Game set-Up:
Bid Spending.jpg
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :2
Combat Move - French
Giving bonus movement to units
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
2 infantry moved from Morocco to Algeria
1 fighter moved from United Kingdom to Morocco
Turn Complete - French
Production/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 46 / 47
Americans : 50 / 70
Chinese : 6 / 12
British : 28 / 28
UK_Pacific : 11 / 11
Italians : 15 / 26
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
the newest anzac map opened, had to redo france though
It concerns me that this keeps happening though. Should we keep playing?
I would like to. We seem to be able to fix it.
I will be upgrading the game after this game and another are finished…
Seems a shame since this one could go either way!
Okay, just making sure. Germany might have to wait until tomorrow though.
No problem, weekends are tougher for me anyway…
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Politics - Germans
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
Setting uses for triggers used this phase.
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: Human
Combat Move - Germans
Giving bonus movement to units
1 fighter and 1 tactical_bomber moved from Southern Italy to 91 Sea Zone
2 bombers moved from Southern France to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Poland to Eastern Poland
1 armour, 2 artilleries and 13 infantry moved from Poland to Baltic States
9 armour and 10 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 infantry moved from Romania to Eastern Poland
Combat - Germans
Battle in Baltic States
Germans attack with 10 armour, 2 artilleries, 13 infantry and 10 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 10 armour, 2 artilleries, 13 infantry and 10 mech_infantrys in Baltic States, round 1 : 8/35 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 10 armour, 2 artilleries, 12 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 10 armour, 2 artilleries, 12 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 1 : 0/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport
British defend with 1 battleship, 1 carrier, 1 destroyer and 1 transport; Americans defend with 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport in 91 Sea Zone, round 1 : 10/13 hits
Units damaged: 1 battleship owned by the British
Americans roll dice for 2 battleships, 2 carriers, 3 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 4 transports in 91 Sea Zone, round 1 : 5/12 hits
Units damaged: 1 battleship owned by the Germans
2 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Germans , 2 cruisers owned by the Americans , 1 carrier owned by the Germans , 1 destroyer owned by the Germans , 1 carrier owned by the British and 1 destroyer owned by the British lost in 91 Sea Zone
Germans roll dice for 1 battleship, 2 bombers, 4 fighters, 4 tactical_bombers and 1 transport in 91 Sea Zone, round 2 : 10/11 hits
Americans roll dice for 2 battleships, 1 cruiser, 1 fighter, 1 tactical_bomber and 4 transports in 91 Sea Zone, round 2 : 4/5 hits
1 fighter owned by the Americans , 1 battleship owned by the Americans , 1 transport owned by the British , 2 bombers owned by the Germans , 1 tactical_bomber owned by the Germans , 1 cruiser owned by the Americans , 3 transports owned by the Americans , 1 tactical_bomber owned by the Americans , 1 battleship owned by the British and 1 battleship owned by the Germans lost in 91 Sea Zone
Germans win with 4 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 90
Casualties for Germans: 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber
Casualties for British: 1 battleship, 1 carrier, 1 destroyer and 1 transport
Casualties for Americans: 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
Germans win with 4 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 90
Casualties for Germans: 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber
Casualties for British: 1 battleship, 1 carrier, 1 destroyer and 1 transport
Casualties for Americans: 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
Recording Battle Statistics
Non Combat Move - Germans
4 fighters and 3 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 aaGun moved from Poland to Eastern Poland
2 aaGuns moved from Poland to Baltic States
1 armour moved from Romania to Baltic States
1 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
1 artillery and 1 infantry moved from Western Germany to Germany
1 infantry moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from France to Western Germany
1 artillery moved from Normandy Bordeaux to France
Place Units - Germans
5 artilleries and 5 infantry placed in Germany
1 armour and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Production/PUs Summary :
Germans : 46 / 51
Russians : 34 / 37
Japanese : 46 / 47
Americans : 50 / 70
Chinese : 6 / 12
British : 28 / 28
UK_Pacific : 11 / 11
Italians : 15 / 26
ANZAC : 14 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Giving bonus movement to units
17 infantry moved from Belarus to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Western Ukraine to Eastern Poland
4 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bessarabia
1 submarine moved from 124 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 fighter moved from Novgorod to Bessarabia
Combat - Russians
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
1 submarine owned by the Russians Submerged
Battle in Eastern Poland
Russians attack with 1 artillery, 19 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 artillery and 2 infantry
Russians winRussians winGermans win with no units remaining with no units remaining, taking Eastern Poland from Germans with 1 artillery, 18 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Russians win with 1 artillery, 18 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 aaGun, 1 artillery and 2 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery, 1 fighter and 4 infantry
Germans defend with 1 artillery
Russians win, taking Bessarabia from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Russians win with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Recording Battle Statistics
Non Combat Move - Russians
1 aaGun moved from Western Ukraine to Eastern Poland
1 aaGun moved from Belarus to Eastern Poland
2 infantry moved from Belarus to Archangel
1 artillery moved from Belarus to Archangel
1 artillery and 1 infantry moved from Vologda to Archangel
2 artilleries and 3 infantry moved from Russia to Smolensk
1 armour moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Ukraine
1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 fighters moved from Novgorod to Volgograd
