thanks for the game GL HF
16L G40 Balanced Mod 2.0 Giallo(axis) vs -Pete(allies)
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Hey man, in that tambov battle I meant to retreat after the first round where my inf died, i hit space by accident and and fig died against your lone inf (lol). On Japan, if it’s OK with you, would you mind editing a fig back to Moscow?
Cheers,
Pete
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Well this happened to me also several times. And the answer I Always get and which I understand is if the fighter killed my inf and survived would you have mentioned it? So i’m sorry but thats something I cant allow
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 bombers moved from French Indo China to Java
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Japan to 17 Sea Zone
1 mech_infantry moved from Anhwe to Shensi
1 artillery moved from Kweichow to Shensi
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from French Indo China to Yunnan
1 fighter moved from Yunnan to ShensiCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
French defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for French: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in 45 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
2 bombers moved from Java to Siam
1 fighter moved from Yunnan to Siam
1 artillery and 1 infantry moved from French Indo China to Siam
1 fighter moved from Shensi to Anhwe
1 fighter moved from 17 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to SiamPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs;
UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Yunnan
2 fighters moved from India to Yunnan
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Egypt to Tobruk
British take Tobruk from ItaliansCombat - British
Battle in Yunnan
British attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Yunnan to India
2 infantry moved from India to Burma
2 infantry moved from West India to India
1 destroyer moved from 74 Sea Zone to 77 Sea Zone
1 armour and 4 mech_infantrys moved from Iraq to Eastern Persia
1 artillery moved from Trans-Jordan to 81 Sea Zone
1 mech_infantry moved from Egypt to 81 Sea Zone
1 aaGun moved from Egypt to 81 Sea Zone
3 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 4 infantry, 1 mech_infantry and 4 transports moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Iraq to 80 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 5 infantry, 1 mech_infantry and 4 transports moved from 80 Sea Zone to 79 Sea Zone
1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry moved from 79 Sea Zone to West India
1 fighter and 1 tactical_bomber moved from Egypt to 79 Sea Zone
2 fighters moved from 98 Sea Zone to Eastern Persia
1 fighter moved from Egypt to Eastern Persia
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
1 fighter moved from Morocco to 98 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 battleship and 1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 marine moved from India to West IndiaPlace Units - British
1 armour and 2 mech_infantrys placed in Egypt
2 fighters and 1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
1 artillery and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Libya to TunisiaCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 armour and 2 mech_infantrys
Italians win, taking Tunisia from Americans with 1 artillery remaining. Battle score for attacker is 8
Casualties for Italians: 2 infantry
Casualties for Americans: 1 armour and 2 mech_infantrysNon Combat Move - Italians
1 aaGun, 1 armour and 2 infantry moved from Bryansk to Ukraine
1 artillery moved from Bessarabia to UkrainePlace Units - Italians
1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,5,4,2,6
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to IraqTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 2 infantry, 7 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 armour moved from Bryansk to Caucasus
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 bomber moved from Western Germany to Smolensk
1 infantry moved from Bryansk to Smolensk
2 armour and 2 mech_infantrys moved from Bryansk to Caucasus
8 armour and 13 mech_infantrys moved from Bryansk to Volgograd
1 infantry moved from Bryansk to Tambov
4 armour and 4 mech_infantrys moved from Bryansk to Volgograd
1 bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from Eastern Poland to SmolenskCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber
British defend with 1 destroyer; Americans defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer
Casualties for Americans: 1 transport
Battle in Volgograd
Germans attack with 12 armour, 1 infantry and 18 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 12 armour, 1 infantry and 18 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 5 armour and 5 mech_infantrys
Russians defend with 3 infantry
Germans win, taking Caucasus from Russians with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 bomber moved from 91 Sea Zone to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
3 artilleries moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Germany to Western Ukraine
10 mech_infantrys moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Smolensk to Germany
1 bomber moved from Smolensk to Western Ukraine
3 artilleries moved from Ukraine to Western Ukraine
1 aaGun moved from Bryansk to Ukraine
