Yeah, I probably went heavier in the Pac theater than typical with the bid, which you took advantage of with a strong G1 opener. Good rolls as well.
16L G40 AetV (Axis) vs simon33 (Allies+18) Game III
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I’ll edit the flying tiger.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter moved from Burma to Sikang
1 armour moved from Burma to French Indo China
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 fighter, 3 infantry and 1 tactical_bomber moved from Persia to Iraq
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 fighters moved from United Kingdom to 125 Sea ZoneCombat - British
Battle in Egypt
British attack with 1 artillery and 1 infantry
Italians defend with 1 armour and 1 harbour
British win, taking Egypt from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Iraq
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in 125 Sea Zone
British attack with 2 fighters
Germans defend with 1 destroyer
British win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in French Indo China
British attack with 1 armour
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Japanese: 1 infantryNon Combat Move - British
1 armour and 2 mech_infantrys moved from India to Yunnan
3 aaGuns, 1 artillery and 7 infantry moved from Burma to Yunnan
2 fighters moved from Persia to India
2 artilleries moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
2 fighters moved from 125 Sea Zone to Finland
1 destroyer moved from 110 Sea Zone to 107 Sea Zone
3 infantry and 1 mech_infantry moved from Brazil to 86 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 artillery and 2 fighters placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 armour, 3 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
UK_Pacific collect 18 PUs; end with 18 PUs total
Some Units in India change ownership: 1 armour, 3 artilleries and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Alexandria to Trans-Jordan
1 bomber moved from Greece to Trans-Jordan
1 armour moved from Romania to Belarus
1 armour moved from Slovakia Hungary to Belarus
1 mech_infantry moved from Slovakia Hungary to Belarus
1 armour moved from Eastern Poland to BelarusCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 fighter and 1 tactical_bomber; French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 21
Casualties for Italians: 1 infantry
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for French: 1 infantry
Battle in Belarus
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 aaGun, 1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Bulgaria to Romania
1 fighter moved from Trans-Jordan to Alexandria
1 bomber moved from Trans-Jordan to Greece
2 submarines moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Algeria to MoroccoTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 126 Sea Zone
1 artillery and 1 transport moved from 126 Sea Zone to 127 Sea Zone
1 artillery moved from 127 Sea Zone to Finland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland
1 artillery and 8 infantry moved from Norway to Finland
3 bombers moved from Western Germany to Finland
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
13 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
1 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Southern Italy to EgyptCombat - Germans
Battle in Finland
Germans attack with 2 artilleries, 3 bombers, 1 fighter, 8 infantry and 1 tactical_bomber
British defend with 2 fighters; Russians defend with 1 armour, 3 artilleries and 6 infantry
Germans roll dice for 2 artilleries, 3 bombers, 1 fighter, 8 infantry and 1 tactical_bomber in Finland, round 2 : 7/15 hits
Russians roll dice for 1 armour, 3 artilleries, 2 fighters and 6 infantry in Finland, round 2 : 2/12 hits
6 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Finland
Germans roll dice for 2 artilleries, 3 bombers, 1 fighter, 6 infantry and 1 tactical_bomber in Finland, round 3 : 7/13 hits
Russians roll dice for 1 armour, 2 artilleries and 2 fighters in Finland, round 3 : 2/5 hits
2 artilleries owned by the Russians, 1 armour owned by the Russians, 2 fighters owned by the British and 2 infantry owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 2 artilleries, 3 bombers, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for Germans: 4 infantry
Casualties for British: 2 fighters
Casualties for Russians: 1 armour, 3 artilleries and 6 infantry
Battle in Egypt
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 2/4 hits
British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 13 armour and 2 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 13 armour and 2 mech_infantrys in Archangel, round 2 : 7/15 hits
Russians roll dice for 3 infantry in Archangel, round 2 : 3/3 hits
3 infantry owned by the Russians, 2 mech_infantrys owned by the Germans and 1 armour owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 12 armour remaining. Battle score for attacker is -5
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 fighter moved from Finland to 112 Sea Zone
1 tactical_bomber moved from Finland to 112 Sea Zone
3 bombers moved from Finland to Western Germany
3 aaGuns, 4 artilleries and 35 infantry moved from Eastern Poland to Belarus
8 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from France to Southern France
1 fighter and 1 tactical_bomber moved from Egypt to AlexandriaPlace Units - Germans
1 armour and 8 mech_infantrys placed in Germany
1 infantry placed in Southern France
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Karelia to Novgorod
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 fighters moved from Russia to Ukraine
2 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Volgograd to UkraineCombat - Russians
Battle in Novgorod
Russians attack with 1 mech_infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
2 infantry moved from Volgograd to Samara
4 aaGuns, 2 artilleries and 33 infantry moved from Bryansk to Russia
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to Kansu
1 armour moved from Northwest Persia to Volgograd
2 infantry moved from Northwest Persia to CaucasusPlace Units - Russians
3 infantry placed in Volgograd
3 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 mech_infantrys moved from Manchuria to Buryatia
1 infantry moved from Amur to Manchuria
1 infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
1 artillery, 5 infantry and 1 mech_infantry moved from Kweichow to Shensi
2 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Caroline Islands
2 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 33 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
4 fighters and 1 tactical_bomber moved from Kiangsi to 33 Sea Zone
2 bombers and 1 fighter moved from Japan to 33 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - Japanese
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Scramble in sz 33?
