16L G40 Russian techs dice -Pete (Axis) vs. Simon33 (Allies)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone

    Combat - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    triplea_38018_Fre5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 9x factory_major; Remaining resources: 39 PUs; 0 techTokens;
                Germans buy 3 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 armour moved from Norway to Karelia
                      Germans take Finland from Russians
                      Germans take Karelia from Russians
                1 armour moved from Norway to Vyborg
                      Germans take Vyborg from Russians
                1 infantry moved from Baltic States to Novgorod
                1 armour and 1 artillery moved from Belarus to Novgorod
                1 armour moved from Belarus to Archangel
                      Germans take Archangel from Russians
                1 armour moved from Archangel to Novgorod
                1 fighter and 3 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 2 armour, 1 artillery and 1 infantry
                    Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Germans win, taking Novgorod from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Holland Belgium
                    Germans attack with 1 fighter and 5 infantry
                    Americans defend with 1 artillery and 1 infantry
                    Germans win, taking Holland Belgium from Americans with 1 fighter and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Holland Belgium to Western Germany
                6 infantry moved from Norway to 113 Sea Zone
                6 infantry moved from 113 Sea Zone to Germany
                3 armour moved from Belarus to Bessarabia
                3 artilleries moved from Belarus to Eastern Poland
                1 aaGun moved from Baltic States to Novgorod
                2 fighters moved from Eastern Poland to Southern Italy
                2 fighters moved from Eastern Poland to Western Germany

    Place Units - Germans
                3 armour and 7 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    triplea_38018_Ger6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 armour, 6 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Rocket attack in Novgorod does 3 damage to factory_minor owned by Germans
                    Rockets in Russia roll: 3
                1 artillery and 2 infantry moved from Bryansk to Western Ukraine
                1 armour moved from Bryansk to Bessarabia
                2 fighters and 1 tactical_bomber moved from Russia to Bessarabia
                1 artillery and 2 infantry moved from Bryansk to Belarus
                1 armour moved from Russia to Archangel
                      Russians take Archangel from Germans
                4 infantry moved from Bryansk to Belarus
                1 artillery moved from Bryansk to Belarus
                1 artillery and 4 infantry moved from Volgograd to Caucasus
                1 infantry moved from Jehol to Chahar
                      Chinese take Chahar from Japanese
                17 infantry moved from Jehol to Anhwe

    Airborne Attack Move - Russians
                2 infantry moved from Russia to Bessarabia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 3 armour; Italians defend with 2 artilleries and 1 infantry
                    retreated to Bessarabia
                    Germans win with 3 armour and 1 artillery remaining. Battle score for attacker is -15
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Russians: 1 armour, 1 fighter and 2 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Italians defend with 1 aaGun and 1 infantry
                    Russians win, taking Western Ukraine from Italians with 1 artillery remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 aaGun and 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Russians attack with 2 artilleries and 6 infantry
                    Italians defend with 1 aaGun and 1 infantry
                    Russians win, taking Belarus from Germans with 2 artilleries and 6 infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 aaGun and 1 infantry
                Battle in Anhwe
                    Russians attack with 17 infantry
                    Japanese defend with 2 infantry
                    Russians win, taking Anhwe from Japanese with 16 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Caucasus
                    Russians attack with 1 artillery and 4 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Caucasus from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
                1 aaGun and 10 infantry moved from Bryansk to Western Ukraine
                1 aaGun and 1 artillery moved from Bryansk to Ukraine
                3 artilleries and 5 infantry moved from Russia to Bryansk

    Place Units - Russians
                4 infantry placed in Ukraine
                3 artilleries and 2 infantry placed in Russia
                Russians undo move 1.
                2 artilleries and 2 infantry placed in Ukraine
                1 armour and 1 artillery placed in Volgograd
                2 infantry placed in Russia
                Russians undo move 4.
                2 infantry placed in Volgograd
                Russians undo move 3.
                1 armour placed in Russia
                1 artillery placed in Volgograd