1 tactical_bomber moved from Eastern Poland to Rostov
3 armour moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Smolensk
1 armour moved from Bryansk to Smolensk
1 fighter moved from Bessarabia to Rostov
1 cruiser moved from 113 Sea Zone to 115 Sea Zone
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Siberia to Amur
1 infantry moved from Sakha to Buryatia
1 infantry moved from Amur to Buryatia
Place Units - Russians
3 mech_infantrys placed in Ukraine
3 artilleries, 3 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Politics - Japanese
Turning on Edit Mode
EDIT: Japanese player Changing ownership of Dutch New Guinea from Dutch to ANZAC
EDIT: Japanese player Adding units owned by PlayerID named:ANZAC to Dutch New Guinea: 1 infantry
EDIT: Japanese player Changing PUs for ANZAC from 14 to 19
EDIT: Turning off Edit Mode
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Japanese
Giving bonus movement to units
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 43 Sea Zone to 41 Sea Zone
2 bombers moved from Kwangsi to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Japanese take Celebes from Dutch
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to 45 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Yunnan
1 tactical_bomber moved from Kwangsi to Shan State
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
British defend with 1 battleship; Americans defend with 1 submarine
British roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 1 : 3/5 hits
British roll dice for 1 battleship in 37 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 destroyer
Casualties for British: 1 battleship
Casualties for Americans: 1 submarine
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 destroyer
Casualties for British: 1 battleship
Casualties for Americans: 1 submarine
Battle in Shan State
Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Shan State, round 1 : 0/4 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 1 : 0/2 hits
Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Japanese win with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 fighter, 2 tactical_bombers and 1 transport in 42 Sea Zone, round 1 : 1/3 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Japanese win with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 1 : 2/4 hits
ANZAC roll dice for 1 infantry in Java, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Japanese win with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 infantry and 1 transport
1 infantry owned by the ANZAC and 1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 infantry and 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 infantry and 1 transport
Battle in 41 Sea Zone
Japanese attack with 2 bombers and 1 fighter
ANZAC defend with 1 cruiser
Japanese roll dice for 2 bombers and 1 fighter in 41 Sea Zone, round 1 : 1/3 hits
ANZAC roll dice for 1 cruiser in 41 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the ANZAC and 1 fighter owned by the Japanese lost in 41 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 cruiser
Japanese win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 cruiser
Battle in 36 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 cruiser
Japanese roll dice for 1 submarine in 36 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 1 : 1/2 hits
British roll dice for 1 cruiser in 36 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 1 : 2/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Recording Battle Statistics
Non Combat Move - Japanese
1 battleship and 1 cruiser moved from 35 Sea Zone to 42 Sea Zone
2 carriers moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Kwangsi
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
1 aaGun and 2 infantry moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangsi to French Indo China
1 infantry moved from Hopei to Anhwe
2 infantry moved from Chahar to Suiyuyan
1 cruiser and 1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 battleship moved from 21 Sea Zone to 35 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
2 bombers moved from 41 Sea Zone to Kwangsi
1 tactical_bomber moved from Shan State to Kwangsi
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kiangsi
3 destroyers moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 infantry placed in Japan
3 destroyers and 1 submarine placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs total
Production/PUs Summary :
Germans : 45 / 51
Russians : 35 / 35
Japanese : 56 / 56
Americans : 50 / 70
Chinese : 4 / 12
British : 28 / 28
UK_Pacific : 10 / 11
Italians : 15 / 26
ANZAC : 10 / 19
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
I did those EDITs because it looked like ANZAC accidentally undid the move to take Dutch New Guinea. So I changed the territory to ANZAC and gave you the 5 IPC NO bonus. I wasn’t able to delete the infantry on the transport, so I added a new one and Japan sunk the transport.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Giving bonus movement to units
2 bombers moved from Eastern United States to 92 Sea Zone
1 bomber moved from United Kingdom to 92 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 3 bombers
Italians defend with 1 battleship, 1 cruiser, 1 destroyer and 3 transports
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is -36
Casualties for Americans: 3 bombers
Recording Battle Statistics
Non Combat Move - Americans
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to Queensland
Place Units - Americans
2 infantry placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 3 PUs;
Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Szechwan to Yunnan
2 artilleries moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Battle in Yunnan
Chinese attack with 2 artilleries, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Chinese win, taking Yunnan from Japanese with 1 artillery remaining. Battle score for attacker is -11
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery, 1 fighter and 1 infantry
Chinese win with 1 artillery remaining. Battle score for attacker is -11
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 artillery, 1 fighter and 1 infantry
Recording Battle Statistics
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Place Units - UK_Pacific
1 armour and 1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs total
Some units change owners in territory India
Doesn’t load :|
Ok, edited them as for once I didn’t save my own versions, should be the same though.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - Italians
Italians buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 unit repaired.
Giving bonus movement to units
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Kenya
1 fighter moved from Anglo Egyptian Sudan to 81 Sea Zone
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 bomber moved from Southern France to 109 Sea Zone
1 infantry moved from Libya to Tunisia
1 armour moved from Tobruk to Tunisia
1 fighter moved from Southern Italy to Tunisia
Combat - Italians
Battle in Kenya
Italians attack with 1 artillery and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 1 : 0/4 hits
British roll dice for 1 infantry in Kenya, round 1 : 0/1 hits
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 0/4 hits
British roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Kenya
Italians roll dice for 1 artillery and 2 infantry in Kenya, round 3 : 1/3 hits
British roll dice for 1 infantry in Kenya, round 3 : 0/1 hits
1 infantry owned by the British lost in Kenya
Italians win, taking Kenya from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 fighter and 1 infantry
French defend with 1 infantry; British defend with 1 armour
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Tunisia, round 1 : 1/3 hits
French roll dice for 1 armour and 1 infantry in Tunisia, round 1 : 0/2 hits
1 infantry owned by the French lost in Tunisia
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Tunisia, round 2 : 2/3 hits
French roll dice for 1 armour in Tunisia, round 2 : 0/1 hits
1 armour owned by the British lost in Tunisia
Italians win, taking Tunisia from French with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for French: 1 infantry
Casualties for British: 1 armour
Italians win with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for French: 1 infantry
Casualties for British: 1 armour
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 109 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 submarine and 2 transports
British roll dice for 1 submarine in 109 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 1 : 2/2 hits
1 transport owned by the British and 1 submarine owned by the British lost in 109 Sea Zone
1 transport owned by the British lost in 109 Sea Zone
Italians win, taking 109 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 20
Casualties for British: 1 submarine and 2 transports
Italians win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 20
Casualties for British: 1 submarine and 2 transports
Recording Battle Statistics
Non Combat Move - Italians
1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 battleship and 1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Tunisia to 95 Sea Zone
1 fighter moved from 81 Sea Zone to 95 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to Greece
1 submarine moved from 98 Sea Zone to 95 Sea Zone
2 aaGuns moved from Southern France to Northern Italy
1 bomber moved from 109 Sea Zone to Western Germany
1 artillery moved from Tobruk to Libya
Place Units - Italians
1 infantry placed in Northern Italy
1 carrier and 1 transport placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Production/PUs Summary :
Germans : 45 / 51
Russians : 35 / 35
Japanese : 54 / 56
Americans : 50 / 70
Chinese : 6 / 15
British : 30 / 29
UK_Pacific : 10 / 11
Italians : 16 / 26
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Attacking your fleet in SZ42.
Taking in: 3 FTR, 1 SS, 1 DD from ANZAC.
What’s your OOL?
one sec
damage battleship
damage carriers
lose tactical bomber
to start … after that it depends what the dice look like
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Giving bonus movement to units
2 fighters moved from Queensland to 42 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from India to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -44
Casualties for ANZAC: 1 destroyer, 3 fighters and 1 submarine
Recording Battle Statistics
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: ANZAC player Changing ownership of Anglo Egyptian Sudan from Italians to British
EDIT: ANZAC player Removing units owned by PlayerID named:ANZAC from Egypt: 1 infantry
EDIT: ANZAC player Adding units owned by PlayerID named:ANZAC to Anglo Egyptian Sudan: 1 infantry
EDIT: Turning off Edit Mode
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs