@simon33 Vive La France!
G40L variance vs simon33 (allies + technologically superior Soviet Union)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
10 infantry moved from Yunnan to Burma
Chinese take Burma from JapaneseCombat - Chinese
Non Combat Move - Chinese
4 infantry moved from Kwangsi to Kwangtung
1 fighter moved from Yunnan to Kwangtung
3 infantry moved from Suiyuyan to Kansu
2 infantry moved from Anhwe to KweichowPlace Units - Chinese
8 infantry placed in KansuTurn Complete - Chinese
Chinese collect 24 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Research Technology - British
British spend 5 on tech rollsPurchase Units - British
British buy 1 bomber and 3 infantry; Remaining resources: 1 techTokens; 3 PUs;Combat Move - British
1 armour moved from French Equatorial Africa to Tanganyika Territory
1 submarine moved from 71 Sea Zone to 72 Sea ZoneCombat - British
Battle in 72 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
British win, taking 72 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Tanganyika Territory
British attack with 1 armour
Japanese defend with 1 armour
British win, taking Tanganyika Territory from Japanese with 1 armour remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - British
2 submarines moved from 71 Sea Zone to 78 Sea Zone
2 submarines moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Quebec to 106 Sea ZonePlace Units - British
1 bomber and 3 infantry placed in United KingdomTurn Complete - British
British collect 27 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Persia to Caucasus
Italians take Northwest Persia from Russians
Italians take Caucasus from RussiansCombat - Italians
Non Combat Move - Italians
1 bomber moved from Egypt to Southern Italy
2 aaGuns moved from Southern Italy to Northern Italy
4 infantry moved from Southern Italy to Northern Italy
1 artillery and 1 infantry moved from France to Northern Italy
2 mech_infantrys moved from Northern Italy to Southern Italy
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 infantry placed in Egypt
3 infantry placed in Southern Italy
2 artilleries placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Syria: 1 mech_infantry
EDIT: Adding units owned by Italians to Persia: 1 mech_infantry
EDIT: Removing units owned by Italians from Egypt: 1 mech_infantry
EDIT: Adding units owned by Italians to Iraq: 1 mech_infantry
EDIT: Removing units owned by Italians from Anglo Egyptian Sudan: 1 infantry
EDIT: Adding units owned by Italians to Egypt: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 44 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to OkinawaCombat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Battle in Okinawa
Battle in MalayaNon Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from New Guinea to 33 Sea ZonePlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Combat Move - French
1 fighter moved from Karelia to NorwayNon Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major, 6x factory_major; Remaining resources: 53 PUs;
Germans buy 15 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Volgograd to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Bryansk
1 mech_infantry moved from Russia to Urals
Germans take Urals from Russians
2 mech_infantrys moved from Russia to Archangel
Germans take Archangel from Russians
1 armour moved from Bryansk to Novgorod
Germans take Novgorod from Russians
1 armour moved from Belarus to Novgorod
8 armour and 8 mech_infantrys moved from Baltic States to Novgorod
3 armour and 4 mech_infantrys moved from Poland to NovgorodCombat - Germans
Non Combat Move - Germans
1 mech_infantry moved from Ukraine to Eastern Poland
1 aaGun moved from Belarus to Novgorod
2 aaGuns and 3 infantry moved from Bryansk to Belarus
2 bombers moved from Russia to France
3 armour, 3 bombers and 3 mech_infantrys moved from Germany to France
1 fighter and 2 tactical_bombers moved from Romania to Southern ItalyPlace Units - Germans
10 infantry placed in Germany
3 infantry placed in France
2 infantry and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 59 PUs; end with 59 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Combat Move - Russians
Russians has no rockets to fire
2 artilleries and 9 infantry moved from Karelia to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 2 artilleries and 9 infantry
Germans defend with 1 aaGun, 1 airfield, 13 armour, 1 factory_minor, 1 harbour and 12 mech_infantrys
Germans win with 13 armour and 8 mech_infantrys remaining. Battle score for attacker is -14
Casualties for Germans: 1 aaGun and 4 mech_infantrys
Casualties for Russians: 2 artilleries and 9 infantryNon Combat Move - Russians
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 aaGuns and 18 infantry moved from Jehol to ChaharTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 bomber moved from French Indo China to 19 Sea Zone
1 bomber moved from French Indo China to 37 Sea Zone
1 armour moved from West India to Turkmenistan
Japanese take Eastern Persia from British
Japanese take Turkmenistan from RussiansCombat - Japanese
Battle in 19 Sea Zone
Japanese attack with 1 bomber
Americans defend with 2 submarines; ANZAC defend with 1 transport
2 submarines owned by the Americans Submerged
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transportNon Combat Move - Japanese
1 bomber moved from 19 Sea Zone to Japan
1 bomber moved from 37 Sea Zone to India
1 aaGun moved from French Indo China to Siam
2 fighters moved from French Indo China to India
1 carrier moved from 39 Sea Zone to 60 Sea Zone
1 carrier moved from 97 Sea Zone to 93 Sea Zone
1 carrier moved from 97 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from Syria to Western Germany
1 bomber moved from Egypt to GermanyPlace Units - Japanese
2 armour and 1 mech_infantry placed in India
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5,6,3,5,5,6
Japanese collect 10 PUs (8 lost to blockades); end with 11 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Research Technology - Americans
Americans spend 5 on tech rollsPurchase Units - Americans
Americans buy 12 armour and 3 artilleries; Remaining resources: 1 techTokens; 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 destroyer and 2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 cruiser and 3 destroyers moved from 92 Sea Zone to 93 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 armour moved from Kwangtung to French Indo China
Americans take French Indo China from JapaneseCombat - Americans
Strategic bombing raid in Western Germany
2 bombers killed by AA
Bombing raid in Western Germany causes 0 damage total.
Battle in 93 Sea Zone
Americans attack with 1 cruiser and 3 destroyers
Japanese defend with 1 carrier
Units damaged: 1 carrier owned by the Japanese
Americans win, taking 93 Sea Zone from Italians with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 carrier
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 carrier
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 16
Casualties for Japanese: 1 carrierNon Combat Move - Americans
1 carrier moved from 92 Sea Zone to 93 Sea Zone
2 fighters moved from 94 Sea Zone to 93 Sea Zone
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 119 Sea Zone
1 artillery moved from 119 Sea Zone to Scotland
1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 armour moved from Kwangtung to Yunnan
2 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kansu to Yenisey
3 armour moved from Buryatia to Yenisey
2 armour moved from Korea to Buryatia
1 armour moved from Korea to Buryatia
2 submarines moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 108 Sea Zone
1 transport moved from 102 Sea Zone to 106 Sea Zone
1 mech_infantry moved from Eastern United States to Southeast Mexico
1 artillery and 1 infantry moved from Western United States to MexicoPlace Units - Americans
3 armour placed in Korea
3 armour placed in Kwangtung
3 artilleries placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to Quebec: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
3 armour placed in Normandy Bordeaux
3 armour placed in NorwayTurn Complete - Americans
Americans collect 72 PUs; end with 72 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Kwangtung to Burma
2 infantry moved from Kweichow to SzechwanPlace Units - Chinese
4 infantry placed in Tsinghai
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 24 PUs; end with 25 PUs total -
Axis have 8 victory cities in Europe and I won’t be able to take one back this turn. I concede this one.
I think where I went wrong here from the history is all those troops caught in Kiev. History repeating. Perhaps I should have sacrificed them by attempting to return to Moscow via Bryansk. Need to keep tabs on those heavy armour buys in the early rounds. They really affect Barbarossa.
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Yeah the winter war thing never works out well for Russia.
Thanks for the game, and please remember to post in the results thread.
Take care Simon33
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Already posted.