@Amon-Sul GL&HF
scramble?
ddc3c7fc-0b2f-4c55-80d6-0229dae97cd7-image.png
in case u attack my french ca in 91, my sub will stay and fight
oh, and your japanese planes had option to land on dutch NG instead of the cv in 35. feel free to adjust during your ita turn
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Syria to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
Combat - Italians
Battle in Cyprus
Non Combat Move - Italians
1 mech_infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
3 infantry moved from Greece to Bulgaria
1 armour moved from Greece to Romania
2 aaGuns, 2 artilleries and 2 infantry moved from Romania to Bessarabia
1 armour moved from Western Ukraine to Baltic States
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
3 mech_infantrys moved from Northern Italy to Romania
4 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Western Ukraine
1 bomber moved from Southern Italy to Western Ukraine
Place Units - Italians
7 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 cruiser moved from 91 Sea Zone to 106 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 cruiser moved from 91 Sea Zone to 106 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Trans-Jordan: 1 infantry
EDIT: Adding units owned by ANZAC to Egypt: 1 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 114 Sea Zone to 112 Sea Zone
2 infantry moved from Bessarabia to Ukraine
2 bombers moved from Vyborg to Ukraine
1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 infantry moved from Baltic States to Novgorod
1 armour and 1 mech_infantry moved from Poland to Novgorod
3 artilleries and 8 infantry moved from Vyborg to Novgorod
Combat - Germans
Germans creates battle in territory 109 Sea Zone
Battle in Novgorod
Germans attack with 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries
Battle in Ukraine
Germans attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
2 bombers, 1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
2 artilleries and 4 infantry moved from Bessarabia to Western Ukraine
5 armour and 10 mech_infantrys moved from Romania to Western Ukraine
4 infantry moved from Romania to Bessarabia
1 destroyer and 3 transports moved from 115 Sea Zone to 114 Sea Zone
3 artilleries and 3 infantry moved from Germany to 114 Sea Zone
3 artilleries, 1 destroyer, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Finland to Southern Italy
2 infantry moved from Northern Italy to Western Germany
1 artillery moved from France to Western Germany
1 mech_infantry moved from Western Germany to Southern France
Germans take Southern France from Neutral_Axis
1 mech_infantry moved from Western Germany to Poland
1 marine moved from Norway to 125 Sea Zone
1 carrier, 1 cruiser, 1 marine and 1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
Place Units - Germans
2 armour, 2 artilleries, 2 infantry and 4 mech_infantrys placed in Germany
3 mech_infantrys placed in Yugoslavia
1 mech_infantry placed in Western Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Belarus
Combat - Russians
Russians creates battle in territory 109 Sea Zone
Battle in Belarus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking 109 Sea Zone from Germans, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Bryansk
1 aaGun, 2 armour and 10 mech_infantrys moved from Smolensk to Bryansk
4 artilleries and 1 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 11 infantry moved from Yenisey to Timguska
1 submarine moved from 109 Sea Zone to 91 Sea Zone
Place Units - Russians
2 artilleries, 1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 2 factory_minors, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
1 bomber moved from Caroline Islands to New Guinea
1 infantry moved from Kwangsi to Yunnan
1 infantry and 1 mech_infantry moved from French Indo China to Shan State
1 bomber and 1 fighter moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Kwangtung to Shan State
1 fighter moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
1 fighter moved from Kwangtung to Yunnan
1 infantry moved from Hunan to Yunnan
1 artillery moved from Malaya to Shan State
1 armour and 1 infantry moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 battleship and 1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 44 Sea Zone to 37 Sea Zone
Combat - Japanese
Battle in Shan State
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in New Guinea
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 fighter
Japanese win, taking New Guinea from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Non Combat Move - Japanese
1 bomber moved from New Guinea to Caroline Islands
2 fighters moved from Japan to Caroline Islands
2 carriers and 1 destroyer moved from 55 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 19 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangtung to 35 Sea Zone
1 bomber moved from Shan State to Philippines
1 fighter moved from Shan State to 35 Sea Zone
3 mech_infantrys moved from Hunan to Shan State
1 aaGun, 1 artillery and 4 infantry moved from Hunan to Kwangsi
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 artillery and 1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from Yunnan to Malaya
1 fighter and 1 tactical_bomber moved from Shan State to Malaya
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in French Indo China
1 factory_minor placed in Malaya
1 carrier and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Szechwan to Hopei
1 armour moved from French West Africa to French Central Africa
Americans take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French Equatorial Africa
1 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
2 fighters and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in 54 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 106 Sea Zone from Germans with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Hopei
Americans attack with 1 bomber
Japanese defend with 1 artillery
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 bomber
Non Combat Move - Americans
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 fighter moved from 54 Sea Zone to Queensland
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
4 fighters moved from 54 Sea Zone to Queensland
1 marine moved from New Zealand to 63 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 marine and 1 transport moved from 63 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 marine moved from French West Africa to 87 Sea Zone
1 cruiser, 1 infantry, 1 marine and 1 transport moved from 87 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from Brazil to French Guiana
2 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 artillery, 4 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery, 4 infantry, 3 mech_infantrys, 2 submarines and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 carrier, 1 destroyer and 2 fighters moved from 106 Sea Zone to 91 Sea Zone
Place Units - Americans
2 submarines placed in 101 Sea Zone
2 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from New Zealand: 1 artillery
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
Combat - Chinese
Chinese creates battle in territory Hopei
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese win, taking Hopei from Japanese, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter moved from Egypt to 99 Sea Zone
1 artillery and 1 infantry moved from Alexandria to Tobruk
1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
Combat - British
Battle in Tobruk
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British win, taking Tobruk from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
1 fighter moved from 99 Sea Zone to Persia
1 fighter and 1 tactical_bomber moved from West India to India
1 aaGun and 2 infantry moved from Burma to India
1 infantry moved from Burma to India
2 mech_infantrys moved from West India to India
1 aaGun moved from West India to India
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
2 artilleries and 2 infantry moved from Iraq to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Eastern Persia
1 infantry moved from Northwest Persia to Persia
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 mech_infantry moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
Place Units - British
1 airfield placed in Gibraltar
1 factory_minor placed in Persia
1 mech_infantry placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 mech_infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Baltic States to Archangel
Italians take Archangel from Russians
1 mech_infantry moved from Romania to Belarus
1 bomber and 1 fighter moved from Western Ukraine to Belarus
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 mech_infantry moved from Romania to Belarus
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
Combat - Italians
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
Italians win, taking Malta from British with 1 artillery remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 infantry
Battle in Belarus
Italians attack with 1 bomber, 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 artilleries and 1 infantry moved from Bessarabia to Western Ukraine
1 aaGun moved from Bessarabia to Ukraine
1 aaGun moved from Bessarabia to Eastern Poland
1 armour and 1 mech_infantry moved from Romania to Western Ukraine
3 infantry moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 mech_infantry moved from Northern Italy to Romania
7 infantry moved from Northern Italy to Southern Italy
3 infantry moved from Northern Italy to France
1 fighter moved from Western Ukraine to Western Germany
1 fighter moved from Belarus to Novgorod
1 bomber moved from Belarus to Western Germany
1 infantry moved from Northern Italy to France
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 mech_infantry placed in Northern Italy
1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Gibraltar
1 cruiser moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 factory_minor, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 destroyer moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 bomber moved from Western Ukraine to 114 Sea Zone
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
2 fighters moved from Finland to 114 Sea Zone
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
Russians defend with 1 submarine
Germans win with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Non Combat Move - Germans
3 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
1 armour moved from Germany to 114 Sea Zone
1 armour, 2 artilleries, 2 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
6 artilleries and 12 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Poland to Western Ukraine
4 infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Southern France to Southern Italy
1 mech_infantry moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern Italy
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 126 Sea Zone
1 marine moved from 126 Sea Zone to Norway
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 110 Sea Zone to 123 Sea Zone
1 carrier moved from 110 Sea Zone to 113 Sea Zone
1 armour, 2 artilleries and 2 infantry moved from 115 Sea Zone to Finland
1 submarine moved from 110 Sea Zone to 125 Sea Zone
3 mech_infantrys moved from Yugoslavia to Bessarabia
2 fighters moved from 114 Sea Zone to Western Ukraine
1 armour and 4 mech_infantrys moved from Germany to Baltic States
1 fighter and 2 tactical_bombers moved from Southern Italy to Western Ukraine
1 bomber moved from 114 Sea Zone to Western Germany
Place Units - Germans
1 submarine placed in 97 Sea Zone
1 factory_minor placed in Finland
1 artillery and 2 infantry placed in France
4 armour and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
I’m feeling pretty beaten as the axis at this point… what do you think??
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Vologda
2 infantry moved from Bryansk to Rostov
1 fighter moved from Russia to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 infantry moved from Novosibirsk to Vologda
2 fighters moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Bryansk
2 fighters moved from Vologda to Russia
4 infantry moved from Novosibirsk to Samara
1 infantry moved from Timguska to Urals
1 infantry moved from Timguska to Evenkiyskiy
1 infantry moved from Timguska to Yenisey
2 aaGuns and 8 infantry moved from Timguska to Novosibirsk
2 artilleries moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Russia
5 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Smolensk
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Place Units - Russians
7 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
I’m feeling pretty beaten as the axis at this point… what do you think??
allies are strong but doesn’t mean u don’t have chances.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 fighters, 2 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
2 artilleries, 2 infantry and 4 mech_infantrys moved from Shan State to Yunnan
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Hopei
1 bomber moved from Philippines to Hopei
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Kiangsu to Hopei
1 artillery and 1 mech_infantry moved from Hunan to Yunnan
1 artillery and 4 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kiangsu to Hopei
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 4 artilleries, 6 infantry and 5 mech_infantrys
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 4 artilleries, 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Chinese: 4 infantry
Battle in Hopei
Japanese attack with 1 bomber, 1 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Hopei to Hunan
1 mech_infantry moved from Kiangsu to Hunan
1 aaGun moved from Kwangsi to Hunan
1 infantry moved from Kiangsi to Anhwe
1 carrier and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
3 carriers, 2 destroyers, 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 37 Sea Zone to 56 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from New Guinea to Dutch New Guinea
1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 37 Sea Zone to 19 Sea Zone
Place Units - Japanese
3 submarines placed in 37 Sea Zone
2 infantry and 1 mech_infantry placed in French Indo China
1 submarine placed in 6 Sea Zone
3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 submarine
Italians defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Iwo Jima
Battle in Normandy Bordeaux
Non Combat Move - Americans
2 mech_infantrys moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 marine moved from Morocco to 91 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 5 infantry, 1 marine, 3 mech_infantrys, 2 submarines and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 5 infantry, 1 marine and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from Western United States to 10 Sea Zone
2 marines moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 marines and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
2 marines moved from 17 Sea Zone to Iwo Jima
1 aaGun, 1 carrier, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
5 fighters moved from Queensland to 17 Sea Zone
1 tactical_bomber moved from Queensland to 26 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 armour moved from French Equatorial Africa to Egypt
Place Units - Americans
1 transport placed in 101 Sea Zone
2 submarines placed in 101 Sea Zone
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Szechwan to Kweichow
1 fighter moved from Szechwan to Kweichow
10 infantry moved from Szechwan to Shensi
2 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total