@fasthard immer lachen. geht nicht anders. ist schon abgefahren… Fighter passt.
16L G40 AetV (Axis) vs simon33 (Allies+18) Game III
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 2 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Yunnan to Kweichow
4 infantry moved from Hunan to Kweichow
1 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Chahar to Kweichow
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Central Mongolia
Japanese take Central Mongolia from Russians
1 fighter moved from Chahar to Kweichow
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kweichow
1 battleship moved from 33 Sea Zone to 35 Sea Zone
1 armour moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Buyant-Uhaa to Amur
1 infantry moved from Manchuria to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 fighter moved from Manchuria to Amur
2 bombers moved from Manchuria to Amur
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 cruisers moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 fighter moved from Caroline Islands to 45 Sea Zone
2 destroyers and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from 36 Sea Zone to 37 Sea Zone
2 carriers moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to Philippines
1 fighter moved from 36 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Amur
Japanese attack with 1 armour, 2 bombers, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 armour, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Siberia
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters, 5 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Siberia from Russians, taking Kweichow from Chinese with 1 artillery, 2 fighters, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 submarine
British defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
2 fighters moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 37 Sea Zone to Kiangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi
2 fighters moved from Kweichow to Kiangsi
1 fighter moved from Amur to Japan
2 bombers moved from Amur to Japan
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 factory_minor placed in Kiangsu
3 mech_infantrys placed in Manchuria
2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 43 PUs total -
Meant to attack that German sub. Let’s roll it here:
2DDs:
Rolling 2d6:
(3, 6)1Cruiser:
Rolling 1d6:
(6)Axis sub:
Rolling 1d6:
(1) -
You sink a DD. Continue.
1DD:
Rolling 1d6:
(3)1Cruiser:
Rolling 1d6:
(6)Axis sub:
Rolling 1d6:
(6) -
1DD:
Rolling 1d6:
(4)1Cruiser:
Rolling 1d6:
(2)Axis sub:
Rolling 1d6:
(6) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 bomber moved from Midway to 5 Sea Zone
1 fighter moved from 31 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans win, taking 41 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 86 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 fighter moved from Caroline Islands to 33 Sea Zone
1 carrier, 2 destroyers and 1 fighter moved from 31 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from 5 Sea Zone to Aleutian Islands
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Western United States to 25 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 86 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
3 fighters moved from Eastern United States to British Guiana
1 fighter moved from 25 Sea Zone to 31 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 armour and 1 infantry moved from 31 Sea Zone to Wake IslandPlace Units - Americans
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to WarTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to Shensi
4 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from JapaneseCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to BurmaPlace Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
I’ll edit the flying tiger.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter moved from Burma to Sikang
1 armour moved from Burma to French Indo China
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 fighter, 3 infantry and 1 tactical_bomber moved from Persia to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 fighters moved from United Kingdom to 125 Sea ZoneCombat - British
Battle in Egypt
British attack with 1 artillery and 1 infantry
Italians defend with 1 armour and 1 harbour
British win, taking Egypt from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Iraq
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in 125 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in French Indo China
British attack with 1 armour
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Japanese: 1 infantryNon Combat Move - British
1 armour and 2 mech_infantrys moved from India to Yunnan
3 aaGuns, 1 artillery and 7 infantry moved from Burma to Yunnan
2 fighters moved from Persia to India
2 artilleries moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
2 fighters moved from 125 Sea Zone to Finland