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@aequitas:
Scramble in sz 33?
Yes please. Full scramble. And Max D.
I’m not completely sure I saw that all those planes could make it in, with some landing on Palau/Marianas/Marshall Is.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 mech_infantrys moved from Manchuria to Buryatia
1 infantry moved from Amur to Manchuria
1 infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
1 artillery, 5 infantry and 1 mech_infantry moved from Kweichow to Shensi
2 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Caroline Islands
2 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 33 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
4 fighters and 1 tactical_bomber moved from Kiangsi to 33 Sea Zone
2 bombers and 1 fighter moved from Japan to 33 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - Japanese
Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Borneo
Battle in Alaska
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 3 destroyers, 9 fighters, 1 submarine, 2 tactical_bombers and 3 transports
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport; ANZAC defend with 1 cruiser, 1 destroyer and 2 fighters
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 3 destroyers, 9 fighters, 2 tactical_bombers and 3 transports in 33 Sea Zone, round 2 : 10/20 hits
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 4 fighters and 1 transport in 33 Sea Zone, round 2 : 7/12 hits
Units damaged: 2 battleships owned by the Japanese
3 destroyers owned by the Japanese, 1 cruiser owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Japanese, 1 cruiser owned by the ANZAC, 2 cruisers owned by the Americans, 1 destroyer owned by the ANZAC, 2 destroyers owned by the Americans and 1 fighter owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 1 cruiser, 9 fighters, 2 tactical_bombers and 3 transports in 33 Sea Zone, round 3 : 9/16 hits
Americans roll dice for 1 battleship, 3 fighters and 1 transport in 33 Sea Zone, round 3 : 3/4 hits
1 cruiser owned by the Japanese, 1 battleship owned by the Americans, 1 transport owned by the Americans, 2 tactical_bombers owned by the Japanese, 2 fighters owned by the Americans and 1 fighter owned by the ANZAC lost in 33 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Alaska from Americans with 2 battleships, 2 bombers, 3 carriers, 9 fighters and 3 transports remaining. Battle score for attacker is 73
Casualties for ANZAC: 1 cruiser, 1 destroyer and 2 fighters
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 1 transport
Casualties for Japanese: 2 cruisers, 3 destroyers, 1 submarine and 2 tactical_bombers
Battle in Caroline Islands
Japanese attack with 2 artilleries, 1 fighter and 3 infantry
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 2 artilleries, 1 fighter and 3 infantry in Caroline Islands, round 2 : 2/6 hits
Americans roll dice for 1 artillery in Caroline Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 1 artillery
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 5 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Shensi, round 2 : 2/7 hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Caroline Islands to 33 Sea Zone
2 bombers moved from 33 Sea Zone to Philippines
4 fighters moved from 33 Sea Zone to Paulau IslandPlace Units - Japanese
1 submarine placed in 6 Sea Zone
2 infantry placed in Japan
2 mech_infantrys placed in Kiangsu
1 carrier placed in 6 Sea Zone
1 transport placed in 19 Sea ZoneTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Wake Island to 6 Sea Zone
1 destroyer moved from 31 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 bomber moved from Aleutian Islands to 6 Sea Zone
1 mech_infantry moved from Western United States to Alaska
1 armour and 1 infantry moved from Wake Island to 31 Sea Zone
1 armour, 1 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone -
Scramble and Kamikaze in SZ6?