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Russians collect 6 PUs from War Bonds; end with 41 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs

    triplea_38018_Rus6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Japanese
                Japanese spend 25 on tech rolls
                Japanese removing all Technology Tokens after successful research.
                Japanese discover AA Radar

    Activate Technology - Japanese
                Japanese activating AA Radar

    Purchase Units - Japanese
                Japanese buy 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs; 0 techTokens;

    Combat Move - Japanese
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 battleships moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 bombers, 8 fighters and 2 tactical_bombers moved from Japan to Korea

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Korea
                    Japanese attack with 2 bombers, 8 fighters and 2 tactical_bombers
                    British defend with 2 fighters; Americans defend with 1 artillery, 2 bombers, 2 fighters and 1 infantry
                    Japanese win with 2 bombers and 5 fighters remaining. Battle score for attacker is 19
                    Casualties for Japanese: 3 fighters and 2 tactical_bombers
                    Casualties for British: 2 fighters
                    Casualties for Americans: 1 artillery, 2 bombers, 2 fighters and 1 infantry

    Non Combat Move - Japanese
                2 bombers and 5 fighters moved from Korea to Japan
                1 aaGun and 8 infantry moved from Kiangsi to Kwangtung
                2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Shan State
                2 mech_infantrys moved from French Indo China to Shan State

    Place Units - Japanese
                1 fighter placed in Japan
                1 submarine placed in 6 Sea Zone
                1 submarine placed in 36 Sea Zone
                2 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,6,6,5
                Japanese collect 42 PUs (2 lost to blockades); end with 42 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 47 PUs

    triplea_38018_Jap6.tsvg


  • sry thanks for the link. japanese got almost useless aa guns lol

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Americans
                Americans spend 10 on tech rolls
                Americans removing all Technology Tokens after successful research.
                Americans discover Super subs

    Activate Technology - Americans
                Americans activating Super subs

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 destroyer, 3 infantry, 2 submarines and 3 transports; Remaining resources: 0 techTokens; 1 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Shantung to Kiangsu
                      Chinese take Kiangsu from Japanese

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone

    Non Combat Move - Americans
                3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Midway to Korea

    Place Units - Americans
                1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
                2 artilleries and 2 infantry placed in Western United States
                2 artilleries and 1 infantry placed in Eastern United States
                1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    triplea_38018_Ame6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                3 infantry moved from Burma to Yunnan

    Place Units - Chinese
                1 artillery and 1 infantry placed in Yunnan
                2 artilleries and 2 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 21 PUs; end with 21 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs

    triplea_38018_Chi6.tsvg

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - British
                1 bomber and 2 fighters moved from United Kingdom to Western Germany
                1 armour moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 armour moved from Trans-Jordan to Egypt
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt

    triplea_38018_Bri6.tsvg

  • '19 '17 '16

    Intercept in West Germany?


  • no thx

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 bomber and 5 infantry; Remaining resources: 0 techTokens; 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber and 2 fighters moved from United Kingdom to Western Germany
                1 armour moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 armour moved from Trans-Jordan to Egypt
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt

    Combat - British
                Air Battle in Western Germany
                    British attacks with 3 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Western Germany causes 5 damage total.
                Cleaning up after air battles

    Non Combat Move - British
                1 bomber and 2 fighters moved from Western Germany to United Kingdom
                1 fighter moved from Anglo Egyptian Sudan to 97 Sea Zone
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Union of South Africa to 71 Sea Zone
                1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 transport moved from 81 Sea Zone to 71 Sea Zone
                1 mech_infantry moved from 81 Sea Zone to Egypt
                1 artillery, 1 fighter and 4 infantry moved from West India to India