1 destroyer moved from 110 Sea Zone to 107 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 artillery and 2 fighters placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 armour, 3 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 1 armour, 3 artilleries and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Alexandria to Trans-Jordan
1 bomber moved from Greece to Trans-Jordan
1 armour moved from Romania to Belarus
1 armour moved from Slovakia Hungary to Belarus
1 mech_infantry moved from Slovakia Hungary to Belarus
1 armour moved from Eastern Poland to BelarusCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 fighter and 1 tactical_bomber; French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 21
Casualties for Italians: 1 infantry
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for French: 1 infantry
Battle in Belarus
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun, 1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Bulgaria to Romania
1 fighter moved from Trans-Jordan to Alexandria
1 bomber moved from Trans-Jordan to Greece
2 submarines moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Algeria to MoroccoTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 126 Sea Zone
1 artillery and 1 transport moved from 126 Sea Zone to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland
1 artillery and 8 infantry moved from Norway to Finland
3 bombers moved from Western Germany to Finland
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
13 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
1 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Southern Italy to EgyptCombat - Germans
Battle in Finland
Germans attack with 2 artilleries, 3 bombers, 1 fighter, 8 infantry and 1 tactical_bomber
British defend with 2 fighters; Russians defend with 1 armour, 3 artilleries and 6 infantry
Germans roll dice for 2 artilleries, 3 bombers, 1 fighter, 8 infantry and 1 tactical_bomber in Finland, round 2 : 7/15 hits
Russians roll dice for 1 armour, 3 artilleries, 2 fighters and 6 infantry in Finland, round 2 : 2/12 hits
6 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Finland
Germans roll dice for 2 artilleries, 3 bombers, 1 fighter, 6 infantry and 1 tactical_bomber in Finland, round 3 : 7/13 hits
Russians roll dice for 1 armour, 2 artilleries and 2 fighters in Finland, round 3 : 2/5 hits
2 artilleries owned by the Russians, 1 armour owned by the Russians, 2 fighters owned by the British and 2 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 2 artilleries, 3 bombers, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for Germans: 4 infantry
Casualties for British: 2 fighters
Casualties for Russians: 1 armour, 3 artilleries and 6 infantry
Battle in Egypt
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 2/4 hits
British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 13 armour and 2 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 13 armour and 2 mech_infantrys in Archangel, round 2 : 7/15 hits
Russians roll dice for 3 infantry in Archangel, round 2 : 3/3 hits
3 infantry owned by the Russians, 2 mech_infantrys owned by the Germans and 1 armour owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 12 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 fighter moved from Finland to 112 Sea Zone
1 tactical_bomber moved from Finland to 112 Sea Zone
3 bombers moved from Finland to Western Germany
3 aaGuns, 4 artilleries and 35 infantry moved from Eastern Poland to Belarus
8 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from France to Southern France
1 fighter and 1 tactical_bomber moved from Egypt to AlexandriaPlace Units - Germans
1 armour and 8 mech_infantrys placed in Germany
1 infantry placed in Southern France
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Karelia to Novgorod
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 fighters moved from Russia to Ukraine
2 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Volgograd to UkraineCombat - Russians
Battle in Novgorod
Russians attack with 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
2 infantry moved from Volgograd to Samara
4 aaGuns, 2 artilleries and 33 infantry moved from Bryansk to Russia
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to Kansu
1 armour moved from Northwest Persia to Volgograd
2 infantry moved from Northwest Persia to CaucasusPlace Units - Russians
3 infantry placed in Volgograd
3 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 mech_infantrys moved from Manchuria to Buryatia
1 infantry moved from Amur to Manchuria
1 infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
1 artillery, 5 infantry and 1 mech_infantry moved from Kweichow to Shensi
2 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Caroline Islands
2 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 33 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
4 fighters and 1 tactical_bomber moved from Kiangsi to 33 Sea Zone
2 bombers and 1 fighter moved from Japan to 33 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - Japanese
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Scramble in sz 33?
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@aequitas:
Scramble in sz 33?
Yes please. Full scramble. And Max D.
