@discalced There should be some checkmark boxes on the side when you’re posting that allow you to pick what options are posted with the savegame
16L G40 Simon33 (Axis) vs Odonis (Allies +18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Sikang to Szechwan
4 infantry moved from Sikang to Shensi
1 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
4 infantry moved from Sikang to Tsinghai
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in Kansu
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 artillery moved from Italian Somaliland to Ethiopia
1 mech_infantry moved from Belgian Congo to Ethiopia
1 fighter moved from 81 Sea Zone to Ethiopia
1 infantry moved from Syria to Iraq
1 fighter moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
UK_Pacific take 20 Sea Zone from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British repair damage of 3x factory_major; Remaining resources: 29 PUs;
British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 8 infantry; Remaining resources: 0 PUs;Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to FriendlyCombat Move - British
1 mech_infantry moved from Egypt to Iraq
3 infantry moved from Persia to Iraq
1 artillery moved from Italian Somaliland to Ethiopia
1 mech_infantry moved from Belgian Congo to Ethiopia
1 fighter moved from 81 Sea Zone to Ethiopia
1 infantry moved from Syria to Iraq
1 fighter moved from Egypt to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
UK_Pacific take 20 Sea Zone from JapaneseCombat - British
Turning on Edit Mode
EDIT: Removing units owned by British from 20 Sea Zone: 1 destroyer
EDIT: Adding units owned by UK_Pacific to 39 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Battle in Ethiopia
British attack with 1 artillery, 1 fighter and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Ethiopia from Italians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 3 infantry
Battle in FormosaNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 57 Sea Zone: 1 destroyer and 1 submarine
EDIT: Adding units owned by Americans to 75 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
1 infantry moved from Burma to Shan State
1 carrier moved from 81 Sea Zone to 75 Sea Zone
1 fighter moved from Ethiopia to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 bomber moved from United Kingdom to New Brunswick Nova ScotiaPlace Units - British
1 artillery, 1 fighter and 5 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,1,3,3,1,5,3
British collect 26 PUs (8 lost to blockades); end with 26 PUs totalPlace Units - UK_Pacific
8 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5,3,5,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,3,5,4,5,6,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,6,3,4
UK_Pacific collect 16 PUs (9 lost to blockades); end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Units Change Ownership
Some Units in India change ownership: 8 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West Africa
1 bomber and 2 fighters moved from Southern Italy to 98 Sea ZoneCombat - Italians
Battle in French West Africa
Battle in 98 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 cruiser
Italians win, taking French West Africa from French with 1 bomber and 2 fighters remaining. Battle score for attacker is 12
Casualties for British: 1 cruiserNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
2 fighters moved from 98 Sea Zone to Greece
1 battleship and 1 cruiser moved from 92 Sea Zone to 109 Sea Zone
1 armour moved from Yugoslavia to Slovakia Hungary
1 armour moved from Romania to Slovakia Hungary
1 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
1 carrier and 1 destroyer placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Greece: 2 fighters
EDIT: Adding units owned by Italians to 97 Sea Zone: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Western Australia to 75 Sea Zone
1 fighter moved from Western Australia to Java
1 fighter moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 artillery and 3 infantry moved from South Australia to Queensland
1 cruiser and 1 transport moved from 61 Sea Zone to 62 Sea Zone
1 destroyer moved from 46 Sea Zone to 62 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 transport moved from 45 Sea Zone to 49 Sea ZonePlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6,1,5,5,4
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to French Central AfricaTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
2 fighters moved from 109 Sea Zone to United Kingdom
1 infantry moved from Eire to Scotland
Germans take Scotland from British
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom -
Intercept in London? 6 on 5 against you.
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max intercept pls
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
2 fighters moved from 109 Sea Zone to United Kingdom
1 infantry moved from Eire to Scotland
Germans take Scotland from British
1 tactical_bomber moved from Normandy Bordeaux to United KingdomCombat - Germans
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
British launches 5 interceptors out of United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in United Kingdom rolls: 4,7 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 14 damage total. Damaged units is as follows: airfield = 3, factory_major = 11
Cleaning up after air battlesNon Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
4 transports moved from 109 Sea Zone to 110 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 110 Sea Zone to 109 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 109 Sea Zone to Eire
1 tactical_bomber moved from United Kingdom to 109 Sea Zone
2 fighters moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to 109 Sea Zone
2 artilleries and 1 infantry moved from France to Normandy Bordeaux
3 aaGuns, 5 armour, 4 artilleries, 20 infantry and 1 mech_infantry moved from Poland to Slovakia Hungary
1 armour moved from Germany to Slovakia Hungary
2 mech_infantrys moved from Western Germany to Slovakia Hungary
2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
1 tactical_bomber moved from Western Germany to Slovakia Hungary
1 tactical_bomber moved from Western Germany to Slovakia Hungary
1 fighter moved from Southern Italy to Slovakia Hungary
2 armour moved from Greece to Yugoslavia
3 infantry moved from Greece to BulgariaPlace Units - Germans
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery, 1 bomber and 1 infantry placed in Western Germany
5 artilleries placed in GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
4 armour, 7 artilleries, 22 infantry and 5 mech_infantrys moved from Eastern Poland to Romania
1 infantry moved from Baltic States to Poland
2 fighters and 1 tactical_bomber moved from Eastern Poland to Poland
2 armour and 1 mech_infantry moved from Ukraine to Romania
2 artilleries and 2 infantry moved from Bessarabia to Romania
2 mech_infantrys moved from Belarus to Romania
13 infantry moved from Amur to Korea
1 infantry moved from Amur to Korea -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
