Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Russians from 53 to 23
EDIT: Adding units owned by Russians to Russia: 10 infantry
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Russians from 53 to 23
EDIT: Adding units owned by Russians to Russia: 10 infantry
EDIT: Turning off Edit Mode
Japanese buy 3 carriers, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 57 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 57 Sea Zone to 35 Sea Zone
2 fighters moved from Malaya to 35 Sea Zone
1 bomber moved from Sumatra to 35 Sea Zone
1 bomber moved from Malaya to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 carrier and 2 destroyers moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to 36 Sea Zone
1 infantry moved from Yunnan to Burma
2 tactical_bombers moved from Kweichow to Burma
scram mel gibson out of philippines?
no
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Russians from 53 to 23
EDIT: Adding units owned by Russians to Russia: 10 infantry
EDIT: Turning off Edit Mode
Japanese buy 3 carriers, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to 35 Sea Zone
2 fighters moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 57 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 57 Sea Zone to 35 Sea Zone
2 fighters moved from Malaya to 35 Sea Zone
1 bomber moved from Sumatra to 35 Sea Zone
1 bomber moved from Malaya to 35 Sea Zone
1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 carrier and 2 destroyers moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to 36 Sea Zone
1 infantry moved from Yunnan to Burma
2 tactical_bombers moved from Kweichow to Burma
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 8 fighters, 3 submarines and 2 tactical_bombers
ANZAC defend with 1 cruiser; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport
Japanese win, taking 35 Sea Zone from Americans with 2 bombers, 1 destroyer, 8 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 88
Casualties for Japanese: 2 submarines
Casualties for ANZAC: 1 cruiser
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer and 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 9
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 36 Sea Zone
Japanese attack with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 fighters could not land in 36 Sea Zone and were removed
1 infantry moved from Sikang to Shensi
1 artillery moved from Sikang to Szechwan
1 mech_infantry moved from Shensi to Yunnan
1 mech_infantry moved from Szechwan to Yunnan
2 tactical_bombers moved from Burma to Yunnan
2 infantry moved from Malaya to Shan State
1 battleship and 1 carrier moved from 57 Sea Zone to 37 Sea Zone
1 transport moved from 41 Sea Zone to 37 Sea Zone
2 fighters moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from 35 Sea Zone to 36 Sea Zone
4 fighters moved from 35 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
1 bomber moved from 35 Sea Zone to Malaya
2 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangsi to Yunnan
2 infantry moved from Manchuria to Jehol
2 mech_infantrys moved from Anhwe to Yunnan
1 bomber moved from 35 Sea Zone to Kwangsi
Place Units - Japanese
3 carriers placed in 20 Sea Zone
2 infantry and 1 mech_infantry placed in Malaya
3 mech_infantrys placed in Manchuria
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
wait a soecind. My 3 US fighters disappeared from tunisa and Algeria last turn. I guess I forgot to land them. OK if I replace them?
yeah of course
thanks.