I’m not completely sure I saw that all those planes could make it in, with some landing on Palau/Marianas/Marshall Is.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 mech_infantrys moved from Manchuria to Buryatia
1 infantry moved from Amur to Manchuria
1 infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
1 artillery, 5 infantry and 1 mech_infantry moved from Kweichow to Shensi
2 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Caroline Islands
2 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 33 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
4 fighters and 1 tactical_bomber moved from Kiangsi to 33 Sea Zone
2 bombers and 1 fighter moved from Japan to 33 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - Japanese
Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Borneo
Battle in Alaska
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 3 destroyers, 9 fighters, 1 submarine, 2 tactical_bombers and 3 transports
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport; ANZAC defend with 1 cruiser, 1 destroyer and 2 fighters
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 3 destroyers, 9 fighters, 2 tactical_bombers and 3 transports in 33 Sea Zone, round 2 : 10/20 hits
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 4 fighters and 1 transport in 33 Sea Zone, round 2 : 7/12 hits
Units damaged: 2 battleships owned by the Japanese
3 destroyers owned by the Japanese, 1 cruiser owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Japanese, 1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 1 destroyer owned by the ANZAC, 2 destroyers owned by the Americans and 1 fighter owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 1 cruiser, 9 fighters, 2 tactical_bombers and 3 transports in 33 Sea Zone, round 3 : 9/16 hits
Americans roll dice for 1 battleship, 3 fighters and 1 transport in 33 Sea Zone, round 3 : 3/4 hits
1 cruiser owned by the Japanese, 1 battleship owned by the Americans, 1 transport owned by the Americans, 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Americans and 1 fighter owned by the ANZAC lost in 33 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Alaska from Americans with 2 battleships, 2 bombers, 3 carriers, 9 fighters and 3 transports remaining. Battle score for attacker is 73
Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 fighters
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Casualties for Japanese: 2 cruisers, 3 destroyers, 1 submarine and 2 tactical_bombers
Battle in Caroline Islands
Japanese attack with 2 artilleries, 1 fighter and 3 infantry
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 2 artilleries, 1 fighter and 3 infantry in Caroline Islands, round 2 : 2/6 hits
Americans roll dice for 1 artillery in Caroline Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 5 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Shensi, round 2 : 2/7 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Caroline Islands to 33 Sea Zone
2 bombers moved from 33 Sea Zone to Philippines
4 fighters moved from 33 Sea Zone to Paulau IslandPlace Units - Japanese
1 submarine placed in 6 Sea Zone
2 infantry placed in Japan
2 mech_infantrys placed in Kiangsu
1 carrier placed in 6 Sea Zone
1 transport placed in 19 Sea ZoneTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Wake Island to 6 Sea Zone
1 destroyer moved from 31 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 bomber moved from Aleutian Islands to 6 Sea Zone
1 mech_infantry moved from Western United States to Alaska
1 armour and 1 infantry moved from Wake Island to 31 Sea Zone
1 armour, 1 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone -
Scramble and Kamikaze in SZ6?
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Yes full scramble, please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Wake Island to 6 Sea Zone
1 destroyer moved from 31 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 bomber moved from Aleutian Islands to 6 Sea Zone
1 mech_infantry moved from Western United States to Alaska
1 armour and 1 infantry moved from Wake Island to 31 Sea Zone
1 armour, 1 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea ZoneCombat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Iwo Jima
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 carrier, 2 fighters and 1 submarine
Units damaged: 1 carrier owned by the Japanese
retreated to 6 Sea Zone
Japanese win with 1 carrier and 2 fighters remaining. Battle score for attacker is -23
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer, 1 fighter and 1 tactical_bomber
Battle in 37 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in Alaska
Americans attack with 1 mech_infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
1 bomber moved from 6 Sea Zone to Aleutian Islands
1 mech_infantry moved from Central United States to British Columbia
3 fighters moved from British Guiana to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 cruiser, 1 destroyer, 4 infantry, 2 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to Quebec
1 infantry moved from Eastern United States to Quebec
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Wake Island to 8 Sea Zone
1 carrier and 1 fighter moved from 31 Sea Zone to 8 Sea ZonePlace Units - Americans
2 submarines and 2 transports placed in 10 Sea Zone
Americans undo move 1.
2 submarines and 1 transport placed in 10 Sea Zone
1 armour, 1 artillery, 2 fighters and 2 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 49 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs





