - Germans
Germans buy 2 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 artillery and 1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
11 armour, 1 artillery and 9 infantry moved from Baltic States to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 fighter moved from Gibraltar to 91 Sea Zone
1 artillery and 6 infantry moved from Romania to Bessarabia
10 mech_infantrys moved from Baltic States to Eastern PolandCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 91 Sea Zone
Germans attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Germans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Eastern Poland
Germans attack with 12 armour, 1 artillery, 9 infantry and 10 mech_infantrys
Russians defend with 2 aaGuns, 1 artillery, 18 infantry and 1 mech_infantry
Germans roll dice for 12 armour, 1 artillery, 9 infantry and 10 mech_infantrys in Eastern Poland, round 1 : 6/32 hits
Russians roll dice for 2 aaGuns, 1 artillery, 18 infantry and 1 mech_infantry in Eastern Poland, round 1 : 5/20 hits
4 infantry owned by the Russians , 5 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Eastern Poland
Germans roll dice for 12 armour, 1 artillery, 4 infantry and 10 mech_infantrys in Eastern Poland, round 2 : 6/27 hits
Russians roll dice for 1 artillery, 14 infantry and 1 mech_infantry in Eastern Poland, round 2 : 4/16 hits
6 infantry owned by the Russians and 4 infantry owned by the Germans lost in Eastern Poland
Germans roll dice for 12 armour, 1 artillery and 10 mech_infantrys in Eastern Poland, round 3 : 8/23 hits
Russians roll dice for 1 artillery, 8 infantry and 1 mech_infantry in Eastern Poland, round 3 : 3/10 hits
8 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Eastern Poland
Germans roll dice for 12 armour, 1 artillery and 7 mech_infantrys in Eastern Poland, round 4 : 9/20 hits
Russians roll dice for 1 artillery and 1 mech_infantry in Eastern Poland, round 4 : 2/2 hits
1 mech_infantry owned by the Russians , 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 12 armour, 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 25
Casualties for Germans: 9 infantry and 5 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 artillery, 18 infantry and 1 mech_infantry
Germans win with 12 armour, 1 artillery and 5 mech_infantrys remaining. Battle score for attacker is 25
Casualties for Germans: 9 infantry and 5 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 artillery, 18 infantry and 1 mech_infantry
Battle in Bessarabia
Germans attack with 1 artillery and 6 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 artillery and 6 infantry in Bessarabia, round 1 : 2/7 hits
Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 1 : 0/4 hits
2 infantry owned by the Russians lost in Bessarabia
Germans roll dice for 1 artillery and 6 infantry in Bessarabia, round 2 : 2/7 hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Germans win with 1 artillery and 5 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Novgorod
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery and 5 infantry in Novgorod, round 1 : 1/6 hits
Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Novgorod, round 1 : 0/3 hits
1 aaGun owned by the Russians lost in Novgorod
Germans roll dice for 1 artillery and 5 infantry in Novgorod, round 2 : 1/6 hits
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery and 4 infantry in Novgorod, round 3 : 2/5 hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
Germans win with 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 2 infantry
Recording Battle StatisticsNon Combat Move - Germans
2 aaGuns moved from Baltic States to Eastern Poland
1 infantry moved from Bulgaria to Romania
6 artilleries and 6 infantry moved from Germany to Poland
1 armour and 3 mech_infantrys moved from Western Germany to Poland
1 artillery and 2 infantry moved from Western Germany to Germany
1 artillery moved from France to Western Germany
5 infantry moved from Finland to Karelia
1 tactical_bomber moved from Gibraltar to Southern Italy
1 fighter moved from Gibraltar to Southern Italy
1 fighter and 2 tactical_bombers moved from Gibraltar to France
1 fighter moved from 91 Sea Zone to GibraltarPlace Units - Germans
2 fighters and 1 infantry placed in Western Germany
7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsProduction/PUs Summary :
Germans : 48 / 56
Russians : 32 / 35
Japanese : 54 / 56
Americans : 50 / 70
Chinese : 6 / 15
British : 31 / 29
UK_Pacific : 10 / 11
Italians : 15 / 26
ANZAC : 10 / 15
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :4
Politics - Russians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 3 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
3 infantry moved from Archangel to Novgorod
2 artilleries moved from Archangel to Novgorod
4 armour moved from Smolensk to Novgorod
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
3 mech_infantrys moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Rostov to Bessarabia
2 fighters moved from Volgograd to Bessarabia
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from GermansCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Bessarabia
Russians attack with 3 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 5 infantry
Russians winRussians winGermans win with no units remaining with no units remaining, taking Bessarabia from Germans with 3 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Russians: 1 infantry
Russians win with 3 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 artillery and 5 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 4 armour, 2 artilleries and 3 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Russians win, taking Novgorod from Germans with 4 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 artillery and 3 infantry
Russians win with 4 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 artillery and 3 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 mech_infantry moved from Russia to Western Ukraine
1 infantry moved from Smolensk to Belarus
1 aaGun, 2 artilleries and 2 infantry moved from Smolensk to Bryansk
3 artilleries and 3 infantry moved from Russia to Bryansk
3 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine
1 armour moved from Northwest Persia to Iraq
1 mech_infantry moved from Northwest Persia to Iraq
2 aaGuns and 12 infantry moved from Yenisey to Timguska
2 infantry moved from Buryatia to AmurPlace Units - Russians
3 infantry placed in Ukraine
3 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total -
need scrambling orders SZ54
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Scramble 3 FTR…