I will try to play more seriously and make less stupid mistakes. It’s been a verrrry tough week at work
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
4 infantry moved from United Kingdom to Scotland
1 destroyer and 1 submarine moved from 106 Sea Zone to 121 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Libya
2 fighters moved from 94 Sea Zone to Libya
2 fighters moved from 98 Sea Zone to Libya
3 infantry moved from India to West India
1 mech_infantry moved from Iraq to Persia
British take Persia from Italians
1 infantry moved from India to West India
3 infantry moved from India to Burma
Combat - British
Battle in 121 Sea Zone
British attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Libya
British attack with 1 armour, 4 fighters and 1 mech_infantry
Italians defend with 1 armour, 1 infantry and 1 mech_infantry
British win, taking Libya from Italians with 1 armour, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry
Battle in Burma
British attack with 3 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in West India
British attack with 4 infantry
Italians defend with 1 armour
British win, taking West India from Italians with 4 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Scotland
British attack with 4 infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
1 aaGun moved from United Kingdom to Scotland
4 fighters moved from Libya to 98 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 94 Sea Zone to 98 Sea Zone
2 armour and 2 mech_infantrys moved from Egypt to Iraq
2 tactical_bombers moved from Egypt to Iraq
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Syria to Iraq
1 infantry moved from Alexandria to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 70 Sea Zone to 71 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 infantry moved from French Guiana to Suriname
British take Suriname from Dutch
1 aaGun moved from Brazil to Suriname
Place Units - British
1 fighter placed in United Kingdom
3 mech_infantrys placed in Egypt
1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 37 PUs; end with 38 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
UK_Pacific collect 7 PUs (3 lost to blockades); end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 2 infantry
i know that feel bro
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters and 1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Rostov to Tambov
Italians take Tambov from Russians
Combat - Italians
Battle in Kazakhstan
Italians attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Italians win, taking Kazakhstan from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Kazakhstan to Caucasus
1 aaGun and 1 artillery moved from Rostov to Caucasus
1 infantry moved from Ukraine to Rostov
1 armour moved from Western Ukraine to Rostov
1 aaGun moved from Western Ukraine to Bryansk
1 bomber moved from Southern Italy to Caucasus
2 mech_infantrys moved from Southern Italy to Yugoslavia
Place Units - Italians
1 artillery and 2 infantry placed in Caucasus
1 mech_infantry placed in Northern Italy
1 bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Italians collect 18 PUs (2 lost to blockades); end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Alexandria: 2 infantry
EDIT: Adding units owned by ANZAC to 98 Sea Zone: 2 infantry
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
1 fighter moved from 98 Sea Zone to Iraq
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 1 bomber, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 carrier and 1 destroyer moved from 113 Sea Zone to 105 Sea Zone
1 cruiser moved from 111 Sea Zone to 105 Sea Zone
1 fighter moved from Southern Italy to 105 Sea Zone
1 tactical_bomber moved from Western Germany to 105 Sea Zone
1 bomber moved from Western Germany to 105 Sea Zone
Combat - Germans
Battle in 105 Sea Zone
Germans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Germans win, taking 105 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Germans
1 submarine moved from 111 Sea Zone to 109 Sea Zone
1 submarine moved from 113 Sea Zone to 109 Sea Zone
2 infantry moved from France to Normandy Bordeaux
1 transport moved from 111 Sea Zone to 105 Sea Zone
3 infantry moved from Northern Italy to Southern Italy
16 armour and 5 mech_infantrys moved from Volgograd to Caucasus
5 armour and 5 mech_infantrys moved from Rostov to Caucasus
5 armour and 8 mech_infantrys moved from Ukraine to Caucasus
2 mech_infantrys moved from Eastern Poland to Ukraine
3 artilleries moved from Eastern Poland to Western Ukraine
2 infantry moved from Ukraine to Rostov
1 aaGun and 3 infantry moved from Rostov to Volgograd
1 aaGun moved from Bryansk to Tambov
2 fighters and 3 tactical_bombers moved from Southern Italy to Volgograd
3 armour moved from Novgorod to Eastern Poland
3 armour moved from Belarus to Western Ukraine
5 mech_infantrys moved from Poland to Western Ukraine
5 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Southern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Yugoslavia
1 bomber moved from 105 Sea Zone to Southern Italy
Place Units - Germans
3 artilleries placed in Ukraine
3 armour placed in Volgograd
3 armour placed in Novgorod
1 bomber and 1 tactical_bomber placed in Western Germany
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 infantry moved from Nenetsia to Archangel
Russians take Archangel from Germans
1 artillery and 2 infantry moved from Russia to Smolensk
1 artillery and 2 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Russia to Tambov
1 infantry moved from Samara to Kazakhstan
2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
3 infantry moved from Tsinghai to Kansu
3 infantry moved from Tsinghai to Shensi
3 infantry moved from Tsinghai to Sikang
Combat - Russians
Battle in Shensi
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Russians attack with 3 infantry
Japanese defend with 1 infantry
1 infantry owned by the Russians retreated to Tsinghai
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun and 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 2
Casualties for Germans: 1 aaGun and 1 infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 aaGun; Italians defend with 1 infantry
Russians win, taking Tambov from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry; Italians defend with 1 aaGun
Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Italians: 1 aaGun
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 infantry moved from Vologda to Russia
2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 22 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter, 3 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Anhwe to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 artillery moved from Szechwan to Shensi
2 armour and 2 mech_infantrys moved from Yunnan to Shensi
2 infantry moved from Shan State to Burma
2 tactical_bombers moved from Yunnan to Burma
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Shan State to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 bomber moved from Kwangsi to India
1 bomber moved from Malaya to India
1 tactical_bomber moved from 36 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Burma
1 fighter moved from 36 Sea Zone to Burma
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
2 carriers moved from 20 Sea Zone to 35 Sea Zone
1 armour moved from Yunnan to Shensi
Combat - Japanese
scram phil?
scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter, 3 infantry, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Anhwe to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 artillery moved from Szechwan to Shensi
2 armour and 2 mech_infantrys moved from Yunnan to Shensi
2 infantry moved from Shan State to Burma
2 tactical_bombers moved from Yunnan to Burma
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Shan State to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 bomber moved from Kwangsi to India
1 bomber moved from Malaya to India
1 tactical_bomber moved from 36 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Burma
1 fighter moved from 36 Sea Zone to Burma
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Philippines
2 carriers moved from 20 Sea Zone to 35 Sea Zone
1 armour moved from Yunnan to Shensi
Combat - Japanese
Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in India causes 6 damage total.
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
ANZAC defend with 1 fighter; Americans defend with 2 destroyers
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 3 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 26
Casualties for ANZAC: 1 fighter
Casualties for Americans: 2 destroyers
Battle in Shensi
Japanese attack with 3 armour, 1 artillery, 2 infantry and 4 mech_infantrys
Russians defend with 3 infantry
Japanese win, taking Shensi from Chinese with 3 armour, 1 artillery, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Battle in Philippines
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese win, taking Philippines from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in 41 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 3 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Manchuria to Chahar
2 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Yunnan to Hopei
2 mech_infantrys moved from Manchuria to Anhwe
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 2 tactical_bombers moved from Burma to Kweichow
1 fighter moved from Burma to Yunnan
1 bomber moved from India to French Indo China
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters moved from 20 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 fighter and 1 tactical_bomber placed in Japan
1 artillery, 1 infantry and 1 mech_infantry placed in Manchuria
3 mech_infantrys placed in Kwangtung
1 artillery and 2 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,3,2
Japanese collect 48 PUs (6 lost to blockades); end with 48 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 8 PUs;
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
1 mech_infantry moved from Iraq to Eastern Persia
British take Eastern Persia from Italians
1 mech_infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Italians
Combat - British
Non Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
10 infantry moved from India to West India
4 infantry moved from West India to Eastern Persia
2 armour moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
3 mech_infantrys moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Trans-Jordan
2 tactical_bombers moved from Iraq to Eastern Persia
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 98 Sea Zone to 80 Sea Zone
1 armour and 1 mech_infantry moved from Libya to Alexandria
1 destroyer and 1 submarine moved from 121 Sea Zone to 106 Sea Zone
1 aaGun and 4 infantry moved from Scotland to United Kingdom
2 tactical_bombers moved from Eastern Persia to West India
Place Units - British
3 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 destroyer placed in 109 Sea Zone
1 submarine placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,2,1
British collect 34 PUs (3 lost to blockades); end with 34 PUs total
Place Units - UK_Pacific
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
UK_Pacific collect 10 PUs; end with 10 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 2 mech_infantrys