TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 8
Combat Move - Bosporus
2 archers, 5 cataphracts, 1 hoplite and 1 leader moved from Aquincum to Singidinum
6 archers, 2 cataphracts, 2 cavalrys and 1 hoplite moved from Majar to Pityus
1 cavalry and 1 horsearcher moved from Azara to Pityus
3 archers moved from Sinda to Pityus
1 bireme, 1 flagship and 1 quadrireme moved from SZ 79 to SZ 80
3 archers moved from Theodesia to SZ 80
3 archers, 1 bireme, 1 flagship and 1 quadrireme moved from SZ 80 to SZ 79
3 archers moved from SZ 79 to Pityus
Purchase Units - Bosporus
Trigger BOSbiremes: buyBireme removed from BosporusProduction
Trigger BOSbiremes: buyBiremeX added to BosporusProduction
Trigger BOSbiremesWALL: 1 wall gained by PlayerID named:Bosporus
Bosporus buy 2 archers, 1 bireme and 2 hoplites; Remaining resources: 1 techTokens; 6 PUs;
Combat - Bosporus
Battle in Singidinum
Bosporus attack with 2 archers, 5 cataphracts, 1 hoplite and 1 leader
AI_Neutral defend with 5 warrior_neutrals
Units damaged: 1 leader owned by the Bosporus
5 cataphracts owned by the Bosporus, 1 leader owned by the Bosporus and 1 archer owned by the Bosporus retreated to Aquincum
AI_Neutral win with 1 warrior_neutral remaining. Battle score for attacker is -15
Casualties for Bosporus: 1 archer and 1 hoplite
Casualties for AI_Neutral: 4 warrior_neutrals
Battle in Pityus
Bosporus attack with 12 archers, 2 cataphracts, 3 cavalrys, 1 hoplite and 1 horsearcher
Armenia defend with 1 cataphract and 1 skirmisher
Bosporus win, taking Pityus from Armenia with 12 archers, 2 cataphracts, 3 cavalrys, 1 hoplite and 1 horsearcher remaining. Battle score for attacker is 12
Casualties for Armenia: 1 cataphract and 1 skirmisher
Non Combat Move - Bosporus
1 cataphract, 1 cavalry and 1 horsearcher moved from Theodesia to Azara
Place Units - Bosporus
1 bireme placed in SZ 80
2 archers, 2 hoplites and 1 wall placed in Theodesia
Research Technology - Bosporus
Bosporus spend 0 on tech rolls
Bosporus removing all Technology Tokens after successful research.
Bosporus discover construction
Activate Technology - Bosporus
Bosporus activating construction
Turn Complete - Bosporus
Bosporus collect 42 PUs; end with 48 PUs total
Bosporus collect 2 PUs from War Bonds; end with 50 PUs total
Trigger TechResetBosporus: Bosporus met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective BOS 15unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 49 PUs
Objective BOS 5unitMaintenance: Bosporus met a national objective for an additional -2 PUs; end with 47 PUs
Objective BOS 10unitMaintenance: Bosporus met a national objective for an additional -1 PU; end with 46 PUs
city in Theodesia creates 1 techTokens; Bosporus end with 1 techTokens
city in Theodesia creates 3 PUs; Bosporus end with 49 PUs
Territory Summary for Bosporus :
Aquincum : 1 flag, 1 archer, 5 cataphracts and 1 leader
Majar : 1 flag, 1 hoplite
Napoca : 1 flag
Sarmizegetusa : 1 flag
SZ 79 : 1 bireme, 1 flagship and 1 quadrireme
Theodesia : 2 archers, 1 city, 2 hoplites and 5 walls
Tibiscum : 1 flag
SZ 80 : 1 bireme
Istropolis : 1 flag
Azara : 1 cataphract, 1 cavalry and 1 horsearcher
Pityus : 1 flag, 12 archers, 2 cataphracts, 3 cavalrys, 1 hoplite and 1 horsearcher
Production/PUs Summary :
RomanRepublic : 78 / 75
GreekCityStates : 40 / 42
Pergamon : 27 / 28
Carthage : 53 / 51
Macedonia : 39 / 41
Bosporus : 42 / 49
Pontus : 0 / 21
Seleucid : 28 / 60
Egypt : 62 / 66
Parthia : 40 / 46
Armenia : 47 / 56
AI_Barbarians : 11 / 26
AI_Neutral : 115 / 941
triplea_38139_Bos8.tsvg