@farmboy said in League 2025 Farmboy (X) vs Axis-Dominion (L+15) BM:
you probably didn’t see my edit. Let me know if it is okay for me to add that back in.
Yeah I did miss it. Sorry. Go for it!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 artillery moved from Smolensk to Vologda
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
2 bombers moved from Western Germany to Russia
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
Combat - Germans
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 aaGun and 1 infantry
Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 1 infantry
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Russians launches 2 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Cleaning up after air battles
Non Combat Move - Germans
2 aaGuns, 6 armour, 2 artilleries, 12 infantry and 7 mech_infantrys moved from Smolensk to Bryansk
2 bombers and 1 fighter moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 artillery and 7 infantry moved from Ukraine to Bryansk
1 infantry moved from Novgorod to Archangel
2 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 submarine moved from 124 Sea Zone to 117 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
3 infantry moved from France to Southern France
2 infantry moved from France to Normandy Bordeaux
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Western Germany to Bryansk
5 artilleries and 1 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Ukraine
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
3 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to Northern Italy
Place Units - Germans
1 factory_minor placed in Western Ukraine
2 armour and 1 artillery placed in Ukraine
3 mech_infantrys placed in Novgorod
2 fighters placed in 110 Sea Zone
1 infantry placed in Normandy Bordeaux
1 infantry placed in France
1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
sz 93:
Rolls: 1@2; Total Hits: 01@2: (5)
Rolls: 1@2; Total Hits: 11@2: (1)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 26 PUs;
Russians buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Volgograd to Rostov
1 artillery moved from Russia to Vologda
1 infantry moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 artillery
Germans win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry moved from Russia to Tambov
1 infantry moved from Urals to Nenetsia
1 mech_infantry moved from Novosibirsk to Urals
2 infantry moved from Sikang to Kazakhstan
1 mech_infantry moved from Kazakhstan to Novosibirsk
1 mech_infantry moved from Volgograd to Russia
1 aaGun and 1 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Smolensk to Russia
1 mech_infantry moved from Russia to Rostov
Place Units - Russians
5 artilleries and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Territory Summary for Russians :
Amur : 2 aaGuns and 16 infantry
Kazakhstan : 2 infantry
Rostov : 1 infantry and 1 mech_infantry
Nenetsia : 1 infantry
Urals : 1 mech_infantry
Russia : 1 airfield, 2 armour, 7 artilleries, 1 factory_major, 2 fighters, 38 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 1 aaGun and 2 infantry
Novosibirsk : 1 mech_infantry
Volgograd : 1 factory_minor and 1 mech_infantry
Caucasus : 1 mech_infantry
Smolensk : 1 infantry
Samara : 1 mech_infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry and 1 marine moved from Philippines to 35 Sea Zone
1 infantry, 1 marine and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry and 1 marine moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
2 tactical_bombers moved from French Indo China to 37 Sea Zone
1 bomber moved from French Indo China to 37 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
1 tactical_bomber moved from French Indo China to Yunnan
6 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Chahar to Yunnan
2 armour moved from French Indo China to Siam
Combat - Japanese
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 aaGun
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGun
Battle in Celebes
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 transport
British defend with 1 transport
Japanese win, taking Celebes from ANZAC with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 2 tactical_bombers and 1 transport
British defend with 1 destroyer; ANZAC defend with 1 transport
Japanese win with 1 bomber, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 infantry and 1 marine
ANZAC defend with 1 artillery; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Siam
Japanese attack with 2 armour
British defend with 1 infantry
Japanese win, taking Siam from UK_Pacific with 1 armour remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour
Battle in Yunnan
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 2 tactical_bombers
ANZAC defend with 1 cruiser and 1 destroyer
Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser and 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
2 battleships, 4 carriers and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
6 fighters and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
1 marine moved from Formosa to 20 Sea Zone
1 cruiser and 1 marine moved from 20 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 bomber and 2 tactical_bombers moved from 37 Sea Zone to French Indo China
1 bomber moved from 41 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
Place Units - Japanese
2 infantry placed in French Indo China
1 submarine placed in 36 Sea Zone
3 infantry placed in Manchuria
1 infantry placed in Japan
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 artilleries, 2 destroyers, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
2 artilleries and 2 infantry moved from Midway to 25 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 25 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 117 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 destroyer
Americans win, taking 93 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Caroline Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
Americans win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Okinawa
Battle in 117 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans win, taking Okinawa from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
4 transports moved from 91 Sea Zone to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 aaGuns, 1 armour and 3 infantry moved from Morocco to Algeria
2 infantry moved from Brazil to British Guiana
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 aaGun, 3 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 3 artilleries, 1 carrier, 2 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 3 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
4 transports moved from 89 Sea Zone to 101 Sea Zone
2 fighters moved from Western United States to 91 Sea Zone
3 carriers, 5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 3 cruisers, 4 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 17 Sea Zone to 19 Sea Zone
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Central United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour, 3 infantry and 1 mech_infantry
Iwo Jima : 1 flag, 1 infantry
Okinawa : 1 flag, 1 infantry
Queensland : 1 bomber
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 1 mech_infantry
Midway : 1 airfield and 1 harbour
33 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 3 transports
26 Sea Zone : 1 submarine
10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
19 Sea Zone : 1 destroyer and 1 transport
Central United States : 4 artilleries, 1 factory_major and 4 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 aaGun, 3 artilleries and 2 infantry
British Guiana : 2 infantry
Morocco : 2 infantry and 2 mech_infantrys
Algeria : 1 flag, 3 aaGuns, 1 armour and 4 infantry
104 Sea Zone : 1 destroyer and 1 submarine
93 Sea Zone : 1 flag, 1 submarine
117 Sea Zone : 1 destroyer
101 Sea Zone : 1 destroyer, 1 submarine and 5 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 6 transports
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 fighter and 5 infantry moved from Kweichow to Yunnan
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Hopei to Anhwe
1 fighter moved from Yunnan to Kweichow
Place Units - Chinese
1 infantry placed in Hunan
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 16 PUs; end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs
Territory Summary for Chinese :
Kiangsu : 1 infantry
Kiangsi : 1 infantry
Yunnan : 8 infantry
Kweichow : 1 artillery, 1 fighter and 2 infantry
Hunan : 1 infantry
Chahar : 2 infantry
Anhwe : 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 airfield, 2 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 94 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 fighters moved from 98 Sea Zone to Egypt
1 bomber moved from Syria to Egypt
1 fighter moved from Iraq to Egypt
2 artilleries, 1 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Persia to Trans-Jordan
1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 infantry moved from Kenya to Ethiopia
1 mech_infantry moved from Tanganyika Territory to Ethiopia
1 mech_infantry moved from Belgian Congo to Ethiopia
1 mech_infantry moved from Rhodesia to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Syria to Trans-Jordan
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 44 Sea Zone
1 artillery and 2 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
Combat - British
Battle in Ethiopia
British attack with 1 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -11
Casualties for British: 1 infantry and 2 mech_infantrys
Battle in Shan State
British attack with 1 artillery and 3 infantry
Japanese defend with 2 infantry
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 3 artilleries, 3 infantry and 5 mech_infantrys
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 3 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 37 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 99 Sea Zone
British attack with 1 destroyer
Italians defend with 1 submarine
British win, taking 99 Sea Zone from Italians with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Egypt
British attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
Italians defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 mech_infantry
Italians win with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 aaGun and 2 infantry
1 bomber owned by the British and 3 fighters owned by the British retreated
Battle in 44 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
British win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
British win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
British win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
1 fighter moved from Egypt to Iraq
1 bomber moved from Egypt to Iraq
2 fighters moved from Egypt to 98 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 battleship, 1 carrier and 2 cruisers moved from 39 Sea Zone to 45 Sea Zone
1 destroyer moved from 55 Sea Zone to 45 Sea Zone
1 aaGun moved from Burma to Shan State
2 aaGuns, 2 armour and 4 infantry moved from Burma to Yunnan
Place Units - British
2 armour and 1 mech_infantry placed in Iraq
1 airfield placed in Gibraltar
Turn Complete - British
British collect 32 PUs; end with 33 PUs total
Place Units - UK_Pacific
1 infantry placed in India
2 submarines placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 2 submarines
Territory Summary for British and UK_Pacific :
Yunnan : 2 aaGuns, 2 armour and 4 infantry
Shan State : 1 aaGun, 1 artillery and 2 infantry
India : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 flag, 1 submarine
45 Sea Zone : 1 battleship, 1 carrier, 2 cruisers and 1 destroyer
37 Sea Zone : 1 flag, 1 submarine
39 Sea Zone : 2 submarines
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 artilleries, 2 infantry and 5 mech_infantrys
Gibraltar : 1 airfield, 3 fighters and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 2 mech_infantrys
Morocco : 1 flag
French West Africa : 1 flag
Italian Somaliland : 1 flag
96 Sea Zone : 1 destroyer
106 Sea Zone : 1 flag
Eire : 1 flag
99 Sea Zone : 1 flag, 1 destroyer
Iraq : 1 flag, 2 armour, 1 bomber, 1 factory_minor, 1 fighter and 1 mech_infantry
Eastern Persia : 1 flag
101 Sea Zone : 1 artillery and 1 infantry
81 Sea Zone : 1 transport
Persia : 1 flag, 1 factory_minor
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 2 fighters
91 Sea Zone : 1 cruiser
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter moved from Egypt to 81 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Southern France to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 armour moved from Bryansk to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 bomber moved from Ukraine to Rostov
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 armour, 1 artillery and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 2 fighters, 1 submarine and 1 transport
British defend with 1 destroyer
Italians win with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malta
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British defend with 2 mech_infantrys
Italians win, taking Malta from British, taking Anglo Egyptian Sudan from British with 1 armour and 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for British: 2 mech_infantrys
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Rostov
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry and 1 mech_infantry
Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Southern Italy
1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from 96 Sea Zone to 95 Sea Zone
1 fighter moved from 95 Sea Zone to Southern Italy
1 fighter moved from 81 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 carrier and 1 submarine placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,5,2,6,5
Italians collect 17 PUs (3 lost to blockades); end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 harbour and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier and 2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea
1 carrier moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
2 submarines moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Iraq to Northwest Persia
ANZAC take Northwest Persia from Neutral_Allies
Place Units - ANZAC
1 artillery placed in New South Wales
1 transport placed in 62 Sea Zone
1 harbour placed in Syria
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Territory Summary for ANZAC :
Caroline Islands : 3 fighters
Queensland : 1 airfield, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor and 1 harbour
New Guinea : 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag
43 Sea Zone : 2 submarines
33 Sea Zone : 1 carrier and 2 submarines
35 Sea Zone : 1 submarine
62 Sea Zone : 1 transport
Syria : 1 flag, 1 harbour
Northwest Persia : 1 flag, 1 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 fighter, 1 marine, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Caucasus
1 bomber and 1 fighter moved from Bryansk to Caucasus
1 bomber and 1 fighter moved from Bryansk to Volgograd
1 artillery moved from Vologda to Urals
1 infantry moved from Archangel to Smolensk
1 submarine moved from 110 Sea Zone to 104 Sea Zone
2 fighters moved from 110 Sea Zone to 104 Sea Zone
Combat - Germans
Battle in Urals
Germans attack with 1 artillery
Russians defend with 1 mech_infantry
Russians win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery
Battle in Volgograd
Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 factory_minor and 1 mech_infantry
Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Caucasus
Germans attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in 104 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
2 fighters moved from 104 Sea Zone to 110 Sea Zone
1 bomber moved from Caucasus to Bryansk
1 bomber and 1 fighter moved from Volgograd to Bryansk
1 aaGun, 2 armour and 1 artillery moved from Ukraine to Bryansk
1 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Western Germany to Normandy Bordeaux
1 aaGun and 4 infantry moved from France to Normandy Bordeaux
1 artillery and 3 infantry moved from Northern Italy to Southern France
Place Units - Germans
2 bombers placed in Western Germany
1 fighter and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Western Ukraine
1 submarine placed in 93 Sea Zone
1 marine and 1 mech_infantry placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Germans collect 56 PUs (3 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 3x factory_major; Remaining resources: 28 PUs;
Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Volgograd
1 infantry moved from Nenetsia to Vologda
Russians take Vologda from Germans
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians win, taking Rostov from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Volgograd
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 aaGun and 1 infantry moved from Tambov to Russia
1 mech_infantry moved from Novosibirsk to Russia
1 mech_infantry moved from Urals to Russia
1 mech_infantry moved from Samara to Russia
1 infantry moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Volgograd to Russia
1 infantry moved from Kazakhstan to Samara
1 infantry moved from Russia to Tambov
2 aaGuns and 15 infantry moved from Amur to Buryatia
Place Units - Russians
8 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Territory Summary for Russians :
Amur : 1 infantry
Buryatia : 2 aaGuns and 15 infantry
Rostov : 1 infantry
Russia : 1 aaGun, 1 airfield, 2 armour, 7 artilleries, 1 factory_major, 2 fighters, 47 infantry, 5 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Samara : 1 infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 6 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Manchuria to Chahar
1 fighter moved from Manchuria to Chahar
1 fighter moved from Manchuria to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
6 fighters and 2 tactical_bombers moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from French Indo China to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from French Indo China to 35 Sea Zone
1 infantry moved from Kwangsi to Kiangsi
2 tactical_bombers moved from Kwangsi to Kiangsi
Combat - Japanese
Battle in Chahar
Japanese attack with 1 armour, 1 fighter and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Chahar from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 submarine
Japanese win with 2 bombers, 1 destroyer, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kiangsi
Japanese attack with 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 7 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese win with 7 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Non Combat Move - Japanese
7 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from French Indo China to 6 Sea Zone
1 fighter moved from Chahar to Manchuria
1 tactical_bomber moved from Kiangsi to Manchuria
1 tactical_bomber moved from Kiangsi to French Indo China
2 bombers and 3 tactical_bombers moved from 35 Sea Zone to French Indo China
2 artilleries moved from Kwangsi to French Indo China
1 infantry moved from French Indo China to Kwangsi
1 armour moved from Siam to French Indo China
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 mech_infantrys placed in Manchuria
3 infantry placed in French Indo China
1 destroyer placed in 6 Sea Zone
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4,5,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
Japanese collect 35 PUs (12 lost to blockades); end with 35 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
Good EveningAmon Sul,
**Notice!
I will be on vacation for one week and not be able to do my turns.
Will be back on Sep. 04th.**
Thank you.
@aequitas:
Good EveningAmon Sul,
**Notice!
I will be on vacation for one week and not be able to do my turns.
Will be back on Sep. 04th.**Thank you.
Ok, I will be off after 3rd. of September.
We ll continue when possible :)
i forgot to send an entire fleet (except one des) from carolines to phillipines.
i am sending them.
U have kamikaze possibility at both sz 19 and sz 35.
I will proceed without kamikaze.
If u want, U can roll kamikazes here (after my move) and remove Usa units U destroyed.
cheers :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Combat Move - Americans
3 artilleries and 2 infantry moved from Gibraltar to Spain
4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
4 artilleries and 4 infantry moved from 91 Sea Zone to Spain
1 destroyer moved from 117 Sea Zone to 104 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 armour and 4 infantry moved from Algeria to Tunisia
2 mech_infantrys moved from Morocco to Tunisia
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Kwangtung
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 battleship and 1 cruiser moved from 33 Sea Zone to 44 Sea Zone
1 destroyer moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
1 bomber moved from Queensland to 19 Sea Zone
Combat - Americans
Battle in Spain
Americans attack with 7 artilleries and 6 infantry
Neutral_True defend with 6 infantry
Americans win, taking Spain from Neutral_True with 7 artilleries remaining. Battle score for attacker is 0
Casualties for Neutral_True: 6 infantry
Casualties for Americans: 6 infantry
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 1 transport
Japanese defend with 1 destroyer and 1 submarine
Americans win, taking 35 Sea Zone from Japanese with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Philippines
Battle in Kwangtung
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Japanese win, taking Philippines from Japanese, taking Kwangtung from Japanese with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 19 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 19 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 submarine
Germans defend with 1 submarine
Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 96 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 submarine and 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 13
Casualties for Italians: 1 submarine and 1 transport
Battle in Tunisia
Americans attack with 1 armour, 4 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 1 infantry
Americans win, taking Tunisia from Italians with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
1 aaGun moved from Gibraltar to Spain
1 aaGun moved from Algeria to Tunisia
4 transports moved from 91 Sea Zone to 90 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
4 transports moved from 90 Sea Zone to 101 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 104 Sea Zone to Gibraltar
2 aaGuns moved from Algeria to Morocco
1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 bomber moved from 19 Sea Zone to Anhwe
1 submarine moved from 26 Sea Zone to 33 Sea Zone
Place Units - Americans
5 artilleries and 5 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Central United States
1 bomber placed in Western United States
Americans undo move 1.
4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber placed in Eastern United States
1 artillery and 1 infantry placed in Central United States
Americans undo move 4.
1 artillery and 1 infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Americans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 infantry
Okinawa : 1 flag, 1 infantry
Anhwe : 1 bomber
Kwangtung : 1 infantry and 1 mech_infantry
Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
Johnston Island : 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield and 1 harbour
44 Sea Zone : 1 battleship, 1 cruiser and 1 transport
33 Sea Zone : 1 submarine
30 Sea Zone : 1 transport
35 Sea Zone : 1 flag, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
26 Sea Zone : 1 submarine
25 Sea Zone : 1 destroyer
20 Sea Zone : 1 transport
22 Sea Zone : 1 flag
21 Sea Zone : 1 destroyer
19 Sea Zone : 1 flag, 1 destroyer
Central United States : 1 artillery, 1 factory_major and 1 infantry
Eastern United States : 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Gibraltar : 2 fighters
Morocco : 2 aaGuns
Algeria : 1 flag
Tunisia : 1 flag, 1 aaGun, 1 armour, 2 infantry and 2 mech_infantrys
96 Sea Zone : 1 submarine
104 Sea Zone : 1 destroyer and 1 submarine
93 Sea Zone : 1 flag
101 Sea Zone : 4 transports
Brazil : 1 flag
Spain : 1 flag, 1 aaGun, 7 artilleries and 4 infantry
91 Sea Zone : 1 carrier, 2 destroyers, 1 submarine and 7 transports
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsu to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hunan to Kiangsi
1 fighter moved from Kweichow to Kiangsi
Combat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Kweichow to Anhwe
1 fighter moved from Kiangsi to Anhwe
1 infantry moved from Yunnan to Hunan
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in Hopei
1 artillery placed in Anhwe
2 artilleries and 1 infantry placed in Yunnan
Chinese undo move 4.
1 infantry placed in Kiangsu
1 artillery placed in Hunan
1 artillery placed in Yunnan
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Territory Summary for Chinese :
Shantung : 1 infantry
Kiangsu : 1 infantry
Jehol : 1 infantry
Yunnan : 1 artillery and 7 infantry
Suiyuyan : 1 infantry
Hunan : 1 artillery and 1 infantry
Hopei : 1 infantry
Anhwe : 2 artilleries, 1 fighter and 2 infantry