16L G40 Bal Mod dice -Pete (Axis) vs. Variance (Allies)


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC

    triplea_38054_ANZ5.tsvg


  • I just got some error symbols or something out of your first msg.

    Yeah i wondered when you sent the carriers into a kamikaze zone, theres almost never a reason to do that.

  • '17 '16 '15 '14 '12

    @-Pete:

    I just got some error symbols or something out of your first msg.

    Yeah i wondered when you sent the carriers into a kamikaze zone, theres almost never a reason to do that.

    the reason is I always forget about them LOL  :-)


  • i forgot to post on italy manually uploaded anzac.

    The kamikazes are one of my favourite things about playing japan… its why i always leave subs in kami zones, I can attempt to kill dds if i have any kamis left.

    With airbases i find them especially potent

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 fighter moved from United Kingdom to 94 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_38054_Fre5.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians

    triplea_38054_Rus6.tsvg

  • '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for Russians from 53 to 23
                EDIT: Adding units owned by Russians to Russia: 10 infantry
                EDIT: Turning off Edit Mode

    triplea_38054_Jap6.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for Russians from 53 to 23
                EDIT: Adding units owned by Russians to Russia: 10 infantry
                EDIT: Turning off Edit Mode
                Japanese buy 3 carriers, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                2 fighters moved from Japan to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to 35 Sea Zone
                2 fighters moved from 37 Sea Zone to 35 Sea Zone
                1 submarine moved from 57 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 57 Sea Zone to 35 Sea Zone
                2 fighters moved from Malaya to 35 Sea Zone
                1 bomber moved from Sumatra to 35 Sea Zone
                1 bomber moved from Malaya to 35 Sea Zone
                1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 carrier and 2 destroyers moved from 37 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kweichow to 36 Sea Zone
                1 infantry moved from Yunnan to Burma
                2 tactical_bombers moved from Kweichow to Burma

    triplea_38054_Jap6.tsvg


  • scram mel gibson out of philippines?

  • '17 '16 '15 '14 '12

    no


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for Russians from 53 to 23
                EDIT: Adding units owned by Russians to Russia: 10 infantry
                EDIT: Turning off Edit Mode
                Japanese buy 3 carriers, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 35 Sea Zone
                2 fighters moved from Japan to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Manchuria to 35 Sea Zone
                2 fighters moved from 37 Sea Zone to 35 Sea Zone
                1 submarine moved from 57 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 57 Sea Zone to 35 Sea Zone
                2 fighters moved from Malaya to 35 Sea Zone
                1 bomber moved from Sumatra to 35 Sea Zone
                1 bomber moved from Malaya to 35 Sea Zone
                1 destroyer moved from 44 Sea Zone to 35 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 carrier and 2 destroyers moved from 37 Sea Zone to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kweichow to 36 Sea Zone
                1 infantry moved from Yunnan to Burma
                2 tactical_bombers moved from Kweichow to Burma

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer, 8 fighters, 3 submarines and 2 tactical_bombers
                    ANZAC defend with 1 cruiser; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport
                    Japanese win, taking 35 Sea Zone from Americans with 2 bombers, 1 destroyer, 8 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 88
                    Casualties for Japanese: 2 submarines
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 2 submarines
                    ANZAC defend with 1 destroyer and 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Burma
                    Japanese attack with 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win, taking Burma from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 fighters could not land in 36 Sea Zone and were removed
                1 infantry moved from Sikang to Shensi
                1 artillery moved from Sikang to Szechwan
                1 mech_infantry moved from Shensi to Yunnan
                1 mech_infantry moved from Szechwan to Yunnan
                2 tactical_bombers moved from Burma to Yunnan
                2 infantry moved from Malaya to Shan State
                1 battleship and 1 carrier moved from 57 Sea Zone to 37 Sea Zone
                1 transport moved from 41 Sea Zone to 37 Sea Zone
                2 fighters moved from 35 Sea Zone to 37 Sea Zone
                2 fighters moved from 35 Sea Zone to 36 Sea Zone
                4 fighters moved from 35 Sea Zone to 20 Sea Zone
                2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
                1 bomber moved from 35 Sea Zone to Malaya
                2 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Kwangsi to Yunnan
                2 infantry moved from Manchuria to Jehol
                2 mech_infantrys moved from Anhwe to Yunnan
                1 bomber moved from 35 Sea Zone to Kwangsi

    Place Units - Japanese
                3 carriers placed in 20 Sea Zone
                2 infantry and 1 mech_infantry placed in Malaya
                3 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total

    triplea_38054_Jap6.tsvg

  • '17 '16 '15 '14 '12

    wait a soecind.  My 3 US fighters disappeared from tunisa and Algeria last turn.  I guess I forgot to land them.  OK if I replace them?


  • yeah of course

  • '17 '16 '15 '14 '12

    thanks.

    I will try to play more seriously and make less stupid mistakes.  It’s been a verrrry tough week at work

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                4 infantry moved from United Kingdom to Scotland
                1 destroyer and 1 submarine moved from 106 Sea Zone to 121 Sea Zone
                1 armour and 1 mech_infantry moved from Tobruk to Libya
                2 fighters moved from 94 Sea Zone to Libya
                2 fighters moved from 98 Sea Zone to Libya
                3 infantry moved from India to West India
                1 mech_infantry moved from Iraq to Persia
                      British take Persia from Italians
                1 infantry moved from India to West India
                3 infantry moved from India to Burma

    Combat - British
                Battle in 121 Sea Zone
                    British attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                    British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Libya
                    British attack with 1 armour, 4 fighters and 1 mech_infantry
                    Italians defend with 1 armour, 1 infantry and 1 mech_infantry
                    British win, taking Libya from Italians with 1 armour, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry
                Battle in Burma
                    British attack with 3 infantry
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in West India
                    British attack with 4 infantry
                    Italians defend with 1 armour
                    British win, taking West India from Italians with 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in Scotland
                    British attack with 4 infantry
                    Germans defend with 1 airfield and 1 infantry
                    British win, taking Scotland from Germans with 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 aaGun moved from United Kingdom to Scotland
                4 fighters moved from Libya to 98 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 94 Sea Zone to 98 Sea Zone
                2 armour and 2 mech_infantrys moved from Egypt to Iraq
                2 tactical_bombers moved from Egypt to Iraq
                1 artillery moved from Egypt to Trans-Jordan
                1 infantry moved from Syria to Iraq
                1 infantry moved from Alexandria to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 transport moved from 70 Sea Zone to 71 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
                1 infantry moved from French Guiana to Suriname
                      British take Suriname from Dutch
                1 aaGun moved from Brazil to Suriname

    Place Units - British
                1 fighter placed in United Kingdom
                3 mech_infantrys placed in Egypt
                1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 37 PUs; end with 38 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
                UK_Pacific collect 7 PUs (3 lost to blockades); end with 8 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
                Some Units in India change ownership: 2 infantry

    triplea_38054_UK_6.tsvg


  • i know that feel bro


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters and 1 infantry moved from Caucasus to Kazakhstan
                1 infantry moved from Rostov to Tambov
                      Italians take Tambov from Russians

    Combat - Italians
                Battle in Kazakhstan
                    Italians attack with 2 fighters and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Kazakhstan from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Kazakhstan to Caucasus
                1 aaGun and 1 artillery moved from Rostov to Caucasus
                1 infantry moved from Ukraine to Rostov
                1 armour moved from Western Ukraine to Rostov
                1 aaGun moved from Western Ukraine to Bryansk
                1 bomber moved from Southern Italy to Caucasus
                2 mech_infantrys moved from Southern Italy to Yugoslavia

    Place Units - Italians
                1 artillery and 2 infantry placed in Caucasus
                1 mech_infantry placed in Northern Italy
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
                Italians collect 18 PUs (2 lost to blockades); end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs

    triplea_38054_Ita6.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Politics - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Alexandria: 2 infantry
                EDIT: Adding units owned by ANZAC to 98 Sea Zone: 2 infantry
                EDIT: Turning off Edit Mode

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from 98 Sea Zone to Iraq

    Turn Complete - French

    triplea_38054_Fre6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 3 artilleries, 1 bomber, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 carrier and 1 destroyer moved from 113 Sea Zone to 105 Sea Zone
                1 cruiser moved from 111 Sea Zone to 105 Sea Zone
                1 fighter moved from Southern Italy to 105 Sea Zone
                1 tactical_bomber moved from Western Germany to 105 Sea Zone
                1 bomber moved from Western Germany to 105 Sea Zone

    Combat - Germans
                Battle in 105 Sea Zone
                    Germans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Germans win, taking 105 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Germans
                1 submarine moved from 111 Sea Zone to 109 Sea Zone
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                2 infantry moved from France to Normandy Bordeaux
                1 transport moved from 111 Sea Zone to 105 Sea Zone
                3 infantry moved from Northern Italy to Southern Italy
                16 armour and 5 mech_infantrys moved from Volgograd to Caucasus
                5 armour and 5 mech_infantrys moved from Rostov to Caucasus
                5 armour and 8 mech_infantrys moved from Ukraine to Caucasus
                2 mech_infantrys moved from Eastern Poland to Ukraine
                3 artilleries moved from Eastern Poland to Western Ukraine
                2 infantry moved from Ukraine to Rostov
                1 aaGun and 3 infantry moved from Rostov to Volgograd
                1 aaGun moved from Bryansk to Tambov
                2 fighters and 3 tactical_bombers moved from Southern Italy to Volgograd
                3 armour moved from Novgorod to Eastern Poland
                3 armour moved from Belarus to Western Ukraine
                5 mech_infantrys moved from Poland to Western Ukraine
                5 mech_infantrys moved from Germany to Eastern Poland
                1 tactical_bomber moved from Western Germany to Southern Italy
                2 mech_infantrys moved from Western Germany to Southern Italy
                1 mech_infantry moved from Western Germany to Yugoslavia
                1 bomber moved from 105 Sea Zone to Southern Italy

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 armour placed in Volgograd
                3 armour placed in Novgorod
                1 bomber and 1 tactical_bomber placed in Western Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 52 PUs; end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_38054_Ger7.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Nenetsia to Archangel
                      Russians take Archangel from Germans
                1 artillery and 2 infantry moved from Russia to Smolensk
                1 artillery and 2 infantry moved from Russia to Bryansk
                1 artillery and 2 infantry moved from Russia to Tambov
                1 infantry moved from Samara to Kazakhstan
                2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
                3 infantry moved from Tsinghai to Kansu
                3 infantry moved from Tsinghai to Shensi
                3 infantry moved from Tsinghai to Sikang

    Combat - Russians
                Battle in Shensi
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                    1 infantry owned by the Russians retreated to Tsinghai
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Kazakhstan
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 aaGun and 1 infantry
                    Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 aaGun and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 aaGun; Italians defend with 1 infantry
                    Russians win, taking Tambov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry; Italians defend with 1 aaGun
                    Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for Italians: 1 aaGun
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 infantry moved from Vologda to Russia
                2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 22 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs

    triplea_38054_Rus7.tsvg

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