    Place Units - British
                3 infantry placed in Egypt
                2 infantry placed in Union of South Africa
                1 bomber placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    triplea_38018_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 factory_minor and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Northwest Persia to Caucasus
                3 armour and 1 mech_infantry moved from Iraq to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 3 infantry
                    Italians win, taking Caucasus from Russians with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for Russians: 1 artillery and 3 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Iraq to Persia
                1 armour, 1 artillery and 2 infantry moved from Tunisia to Libya
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 factory_minor placed in Persia
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,1,3,4
                Italians collect 15 PUs (8 lost to blockades); end with 15 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 21 PUs

    triplea_38018_Ita6.tsvg

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from Caroline Islands to 6 Sea Zone
                1 cruiser and 2 destroyers moved from 33 Sea Zone to 6 Sea Zone
                      ANZAC take 22 Sea Zone from Japanese
                      ANZAC take 17 Sea Zone from Japanese

    triplea_38018_ANZ6.tsvg

  • '19 '17 '16

    Scramble SZ6?

    And are you happy to lose the sub on the first hit or do you want to see how many hits I get?


  • lose sub thx

  • '19 '17 '16

    But what about the scramble?


  • no scramblambo

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 fighter moved from Caroline Islands to 6 Sea Zone
                1 cruiser and 2 destroyers moved from 33 Sea Zone to 6 Sea Zone
                      ANZAC take 22 Sea Zone from Japanese
                      ANZAC take 17 Sea Zone from Japanese

    Combat - ANZAC
                Battle in 6 Sea Zone
                    Americans loiter and taunt; ANZAC attack with 1 cruiser, 2 destroyers and 1 fighter
                    Japanese defend with 1 submarine
                    ANZAC win with 1 cruiser, 2 destroyers and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Celebes

    Non Combat Move - ANZAC
                1 fighter moved from 6 Sea Zone to Korea
                1 destroyer moved from 57 Sea Zone to 37 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 aaGun and 1 infantry moved from Northern Territory to Queensland

    Place Units - ANZAC
                1 artillery, 1 bomber and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

    triplea_38018_ANZ6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium

    Combat - French
                Battle in Holland Belgium
                    French attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 4 infantry
                    Germans win with 1 infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 3 infantry
                    Casualties for French: 1 artillery and 2 infantry
                    1 fighter owned by the French retreated

    Non Combat Move - French
                1 fighter moved from Holland Belgium to United Kingdom
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    triplea_38018_Fre6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans
                Germans spend 20 on tech rolls
                Germans removing all Technology Tokens after successful research.
                Germans discover Jet Power

    Activate Technology - Germans
                Germans activating Jet Power

    Purchase Units - Germans
                Germans buy 1 armour, 3 fighters and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 mech_infantry moved from Western Germany to Normandy Bordeaux
                2 fighters moved from Western Germany to Normandy Bordeaux
                1 armour moved from Vyborg to Belarus
                1 armour moved from Karelia to Belarus
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 armour moved from Novgorod to Archangel
                1 armour moved from Novgorod to Belarus
                3 artilleries and 5 infantry moved from Eastern Poland to Belarus
                3 armour moved from Bessarabia to Belarus
                1 fighter moved from Western Germany to Belarus

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 armour
                    Germans win, taking Archangel from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Belarus
                    Germans attack with 6 armour, 3 artilleries, 1 fighter and 5 infantry
                    Russians defend with 2 artilleries and 6 infantry
                    Germans win, taking Belarus from Russians with 6 armour, 3 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is 23
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries and 6 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 2 fighters, 1 infantry and 1 mech_infantry
                    French defend with 1 factory_minor and 1 harbour; Americans defend with 1 fighter
                    Germans win, taking Normandy Bordeaux from French with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 fighter

    Non Combat Move - Germans
                2 fighters moved from Southern Italy to Persia
                1 fighter moved from Normandy Bordeaux to Southern Italy
                1 fighter moved from Normandy Bordeaux to Southern Italy
                3 infantry moved from Western Germany to France
                2 infantry moved from Western Germany to France
                1 aaGun moved from Novgorod to Belarus
                1 fighter moved from Belarus to Novgorod
                6 infantry moved from Germany to 113 Sea Zone
                6 infantry moved from 113 Sea Zone to Norway

    Place Units - Germans
                1 armour, 3 fighters and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_38018_Ger7.tsvg

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