@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 3 artilleries, 3 fighters and 4 infantry moved from Queensland to New South Wales
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Place Units - ANZAC
2 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from Algeria to Morocco
Combat - French
Non Combat Move - French
2 infantry moved from 91 Sea Zone to Morocco
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 3 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
5 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia
Germans take Caucasus from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Ukraine to Bryansk
2 infantry moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Rostov to Tambov
9 artilleries and 23 infantry moved from Rostov to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 cruiser moved from 113 Sea Zone to 125 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 infantry moved from Belarus to Bryansk
Combat - Germans
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 2 bombers
French defend with 1 destroyer; Americans defend with 2 transports
Germans win with 2 bombers remaining. Battle score for attacker is 22
Casualties for French: 1 destroyer
Casualties for Americans: 2 transports
Battle in Bryansk
Germans attack with 3 armour, 10 artilleries, 25 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 3 armour, 10 artilleries, 25 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 5 armour and 5 mech_infantrys
British defend with 1 mech_infantry and 1 tactical_bomber
Germans win, taking Northwest Persia from British with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 mech_infantry and 1 tactical_bomber
Battle in 125 Sea Zone
Germans attack with 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer; Russians defend with 1 submarine
submerge rus sub vs german cruiser off norway?
yes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 3 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
5 armour and 5 mech_infantrys moved from Volgograd to Northwest Persia
Germans take Caucasus from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Ukraine to Bryansk
2 infantry moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Rostov to Tambov
9 artilleries and 23 infantry moved from Rostov to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 cruiser moved from 113 Sea Zone to 125 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 infantry moved from Belarus to Bryansk
Combat - Germans
Battle in Tambov
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 2 bombers
French defend with 1 destroyer; Americans defend with 2 transports
Germans win with 2 bombers remaining. Battle score for attacker is 22
Casualties for French: 1 destroyer
Casualties for Americans: 2 transports
Battle in Bryansk
Germans attack with 3 armour, 10 artilleries, 25 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 3 armour, 10 artilleries, 25 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 5 armour and 5 mech_infantrys
British defend with 1 mech_infantry and 1 tactical_bomber
Germans win, taking Northwest Persia from British with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 3 mech_infantrys
Casualties for British: 1 mech_infantry and 1 tactical_bomber
Battle in 125 Sea Zone
Germans attack with 1 cruiser, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer; Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans win, taking 125 Sea Zone from British with 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 aaGun moved from Rostov to Bryansk
8 armour and 6 mech_infantrys moved from Volgograd to Caucasus
1 armour and 4 mech_infantrys moved from Belarus to Rostov
1 fighter and 1 tactical_bomber moved from Tambov to Ukraine
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
9 mech_infantrys moved from Slovakia Hungary to Western Ukraine
1 mech_infantry moved from Romania to Ukraine
6 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 3 infantry moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
2 bombers moved from 91 Sea Zone to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 mech_infantry moved from Holland Belgium to Germany
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Novgorod to Belarus
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 infantry placed in Volgograd
2 armour, 2 artilleries and 6 mech_infantrys placed in Germany
Germans undo move 1.
Germans undo move 2.
3 artilleries placed in Novgorod
2 infantry placed in Volgograd
2 armour and 7 mech_infantrys placed in Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,4,4,2,5,2
Germans collect 50 PUs (5 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Kazakhstan to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Tambov
1 infantry moved from Samara to Tambov
1 artillery and 1 infantry moved from Samara to Volgograd
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser
Russians win, taking 125 Sea Zone from Germans with 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Tambov to Russia
1 infantry moved from Samara to Kazakhstan
1 aaGun and 8 infantry moved from Vologda to Russia
2 aaGuns, 11 artilleries and 14 infantry moved from Samara to Russia
Place Units - Russians
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 artilleries and 2 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
7 artilleries and 8 infantry moved from French Indo China to Shan State
1 submarine moved from 39 Sea Zone to 80 Sea Zone
4 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
2 infantry moved from 47 Sea Zone to New Britain
2 infantry moved from 49 Sea Zone to Solomon Islands
1 bomber moved from Caroline Islands to Yunnan
1 armour moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 30 Sea Zone
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
2 fighters moved from 33 Sea Zone to 31 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in 30 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in New Britain
Battle in 31 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking New Britain from ANZAC with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour, 1 bomber and 2 infantry
British defend with 1 artillery and 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 armour and 2 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 10 artilleries and 10 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 10 artilleries and 10 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 80 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer
British win with no units remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Solomon Islands
Non Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from 30 Sea Zone to 33 Sea Zone
1 fighter moved from 31 Sea Zone to 33 Sea Zone
3 fighters and 2 tactical_bombers moved from 31 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
1 fighter and 3 tactical_bombers moved from Japan to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 42 Sea Zone to 40 Sea Zone
1 submarine moved from 42 Sea Zone to 54 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