2 aaGuns, 5 artilleries and 11 infantry moved from Bryansk to Western Ukraine
1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
1 destroyer and 1 submarine placed in 113 Sea Zone
3 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
1 artillery and 2 infantry placed in France
1 tactical_bomber placed in Western Germany
4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,2,6,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
Germans collect 54 PUs (8 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Vologda to Archangel
1 infantry moved from Russia to Smolensk
2 armour and 4 mech_infantrys moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
2 fighters moved from Russia to Bryansk
1 infantry moved from Russia to BryanskCombat - Russians
Battle in Archangel
Russians attack with 2 armour, 6 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 armour, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
2 fighters moved from Bryansk to Russia
2 infantry moved from Kazakhstan to Novosibirsk
2 infantry moved from Kazakhstan to Turkmenistan
1 aaGun and 1 infantry moved from Samara to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 7 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Shensi to Tsinghai
1 artillery moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Kweichow to Szechwan
1 bomber moved from Siam to India
2 fighters moved from French Indo China to India
1 infantry moved from Siam to Shan State
1 bomber moved from Siam to Kansu
1 fighter moved from Anhwe to Tsinghai
1 submarine moved from 36 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from French Indo China to Szechwan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Shan State
1 fighter moved from Japan to 17 Sea ZoneCombat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kansu
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery and 1 fighter
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Cleaning up after air battlesNon Combat Move - Japanese
1 bomber moved from India to French Indo China
2 fighters moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
1 fighter moved from Siam to French Indo China
1 artillery and 1 infantry moved from Siam to French Indo China
1 bomber moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Shensi
2 artilleries and 2 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 fighter moved from Szechwan to Yunnan
1 mech_infantry moved from Kiangsu to Anhwe
1 armour and 1 mech_infantry moved from Kiangsu to Hunan
1 artillery moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 fighters moved from Japan to French Indo ChinaPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Kiangsu
2 infantry placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4
Japanese collect 57 PUs (5 lost to blockades); end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
ool?
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - British
3 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
1 artillery moved from Algeria to 92 Sea Zone
1 artillery and 2 transports moved from 92 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
4 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Burma to Shan State
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from India to Shan State
1 infantry moved from Burma to Shan StateCombat - British
Battle in Tunisia
British attack with 3 infantry
Italians defend with 1 artillery
Italians win with 1 artillery remaining. Battle score for attacker is -9
Casualties for British: 3 infantry
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
British attack with 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry -
max defense
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 carrier and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
1 artillery moved from Algeria to 92 Sea Zone
1 artillery and 2 transports moved from 92 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
4 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Burma to Shan State
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
2 fighters moved from India to Shan State
1 infantry moved from Burma to Shan StateCombat - British
Battle in Tunisia
British attack with 3 infantry
Italians defend with 1 artillery
Italians win with 1 artillery remaining. Battle score for attacker is -9
Casualties for British: 3 infantry
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
British attack with 1 artillery, 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
British win, taking Normandy Bordeaux from Germans with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 3 artilleries, 1 bomber and 3 infantry
Casualties for British: 3 infantry
Battle in SumatraNon Combat Move - British
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
1 fighter moved from 80 Sea Zone to Egypt
1 artillery, 3 infantry and 1 marine moved from West India to 79 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 3 infantry, 1 marine, 1 tactical_bomber and 3 transports moved from 79 Sea Zone to 39 Sea Zone
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 4 infantry, 1 marine, 1 tactical_bomber and 3 transports moved from 39 Sea Zone to 38 Sea Zone
2 artilleries, 1 fighter, 4 infantry, 1 marine and 1 tactical_bomber moved from 38 Sea Zone to Burma
2 fighters moved from Shan State to 38 Sea Zone
1 destroyer moved from 77 Sea Zone to 39 Sea Zone
3 fighters moved from Eastern Persia to Burma
2 aaGuns moved from India to Burma
