The AA50 game we just finished the US bombed the hell out of Germany. We used the unit counter chips (red-5, gray-1) to show damage. It worded ok. Even if there is a mix-up and chips go flying (which happened) you tend to remember how many damage there was. What seems to get mixed up is how many tanks vs inf you had. Even if you had different colors to show damage (good idea), you might need two damage colors to show increments, other wise you could have towers in some cases. For at least 2-3 rounds Germany was damaged into double digits.
All of the Dutch “places” are islands, so no, you can’t build ICs on “Dutch places”, but only because they’re islands, not because they originally belonged to another country. For instance, both the Allies and Japan have the option of building an IC on French Indo-China if they gain control of that territory.
Can I move my carriers into a sea zone that has 2 enemy subs in it in order to land my fighters on them during non-combat phase.
Also do subs get to fire at surface ships that move thru their sea zones. I know they get to fire at transports but not sure about surface ships. Thanks
Yes, if there is no enemy surface warship present, you can always choose to ignore enemy subs (and transports) during movement in combat or noncombat.