1 bomber moved from Yunnan to Kwangsi
2 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Shan State
1 mech_infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from French Indo China to Shan State
Place Units - Japanese
1 factory_minor placed in Kiangsu
1 fighter placed in Japan
1 submarine placed in 6 Sea Zone
3 armour placed in Malaya
2 armour and 1 infantry placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
Japanese collect 52 PUs (4 lost to blockades); end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 4 destroyers, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Greece to Bulgaria
2 fighters moved from 99 Sea Zone to Bulgaria
1 armour moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Albania to Greece
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 41 Sea Zone to 38 Sea Zone
1 fighter moved from New Zealand to 54 Sea Zone
1 fighter moved from New Zealand to 49 Sea Zone
1 submarine moved from 26 Sea Zone to 47 Sea Zone
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
5 fighters moved from 26 Sea Zone to 31 Sea Zone
3 fighters moved from Hawaiian Islands to 31 Sea Zone
1 tactical_bomber moved from Western Australia to New South Wales
1 artillery and 1 infantry moved from Morocco to Algeria
Combat - Americans
Battle in 54 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Battle in 38 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans winAmericans win with 1 fighter remaining with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 31 Sea Zone
Americans attack with 1 destroyer and 8 fighters
Japanese defend with 1 submarine
Americans win with 1 destroyer and 8 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Bulgaria
Americans attack with 1 artillery and 2 fighters
Italians defend with 1 infantry
Americans win, taking Bulgaria from Italians with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 47 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 fighter moved from 49 Sea Zone to 26 Sea Zone
1 fighter moved from 54 Sea Zone to 26 Sea Zone
8 fighters moved from 31 Sea Zone to 26 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Bulgaria to 99 Sea Zone
Place Units - Americans
2 fighters placed in Western United States
1 carrier and 4 destroyers placed in 10 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Greece
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
4 infantry moved from Hopei to Anhwe
1 artillery and 12 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Chahar
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 12 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 artillery and 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Shensi
Place Units - Chinese
1 artillery placed in Kweichow
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Burma to Kwangsi
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from Egypt to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
2 artilleries and 1 infantry moved from Egypt to Trans-Jordan
1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 71 Sea Zone to 78 Sea Zone
Combat - British
Battle in Kwangsi
British attack with 1 fighter
Japanese defend with 1 bomber
British win with 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 1 bomber
Non Combat Move - British
1 fighter moved from Kwangsi to Kweichow
3 aaGuns, 6 artilleries and 19 infantry moved from Burma to India
2 fighters moved from 99 Sea Zone to Eastern Persia
1 fighter moved from United Kingdom to Gibraltar
1 bomber moved from United Kingdom to Greece
1 armour and 1 infantry moved from 99 Sea Zone to Greece
Place Units - British
1 fighter placed in United Kingdom
3 armour placed in Egypt
2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 71 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 37 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 49 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Greece: 3 artilleries and 3 infantry
EDIT: Adding units owned by British to Syria: 3 artilleries and 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
2 infantry moved from Rostov to Tambov
1 bomber moved from Ukraine to Tambov
Combat - Italians
Battle in Tambov
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Tambov to Ukraine
1 artillery and 1 infantry moved from Ukraine to Rostov
Place Units - Italians
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,3,6,1,4,4
Italians collect 4 PUs (10 lost to blockades); end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from 26 Sea Zone to New Zealand
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Iraq to Persia
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 2 fighters
EDIT: Adding units owned by ANZAC to New Zealand: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1
ANZAC collect 9 PUs (1 lost to blockades); end with 9 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Combat - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 factory_minor, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
5 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
8 armour and 6 mech_infantrys moved from Caucasus to Iraq
1 infantry moved from Belarus to Archangel
1 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
1 artillery moved from Novgorod to Archangel
1 armour and 5 mech_infantrys moved from Bryansk to Volgograd
1 armour and 1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
2 bombers moved from Holland Belgium to Normandy Bordeaux
2 mech_infantrys moved from Eastern Poland to Archangel
1 armour moved from Bryansk to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 2 armour and 7 mech_infantrys
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Volgograd from Russians with 2 armour and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from French with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Germans attack with 13 armour and 8 mech_infantrys
French defend with 2 infantry; British defend with 1 factory_minor
Germans win, taking Iraq from British with 13 armour and 8 mech_infantrys remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Non Combat Move - Germans
1 armour and 4 mech_infantrys moved from Rostov to Northwest Persia
1 mech_infantry moved from Ukraine to Caucasus
2 artilleries moved from Novgorod to Belarus
1 mech_infantry moved from Poland to Belarus
1 artillery and 3 infantry moved from Poland to Slovakia Hungary
9 mech_infantrys moved from Western Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
1 aaGun moved from Bryansk to Belarus
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Eastern Poland to Ukraine
10 artilleries and 23 infantry moved from Bryansk to Rostov
2 bombers moved from Normandy Bordeaux to Eastern Poland
2 tactical_bombers moved from Southern Italy to Eastern Poland
2 tactical_bombers moved from Eastern Poland to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from Holland Belgium to Slovakia Hungary
Place Units - Germans
1 factory_minor placed in Caucasus
1 armour and 2 mech_infantrys placed in Novgorod
2 infantry and 4 mech_infantrys placed in Western Germany
Germans undo move 3.
4 armour, 2 infantry and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,5,3,3,1,5
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Samara to Volgograd
1 armour, 3 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
2 artilleries and 1 infantry moved from Russia to Tambov
15 artilleries and 64 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 15 artilleries and 64 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 15 artilleries and 63 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 armour, 3 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 2 armour, 1 factory_minor and 7 mech_infantrys
1 armour owned by the Russians retreated to Kazakhstan
Germans win with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is -4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 4 infantry
Battle in Tambov
Russians attack with 2 artilleries and 2 infantry
Italians defend with 1 infantry
Russians win, taking Tambov from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kazakhstan: 1 armour
EDIT: Adding units owned by Russians to Samara: 1 armour
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to Samara
Place Units - Russians
4 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Samara to Volgograd
1 armour, 3 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
2 artilleries and 1 infantry moved from Russia to Tambov
15 artilleries and 64 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 15 artilleries and 64 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 15 artilleries and 63 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 armour, 3 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 2 armour, 1 factory_minor and 7 mech_infantrys
1 armour owned by the Russians retreated to Kazakhstan
Germans win with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is -4
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 4 infantry
Battle in Tambov
Russians attack with 2 artilleries and 2 infantry
Italians defend with 1 infantry
Russians win, taking Tambov from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kazakhstan: 1 armour
EDIT: Adding units owned by Russians to Samara: 1 armour
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber moved from Volgograd to Russia
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to Samara
Place Units - Russians
4 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 aaGun
EDIT: Adding units owned by Russians to Tambov: 1 aaGun
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 7 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Yunnan
Japanese take Yunnan from Chinese
1 submarine moved from 40 Sea Zone to 78 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
Combat - Japanese
Battle in 78 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Japanese
1 mech_infantry moved from Shan State to Kwangsi
2 armour moved from French Indo China to Kwangtung
1 infantry moved from French Indo China to Kwangsi
10 artilleries and 10 infantry moved from Shan State to Yunnan
1 infantry moved from Hunan to Kiangsi
4 infantry moved from Korea to Manchuria
6 carriers, 6 fighters and 6 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
2 battleships moved from 33 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Caroline Islands to Japan
2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Kiangsu
3 armour moved from Malaya to Yunnan
1 submarine moved from 54 Sea Zone to 62 Sea Zone
2 carriers moved from 33 Sea Zone to 35 Sea Zone
2 cruisers and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 transports placed in 6 Sea Zone
3 infantry placed in Japan
1 artillery and 2 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
3 mech_infantrys placed in Malaya
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 carriers, 1 destroyer, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier and 4 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 31 Sea Zone to 25 Sea Zone
1 destroyer moved from 30 Sea Zone to 63 Sea Zone
2 fighters moved from New Zealand to 26 Sea Zone
1 tactical_bomber moved from New South Wales to New Zealand
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from Gibraltar to Eastern United States
1 artillery and 1 infantry moved from Algeria to Tunisia
1 fighter moved from Gibraltar to Egypt
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from Bulgaria to Romania
Americans take Romania from Germans
1 armour moved from Greece to Yugoslavia
Americans take Yugoslavia from Germans
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery moved from Greece to 99 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 submarine moved from 47 Sea Zone to 54 Sea Zone
1 submarine moved from 38 Sea Zone to 42 Sea Zone
Americans take 42 Sea Zone from Japanese
Combat - Americans
Battle in 112 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 armour, 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
Place Units - Americans
1 fighter and 2 infantry placed in Greece
3 carriers and 1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
2 infantry moved from Anhwe to Kiangsi
1 fighter moved from Shensi to Kiangsi
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Kiangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsi to Anhwe
2 artilleries and 10 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Szechwan
Place Units - Chinese
4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 15 PUs; end with 17 PUs total