4 armour, 7 artilleries, 22 infantry and 5 mech_infantrys moved from Eastern Poland to Romania
1 infantry moved from Baltic States to Poland
2 fighters and 1 tactical_bomber moved from Eastern Poland to Poland
2 armour and 1 mech_infantry moved from Ukraine to Romania
2 artilleries and 2 infantry moved from Bessarabia to Romania
2 mech_infantrys moved from Belarus to Romania
13 infantry moved from Amur to Korea
1 infantry moved from Amur to KoreaCombat - Russians
Battle in Poland
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 6 armour, 9 artilleries, 24 infantry and 8 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Romania from Germans with 6 armour, 9 artilleries, 24 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Korea
Russians attack with 14 infantry
Japanese defend with 3 artilleries and 3 infantry
Russians win, taking Korea from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 artilleries and 3 infantry
Casualties for Russians: 6 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
3 infantry moved from Amur to Korea
2 aaGuns moved from Amur to Korea
3 mech_infantrys moved from Russia to Western Ukraine
1 infantry moved from Western Ukraine to Eastern Poland
1 aaGun moved from Eastern Poland to Romania
1 aaGun moved from Western Ukraine to Eastern Poland
2 fighters and 1 tactical_bomber moved from Poland to Novgorod
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
5 infantry moved from Belarus to Eastern Poland
3 infantry moved from Novgorod to Baltic StatesPlace Units - Russians
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,4
Russians collect 41 PUs (3 lost to blockades); end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 destroyer and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 armour, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from Siam to Shan State
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
3 bombers moved from Hunan to India
1 fighter and 1 tactical_bomber moved from Hunan to Kansu
1 infantry moved from Suiyuyan to Kansu
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
1 artillery and 1 infantry moved from Anhwe to Kiangsi
3 artilleries and 4 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Hunan to Shan State
1 fighter moved from Hunan to 20 Sea Zone
1 tactical_bomber moved from Hunan to Kwangtung
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 39 Sea Zone -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 destroyer and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 armour, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from Siam to Shan State
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
3 bombers moved from Hunan to India
1 fighter and 1 tactical_bomber moved from Hunan to Kansu
1 infantry moved from Suiyuyan to Kansu
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
1 artillery and 1 infantry moved from Anhwe to Kiangsi
3 artilleries and 4 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Hunan to Shan State
1 fighter moved from Hunan to 20 Sea Zone
1 tactical_bomber moved from Hunan to Kwangtung
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 39 Sea Zone
2 fighters moved from 43 Sea Zone to 39 Sea Zone -
Intercept in India?
Scramble to SZ39?Added 2 more fighters.
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full intercept, no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 5 artilleries, 1 destroyer and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 artillery and 1 infantry moved from Soviet Far East to Siberia
Japanese take Siberia from Russians
1 armour, 2 artilleries and 3 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 infantry moved from Siam to Shan State
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
3 bombers moved from Hunan to India
1 fighter and 1 tactical_bomber moved from Hunan to Kansu
1 infantry moved from Suiyuyan to Kansu
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
1 artillery and 1 infantry moved from Anhwe to Kiangsi
3 artilleries and 4 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Hunan to Shan State
1 fighter moved from Hunan to 20 Sea Zone
1 tactical_bomber moved from Hunan to Kwangtung
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 39 Sea Zone
2 fighters moved from 43 Sea Zone to 39 Sea ZoneCombat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
UK_Pacific launches 2 interceptors out of India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 3,8 and causes: 11 damage to unit: factory_major
Bombing raid in India causes 11 damage total.
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 39 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
British defend with 1 destroyer
Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 20 Sea Zone
Japanese attack with 1 fighter and 1 transport
British defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kwangtung
Japanese attack with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 1 harbour and 1 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 3 artilleries and 4 infantry
Chinese defend with 3 infantry
Japanese win, taking Szechwan from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan
1 aaGun, 1 artillery and 6 infantry moved from Anhwe to Kweichow
1 aaGun, 1 artillery and 7 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 bombers moved from India to Kweichow
1 fighter and 2 tactical_bombers moved from Kwangtung to Hunan
1 fighter and 1 tactical_bomber moved from Kiangsi to Kweichow
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 carrier moved from 44 Sea Zone to 41 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone
3 fighters and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 20 Sea Zone to Hunan
1 cruiser moved from 42 Sea Zone to 44 Sea Zone
1 cruiser moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Kweichow
1 submarine moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese
1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 3 artilleries
EDIT: Adding units owned by Japanese to Anhwe: 3 artilleries
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Shantung
4 artilleries and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in GibraltarNon Combat Move - Americans
3 bombers moved from Eastern United States to United Kingdom
1 battleship, 2 carriers, 3 cruisers, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber moved from 102 Sea Zone to 91 Sea Zone
1 destroyer moved from 102 Sea Zone to 104 Sea Zone
1 battleship and 2 carriers moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 26 Sea Zone to 33 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 1 infantry placed in Eastern United States
2 bombers and 1 infantry placed in Western United States
1 submarine placed in 101 Sea Zone
2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 fighter moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to Tsinghai
1 infantry moved from Shensi to SikangPlace Units - Chinese
1 infantry placed in Shensi
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total