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Yes full scramble, please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Wake Island to 6 Sea Zone
1 destroyer moved from 31 Sea Zone to 6 Sea Zone
Americans take 17 Sea Zone from Japanese
1 bomber moved from Aleutian Islands to 6 Sea Zone
1 mech_infantry moved from Western United States to Alaska
1 armour and 1 infantry moved from Wake Island to 31 Sea Zone
1 armour, 1 infantry and 1 transport moved from 31 Sea Zone to 17 Sea Zone
1 armour and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea ZoneCombat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Battle in Iwo Jima
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 carrier, 2 fighters and 1 submarine
Units damaged: 1 carrier owned by the Japanese
retreated to 6 Sea Zone
Japanese win with 1 carrier and 2 fighters remaining. Battle score for attacker is -23
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer, 1 fighter and 1 tactical_bomber
Battle in 37 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in Alaska
Americans attack with 1 mech_infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 mech_infantry
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
1 bomber moved from 6 Sea Zone to Aleutian Islands
1 mech_infantry moved from Central United States to British Columbia
3 fighters moved from British Guiana to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Morocco
1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 cruiser, 1 destroyer, 4 infantry, 2 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to Quebec
1 infantry moved from Eastern United States to Quebec
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Wake Island to 8 Sea Zone
1 carrier and 1 fighter moved from 31 Sea Zone to 8 Sea ZonePlace Units - Americans
2 submarines and 2 transports placed in 10 Sea Zone
Americans undo move 1.
2 submarines and 1 transport placed in 10 Sea Zone
1 armour, 1 artillery, 2 fighters and 2 infantry placed in Western United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 49 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 fighter moved from Sikang to SzechwanPlace Units - Chinese
1 infantry placed in Szechwan
1 artillery and 2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Iraq to Trans-Jordan
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 battleship and 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 mech_infantry moved from Yunnan to Siam
UK_Pacific take Siam from JapaneseCombat - British
Battle in Egypt
British attack with 2 artilleries, 2 infantry and 1 mech_infantry
Germans defend with 1 harbour and 1 mech_infantry
British win, taking Egypt from Germans with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 3 infantry
Italians defend with 1 artillery
British win, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in 37 Sea Zone
British attack with 1 battleship and 1 destroyer
Japanese defend with 1 destroyer
British win, taking 37 Sea Zone from Japanese with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun and 2 infantry moved from Yunnan to Szechwan
2 aaGuns, 1 artillery and 5 infantry moved from Yunnan to Kweichow
1 armour moved from India to Yunnan
2 fighters moved from India to Kweichow
3 artilleries and 1 infantry moved from India to Burma
1 cruiser and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
EDIT: 2 artilleries and 2 infantry moved from Brazil to British Guiana
1 destroyer moved from 107 Sea Zone to 91 Sea ZonePlace Units - British
1 transport placed in 106 Sea Zone
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 35 PUs totalPlace Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Units Change Ownership
Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Greece to Egypt
1 fighter moved from Alexandria to Egypt
1 fighter moved from Southern Italy to Egypt
1 mech_infantry moved from Belarus to Karelia
Italians take Karelia from Russians
3 armour moved from Belarus to Bryansk
Italians take Bryansk from Russians
1 artillery and 1 infantry moved from Eastern Poland to Western UkraineCombat - Italians
Battle in Egypt
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 2 artilleries, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Egypt, round 2 : 4/5 hits
British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Egypt, round 2 : 1/4 hits
1 mech_infantry owned by the British, 2 artilleries owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 infantry
Casualties for British: 2 artilleries, 1 infantry and 1 mech_infantry
Battle in Western Ukraine
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 infantry moved from Romania to Yugoslavia
2 fighters moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 artillery moved from Tunisia to Libya
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from Yunnan to French Indo China
ANZAC take French Indo China from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Yunnan to Kweichow
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone
1 aaGun and 1 infantry moved from South Australia to New South WalesPlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - French
Battle in Egypt
French attack with 1 infantry
Italians defend with 1 harbour and 1 infantry
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
12 armour moved from Archangel to Smolensk
Germans take Smolensk from Russians
12 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
3 bombers moved from Western Germany to UkraineCombat - Germans
Battle in Ukraine
Germans attack with 3 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 bombers and 2 mech_infantrys in Ukraine, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
6 mech_infantrys moved from Eastern Poland to Bryansk
3 bombers moved from Ukraine to Bryansk
3 aaGuns, 4 artilleries and 35 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
2 infantry moved from Finland to 127 Sea Zone
2 artilleries moved from Finland to Karelia
2 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Germany to Western GermanyPlace Units - Germans
3 mech_infantrys placed in Novgorod
1 carrier, 1 destroyer and 2 fighters placed in 112 Sea Zone
2 infantry placed in France
1 infantry and 1 mech_infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Eastern Poland: 3 bombers
EDIT: Removing units owned by Germans from Bryansk: 3 bombers
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs