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from India to Burma
1 armour and 4 mech_infantrys moved from Eastern Persia to India
1 aaGun moved from West India to India
1 mech_infantry moved from West India to Burma
1 armour and 2 mech_infantrys moved from Egypt to IraqPlace Units - British
1 carrier placed in 110 Sea Zone
1 armour and 2 fighters placed in EgyptTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 armour -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 3 PUs;Combat Move - Italians
1 infantry moved from France to Normandy Bordeaux
1 artillery moved from Tunisia to Algeria
1 armour moved from Ukraine to Caucasus
2 fighters moved from Southern Italy to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Southern Italy to Caucasus
1 artillery and 2 infantry moved from Ukraine to RostovCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 2 fighters and 1 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Italians win, taking Normandy Bordeaux from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Algeria
Italians attack with 1 artillery
Americans defend with 1 infantry
Americans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artilleryNon Combat Move - Italians
1 aaGun moved from Ukraine to Rostov
2 fighters moved from Normandy Bordeaux to Western GermanyPlace Units - Italians
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,3,4,1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Italians collect 4 PUs (11 lost to blockades); end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 carrier, 3 destroyers, 5 fighters and 2 transports
Japanese win with 1 carrier, 3 destroyers, 5 fighters and 2 transports remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Battle in Java
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 54 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to SumatraPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Combat - French
Non Combat Move - French
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Iraq to Northwest PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Western Ukraine to Samara
1 infantry moved from Tambov to Samara
1 bomber moved from Western Ukraine to Kazakhstan
5 armour and 5 mech_infantrys moved from Caucasus to Northwest Persia
1 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Germany to Bryansk
2 mech_infantrys moved from Eastern Poland to Novgorod
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Germans win, taking 125 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Bryansk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 5 armour and 5 mech_infantrys
French defend with 1 infantry
Germans win, taking Northwest Persia from British with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for French: 1 infantry
Battle in Kazakhstan
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
retreated to Kazakhstan
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Samara
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Samara to Volgograd
1 bomber moved from Bryansk to Western Ukraine
12 armour and 18 mech_infantrys moved from Volgograd to Caucasus
1 bomber moved from Kazakhstan to Volgograd
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
2 fighters moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Western Germany to Germany
1 artillery and 2 infantry moved from France to Western GermanyPlace Units - Germans
1 artillery and 2 infantry placed in France
3 infantry placed in Volgograd
3 infantry placed in Novgorod
3 artilleries placed in Ukraine
1 fighter placed in Western Germany
1 fighter placed in Germany
Germans undo move 6.
1 fighter placed in Western Germany
1 destroyer and 1 submarine placed in 113 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 124 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,2,4,1
Germans collect 55 PUs (4 lost to blockades); end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novosibirsk to Samara
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
5 infantry moved from Archangel to Belarus
3 fighters and 1 tactical_bomber moved from Russia to Samara
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
11 artilleries and 67 infantry moved from Russia to BryanskCombat - Russians
Battle in Samara
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 11 artilleries and 67 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 11 artilleries and 67 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun moved from Russia to Bryansk
2 armour and 4 mech_infantrys moved from Archangel to Bryansk
1 aaGun moved from Archangel to Belarus
3 fighters and 1 tactical_bomber moved from Samara to Russia
3 aaGuns moved from Russia to BryanskPlace Units - Russians
2 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 carriers, 1 factory_minor, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Suiyuyan to Tsinghai
1 bomber moved from Suiyuyan to Tsinghai
1 fighter moved from Shensi to Tsinghai
3 fighters moved from Yunnan to 38 Sea Zone
5 fighters and 5 tactical_bombers moved from 36 Sea Zone to 38 Sea Zone
1 bomber moved from French Indo China to 38 Sea Zone
1 submarine moved from 34 Sea Zone to 45 Sea Zone
1 submarine moved from 45 Sea Zone to 44 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
2 fighters moved from French Indo China to 38 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Shan State
1 infantry moved from French Indo China to Shan State -
sz 44 defend or submerge?





